Train2Game News Gotham is mine

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Warner Bros. Interactive Entertainment and DC Entertainment have released the latest video from Batman: Arkham Knight. 

The Official Batman: Arkham Knight Trailer – “Gotham is Mine” features a closer look at some of the story’s most infamous super-villains. As Scarecrow unites the Rogues Gallery, including Two-Face, The Penguin, the Riddler, the Arkham Knight, Harley Quinn and Poison Ivy, they bring all-out war as they try to take down The Dark Knight, and claim Gotham City as their own.

Batman: Arkham Knight is based on DC Comics’ core Batman license and will be available on 2nd June, 2015 exclusively for the PlayStation 4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and PC.

Batman: Arkham Knight brings the award-winning Batman: Arkham trilogy from Rocksteady Studios to its epic conclusion. Developed exclusively for the new generation of consoles and PCs, Batman: Arkham Knight introduces Rocksteady’s uniquely designed version of the Batmobile. The highly anticipated addition of this legendary vehicle, combined with the acclaimed gameplay of the Batman: Arkham series, offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City. In this explosive finale, Batman faces the ultimate threat against the city that he is sworn to protect, as Scarecrow returns to unite the super criminals of Gotham and destroy the Batman forever.

You can view the “Gotham is Mine” trailer on the WB Games YouTube Channel: http://youtu.be/Ax2edKdZRxg

Train2Game News SDK 4.0

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adjust, a leading app analytics and attribution company, today released the fourth generation of its SDK offering new capabilities to transmit data from apps to other analytics providers.

With better and more sophisticated tools for analytics and user acquisition, mobile marketing is increasingly revolving around leveraging and moving data across third party platforms – from analytics and notifications to email and automation – and with today’s release, adjust is providing best-in-class tools for marketers to manage their app data for optimizing user acquisition and monetization.

With the SDK 4.0 update, clients can now transmit additional, structured data to adjust’ s integrated mobile measurement partners, including Google Analytics, Facebook and Twitter. These partners provide functionality above and beyond the core analytics framework, and can now pull more critical data from adjust without requiring the integration of an additional SDK.

“Every time we ship a new version of our SDK, we’re looking to enable marketers with technology that’s more powerful and easier to access,” said Christian Henschel, CEO and Co-Founder of adjust. “Many of our partners have very sophisticated systems for campaign analysis, and with the additions of these key integrations in our fourth generation SDK, we’re improving the analytics capabilities of adjust dramatically for our customers.”

adjust is committed to building world class tools for marketers, and as such, its network integration team has been working around the clock, adding over a dozen new partners every week. With today’s SDK release, adjust also revealed that it has achieved a major milestone and is now integrated with over 500 other major networks worldwide.

The vast majority of adjust’s partners use a dynamic callback API, allowing networks ad hoc, fine-tuned control of data flows, and relieving clients of the burden to make sure their traffic partners are integrated. Clients can plug in new network partners at any time, without requiring additional conversion tracking SDKs to be implemented. This drastically reduces the lead-time for clients to add new partners to their acquisition strategies or internal analytics. For instance, gaming clients can setup an integration with long-time partner GameAnalytics in just minutes, unlocking the full functionality.

For more information, please visit www.adjust.com

Train2Game News Playable City Award 2015

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Watershed is delighted to announce the call for submissions for the £30,000 Playable City Award 2015 is now open.

Creatives from around the world are invited to propose distinctive ideas that put people and play at the heart of the Future City.

All over the world governments and tech companies are investing in smart systems for cities, using communication networks and sensors to join up services, collect data and make efficiencies. The Playable City Award asks us to imagine how we might use these same technologies to make our cities more livable, hopeful and collaborative. The winning proposal will be installed in Bristol, UK for the public to play in autumn 2015.

The Playable City Award, which has captured significant global attention, is open to artists and creatives from all disciplines, from any country. As well as a £30,000 award, the commission offers practical support and generous access to facilities to enable the creators to realize their ideas. Whilst making their project, they will also become part of a vibrant community of artists and creative technologists at Watershed’s Pervasive Media Studio in Bristol – providing extensive opportunities for collaboration. The winners will also travel to Japan in Autumn 2015, to share their project as part of Watershed and British Council’s Playable City Tokyo programme.  The call for applications will remain open until 17:00 GMT on 7 April 2015 and a shortlist will be announced on 5 May 2015.

