About Train2Game Blogger Team

The world’s first distance learning computer Games developer, Games Design, and Games Artist & Animator courses – designed by the industry for the industry.

Train2Game News New Nintendo 3DS


Nintendo Announces Two New Nintendo 3DS Systems Coming this Fall.

At the GameStop Managers Conference in Las Vegas, Nintendo announced that the New Nintendo 3DS system will launch in the U.S. as part of a special bundle on Sept. 25. The bundle includes the new hand-held system, the upcoming Animal Crossing: Happy Home Designer game, two cover plates and one amiibo card at a suggested retail price of $219.99. The more compact New Nintendo 3DS system joins New Nintendo 3DS XL, which has been available since Feb. 13.

In addition, a Hyrule Edition New Nintendo 3DS XL system will launch exclusively in GameStop stores on Oct. 30 at a suggested retail price of $199.99, just in time for the launch of The Legend of Zelda: Tri Force Heroes (sold separately) on Oct. 23. The system is gold-colored and features an intricate Hylian Crest on the front.

Other news revealed at the GameStop Conference included the debut of three new Wii Remote Plus controllers inspired by classic Mushroom Kingdom characters Bowser, Toad and Yoshi.

“More than 15 million systems in the Nintendo 3DS family have been sold in the U.S. alone,” said Scott Moffitt, Nintendo of America’s Executive Vice President of Sales & Marketing. “These new models offer additional fun ways to experience some of the great upcoming Nintendo 3DS games launching in the next few months.”

New Nintendo 3DS incorporates all the same enhanced features as the New Nintendo 3DS XL system, including a wider range of controls, face-tracking 3D and built-in NFC functionality that allows for communication with amiibo figures. The compact system also features interchangeable cover plates that can be easily swapped out to change the look of the device. Two cover plates inspired by Animal Crossing: Happy Home Designer are included in the bundle.

Various amiibo cards launch with the Animal Crossing: Happy Home Designer game on Sept. 25. Tapping compatible amiibo cards while playing Animal Crossing: Happy Home Designer is a way to meet favorite Animal Crossing characters with their separate personalities and design requests in the game. People who own the Nintendo 3DS, Nintendo 3DS XL or Nintendo 2DS systems can still use the cards to enjoy Animal Crossing: Happy Home Designer by purchasing the Nintendo 3DS NFC Reader/Writer accessory at a suggested retail price of $19.99. The wireless accessory also launches on Sept. 25 and allows players to enjoy amiibo figures and cards on all other systems in the Nintendo 3DS family.

Joining previously released Wii Remote Plus controllers themed after Mario, Luigi and Princess Peach, three new controllers inspired by Bowser, Toad and Yoshi will launch exclusively at GameStop at a suggested retail price of $39.99 each. The Bowser and Toad controllers will launch alongside the Super Mario Maker game for the Wii U console on the 11th of September, while the Yoshi version will hop on the back of the Yoshi’s Woolly World launch on Oct. 16. Wii Remote Plus includes Wii MotionPlus technology, and works with all Wii and Wii U games that are compatible with Wii Remote controllers.

Bowser, the newest member of the Photos with Mario series of Nintendo eShop Cards, is coming this fall – exclusively at GameStop. Customers can add $10 to their Nintendo eShop accounts and get the new Bowser AR card at no additional cost. With the Bowser AR card, players can use their Nintendo 3DS systems to play and pose with Bowser and other Mushroom Kingdom characters in the free Photos with Mario app.

For more information about New Nintendo 3DS, visit http://www.nintendo.com/3ds/new-nintendo-3ds/.

Train2Game News HELP Real War is Not a Game


Games are officially the new rock and roll as, two decades on from the iconic HELP album, game developers from across the globe are to pool their talents to create HELP: Real War is Not a Game, a unique compilation to raise funds for War Child
It was 20 years ago today… that Oasis, Blur, The Stone Roses, Paul Weller, Paul McCartney and many more got together to create HELP, the first in a series of award-winning albums, which raised more than £1.5m to fund War Child’s activities to protect children in the war-torn Balkans.

Now, two decades on, a star-studded line-up of game developers have announced their intention to follow in those musicians’ footsteps by uniting in a unique ‘studio game jam’ designed to help fund War Child’s ongoing activities in conflict-affected countries.

