Train2Game News UK Developers Mobile Focused

AppsOver 70 per cent of developers in the UK are making games for mobile, according to a survey conducted by TIGA and ARM.

The UK industry trade body asked 100 developers what platforms they were developing for, and 73 per cent said they worked on iPad games and 72 per cent on iPhone titles. 63 per cent of developers said they make games for PC, and 62 per cent for Android.

Consoles meanwhile were low on UK studios’ radars, with just 18 per cent developing games for Xbox 360 and PS3.

Xbox One proved more popular than PS4, with 17 per cent making titles for Microsoft’s console and 15 per cent developing on Sony’s new-gen hardware.

Despite this however, 52 per cent of those surveyed said they intended to develop for Xbox One in future, and 48 per cent plan to work on the PS4.

Fewer studios claimed they intend to work on PC and Apple devices in future, with a 15 per cent drop on PC, and iPhone and iPad down seven and eight per cent.

The survey also asked which game engines were the most popular amongst UK developers, with 62 per cent choosing Unity.

The second most popular choice of engine was in-house tech, while Unreal Engine is being used by 12 per cent of studios in the UK. Despite this, 23 per cent of developers said they intend to use Epic’s development platform in future, the largest rise of any engine.

Train2Game News Assassin’s Creed Unity release date delayed

Assassins Creed UnityUbisoft announced that Assassin’s Creed Unity will be released on November 11 in the US and on November 13 in EMEA.

The two extra weeks will help ensure that the quality of the game meets fans’ — and the team’s — lofty expectations. This news has no impact on the company’s full year financial targets, which Ubisoft also confirms today.

“As we got close to the finish, we realized we were near the target but still needed a bit more time to hone some of the details to make sure Assassin’s Creed Unity is exceptional,” says Vincent Pontbriand, senior producer at Ubisoft. “We sincerely appreciate players’ commitment to the game and their patience. It’s just a couple more weeks. And it’s going to be worth it.”

The US release date for Assassin’s Creed Rogue remains unchanged (November 11). In EMEA territories, Assassin’s Creed Rogue will now release November 13, alongside Assassin’s Creed Unity.

You can enjoy the trailer for Assassin’s Creed Unity below to wet your appetite for the games release

The trailer still shows the old release date for the game

Train2Game News Unity Award Winners 2014

unity-logoUnity Technologies, the creator of Unity, a flexible and high-performance development platform used to make creative and intelligent interactive 3D and 2D experiences, announced the winners of the 2014 Unity Awards at the 2014 Unite Conference in Seattle, WA.

Unity Technologies began the Unity Awards to honor the developers creating the best video games and interactive 3D and 2D applications using the Unity development platform. This year’s winners were chosen by a combined vote between Unity Technologies and the Unity community of developers. The winners are:

Best Student Project – The Rift: U.R.I.D.I.S. by URIDIS Team from ISART Digital
Best 3D Visual Experience – Monument Valley by ustwo
Best 2D Visual Experience – The Bridge by The Quantum Astrophysicists Guild
Best Gameplay – Hearthstone: Heroes of Warcraft by Blizzard Entertainment
Technical Achievement – Shader Forge by Joachim Holmér
Best VizSim Project – Minto Longbranch Visualization from NVYVE
Best Non-game Project – Art and Skin by Alexx Henry Studios
Community Choice – Monument Valley by ustwo
Golden Cube – Hearthstone: Heroes of Warcraft by Blizzard Entertainment
The Unity Technologies team was the judges for the awards. In spring 2015, open nominations for the next Unity Awards will begin.

Train2Game News World Series of Video Games relaunched

World Series of Video GamesThe World Series of Video Games (WSVG), an internationally recognized gaming and electronic sports name, has announced its official comeback with the release of their new website (www.wsvg.net), software (WSVG BattleRoom) and mission.

Gaming is now a global phenomenon, and this new platform expects to improve the gaming experience of both casual and hardcore gamers around the world.

The WSVG was initially released in 2006 by Games Media Properties Inc. and achieved amazing success over the course of two seasons, with a special highlight being the main event held in China with more than 100.000 visitors. WSVG was also featured on the CBS network with its own TV show for four seasons, with each episode having 1 hour of broadcasting.