The Playable City Award was established by Watershed in 2013, and has so far received applications from countries including USA, Japan, China, Uganda, Iraq, Italy, New Zealand, Brazil and Denmark. The first recipients of the award was design and research studio PAN, Tom Armitage and Gyorgyi Galik for their project Hello Lamp Post which received huge global attention and is currently installed in Austin, Texas as part of SXSW. Last year’s winner, Shadowing, created by Jonathan Chomko and Matthew Rosier has also gone on to secure international acclaim and is nominated in the Design Museum’s Design of the Year Award.

The award winner will be judged by a panel of industry experts including Tom Uglow, Director of Google Creative Labs, Sydney, Copenhagen-based play researcher Miguel Sicart, Claire Doherty, Director of Situations, with more judges to be announced in the coming weeks. 

Clare Reddington, Creative Director of Watershed and Executive Producer of the Playable City Award, says, “The international interest in Playable City has been phenomenal, both in terms of applications and requests to host the work. The award celebrates and reflects everything that is interesting, innovative and collaborative about Bristol – and I can’t wait to select a new project to share with the city and the world.”

www.watershed.co.uk/playablecity

Train2Game GameBlast15 exceeding previous years

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Donations to GameBlast, the UK’s biggest charity gaming marathon weekend, have already exceeded the £70,000 raised in the 2014 event.

Over £80,000 has already been pledged in online and offline donations, with more still to come. The final total will be announced at the beginning of March.

Last weekend saw thousands of gamers from across the world take on gaming marathons of up to 48 hours to raise money for gamers’ charity SpecialEffect, who help people with physical disabilities to be included in the gaming community.

Hundreds of individuals and teams across the world took part, and over 50 companies from the games industry backed the event including GAME, Ginx, Twitch, Jagex, SEGA, Bossa, KING, Bethesda, Gamer Network, Frontier, Team17, Radiant Worlds, Fragers and Insert Coin.

SpecialEffect’s own 24 hour livestream event, GameBlast LIVE, comfortably broke its £5k target. The event saw UKIE CEO and SpecialEffect vice President Jo Twist beat BBC technology presenter Kate Russell in an eye-controlled racing game challenge. Kate then played Elite Dangerous for 12 hours and raised £12k, including a £10K donation from BT.

Jagex ran a spectacular 24 hour livestream from their Cambridge HQ that attracted thousands of Twitch viewers, as did the streams from GAME and Ginx.

Nick Streeter, Fundraiser at SpecialEffect, said “We’ve been absolutely blown away by the generosity of the gaming community and the games industry. The money raised will change the lives of hundreds of people with disabilities who can only sit and watch everyone else experience the fun and inclusion of video games. A huge and heartfelt thank you to everyone who took part or donated from all the SpecialEffect team.”

Donations for GameBlast can still be made at http://www.justgiving.com/gameblastlive

Train2Game News Babcock Vacancies

Babcock-logoSkills2Learn, a Babcock International Group Company, is a dynamic company based in Milton Keynes specialising in cutting edge e-learning and games-based (‘Serious Games’) learning solutions.
Job Description
Lead 3D Generalist/Artist
South East – Milton Keynes
FTC – 12 Months

Skills2Learn, a Babcock International Group Company, is a dynamic company based in Milton Keynes specialising in cutting edge, game-based e-learning (‘Serious Games’) solutions. We are looking for a 3D Lead 3D Generalist / Artist to join our growing 3D team and be part of one the driving forces behind Skills2Learn’s success. The lead 3D artist will be overseeing a team of 3D modellers & animators that will be producing renders for e-learning programmes.
Using the latest online technologies, we develop engaging, fully interactive, award winning virtual reality computer based training programmes that are used by a wide range of commercial companies around the world, such (British Gas, Centrica, National Grid, Saudi Aramco) and educational establishments all over the UK.

