Train2Game News: Rugby Nations 13

Rugby Nations 13The biggest rugby game for smart phones and tablets is back and aims to grow its existing 2.5m fans with new features including professional commentary and improved rugby simulation.

Distinctive Games launches the fourth instalment of the biggest rugby title for the smart phone and tablet, Rugby Nations 13. The series has gone from strength-to-strength since its creation in 2009, new features include: Commentary from Sky Sports’ Bill Leslie, improved visuals and animations with guidance from ex-professional rugby player James Waterhouse and increased accuracy and realism of the rugby simulation, directly requested by players of previous games in the franchise.

Powered by the Phoenix engine, the astonishing visuals and incredibly fluid game play of Rugby Nations 13, propel your rugby experience to new heights. Charge into the action with all-new set play mechanics, offload passing and strategically increase your scoring potential using the in-game team management to ensure only the fittest make the pack.

Rugby Nations is one of Distinctive Games major franchises, to date it has released four games in the series that have been played by over 2.5m players. Rugby Nations 13 will the 5th in the series and will be released accompanied by Rugby Kicks 2, a free rugby flicking game which will be available a few weeks after Rugby Nations 13 is released. Rugby Nations 13 will be launched exclusively on iOS with plans for release on additional formats later in the year.

The Distinctive Games team have a huge amount of experience in creating sports games, having previously worked with the biggest sports IPs in gaming and now with over 30 million people playing their sports titles. The franchise has achieved over 2.5m downloads, is the #1 rugby game for smartphones/tablets and has featured in the top 10 sports games on Appstores, with Rugby Nations 2011 reaching #1 within two days of release.

Distinctive games have also recently employed Tarnya Smith, a Train2Game student who worked on this years Rugby Nations game. We will catch up with her soon to find out about her experiences with Distinctive Games.

Nick Dent, Creative Director, Distinctive Games, said: “We’re all huge fans of sports and sporting games at Distinctive Games, so it’s great to bring the latest version of Rugby Nations to our enthusiastic and passionate fan base. We’ve taken a lot of time to look over reviews of the previous titles by the players and improve aspects of the game they have specified. We’ve also been continuing to work with ex-professional rugby player James Waterhouse to improve the realism of the game. With professional commentary by Bill Leslie this is the biggest and best Rugby Nations to date.”

Distinctive Games recently won the Windows 8 “Power Up” gaming App competition. To find out more visit the Distinctive Games website at www.distinctivegames.com.

Train2Game News: Games Industry News – 17.05.13

Batman and DeathstrokeIt’s the end of the week so it is time for the Train2Game round up of Games Industry news from across the week!

First of Warner Bros. Interactive Entertainment and DC Entertainment released a teaser trailer for Batman Arkham Origins. This most certainly is a tease! The full trailer is scheduled to be released on May 20, the day before the big Xbox reveal. You can enjoy your teaser here, http://www.youtube.com/watch?v=uvQXipKxrCE&feature=youtu.be

To continue our trailer theme, a trailer for Ubisoft’s Assassin’s Creed IV: Black Flag was also released earlier this week. This is following comments made by CEO Yves Guillemot who stated that they don’t expect AC4 to do as well as it’s predecessors. This cautious approach is a refreshing change. You can enjoy the PEGI 18 trailer here, http://www.youtube.com/watch?feature=player_embedded&v=Iys4wq7O_fQ

2K and Gearbox Software today announced that the sixth playable character for Borderlands 2, Krieg the Psycho, is now available via digital download across all available platforms for $9.99 or 800 Microsoft Points. The Psycho Pack offers fans a chance to play with one of the most iconic personalities in the Borderlands universe. The sixth playable character for Borderlands 2, Krieg the Psycho, harnesses his psychotic multiple personalities to give the bandits and baddies of Pandora a taste of their own medicine. Vault Hunters can use the new character class to shoot and loot their way to new heights in Borderlands 2 with the recently released Ultimate Vault Hunter Upgrade Pack. The pack raises the level cap to 61 for all six characters, unlocks a third play through called Ultimate Vault Hunter Mode, and is available now for $4.99 or 400 Microsoft Points as a standalone purchase. It is also included as part of the Borderlands 2 Season Pass.