A traditional game jam is a gathering of game developers for the planning, design and creation of one or more games within a fixed time span. Game jams usually take place in a single location and last for a fixed period… normally between 24 and 72 hours. The HELP game jam will largely stick to those principles, but instead of having a fixed home it will take place in a variety of locations across the world and the teams involved will be allowed a total of six days to bring their creation from concept to completion, based on a brief provided by War Child.

The result of all of this international collaboration will be brought together as HELP: Real War is Not a Game, a compilation of games which will be made available to the general public to buy as a digital download early next year.
Studios which have already committed to participating include 343 Industries, A Brave Plan, Bossa Studios, Carbon Games, Creative Assembly, Curve Digital, Hardlight, Hinterland, Spilt Milk Studios, Sports Interactive, Team 17 and Torn Banner (who, between them, have sold well in excess of 100m games), with more announcements expected in the coming weeks. Major technology providers including Unreal, Gamemaker and Unity are also backing the project by providing their tools to the teams on a ‘no cost and royalty free’ basis.
“War Child’s work is amazing. It revolves around a simple premise… no child has started a war, so no child should be affected by one,” says Miles Jacobson, Studio Director at Sports Interactive and founder of the global games jam committee. “Whether it’s rehabilitating ex child soldiers in Democratic Republic of Congo, creating child helplines in Afghanistan, providing safe spaces for Syrian refugee children, or the work in so many other countries – wherever they are they make the world a better place for children forced to live with war. For so many studios to have got involved in this project at such an early stage is really humbling. I hope many more join the cause and get involved in something that will be fun, rewarding and make a huge difference in children’s lives across the world.”
“We’re incredibly excited about the launch of HELP: Real War is Not a Game. It’s been amazing to be part of this initiative which is set to raise vital funds for children whose lives have been torn apart by war,” says Rob Williams, Chief Executive Officer of War Child UK. “In the 20 years since the music industry came together to create the HELP album, we’ve seen new records for the numbers of children affected by conflict. Today, the gaming industry is changing the game, with exactly the kind of creative and collective response required to help War Child change more lives.”

The War Child games committee is Alex Chapman (Sheridans), Ciarán Brennan (Sports Interactive), Elisabeth Little (War Child), Imre Jelle (Bossa), John Clark (SEGA), Miles Jacobson (Sports Interactive), Rupert Loman (Gamer Network) and Stuart Saw (Twitch).

HELP: Real War is Not a Game will be released through Steam and other digital download platforms in late March 2016. For further information, keep an eye on http://www.warchild.org.uk/helpgame and War Child’s UK’s twitter, or email helpgame@warchild.org.uk .

War Child’s HELP campaign is seeking large-scale public support in the form of an online petition. For more information on the HELP campaign go to www.warchild.org.uk/help .

Train2Game News Cliffy B’s new game


Gears of War creator Cliff Bleszinski has revealed LawBreakers, the debut game from his new studio Boss Key Productions.

An arena FPS set in 2105, LawBreakers will focus on gravity-defying cops and robbers which takes place after a moon-based experiment threw away the laws of physics.

There will be all manner of jetpacks, grappling hooks and gravity-manipulating devices. Bleszinski likened LawBreakers to the “ground is lava” game.

Bleszinski said the game’s three main pillars will be “gangs, guns and gravity” and there will be plenty of factions within both law enforcements and cartels. Each team will have the same classes and abilities, even if the characters look different depending on whether they’re cops or criminals.

He also noted that “half of our cast is female.”

LawBreakers will be a free-to-play game launching in 2016.

Train2Game News BFX Family Weekend


Come along to the free Family weekend at BFX Festival The BFX Festival 2015 is hosting a free Family Weekend with workshops, films and more!

The BFX Festival has lined up a Family Weekend that includes film screenings, workshops and talks and lots of fun for all the family, and best of all its completely free.

From Saturday 3 to Sunday 4 October, the Family weekend is full of drop in events aimed at children between the ages of 5-18 years. Aiming to inspire the next wave of VFX, gaming and animation talent, there is a whole host of activities.

Walt Disney Animation studios have generously lent BFX a selection of concept art from the incredible animated feature film Big Hero 6. The exhibition will run from Tuesday 29th September until Sunday 11th October and will be displayed in the Bourne Lounge at the BIC.