Responsibilities
Lead, Manage & Mentor and 3D Artist’s.
Resolve problems and find solutions to technical 3D challenges
Lead production and team meetings.
Implement constructive feedback and art direction effectively.
Strong ability to model/texture/animate/light
Highly proficient in 3D Studio Max and Photoshop.
Protecting assets from unauthorized access, disclosure, modification, destruction or interference
Comply with the Data Protection Act 1998

Advantage to have knowledge of:
o Unity 3D or similar games engine.
o Creating characters using DAZ 3D.
o Video editing using Camtasia/After effects/Premiere.
o Microsoft Office suite (Word, Excel, Outlook)

Qualifications & Requirements
Strong technical and creative 3D background with ability to grasp new programs and systems quickly.
Technical minded individual with an interest in engineering / Hard surface modelling.
Understanding of Hard surface modelling techniques, with an interest in vehicles and Mechanical based assets.
Proven leader teams including 3D artists and animators
Strong communication and time management skills.
Problem solving abilities.
Ability to adapt and strengthen workflows if required.
Be creative and have an eye for detail.
Show initiative and be able to develop ideas.
Work effectively as part of a team or individually.

Security
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements

Description of Location
South East – Milton Keynes

Company Information
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information
Send us a cover letter that includes full contact information, reasons for application, travel considerations and salary expectations. An up-to-date CV and evidence of work (3D modelling and texturing showing mesh detail).
Please Note: Applications without a portfolio will not be considered.

APPLY HERE

Job Description
3D Animator/Artist
South East – Milton Keynes
FTC – 12 Months

Skills2Learn, a Babcock International Group Company, is a dynamic company based in Milton Keynes specialising in cutting edge, game-based e-learning (‘Serious Games’) solutions. We are looking for a 3D Animator / Artist to join our growing 3D team and be part of one the driving forces behind Skills2Learn’s success. The 3D animator will be animating 3D models to producing render sequences for e-learning programmes.

Using the latest online technologies, we develop engaging, fully interactive, award winning virtual reality computer based training programmes that are used by a wide range of commercial companies around the world, such (British Gas, Centrica, National Grid, Saudi Aramco) and educational establishments all over the UK.

Responsibilities
Animate realistic objects using 3D Studio Max.
Proficient using animation tools in 3D Studio Max.
Basic modelling & texturing using 3D Studio Max.

Advantage to have knowledge of:
o Character animation – bvh, skin modifier, skin weighting.
o Unity 3D or similar games engine.
o Creating characters using DAZ 3D.
o Video editing using Camtasia/After effects/Premiere.
o Understand the FBX export restrictions for game engines.
o Lighting principles & rendering

Qualifications & Requirements
Technically minded individual with interest in engineering.
Interest in vehicles and mechanical animation.
Knowledge of animation for game engines.
Problem solving abilities.
Accuracy and attention to detail.
Be creative and have an eye for detail.
Show initiative and be able to develop ideas.
Work effectively as part of a team or individually.
Good communication skills.

Security
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements

Description of Location
South East – Milton Keynes

Company Information
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information
Send us a cover letter that includes full contact information, reasons for application, travel considerations and salary expectations. An up-to-date CV and evidence of work (3D modelling and texturing showing mesh detail).
Please Note: Applications without a portfolio will not be considered.

APPLY HERE

Job Description
3D Modeller/Artist
South East – Milton Keynes
FTC – 12 Months

Skills2Learn, a Babcock International Group Company, is a dynamic company based in Milton Keynes specialising in cutting edge, game-based e-learning (‘Serious Games’) solutions. We are looking for a 3D Modeller / Artist to join our growing 3D team and be part of one the driving forces behind Skills2Learn’s success. The 3D modeller will be modelling objects in 3D and producing renders for e-learning programmes.

Using the latest online technologies, we develop engaging, fully interactive, award winning virtual reality computer based training programmes that are used by a wide range of commercial companies around the world, such (British Gas, Centrica, National Grid, Saudi Aramco) and educational establishments all over the UK.

Responsibilities
Model and texture 3D objects assets and environments.
Proficient using 3D Studio Max.
Proficient using Photoshop.
Light scenes & rendering using Mental Ray.
Produce high quality / photorealistic renders.
Advantage to have knowledge of:
Basic animation principles
Unity 3D or similar games engine.
3D Asset optimisation for Game Engines.
Creating characters using DAZ 3D.
Video editing using Camtasia/After effects/Premiere.