Valve has announced the Steam Trading Card beta is available for sign up now. Fans participating in the beta can unlock virtual trading cards by playing selected titles including CS: GO, Portal 2,  Dota 2 and more to come. The cards can be turned into game badges and trade-able Steam community items, according to info on the Steam site. Full sets of cards can be combined to earn Steam badges, all of which will contribute to your overall Steam level. “Up to half the card set is dropped through game play, the other half is earned through your collecting prowess,” says the blurb. Collecting prowess means that you can get more cards by interacting and trading with fellow Steam community members. Images on the Steam Trading Cards page indicate that these could entitle you to money off purchases on the Steam store. If you’d like to sign up for the beta, you can do it here.

Tech website The Verge is reporting that Microsoft is about to kill off its points system, the method by which we use to buy products off Xbox live, and is moving instead towards using real world prices, and allowing gift cards to pay for its services. These gift cards will supposedly work in the same way as Apple iTunes vouchers do, and the change will also allow users to buy with normal credit or debit cards. This comes after Windows 8 was changed late last year to reflect real-world prices rather than points. This should be confirmed to be true or not at this years E3.

Train2Game News: Employee pranks for womens rights

HawkenMark Long, CEO of Hawken publisher Meteor Entertainment, loved a piece of comic art from the game so much he blew up a print to frame and hang on the out-facing wall of his office. It’s the first thing workers and visitors see when they enter the building, and the last thing they see when they leave.

The art features a voluptuous mechanic in a tiny top and tiny denim shorts, flexing a welding iron and flashing midriff and underboob. She’s in fact referred to as Ruby Underboob.

Ruby Underboob
“I loathe this picture,” shared an otherwise very content female employee of Meteor on The Hawkeye Initiative, a website dedicated to illustrating “how contorted and hyper-sexualised women are commonly drawn in comics”.

“Why do I loathe it? How, you ask, can I stay mad at a sweet young belle who has so obviously taken a break from her important welding to offer me a piping hot cup of coffee and/or a vigorous hand job?”

The answer, she hopes, is obvious.

Perpetually peeved, she decided to do something about it. With the help of artist Sam Kirk, the pair designed a new poster to rival the old, and Bro-sie The Riveter was born.

In his picture he has forgotten all of his clothes apart from his tiny pants, somehow, although thankfully he remembered his wrench and helmet. Luckily he has the body to pull the look off, plus a beard to hide his blushes.

Bro-sie was blown up to poster-size and framed, and early one morning our female heroine did what you probably now expect: switched Ruby Underboob for Bro-sie The Riveter.

Bro-sie
“I stood in the entryway, dizzy with joy. It was glorious,” she wrote. “There Bro-sie stood, proud, nipples testing the air like young gophers in springtime, the post-apocalyptic breeze gently swaying his banana hammock. Bro-sie said, loud and proud: ‘Get ready, world! I am here to lubricate your joints and tighten your socket.’”

Co-workers arrived for work, took pictures, giggled, raised eyebrows, blushed or even asked for prints. Then, CEO Mark Long showed up.

“We hear a loud: ‘What the hell is this?!’ And then all goes quiet. Ten minutes pass. We panic.

“We are both suddenly and painfully aware that we have, in fact, just punked the CEO of our company,” a late-50s ex-army guy in control of their jobs.

“Twenty more minutes pass,” she continued, “and then our CEO comes up to my desk, taps me on the shoulder, and says this:

‘That was a brilliant prank. You called me on exactly the bulls*** I need to be called on. I put up pictures of half-naked girls around the office all the time and I never think about it. I’m taking you and Sam to lunch. And after that, we’re going to hang both prints, side by side.’”

This taught our heroine two things: that there are guys as fed-up as girls, and that there are “totally decent, open-minded human beings” who don’t realise they’re doing what they are.

“We just haven’t been around enough for them to notice.”

She signed off by encouraging the women in games to “turn this damn industry into the environment we want it to be”.

Train2Game News: EA dropping Online Pass

ea-logoEA have listened to their customers and have decided to stop the Online Pass it releases with most of it’s new games.

The Online Pass was something intended to reward those who purchased new copies of games and punish those who picked up used copies. It was met with disdain by the community and the press as it was needed to enjoy the full game, meaning those who bought a copy and then some how lost their pass were then punished.

Venture Beat have published an article where they talk to EA Senior Director of Corporate Communications, John Reseburg, about EA’s Online Pass program and he confirms that it is gone by saying, “Yes, we’re discontinuing Online Pass. None of our new EA titles will include that feature.”

