Train2Game News UK Developers Mobile Focused

AppsOver 70 per cent of developers in the UK are making games for mobile, according to a survey conducted by TIGA and ARM.

The UK industry trade body asked 100 developers what platforms they were developing for, and 73 per cent said they worked on iPad games and 72 per cent on iPhone titles. 63 per cent of developers said they make games for PC, and 62 per cent for Android.

Consoles meanwhile were low on UK studios’ radars, with just 18 per cent developing games for Xbox 360 and PS3.

Xbox One proved more popular than PS4, with 17 per cent making titles for Microsoft’s console and 15 per cent developing on Sony’s new-gen hardware.

Despite this however, 52 per cent of those surveyed said they intended to develop for Xbox One in future, and 48 per cent plan to work on the PS4.

Fewer studios claimed they intend to work on PC and Apple devices in future, with a 15 per cent drop on PC, and iPhone and iPad down seven and eight per cent.

The survey also asked which game engines were the most popular amongst UK developers, with 62 per cent choosing Unity.

The second most popular choice of engine was in-house tech, while Unreal Engine is being used by 12 per cent of studios in the UK. Despite this, 23 per cent of developers said they intend to use Epic’s development platform in future, the largest rise of any engine.

Train2Game News Gauntlet modernised

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Warner Bros. Interactive Entertainment (WBIE) announced today that the release date for Gauntlet, the fully modernized reboot of the classic dungeon crawler, has moved to the 23rd September, 2014.

The additional time was needed to fine-tune details in order to bring gamers an even more robust multiplayer experience.

Gauntlet is still set to arrive on Steam for Windows PC and will offer full support for SteamOS and the upcoming Steam Machines in 2015.  As a thank you for all fans who pre-ordered the game, WBIE has added a special in-game item as a bonus: The Spawn of Kerthull, a special Wizard’s Robe made from dead imps, who are children of the greater demon, Kerthull.

In addition, WBIE and developer Arrowhead Game Studios today released a new video that takes an in-depth look into the heroes, game modes and lore of the game.

You can view the video here

http://m.youtube.com/watch?feature=youtu.be&v=QLm8D4f8njo

Train2Game News Halo 5 Multiplayer Beta

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343 has announced new details for the Halo 5: Guardians beta, which will launch in December.

The beta will contain three modes, 11 weapons, seven maps and seven armour sets. The focus is apparently on classic 4v4 arena gameplay, and the maps are thus tailored for smallscale infantry combat rather than epic battles. All players will have the same loadouts to begin with.

You’ll be able to carry over certain content from the beta to the final game.

Additionally, the beta will receive dedicated coverage on the newly announced Halo Channel, a dashboard hub for Halo multiplayer, TV programming and community features.

You can enjoy the trailer below

Train2Game News New BioWare Game

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BioWare, have announced Shadow Realms, a new 4v1 story-driven online action RPG, set in a constantly evolving BioWare world where modern meets fantasy.

Four heroes adventure against another player-controlled enemy, a malevolent force called The Shadowlord, in dynamic 4v1 co-op missions, ensuring that no two battles are ever the same. Players will have the choice to play either as – or against – The Shadowlord, building experience and progression whether they have chosen good or evil. The over-arching narrative will be released episodically, playing out over time like a great TV series, providing players the ability to experience story-driven adventures as a community.

“This game brings us back to our roots in the realm of classic Pen and Paper RPG, but also delivers something that’s completely new and innovative for our fans,” said Jeff Hickman, General Manager and Vice President at BioWare Austin. “Shadow Realms is a new BioWare RPG that has the hallmarks of all BioWare games with a rich story, a unique world setting and deep combat progression, but built as an interactive experience that evolves the genre and broadens the appeal to online gamers all over the world.”

In Shadow Realms, Modern Heroes on Earth are being awakened and recruited, because of magical powers they never knew they had, to fight in a new and dangerous war against the Shadow Legions of Embra. The Shadow Legions, who have been battling on Embra for years against the members of the Radiant Empires, have gained new strength with the coming of a powerful, unknown force that we call the Shadowlords. And, they have just figured out how to leave Embra and invade Earth.

Join the battle with three other modern-day Heroes to fight the demonic Shadow Legions and a player-controlled Shadowlord to save all of humanity. Build both a Hero and Shadowlord that are deeply customized to the way players want to play.

Visit www.ShadowRealms.com/play to sign up for a chance to get into the closed alpha. Become a fan of Shadow Realms on Facebook and follow them on Twitter via @shadowrealms.