There’s the opportunity to watch some of the best recent animation films, these include Big Hero 6, Frozen, How To Train Your Dragon 2 and SpongeBob SquarePants cartoons.

To get hands on with animation, there’s a fun workshop for children and families using stop motion animation techniques. Participants will have the opportunity to make an aeroplane, background elements and props using a variety of materials and learn the secrets of animation and the techniques used by the professionals.

There’s also the opportunity to create a 3D character with an academy award winning digital sculpting software tool, Zbrush, today it’s used in virtually every film that requires special effects work. Working in pairs you will be able to sculpt and paint your very own creation. Come along on both the Saturday and Sunday for ages 8-18.

There will be a Microsoft games station including X-Box and Minecraft as well as careers advice from Bournemouth University’s National Centre for Computer Animation (NCCA) and STEMNET ambassadors.

To come along to any of the events, please register for a family ticket (note that this does not guarantee a space on the animation workshops). For more information on the BFX Festival, visit www.bfxfestival.com .

Train2Game News Star Wars Battlefront Beta


Since Star Wars™ Battlefront™ was revealed in April at Star Wars™ Celebration, many have been asking if there would be a Beta. Today, EA are thrilled to finally be able to answer that question, and the answer is yes!

Coming early October to PlayStation 4, Xbox One, and on Origin for PC, the Star Wars Battlefront Beta is a technical test and will feature Walker Assault on Hoth and a 40-player multiplayer battle featuring Rebels and the Empire. Walker Assault will give you the chance to play as two of the most iconic characters in the Star Wars™ universe: Darth Vader and Luke Skywalker. The Beta will also feature a Survival Mission on Tatooine, where you and a Rebel friend must fight back waves of Imperial forces.

In addition to those two modes, EA have announced a brand-new mode that will be available in the Beta, Drop Zone. More details on Drop Zone will be revealed in the weeks ahead.

As part of the Star Wars Battlefront Beta the Star Wars Battlefront Companion experience app was announced. Available during the Beta at www.StarWarsBattlefront.com, the Star Wars Battlefront Companion experience features the strategic card game Base Command, and lets you earn in-game Credits that unlock Star Cards, weapons, and more in Star Wars Battlefront. In addition to Base Command, the Companion app also lets Rebels and Imperials alike check game stats and progression, customize load-outs and appearance, connect with friends, and get notified when they’re playing Star Wars Battlefront – as well as gather intel on their stats and progression so you can see how you match up!

The Star Wars Battlefront Companion will be available on web and in the Apple App Store™ and Google Play™ store prior to the release of Star Wars Battlefront on November 17.

More info regarding the Star Wars Battlefront Beta will be revealed in the weeks ahead.

Train2Game News Insomnia moving house


Thanks to the popularity of Insomnia55 multiplay’s next event is being moved to a larger venue.

GAME Digital plc (“GAME Digital”) is delighted to announce that Multiplay, its Esports and Events business and the organiser of Insomnia, the UK’s largest gaming festival, has signed a multi-year deal with the National Exhibition Centre (“NEC”), beginning with Insomnia56, which will take place on 11th – 14th December 2015.

Having reached capacity at the Ricoh Arena in Coventry for Insomnia55, which witnessed record visitor numbers of over 36,000 during the four day event, the 3-year agreement with the NEC will provide Multiplay with a significantly enlarged venue from which to support the event’s future growth. Offering over 180,000 square metres of indoor space, up to 20 interconnecting halls and the 15,643 capacity LG Arena on site, the NEC provides around ten times the space of the Ricoh Arena.

Commenting on the deal, Craig Fletcher, Founder and Chief Executive Officer of Multiplay, said:

“The Insomnia Gaming Festival has enjoyed an incredible journey in recent years. Ticket sales have soared in the last three years and we are expecting to welcome a total of over 100,000 visitors through our doors in 2015. The event has continued to broaden its offering and appeal over that time and has experienced a rapidly growing presence from both global YouTube stars and international publishers.”

“The move to the NEC, the UK’s largest exhibition venue, is another exciting step forward for Insomnia, providing us with the room we need to further expand its unique brand. The move opens up a number of opportunities to engage both existing and new fans on an even greater scale – allowing us to continue our growth trajectory and remain an increasingly popular destination for every type of gamer across the UK and beyond.”