As to why the Online Pass is being scrapped, Reseburg said “Initially launched as an effort to package a full menu of online content and services, many players didn’t respond to the format. We’ve listened to the feedback and decided to do away with it moving forward.”

Whether something else will replace the Online Pass system is yet to be seen, but perhaps EA know something we don’t about the next generation of consoles. We will have to wait and see.

EA isn’t the only company who used this Online Pass program, but for the moment EA is the only one who has said they aren’t going to use it any more. The other publishers and developers that currently use it are: Ubisoft, Activision, 505 Games, SOE and Warner Bros. Interactive.

We can only hope that in this case, EA are trend setters.

Train2Game News: The future’s a game as Nicola’s incredible journey across Europe pays off

Nicola When Nicola Valcasara faced nothing but dead-end jobs in his home-town of Verona, he went on an incredible journey which ended on the doorstep of one of the world’s biggest companies.

The ambitious Italian rode almost 2000 miles through Italy, France and the UK on his Honda motorbike to seek his fortune.

Nicola, aged 26, of Lowerstoft Close, south east London, said: “I was delivering pizzas in Italy and working in an amusement park, anything to get by really, but then I found myself out of work for a year…

“I’d always had the ambition to work in the games industry but there are no real opportunities anywhere in Italy. I’d spent months applying to companies but got no response.

“I couldn’t see any future at home and one day I just jumped on my motorbike and rode off into the night with my heart set on finding work.”

After five days of travelling across Europe Nicola finally arrived in London. “It wasn’t that I believed the streets were paved with gold but I knew it was a major centre for the games industry and that’s all I wanted to get in to.”

David Cameron has made the video games and apps industry one of his main focuses of the UK’s economic recovery offering major tax breaks to companies offering new jobs and opportunities to talented people and financial support to major organisations. But Nicola’s arrival in the capital was a nightmare – within 24 hours a gang tried to steal his motorbike and a few days later he was conned out of £300 by a company which promised to get him into the games industry.

“It was terrible, I’d parked my bike in the street and five men tried to steal it – the police woke me up at 3am. The next blow was meeting up with a man who convinced me that his firm could teach me what I needed to know to realise my techy ambitions. They ripped me off. I was pretty despondent.”

Nicola and chefs

“I didn’t know he was in the competition. When he told us he had won we were in shock. He’s a very quiet guy, then out of nowhere he told us he had won £10,000”, head chef Sandro Jaupi

But within ten days Nicola had found himself a job as a chef in one of London’s top restaurants.

“Things were looking up and I have always enjoyed cooking – but it still wasn’t what I was looking for. I knew Microsoft’s London offices weren’t far from where I was working and I’d always wanted the chance to prove my abilities to them in particular. It was like I was standing on the doorstep of a dream.”

Nicola started burning the midnight oil in a bid to break in to the games industry. “I used my wages to pay for aTrain2Game course, one of the biggest training colleges in the UK, and right away I began making games and apps.”

It was then he entered the national Rapid2D development competition to find the best apps created for Microsoft’s Windows 8. Nicola was amazed to hear he’d won the top prize of £10,000. Part of the prize was to see his work go up on line, a visit to Microsoft’s new centre in London and to receive mentoring from Gurus.

Myra and Andrew presenting the cheque

“I can’t believe it – it was worth that incredible journey through the nights on a motorbike from Italy. Now I have money in the bank, I’m learning to build games which is my real ambition and I’ve got an introduction to Microsoft. I feel like I’m really on top of life.”

Dr. Jan Telensky senior JV of Train2Game where Nicola is learning said: “We think Nicola has done really well and what a journey he went on to get here. We wish him all the best. This really is an exciting time to get into the industry, particularly with the Government tax breaks and the support of major organisations. Our students are becoming main players in games design.”

Nicola coaching Andrew

Nicola coaching Andrew Weber, Microsoft at Le Mercury {deuxiéme}

Nicola chefs and cheque

Sandro Jaupi, head chef (Nicola’s boss)

How do you feel about Nicola winning?

Absolutely amazing,

He has worked for us for around 5 months.

He really likes gaming; all he talks about is gaming in the kitchen.

He works in the kitchen for a job but his heart is set on making games, this is like a dream come true for him.

