Thankfully for them, Ubisoft Montreal creative director Jason Vandenberghe – who the Train2Game blog interviewed at Gamescom earlier this year – has offered an insight into how the Canadian outfit works, revealing that the studio is a suit free zone in the process!
“The dude in a suit saying ‘Our studies show that we’re missing a marketing opportunity here’?” said Vandenberghe in a video Q&A for CVG that makes interesting viewing for Train2Game students, “It doesn’t work like that! None of us would work like that.”
“I’ve seen those kinds of presentations, and when they’re made the creative folks in the room are like ‘Wha? What are you doing? Why are you doing this?”
Vandenberghe goes onto speak about how those building Ubisoft’s games work together.
“Creating a video-game is incredibly complex, and it comes from teams – it comes from groups of people who are collaborating together. Who trust each other, who’ve learned to work together, who’ve learned to fight together and who’ve learned to challenge each other’s ideas.” he explained.
“What happens to Ubisoft is that you have these creative people with lots of opinions and lots of experience about what makes great games.”
“They come together in a room and they fight. You walk out and what’s left on the whiteboard is a bunch of great stuff. That’s how we do it here, and I don’t know a better way to do it.” Vandenberghe concluded.
Train2Game students can get a bigger insight into what it’s like to work in the games industry, and some advice on how to get themselves in, in the Train2Game interview with Jason Vandenberghe from Gamescom earlier this year.
So Train2Game, what do you make of the comments about life at Ubisoft Montreal? Does it sound like an environment you’d relish working in?
Leave your comments here on the Train2Game blog, or on the Train2Game forum.