Luis Prata was recently appointed as CEO of the World Series of Video Games, Inc. He has been an influential entrepreneur in gaming and electronic sports since 1998, leading some of the first professional eSports teams, and organizing gaming events since 2006. Besides his position at WSVG, he is also a consultant to several sports organizations around the world.

Message from the CEO, Luis Prata:

“It has been a privilege to lead many young men and women throughout the years in the gaming industry, creating along the way the foundations for gaming as a competitive sport, available to anyone, anywhere, regardless of any physical disabilities, color, race or beliefs and bringing together people that otherwise would never meet. I will continue to promote gaming as a social platform for youth development, to end racial or other forms of segregation and offer a new vision on the importance of video games to society. I am dedicated to these goals and I would like to thank you for your continuous support.”

Now, the waiting seems to be over and WSVG appears ready to show the world its new face. With the increasing importance of electronic sports today, the WSVG is invested in bringing something innovative to a market that has much untapped potential. A major part of that innovative side will be their brand new gaming software called WSVG BattleRoom, which features proprietary technology and a powerful multi-game anti-cheat system.

WSVG is making its message loud and clear: no cheating! As electronic sports expands quickly, with increasing audiences and professional players, WSVG feels the absolute need to run cheat-free online competitions, which is increasingly important as the prize moneys have grown exponentially over the past couple of years. That’s what WSVG is aiming to achieve with this brand new software; WSVG BattleRoom will bring equality and justice to every online competitions: not only on the WSVG website and championships. Another innovative goal that the WSVG is looking to achieve is to supply their software to everyone. The software will be made available for free, not only for gamers around the world but also for league and tournament organizers. WSVG recognizes that there are only a few reliable anti-cheat tools and that none of them is openly available to everyone.

Besides that, all players, whether hardcore or casual, can find a great competitive variety of tournaments and leagues. Moreover, by registering on the website and playing in the competitions, players will be able to request on demand, private gaming servers, in order to play friendly or official matches for free. Those servers are already safe to play on, with the WSVG BattleRoom installed and setup in all of them. As noted on the server page, the WSVG BattleRoom is required for players to be able to play on both the public and private WSVG servers.

WSVG also has a ranking system available for the teams who participate in the competitions, making it even more fun. It is well known that gamers, like any other athletes, want to be the best, and with the ranking system, teams have yet another reason to participate in the competitions.

Part of building a community means that all the players and fans need to know the history of electronic sports as well as all the facts, teams, players, events, and platforms that helped in making eSports a real sport. In order to introduce such a rich history, WSVG also presents an eSports Wiki that features a variety of content, which most importantly gives everyone the opportunity to participate and contribute in building the community.

The goal is simple: WSVG wants to once again become a reference in the world of electronic sports. As a start, they have already acquired many international partners that will feature WSVG BattleRoom as mandatory software in their competitions and events.

World Series of Video Games, Inc. is currently seeking other eSports organizations, such as Live Events and Online Championships, in order to provide support and sponsorship with equipment, know-how and software, empowering the development of this new sport, worldwide.

Train2Game Dragon Age Multiplayer

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BioWare, a division of Electronic Arts Inc. (NASDAQ: EA), today announced the cooperative dungeon crawling multiplayer mode in Dragon Age: Inquisition. Created alongside the massive single player campaign, this marks the first time gamers can play with their friends in the Dragon Age franchise.

The multiplayer mode in Dragon Age: Inquisition will feature action-packed four player cooperative quests separate from the single player open world story.

“For Dragon Age: Inquisition, a special team of veteran developers from the Dragon Age and Mass Effect franchises created fun, fast-paced multiplayer gameplay that requires strategic teamwork on top of Inquisition’s party-based combat and extensive loot and crafting system,” said Aaryn Flynn, General Manager, BioWare. “It was early in the game’s development that we realized how much fun fans of our series were having, with so many players teaming up in Mass Effect 3’s multiplayer mode. We can’t wait to give Dragon Age fans an even bigger and deeper experience.”

In Dragon Age: Inquisition’s multiplayer mode, four players will team up across a range of multiplayer quests and objectives, exploring intricate dungeons and vanquishing all who oppose them. While dungeon-crawling, players will collect loot, salvage items, craft new weapons and armor, and unlock new characters. At launch, players will be able to unlock up to twelve characters across the three Inquisition classes of Legionnaire, Reaver and Mage, each playing a different and strategic role in multiplayer combat. Multiplayer in Dragon Age: Inquisition is a standalone experience from the open world story players will embark in the main game, and will not have an impact on single player progression or story.