Nicolas cheque

Train2Game News: Train2Game Students helping Help for Heroes

Help for HeroesA few of our Train2Game Students have taken it upon themselves to help out Help For Heroes. They will be attempting to break the world record for a gaming marathon.

Christopher Edwards and his friends contacted me a while ago with their plan and they have since got in touch with Guinness. They have had their record accepted and they have the support of Help For Heroes.

They are planning on playing Battlefield 3 for a total of 150 hours, beating the current record of 135 hours. In total, there will be five people competing to beat the time, the game will be played online so other members of the public can join and play with them.

They will rent a server where they will place a banner and a friendly message for players to see before they enter the game, mentioning their pledge to Help for Heroes and the fact it is a Guinness World Records attempt.

The Guinness World Records rules state that the group are allowed a 10 minute break every hour which can be saved up to use when they choose. The location is not yet decided, however, where ever it is staged the attempt is going to be live streamed online and will include a link to make donations.

Chris said “I hope that you find my cause a worthy one and that myself and my friend’s can count on your support and sponsorship. We hope to make a lot of money for charity, if not we may just make it over the hundreds, however we believe any amount could be a great asset to Help for Heroes.”

If you wish to support Chris and his friends you can do so by visiting http://www.bmycharity.com/150hoursgaming4charity

You can also like and follow their progress at https://www.facebook.com/150HoursOfGaming4Charity

I wish Chris and his friends the best of luck!

Train2Game News: Train2Game Radio – Muir Halleron

Muir HalleronI got the pleasure of interviewing a young man named Muir recently who is just coming to the end of section 1 of his course. You may have seen Muir on Twitter or the Train2Game Forum as he is always very active on there. Now you can find out more about him!

You can here the interview here: http://audioboo.fm/boos/1391947-train2game-student-muir-halleron-talks-to-t2g-radio

Or read the transcript below:

Hi my name is Muir, I’m a Games Development student with Train2Game and I live in Widnes, Cheshire.

Hi Muir, how you doing mate?

I’m alright thanks Mark, how are you?

I’m good cheers buddy. So tell me, how did you get into Games Development?

Well, I’ve always loved games. My first games console was when I was like four years old and it was an Odyssey 2, if you can remember back that far! Showing my age. I’ve just been really interested in games going all the way up to Nintendo, Xbox360 and PlayStation. When I saw the Train2Game thing online I went on the website, filled out a form and didn’t think twice about it really.

Was there any particular game that made you want to get in to development its self?

Probably the Elder Scrolls series. I had a play with the Elder Scrolls, Skrim it was, there game engine that they use that they have opened up to allow people to mod the game. I was just absolutely gob smacked by it and everything that goes in to making a game. I’d say that’s probably the biggest series that’s worked.

Yeah. Were you into coding before that or is it something you have learnt through Train2Game entirely?

It’s pretty much something I am learning just through Train2Game. I remember when I was really little, about five or six years old, my Dad bought a home computer and I actually had a go at learning BASIC on that. It got to the point where I could make a really, really simple game on BASIC and that was about it.

So what have you been up to with your games development at the minute?

Well right now I’m nearly finished with Section one in the course and I’ve lately been doing the one game a month challenge that’s online. That’s www.onegameamonth.com

Oh yeah? How’s that going?

It’s going pretty good, this month has been pretty slow, I’ve had a mental block with coding for some reason this month but the last 3 months I’ve made one game a month. The first one was something based on one of the Game Maker tutorials in the intro booklet for the Train2Game course and the other two were ones I came up with, on myself. The last one being completely done in C++. I’m actually really proud of that one!

Nice, so it sounds like you are progressing quite well then?

Yeah and I just recently I’ve also been accepted with Road Hog Games. Doing there student initiative.

Ah very nice and what are you doing with them?

Well right now it’s a group of two developers, two designers and two artists I believe. We are in the process of making a game under the tutelage and support of Road Hog Games.

Finally, What is your greatest ambition for your career?

Well I am hoping eventually to be able to get to a point where I can either work for a well developed gaming company as a developer or go in as an indie dev and make my own games.

Is there any company in particular that you’d want to work for?

Well in this area, just in Widnes, there’s actually Sony Evolution Studios is in Runcorn which is real close to where I live. So I’ve been feeling the waters with them a bit and there’s a few other small gaming companies in Liverpool and Manchester as well.

Excellent. Well thank you very much Muir!

Thank you Mark!