Qualifications & Requirements
Ability to create realistic based assets via photographic reference with correct Scales/dimensions.
Technically minded individual with interest in Engineering based design.
Understanding of Hard surface modelling techniques, with an interest in vehicles and Mechanical based assets.
Accuracy and attention to detail.
Problem solving abilities.
Be creative and have an eye for detail.
Show initiative and be able to develop ideas.
Work effectively as part of a team or individually.
Good communication skills.

Security
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements

Description of Location
South East – Milton Keynes

Company Information
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information
Send us a cover letter that includes full contact information, reasons for application, travel considerations and salary expectations. An up-to-date CV and evidence of work (3D modelling and texturing showing mesh detail).
Please Note: Applications without a portfolio will not be considered.

APPLY HERE

Project Manager
South East – Milton Keynes
FTC – 12 Months

Skills2Learn, a Babcock International Group Company, is a dynamic business based in Milton Keynes specialising in cutting edge e-learning and games-based, e-learning (‘Serious Games’) and Virtual Reality solutions.
We have an exciting opportunity for a project manager / co-ordinator to oversee resource and project planning, manage projects and ensure that they are delivered on time and on budget.

Responsibilities:
Monitoring, planning. scheduling and reporting on projects
Project management of e-learning and 3D/VR training & assessment based programmes
Liaising with suppliers, internal and external stakeholders
Managing the review & sign off process required to move projects forward on schedule
Tracking of project spend and maintaining tight control of the budget
Working closely with clients to request, review and provide feedback on project information
Co-ordinating development team members
Define and schedule of tasks of the project and produces Project Plan
Identify issues and resolve by implementing counter measures as appropriate
Ensure quality of project deliverables
Protecting assets from unauthorized access, disclosure, modification, destruction or interference
Comply with the Data Protection Act 1998

Qualifications & Requirements:
Experience in project management / co-ordination of e-learning or software development
Relevant Qualification or training
Experience of managing a team
Experience of project co-ordination in e-learning, software development or similar field is very beneficial
Excellent organisational skills
Highly proficient in Microsoft Office (Word/Excel/Project)
Ability to multi-task and prioritise
Adaptable to project requirements
Exceptional written and communication skills.
People skills to lead, direct and motivate team members

Security:
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements

Description of Location:
South East – Milton Keynes

Company Information:
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information:
Please include a detailed CV with a full work history. Please also ensure you provide an explanation for any gaps in employment.

APPLY HERE

Job Description
Graphic/Multimedia Developer
South East – Milton Keynes
FTC – 12 Months

Skills2Learn, a Babcock International Group Company, is a dynamic company based in Milton Keynes specialising in cutting edge e-learning and games-based (‘Serious Games’) learning solutions.
We are looking for a Graphic/Multimedia Developer to join the multimedia team and get involved in creating the dynamic and innovative e-learning. You will develop a range of creative e-learning solutions for multiple platforms and delivery channels.

Responsibilities
Creating e-learning content using a range of tools
Create and animate graphics.
Design and develop highly interactive learning content.
Adapting and modifying existing project code.
Work alongside development teams.
Work to deadlines and budgets.
Research new technologies and methods.
Protecting assets from unauthorized access, disclosure, modification, destruction or interference
Comply with the Data Protection Act 1998

Qualifications & Requirements
Proficient in Adobe Creative Suite software such as Photoshop, Flash, Dreamweaver.
Good graphical design skills.
Knowledge of rapid e-learning tools such as Articulate Captivate is very desirable
Experience of Actionscript/JavaScript programming is desirable
Web design experience desirable (HTML/Javascript/CSS)
Problem solving abilities.
Accuracy and attention to detail.
Be creative and have an eye for detail.
Show initiative and be able to develop ideas.
Work effectively as part of a team or individually.
Good communication skills.

Security
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements

Description of Location
South East – Milton Keynes

Company Information
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information
Cover letter that includes full contact information, reasons for application, travel considerations and salary expectations.

An up-to-date CV and portfolio of work (personal or professional images or showreel).
Please Note: Applications without a portfolio will not be considered

APPLY HERE

Job Description
Instructional Designer
South East – Milton Keynes
FTC – 12 Month

Skills2Learn, a Babcock International Group Company, is a dynamic company based in Milton Keynes specialising in cutting edge e-learning and games-based (‘Serious Games’) learning solutions.