Martyn Gibbs, Chief Executive Officer of GAME Digital, added: “For over 16 years the team at Multiplay has overseen the growth of Insomnia from a small, local gaming event into the UK’s largest gaming festival. They have never lost sight of the fact that Insomnia is there to not only entertain gaming fans but to bring together communities of gamers. I am excited by the potential for Insomnia and the move to the NEC marks an important next step in its growth, as we look to expand the brand in the UK and internationally.”

Train2Game News VR Game creating contest


VRTGO launches competition for new & innovative VR titles, sponsored by nDreams and supported by SCEE & Ukie

The organisers of VRTGO Conference and Expo; Secret Sauce are teaming up with nDreams to create a VR contest for students and start-ups in the VR space.  The competition aims to showcase up and coming VR talent through innovative content and technology for games.

The competition winner will get the chance to exhibit their prototype at VRTGO event on 12th November, as well as receiving mentoring by nDreams and spend time with the Sony Computer Entertainment Europe VR team. The winner will also be named in competition press and they will receive a free affiliation to VRTGO Labs. Runners-up will be able to demo their prototypes at the VRTGO after party. 

nDreams, the UK’s largest videogames developer solely focused on creating virtual reality videogames and experiences, are sponsoring the competition. Patrick O’Luanaigh, CEO of nDreams, said, “We’re thrilled to be sponsoring the VRTGO competition and can’t wait to see what fresh ideas and original concepts the VR enthusiast community put forward. Being able to offer mentoring to those behind the winning entry is an incredibly exciting prospect; we’re eager to share our skills and experience from the forefront of the fast-moving world of VR development.”

Ukie, the trade body for the UK’s games and wider interactive entertainment industry is supporting the competition.  Dr Jo Twist, CEO of Ukie, said, “VR technology has huge potential in both games and wider entertainment, and opportunities like this give students and start-ups a fantastic chance to get their innovative and exciting ideas seen. We’re looking forward to seeing entries from the next generation of VR talent and the new concepts that they’re working on.”

Carri Cunliffe from Secret Sauce said, “We are seeing some interesting VR concepts from small companies and students and we thought VRTGO could give them a platform to showcase some of their work.  We are purposely leaving the contest brief very wide, so as to encourage a diverse range of entertainment and serious entries.”

The contest is also supported by SCEE and nVidia, who will be taking part as judges and offering feedback to contestants.

For details on how to enter the competition, plus further information, please follow this link: https://vrtgovrcontest.eventbrite.co.uk. For any queries about the contest, please e-mail Elspeth@secret-sauce.co.uk .

Train2Game News UK Top 20 Games – 01.09.15

Gears of War Ultimate EditionAfter a bit of a drought of new games finally we have a number of new entries that have taken the top spots. At number one is the Gears of War Ultimate Edition, in second is Sony’s horror Until Dawn, third is the third instalment of Disney Infinity and the final new entry is Madden NFL 16.

All formats

Week ending 29 August 2015

19 F1 2015 CODEMASTERS 16
< previous week
Leisure software charts compiled by Chart Track, (C)2015 UKIE Ltd

These charts cannot be reproduced either in print or online without obtaining permission from Ukie. If you wish to reproduce the charts in print or online, please contact david.smith@ukie.org.uk for the appropriate license.

Train2Game News Pokémon 2015 World Championships


The 2015 Pokémon World Championships drew to a close this weekend in Boston.

Players from more than 38 countries competed in Pokémon Trading Card Game (TCG) matches and video game battles playing Pokémon Omega Ruby or Pokémon Alpha Sapphire. The road to the World Championships was a challenging one, with players qualifying through a yearlong series of regional and national tournaments. After three days of intense battles that saw the world’s best Pokémon TCG and video game players competing at the highest level, six players across two disciplines and three age divisions were crowned Pokémon World Champions.

More than 5,000 players, fans, and supporters attended the event at the John B. Hynes Veterans Memorial Convention Center in Boston, while more than 1.5 million Pokémon fans tuned in to the action from home via the official live stream at Pokemon.com/Worlds and Twitch.tv/Pokemon.

The 2015 Pokémon TCG and Video Game World Champions are:

·         2015 Pokémon TCG Junior Division World Champion, Rowan Stavenow from Canada.