Players can pre-order Dragon Age: Inquisition to get special bonus content. Visit the Dragon Age website for more information on editions, including the Deluxe Edition available for pre-order and the upcoming Inquisitor’s Edition.

Train2Game News Gauntlet modernised

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Warner Bros. Interactive Entertainment (WBIE) announced today that the release date for Gauntlet, the fully modernized reboot of the classic dungeon crawler, has moved to the 23rd September, 2014.

The additional time was needed to fine-tune details in order to bring gamers an even more robust multiplayer experience.

Gauntlet is still set to arrive on Steam for Windows PC and will offer full support for SteamOS and the upcoming Steam Machines in 2015.  As a thank you for all fans who pre-ordered the game, WBIE has added a special in-game item as a bonus: The Spawn of Kerthull, a special Wizard’s Robe made from dead imps, who are children of the greater demon, Kerthull.

In addition, WBIE and developer Arrowhead Game Studios today released a new video that takes an in-depth look into the heroes, game modes and lore of the game.

You can view the video here

http://m.youtube.com/watch?feature=youtu.be&v=QLm8D4f8njo

Train2Game News eSports at EGX

EurogamerGamer Network is delighted to announce an agreement with Gfinity, the leaders in eSports, to provide an exciting competitive gaming feature at this year’s EGX London.

EGX London 2014 is set to become the UK’s largest ever dedicated gaming event with 80,000 attendees expected to fill two floors of London’s Earls Court.

The Gfinity stand will give EGX attendees a comprehensive eSports experience allowing them to meet pro-gamers, take part in mini tournaments with their friends and get tips on becoming a pro.

League of Legends fans are in for a treat and will be immersed in the full eSports experience across the four days as they get a chance to take part in mini competitions with plenty of great prizes up for grabs.

Also, with the release of FIFA 15 scheduled for the week of the event, Gfinity will stage a 4 person, FIFA 15 tournament featuring 4 of the UK’s biggest FIFA You-Tubers in a one-off exhibition match.

David Lilley, MD of Gamer Events, said: “We were impressed by the energy and enthusiasm that Gfinity bring to eSports. We’re excited by the prospect of working with them to provide a fantastic competitive gaming experience to our audience.”

Martin Wyatt, Head of Content & Partner Relations at Gfinity, said: ““We are going to provide some exciting and entertaining competition with the gaming community – everyone who visits EGX can come to our stand, game like a pro and talk to us about getting into eSports. We are excited to be a partner of this great event and look forward to helping others get involved.”

Train2Game News UK Top 20 Games – 26.08.14

Diablo 3A couple of new games in the charts this week with Diablo 3: Reaper of Souls Ultimate Evil taking the top spot from The Last Of Us: Remastered. Lower down the chart Tales of Xillia 2 has entered at number ten. As we head towards the stretch towards Christmas the charts should begin picking up pace once again.

All formats

Week ending 23 August 2014

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 DIABLO III REAPER OF SOULS ULTIMATE EVIL BLIZZARD -
2 THE LAST OF US: REMASTERED SONY COMPUTER ENT. 1
3 PLANTS VS ZOMBIES: GARDEN WARFARE EA GAMES 15
4 MINECRAFT: XBOX 360 EDITION MICROSOFT 3
5 CALL OF DUTY: GHOSTS ACTIVISION 4
6 WATCH DOGS UBISOFT 2
7 MINECRAFT: PLAYSTATION 3 EDITION SONY COMPUTER ENT. 5
8 THE LEGO MOVIE VIDEOGAME WARNER BROS. INTERACTIVE 6
9 GRAND THEFT AUTO V ROCKSTAR 8
10 TALES OF XILLIA 2 BANDAI NAMCO GAMES -
11 TITANFALL EA GAMES 10
12 FIFA 14 EA SPORTS 7
13 BATTLEFIELD 4 EA GAMES 9
14 SNIPER ELITE 3 505 GAMES 11
15 TOMODACHI LIFE NINTENDO 12
16 LEGO MARVEL SUPER HEROES WARNER BROS. INTERACTIVE 14
17 FORZA MOTORSPORT 5 MICROSOFT 16
18 ASSASSIN’S CREED IV: BLACK FLAG UBISOFT 13
19 TERRARIA XBOX 360 CLASSICS 17
20 SKATE 3 XBOX 360 CLASSICS 19
< previous week
Leisure software charts compiled by Chart Track, (C)2014 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