We are looking for a talented Instructional Designer to fill a key role in a creative team. You will design inventive e-learning and simulation/scenario based learning experiences that push the boundaries of digital training.
The role requires a technically oriented, creative and motivated individual with an e-learning background.

Responsibilities
Create engaging e-learning scripts and simulation/scenario storyboards.
Author assessment questions for course materials.
Training Needs Analysis and development of learning objectives where required.
Collaborate with Subject Matter Experts, clients and the development team.
Review scripts to ensure quality and consistency throughout.
Work co-operatively with all levels in the organisation to ensure instructional design standards are maintained.
Work to deadlines and budgets.
Protecting assets from unauthorized access, disclosure, modification, destruction or interference
Comply with the Data Protection Act 1998

Qualifications & Requirements
A strong understanding of and a passion for eLearning and Learning Technologies
Proven track record of designing and delivering e-learning.
Strong technical and creative design knowledge.
Experience of instructional design for technical subjects is desirable
Excellent written and spoken English.
Excellent communication and client facing skills.
Understanding of e-learning development tools and delivery.
Ability to script e-learning in varying styles appropriate to the subject, target audience and technical constraints.
Accuracy and attention to detail (excellent quality assurance).
Show initiative and be able to develop ideas.
Superior time management and multi-tasking skills.
Ability to understand and work within technical constraints.

Security
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements.

Description of Location
South East – Milton Keynes

Company Information
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information
Send a cover letter that includes full contact information, reasons for application, travel considerations and salary expectations.

An up-to-date CV and evidence of work (personal or professional scripts or storyboards).
Due to the high level of response we normally receive, if you have not heard from us within 6 weeks please assume you have been unsuccessful on this occasion.

APPLY HERE

Job Description
Lead ELearning/Multimedia Developer
South East – Milton Keynes
FTC – 12 Months

We are looking for an experienced Lead E-Learning/Multimedia Developer to join the multimedia team and get involved in creating the dynamic and highly innovative e-learning. You will lead the development of a range of creative e-learning solutions for multiple platforms and delivery channels.

Responsibilities
Creating e-learning content using a range of tools
Create and animate graphics.
Lead the design and development highly interactive learning content.
Adapting and modifying existing project code.
Co-ordinate with other team members and managers
Work to deadlines and budgets.
Research new technologies and methods.
Oversee and manage other team members
Ensure high production values are maintained
Protecting assets from unauthorized access, disclosure, modification, destruction or interference
Comply with the Data Protection Act 1998

Qualifications & Requirements
Knowledge of rapid e-learning tools such as Articulate Captivate / Articulate Storyline
Understanding of good instruction design principles
Proficient in Adobe Creative Suite software such as Photoshop, Flash, Dreamweaver.
Good graphical design skills.
Experience of Actionscript/JavaScript programming is desirable
Team leadership skills
Problem solving abilities.
Accuracy and attention to detail.
Be creative and have an eye for detail.
Show initiative and be able to develop ideas.
Work effectively as part of a team or individually.
Good communication skills.

Security
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements

Description of Location
South East – Milton Keynes

Company Information
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information
Send us a cover letter that includes full contact information, reasons for application, travel considerations and salary expectations.

An up-to-date CV and portfolio of work (personal or professional images or showreel).
Please Note: Applications without a portfolio will not be considered.

APPLY HERE

Train2Game News Gamer for Life

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Gamers for Good a nonprofit, based in Los Angeles, CA releases charity book, Gamer for Life: A Fan Art Book for KKG on an Indiegogo campaign last week.

Gamer for Life is a Fan Art Tribute book. 283 game artists came together and donated 476 art pieces to be used in this campaign to raise funds for the fight against cancer.

Gamers for Good formed in 2012 for those who knew and loved Kevin Kanai Griffith (KKG), a Blizzard Diablo 3 artist, to bond together and take action to support his battle with ASPS cancer. Efforts soon spread across the globe and beyond those with personal connection to Kevin. Artists from Blizzard, Riot, Carbine, Activision, Microsoft, Ready at Dawn, GREE, Tencent, Turtle Rock and many more.