Shadow Realms is in development at BioWare Austin and will be available for the PC from Origin.

Train2Game News GameMaker games to Xbox One

GameMaker StudioYoYo Games have announced GameMaker: Studio support for Xbox One, enhanced support for current Microsoft platforms including Windows RT, Windows 8.1, and Windows Phone 8.1, as well as support for future operating system releases.

The GameMaker: Studio export for Xbox One will be available in the fourth quarter of 2014 to members of Microsoft’s licensed Xbox developer programs, including ID@Xbox.

“This is a great day for GameMaker: Studio developers,” said Sandy Duncan, Chief Executive Officer at YoYo Games. “We’re absolutely thrilled to strengthen our partnership with Microsoft and to give our community the ability to publish to Xbox One for the first time. We’re especially excited that this agreement will bring continued and future support for all Microsoft platforms.”

“We’re thrilled that the Xbox developer community now has the ability to use GameMaker,” said Ryan Lowdermilk, Marketing Manager at Microsoft. “With GameMaker already available for Windows Phone and Windows, it gives developers another great way to create games across multiple Microsoft platforms.”

For more information about how to become a licensed Xbox One developer, please visit www.xbox.com/id. An Xbox One developer kit is required to take advantage of the GameMaker: Studio export for Xbox One.

Train2Game News Magic 2015 review

Magic 2015I got the pleasure of reviewing Magic 2015 this week and it has certainly made some improvements on past titles.

The Magic card games on consoles, PC and smart devices have always been a good way to introduce the game to new players and teach them the rules and this one is no different allowing you to play with all the latest cards in premade decks.

As you start the game you are taken through a tutorial which is unfortunately unskippable for seasoned players so you just have to grin and bear it whilst the overly chirpy and sometimes patronising tutorial voice tells you all the things you already know.

Once you are through the tutorial though you are let loose on the game which follows the similar formula as the last game. Heading from Island to Island facing the challenging battles along the way. However there is a difference in these places as there are no longer challenges like there have been in previous games, instead there is now explore nodes which you can play a few times with different battles until you are face to face with a planeswalker such as Chandra or Ajani.

Finally the biggest and best difference to previous games is that once again you get random booster packs from completing each match and with the random cards you get from the booster you can either update your premade deck or after playing for a while you can create a deck entirely from scratch if you so choose. This was a feature introduced in the last game but it wasn’t implemented very well as it wasn’t easy to get booster packs without paying out for them. In this game the booster packs are far easier to come by.

I have yet to complete this version as the final boss is proving incredibly difficult for me but it has been an enjoyable evolution on the last game. If you are a Magic fan or are interested in getting involved in the world of Magic the Gathering, give this game a try.

Train2Game News Premade character animations for UE4

Mixamo CharacterMixamo has made a number of its character animations available free for Unreal Engine 4 subscribers on the UE4 marketplace.

The firm has released 15 ready-to-use characters and seven animations to the store. Available animations include walk, run, shoot, sword, idle, jump and run jump.

“We’re extremely excited to have our animations included in Epic Games’ growing Marketplace,” said Mixamo CEO Stefano Corazza.

“The Unreal Engine exists to speed the process of game development, and we share a similar philosophy for 3D character creation and animation. Now, with built-in access to ready-made animations, UE4 developers can get their characters moving in minutes, rather than spending hours keyframing animations from scratch.”

Source: Develop

Train2Game News Neverwinter coming to Xbox One

NeverwinterPerfect World Entertainment Inc., a leader and publisher of widely-acclaimed free-to-play MMORPGs, announced today that Cryptic Studios is bringing popular free-to-play MMORPG Neverwinter to consoles.

Available first, free-to-play with Gold on Xbox One, the all-in-one games and entertainment system from Microsoft, Neverwinter – set in the Dungeons & Dragons Forgotten Realms universe from Wizards of the Coast – is the first free-to-play title from Perfect World Entertainment and Cryptic Studios that will be launched on both PC and console platforms.

Players in North America and Europe can expect Neverwinter for consoles in the first half of 2015.

“Neverwinter is our premier title to bring to console players,” said Perfect World Entertainment CEO, Alan Chen. “Consoles are a perfect fit for action-oriented MMORPGs like Neverwinter, and we are thrilled to be one of the first publishers to bring premium free-to-play titles to leading next-gen platforms. Being able to bring Neverwinter to the Xbox One is a critical achievement for Perfect World. It is our first step taking our games beyond the PC market.”