News from #Train2Game Sega advertising again

Capture Sega Logo_59068Job Type:Permanent
Areas of Expertise:QA and Localisation
Region:UK
Company: SEGA Europe Ltd

Position Overview
HOW WOULD YOU LIKE TO WORK IN THE COMPUTER VIDEO GAMES INDUSTRY?
SEGA’s Development Services team is looking for bright and motivated people to join us as Functionality Testers (or Games Testers as they’re more commonly known).
Getting the chance to work on SEGA titles before they hit the shops, you’ll be responsible for testing our titles to ensure they play as the developers intended them to and that they’re free from any ‘bugs’.
These positions are an excellent opportunity for people wanting to start a career in an industry which is fast paced, dynamic and above all fun!
Based at our offices in West London, positions are currently available on our Early Shift (7.30am to 3.00pm Monday to Friday) and our Late Shift (3.00pm to 10.30pm, Monday to Friday).

KEY RESPONSIBILITIES:
– Follow a test script in a thorough and consistent manner
– Use test scripts and testing skills to finds bugs and identify the severity and risk to the business
– Enter professional, clear, accurate and complete bug descriptions (e.g. using the correct naming conventions, what the bug is, steps to reproduce etc)
– Follows instructions accurately and in a timely manner
– Honestly and effectively communicate important issues and actively work with colleagues when needed
– Assist with coordination of group-based testing

Additional:
– If required, the job holder may be expected to work outside normal office hours, including weekends and/or bank holidays, when necessary. The job holder may also be required to work offsite if necessary.
– The job holder may be expected to execute any additional requests or instructions issued by senior staff or other members of the management team that are suitable to your job remit.

KNOWLEDGE, SKILLS AND EXPERIENCE
– Experienced games player with the ability to familiarise with game-play elements rapidly
– High standards of work and willingness to meet and exceed expectations
– Adaptability and willingness to improve processes and own development
– Proactively help and assist colleagues and maintain a ‘can do’ attitude when under pressure
– Clear and concise communicator both written and verbally
– Technical proficiency with Microsoft Office applications
– Ability to work unsupervised and maintain focus and commitment
– Maintain an adaptable approach to testing
– Flexibility to work additional hours if necessary
– Passion and enthusiasm for the role and the company.

If you’re interested in this opportunity then apply now by sending your completed application form and CV across to gamestesters@sega.co.uk
To download an application form please follow this link:
http://www.sega.com/jobs/Games_Tester_Application_Form.doc
Please note, only applications with completed application forms and CV’s attached will be considered.

Train2Game News Microsoft Azure has a clear blue Sky and no cloud!

Capture AzureMicrosoft’s Azure cloud-computing service, shown to many Train2Game students, suffered a major outage.

Azure, which allows users to run programs via the Internet, was eventually restored after a disruption that affected at least six major components in multiple data centres.

Service has now been restored. Below the messages posted by Azure.

August 2014

8/19

SQL Database, Storage, Virtual Machines, Compute – North and West Europe – Partial Service Interruption

From 09:38 – 09:58 UTC on 19 August, 2014 a subset of customers using Virtual Machines, SQL Database, Cloud Services, and Storage in West Europe and North Europe may have been unable to access their resources or perform management operations. This issue is now mitigated.

8/19

Virtual Machines \ Service Management and Cloud Services – East Asia – Partial Service Interruption

From 07:38 – 07:57 UTC on 19 August 2014 a subset of customers using Virtual Machines \ Service Management and Cloud Services in East Asia may receive an error attempting to access their Cloud Services or Virtual Machines .This incident has now been mitigated.

8/19

Websites – North Europe – Advisory (Limited Impact)

From 22:00 UTC on 18 August, 2014 – 02:00 UTC on 19 August, 2104 a small subset of customers using Websites in North Europe may have experienced intermittent connectivity issues to their websites. This incident has now been mitigated.