Gamer for Life consists of fan art from Kevin’s top 10 favorite games created by game artists from all around the world.

Unfortunately in Oct. 2014 KKG passed away, as the content for the book was completed.

A spokesperson for Gamers for good said “We decided Kevin would have wanted us to see this through, so we continued production on the book as tribute to him and as an opportunity to show off the great positivity that can come from Gamers in action. His legacy will continue on in the form of this book made by his friends and fellow game artists.”

Gamer for Life will only be available as a Thank you gift for donations to this campaign. It will not be for sale anywhere or be printed again. The proceeds of this campaign will be spilt between 2 cancer organizations, CureASPS.org and GameChanger.

We want this to be an opportunity for the Game Industry and Gamers to be a positive selfless force of service for others.

Campaign URL’s:
www.gamerforlife.org

http://www.kkgartbook.com

http://www.indiegogo.com/projects/gamer-for-life-kkg-fan-art-tribute-book/x/8270339

Train2Game News EGX Rezzed Game Jam

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Creative Assembly, one of the oldest and largest UK development studios, will once again bring their Creative Assembly Game Jam game development competition to video games event EGX Rezzed on Friday 13th and Saturday 14th March.
  
The Game Jam will reside in the GamesIndustry Fair, which brings educators, employers and recruiters together to inspire the next generation of budding games industry professionals – whether they be students, graduates or those already in employment – towards a highly rewarding career in the games industry.
    
Partnering with leading media the Guardian for the first time, the Creative Assembly Game Jam is an opportunity for game developers, whether amateur or professional, to spend a day making a game to help inspire and educate the highly engaged and motivated GamesIndustry Fair visitors. Final games will be presented to a panel of prestigious judges from the games industry – including Creative Assembly and the Guardian – and will also be streamed across the Internet via the EGX Rezzed Twitch channel. Following a day of development on Friday, all teams will demonstrate their games in the GamesIndustry Fair area on Saturday 14th March.
  
In recognition of their achievement, winners will take away some fantastic prizes. One previous success story is Tango Fiesta, a PC/Mac game which grew to life in the first EGX Rezzed Creative Assembly Game Jam and has since gone on to become a critical and commercial success.
    
“We’re partnering with Guardian to elevate the profile of the Game Jam among developers and the public alike”, commented Sophie Malik, HR Business Partner from Creative Assembly. “We want to show their massive global audience how games can not only be entertaining, but a powerful creative force in the world”.
    
Guardian Games Editor Keith Stuart added, “The Game Jam at EGX Rezzed represents a fascinating chance to explore the possibilities of games as a medium for news. I think interactive journalism will be as important in the future as data journalism is right now – a revolutionary way to process big stories. This should be fascinating”.
  
The Creative Assembly Game Jam is intended for individuals and teams who wish to create a game in a day and have it reviewed by a panel of respected games industry professionals. Successful individual applicants will be placed within a team for the Game Jam. Entrants should be over 18 and have some knowledge of making games. Applications to the Creative Assembly Game Jam are open now until midnight on Tuesday 3rd March, with the selected teams being announced the following Friday 6th March. Successful entrants will each receive a complimentary all-show ticket for EGX Rezzed, which includes access to the GamesIndustry Fair.
   
If you would like to enter as an individual or team of up to five, please register your application here.
   
If you have further questions about the Creative Assembly Game Jam please contact Sophie Malik (sophie.malik@creative-assembly.com) at Creative Assembly.
   
For more information about the Creative Assembly Game Jam, the GamesIndustry Fair and EGX Rezzed please visit: www.egx.net/rezzed.

Train2Game News UK Top 20 Games – 23.02.15

the-order-1886Sony’s The Order:1886 has taken the number one spot in the charts this week but will it hold on for long? Last weeks number one, Evolve, has fallen to number three. The rest of the charts are quiet and have stayed similar to previous weeks.