Entering its fourth module on August 14, 2014 with Tyranny of Dragons, Neverwinter continues to provide authentic Dungeons & Dragons narratives and gameplay opportunities since launching in Summer 2013, and continues to grow with the D&D fan base.

“The addition of the new platforms is another piece of exciting news for Dungeons & Dragons fans in this pivotal year,” said Nathan Stewart, Dungeons & Dragons Brand Director. “We continue to work closely with Perfect World and Cryptic Studios to bring exciting new stories to players around the world.”

Neverwinter is an action MMORPG, set in the Forgotten Realms that features fast-paced combat and epic dungeons. Players explore the vast city of Neverwinter and its surrounding countryside, learning the vivid history of the iconic city and battling its many enemies. In Neverwinter, players can create their own quests and campaigns with the Foundry, a powerful content creation tool that allows players to seamlessly integrate their adventures in to the live game world.

Train2Game News Die Noobs documentary coming soon

Die NoobsDead Noob Media today announced that the world premiere of Die Noobs, an esports gaming documentary, will be live broadcast on Twitch, the world’s leading video platform and community for gamers.

The celebrity-packed movie follows two gamers who meet in person for the first time and then set out together to compete in their first competitive gaming event. The film will air on www.twitch.tv/twitch on August 29, 2014 at 6 p.m. PDT following PAX Prime. There will be a second airing on August 30 at 6 p.m. PDT.

“One of the interesting aspects of Twitch is how aspiring film producers are now using our platform to showcase their gaming-related movies,” said Ben Goldhaber, Director of Content Marketing, Twitch. “Our community has really enjoyed this burgeoning trend, so the worldwide live premiere of Die Noobs represents the next in a long line of movies that will help shape the cinematic corner of our site.”

Can anyone become a professional gamer with the right amount of training and commitment? This film sets out to answer that question. Zack Below and Jason Rubek are two friends who played online video games together for well over a decade before deciding to finally meet up in real life with the goal of competing together in a professional gaming tournament. This launches a journey full of laughter and wonder, one that tests the limits of dedication and changes their lives forever. With less than one year to learn how to become “pros,” they enlist the help of champions from all walks of life and uncover tournaments with prize purses bigger than the Kentucky Derby and competitors who make up to seven-figure incomes.

The film’s star-studded cast includes Avenged Sevenfold’s M. Shadows, Superman Dean Cain, UFC Heavyweight Champion Josh Barnett, Super Bowl Champion Tom Crabtree, NFL Punter Chris Kluwe, Playboy Playmate Pamela Horton and dozens of professional gamers, casters and teams spanning three continents.

Die Noobs is the feature film directorial debut for director Erik Cieslewicz, a recipient of an Edward R. Murrow award for investigative journalism. Featuring an original soundtrack and throwback visual effects, Die Noobs will embolden fans of films like “King of Kong: A Fistful of Quarters” and Valve’s “Free to Play.”

“When Jason and I started on our journey, we had no idea if we could pull this off,” said Below. “This documentary started as a way for two gaming friends to finally meet up in real life, but it has become so much more than that. We hope our story inspires others to live the esports dream and play competitive video games with great friends, old and new. We couldn’t be more excited or proud to premiere our film to the world on Twitch.”

Stay up-to-date with Die Noobs at Facebook.com/dienoobs or @deadnoobs on Twitter.

Train2Game News Destiny Beta now open to all

DestinyAfter initially requiring a beta code for access, Bungie is opening up the Destiny beta to all gamers on Xbox One, Xbox 360, PlayStation 4, and PlayStation 3.

Starting today at 4 PM PDT, everyone will be free to play the ongoing beta. The only requirement will be an Xbox Live Gold or PlayStation Plus subscription, depending upon your console of choice. To start playing, check out the dashboard or store on your system for a link to download the beta.

This will ensure everyone who wants to try Destiny has the opportunity to do so before the beta comes to an end on Sunday night. It should also make it easier for those with more than one console to decide which system they want to play the game on when it launches on September 9. But remember, the Xbox One beta doesn’t run at 1080p, but the final game is expected to.

Bungie has had a number of surprises for beta testers since the beta began last week. Before today’s announcement, it offered a limited time Iron Banner event over the weekend and then brought the beta back online early after scheduled maintenance. And, as previously announced, players who sign into the game anytime between 2 PM PDT on Saturday and the end of the beta will receive an exclusive emblem for use in the full game.

After being a pre-order bonus, some of those who have already purchased the game are feeling betrayed by Bungie for allowing the bonus to be used by everyone.

Remember the Beta ends this Sunday for those who want to take part.