Train2Game Blog readers will have noticed how many MMOs have switched from being subscription based to a free-to-play model, including Turbine’s Lord of the Rings Online and Dungeon and Dragons Online.
And Turbine has told games.on.net that free-to-play might now be the only sustainable model for MMOs.
“The great thing about F2P is that it makes it a lot easier for players to check out the game or even come and go from another game,” said the unnamed interviewee.
“We continue to have hundreds of thousands of players in DDO every month and I doubt that could be the case if we were in a classic subscription model. It also allows different players to spend more or less in the game and everyone can contribute to the community in different ways and we can focus on improving the service for everyone. Overall it was and continues to be a great change for our game.”
“Is it sustainable? We would argue that it might be the only sustainable option.” they added.
Of course, the launch of Star Wars: The Old Republic and the continued success of World of Warcraft suggests there’s still some life in subscription MMOs yet.
What do you think is the future for MMOs? Will everything end up free-to-play? Or will there still be a demand for subscription based games?
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