·         2015 Pokémon Video Game Junior Division World Champion, Kotone Yasue from Japan.

·         2015 Pokémon TCG Senior Division World Champion, Patrick Martinez from the United States.

·         2015 Pokémon Video Game Senior Division World Champion, Mark Mcquillan from Great Britain.

·         2015 Pokémon TCG Masters Division World Champion, Jacob Van Wagner from the United States.

·         2015 Pokémon Video Game Masters Division World Champion, Shoma Honami from Japan.

Scottish golden boy Mark Mcquillan went from finishing in the Top 4 of the Pokémon Video Game UK National Championships earlier this year to seizing the illustrious World Champion title at the event in Boston. Historically, he stands as the first UK player ever to win the Pokémon Video Game World Championship title. Mark has been playing Pokémon video games since 2007, and you can find more information on his team he used to secure victory here.

Winners of this year’s invitation-only tournament earned the title of Pokémon World Champion, collected scholarship money, won an invitation and Travel Award to the 2016 Pokémon World Championships, and received a special Pokémon World Championships trophy featuring Pikachu. The Pokémon Company International has awarded more than $3 million in scholarships since it began running tournaments a decade ago.

“The Pokémon World Championships are an opportunity for the global Pokémon community to come together and celebrate competition, comradery, and mutual respect,” said J.C. Smith, Director of Consumer Marketing at The Pokémon Company International. “We congratulate all of our new Pokémon World Champions. Their drive and dedication is truly inspiring.”

2015 Pokémon Trading Card Game World Finalists—Junior Division (born in 2002 or later)

World Champion: Rowan Stavenow (Canada)

Second Place: Alejandro Ng-Guzman (United States)

2015 Pokémon Video Game World Finalists—Junior Division (born in 2002 or later)

World Champion: Kotone Yasue (Japan)

Second Place: Ryan Jaehyun Park (South Korea)

2015 Pokémon Trading Card Game World Finalists—Senior Division (born in 1998–2001)

World Champion: Patrick Martinez (United States)

Second Place: Jeffrey Cheng (United States)

2015 Pokémon Video Game World Finalists—Senior Division (born in 1998–2001)

World Champion: Mark Mcquillan (Great Britain)

Second Place: Koki Honda (Japan)

2015 Pokémon Trading Card Game World Finalists—Masters Division (born in 1997 or earlier)

World Champion: Jacob Van Wagner (United States)

Second Place: Mees Brenninkmeijer (Netherlands)

2015 Pokémon Video Game World Finalists—Masters Division (born in 1997 or earlier)

World Champion: Shoma Honami (Japan)

Second Place: Hideyuki Taida (Japan)

For more information on how to participate in future Pokémon Championship Series events, please visit www.pokemon.co.uk/play .

Train2Game News Grandia 2 remastered


Classic Dreamcast game and personal favourite of mine, Grandia 2 is being remastered.

After an overwhelming response to an April survey asking players for future PC releases of Game Arts’ portfolio,  GungHo Online Entertainment America (GOEA) announced today that  Grandia II Anniversary Edition, theremastered version of the classic JRPG originally released for Dreamcast ,  is now availableon  Steam and  GOG.com for Windows PC. As part of this celebration,  Grandia II Anniversary Edition  is available for a limited sale price of $14.99, a 25 percent discount from the SRP of $19.99.

Developed by Game Arts, creators of the  Lunar and  Grandia  series, and published by GOEA,  Grandia  II is considered a high point for the developer with the game’s unique characters, mature storytelling, memorable music and fantastic battle system. In this classic tale of a band of adventurers destined to save the world, players take the role of Ryudo, a hardened mercenary, and go on an epic journey filled with magic, new friendships and surprises as the party seeks a legendary weapon once wielded by a deity.

Grandia II Anniversary Edition  features numerous technical improvements from the original, such as visual upgrades to textures, lightning, and shadows through anti-aliasing, as well as game controller support, Japanese voice acting, and a new difficulty level for a hardcore experience. Other features for the title include:

    Steam Trading Cards
    Steam Achievements
    Steam Cloud Save Support
    Selectable Video Options
    Remapable Keyboard and Gamepad Support
    PC Resolution and Aspect Ratio Support
    UI Updates to Reflect New Control Schemes
    Dreamcast VMS Save File Support

You can enjoy the trailer below