All formats
Week ending 21 February 2015

POS.  TITLE  PUBLISHER  LAST
WEEK 
1 THE ORDER: 1886 SONY COMPUTER ENT. -
2 CALL OF DUTY: ADVANCED WARFARE ACTIVISION 3
3 EVOLVE 2K GAMES 1
4 FAR CRY 4 UBISOFT 7
5 - GRAND THEFT AUTO V ROCKSTAR 5
6 - FIFA 15 EA SPORTS 6
7 MINECRAFT: XBOX EDITION MICROSOFT 8
8 THE LEGEND OF ZELDA: MAJORA’S MASK 3D NINTENDO 2
9 MINECRAFT: PLAYSTATION EDITION SONY COMPUTER ENT. 11
10 - DESTINY ACTIVISION 10
11 ASSASSIN’S CREED: UNITY UBISOFT 9
12 MONSTER HUNTER 4 ULTIMATE CAPCOM 4
13 - WWE 2K15 2K SPORTS 13
14 LEGO BATMAN 3: BEYOND GOTHAM WARNER BROS. INTERACTIVE 15
15 TERRARIA XBOX 360 CLASSICS 18
16 THE CREW UBISOFT 12
17 DISNEY INFINITY 2.0 DISNEY INFINITY 16
18 MIDDLE EARTH: SHADOW OF MORDOR WARNER BROS. INTERACTIVE 17
19 FORZA HORIZON 2 MICROSOFT 20
20 CALL OF DUTY: GHOSTS ACTIVISION 14
< previous week
Leisure software charts compiled by Chart Track, (C)2015 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News Windows 10 Technical Preview

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Microsoft have announced that the first build of Windows 10 Technical Preview for phones is available now for Windows Insiders.

Since Windows 10 is to be the same core platform for PCs, tablets and phones, it should be no surprise that participating in the program for phones will work pretty much the same way it has been working for PCs.

This is the earliest publicly available preview that’s ever been done for Windows on phones. This preview is still very much under development and there’s going to be some rough edges.

You will encounter bugs. You will see experiences that are clearly just not done yet, and UX that lacks polish at this point. DON’T WORRY! It will improve as time goes on and new features, stability and performance improvements, and more polished UX will come at each step.

There’s a lot to love about this build, including familiar features and small improvements, as well as some great new capabilities such as; a full sized background image for Start, more quick actions in action centre, interactive notifications, Significantly enhanced speech-to-text capability, more enhanced photo apps and much more.

The most important thing for Microsoft is that they make sure that anyone who tries this early preview has a way to get back to their prior OS if something goes wrong. They are only supporting phones for the preview that have a recovery image available. A new tool has been created, called the Windows Phone Recovery Tool, that will restore that image if necessary.

Not a single phone during all of Microsoft’s internal testing has been bricked, but it is NOT IMPOSSIBLE, so you should be aware that there is some potential risk for you. In addition, bugs could prevent access to important features for you, including phone dialing and other core functionality.

Instructions on how to join the Windows Insider program and get your phone set up are available on the Windows Insider website at http://insider.windows.com.

Train2Game News Build mobile games faster

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npnf, inc., a company funded by SK Planet, Korea’s leading mobile content and services provider, released a platform to help developers build mobile games faster.

According to the Developer Economics Report for Q3 2014 from Vision Mobile, 57% of games are below the “app poverty level”, generating less than $500 per month. The report concludes: The more games a developer ships, the more likely they are to be financially successful. Yet, 70% of game developers have shipped less than 4 titles in the lifetime of their business.

The npnf platform was built to help developers quickly solve recurring gaming problems so they can focus on what makes their game fun. By integrating the platform, npnf’s internal first party team was able to reduce development time by two full months. The platform separates configuration from implementation, which means configuration changes have no impact on the client code. Even better, it means that developers don’t need to resubmit their app to the Google Play Store or Apple’s App Store when they tweak a configuration.

Chris Lee, CSO, explains: “It’s critical for first party studios, like us, to build as many quality games as quickly as possible. To do that, you’ve got to have a better starting point when you set out to build a new title- and that’s where our platform plays such a crucial role. It lays down a foundation so that we don’t have to start from scratch every time.”

The npnf platform supports user management, player inventory, virtual currency, and energy. The latest version, released this month, adds support for loot tables, gacha, fusion, evolution, and crafting. For those building a Games as a Service (GaaS), the platform supports seamless expansion of game content, versioning of your configurations on a per release basis, and (coming soon) a portal for your operations team to support your players.

For more information about the npnf platform, see https://developer.npnf.com.