Train2Game News Studying with Dyslexia

image

Ritchie Demicol is a 29 year old from Hertfordshire who has Dyslexia. He’s studying the Games QA Tester and Level Design course with Train2Game.

Dyslexia is a common learning condition which affects a person’s ability to read and write but has no affect on a person’s general intelligence.

“From a very young age my dyslexia affected me but over the years I’ve improved with certain things like reading, spelling, etc. I still struggle with certain things but I don’t let it stop me doing anything!”

“Because of my dyslexia I can forget certain things very quick but I always ask again when I get stuck. Other than that it isn’t too bad. My condition does not affect me studying, whether with Train2Game or at another full time educational institution. I’ve not had any problems with my learning disability within my Train2Game course.”

“I started Train2Game back in Feb 2014, so far I’m finding it really good and enjoying it. I struggled a little bit at the beginning but I‘m getting there. My experience has been positive and has taught me a lot with how games are tested and created. I’ve now seen all the hard work that’s put in! The tutors have been helpful and I do a little research on Google whenever I get stuck!”

“It’s different studying from home, but it’s easier, as I can still work full time and study on my days off or when I finish work some nights. I’m in good stead on paying for the course and hopefully within the next year I should be finished making payments.”

“I’m currently working on my own little studio which I started a Facebook page for in February. I will have my first game idea up and running sometime this year. The name of the studio is called Bad Bug Studio.”

“There are many things with Train2Game that I’ve found positive. One thing I love about Train2Game is they always post job positions and information about certain companies looking for students studying with Train2Game, helping us get into the industry.”

“I’ve recommended Train2Game to another friend who is now studying the design side of gaming. I’d recommend to others who suffer with dyslexia. I would say Train2Game has helped with my condition and I expect to pass the course with flying colours.”

“My dream is hopefully getting my studio up and running, designing my own games for the Andriod and iOS operating systems, while getting my name out there. My advice to anyone with a condition such as mine is, don’t let anything or anyone stop you. People with dyslexia always bring something different to the work place. We are good at being creative. The main thing is don’t use dyslexia as an excuse to do anything in life!”

Train2Game News Infinario Funding

image

Aspiring game studios now have the opportunity to set themselves apart from the crowd and get funding for their game from INFINARIO, the first player analytics platform for game designers.

More than 100,000 EUR is waiting to be awarded to the most promising games in early stages of development from all around the world. All eligible projects can win either (or both!) of the two prizes – one picked by a jury of experts and the other one awarded in a public voting.

All that’s needed is to start tracking the game in INFIARIO by the end of April and get crazy with dashboards, segmentations, funnels and other useful analyses for 30 days. Moreover, developers who register and start to track their games early, INFINARIO will provide valuable feedback to boost their chances to secure the funding.

Using INFINARIO during the Get Funded campaign is absolutely free for all, with no strings attached and definitely no credit card needed. Find out more at http://infinario.com/getfunded

The grand launch of INFINARIO is going to take place at this year’s Game Developers Conference in San Francisco. Don’t miss the chance to meet INFINARIO’s team of game experts, learn why you need player analytics and get in touch with the latest trends in game design.

To learn more visit www.infinario.com , check out the blog and follow INFINARIO on Facebook and Twitter.

Train2Game News Babcock Vacancies

Babcock-logoSkills2Learn, a Babcock International Group Company, is a dynamic company based in Milton Keynes specialising in cutting edge e-learning and games-based (‘Serious Games’) learning solutions.
Job Description
Lead 3D Generalist/Artist
South East – Milton Keynes
FTC – 12 Months

Skills2Learn, a Babcock International Group Company, is a dynamic company based in Milton Keynes specialising in cutting edge, game-based e-learning (‘Serious Games’) solutions. We are looking for a 3D Lead 3D Generalist / Artist to join our growing 3D team and be part of one the driving forces behind Skills2Learn’s success. The lead 3D artist will be overseeing a team of 3D modellers & animators that will be producing renders for e-learning programmes.
Using the latest online technologies, we develop engaging, fully interactive, award winning virtual reality computer based training programmes that are used by a wide range of commercial companies around the world, such (British Gas, Centrica, National Grid, Saudi Aramco) and educational establishments all over the UK.

Responsibilities
Lead, Manage & Mentor and 3D Artist’s.
Resolve problems and find solutions to technical 3D challenges
Lead production and team meetings.
Implement constructive feedback and art direction effectively.
Strong ability to model/texture/animate/light
Highly proficient in 3D Studio Max and Photoshop.
Protecting assets from unauthorized access, disclosure, modification, destruction or interference
Comply with the Data Protection Act 1998

Advantage to have knowledge of:
o Unity 3D or similar games engine.
o Creating characters using DAZ 3D.
o Video editing using Camtasia/After effects/Premiere.
o Microsoft Office suite (Word, Excel, Outlook)

Qualifications & Requirements
Strong technical and creative 3D background with ability to grasp new programs and systems quickly.
Technical minded individual with an interest in engineering / Hard surface modelling.
Understanding of Hard surface modelling techniques, with an interest in vehicles and Mechanical based assets.
Proven leader teams including 3D artists and animators
Strong communication and time management skills.
Problem solving abilities.
Ability to adapt and strengthen workflows if required.
Be creative and have an eye for detail.
Show initiative and be able to develop ideas.
Work effectively as part of a team or individually.

Security
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements

Description of Location
South East – Milton Keynes

Company Information
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information
Send us a cover letter that includes full contact information, reasons for application, travel considerations and salary expectations. An up-to-date CV and evidence of work (3D modelling and texturing showing mesh detail).
Please Note: Applications without a portfolio will not be considered.

APPLY HERE

Job Description
3D Animator/Artist
South East – Milton Keynes
FTC – 12 Months

Skills2Learn, a Babcock International Group Company, is a dynamic company based in Milton Keynes specialising in cutting edge, game-based e-learning (‘Serious Games’) solutions. We are looking for a 3D Animator / Artist to join our growing 3D team and be part of one the driving forces behind Skills2Learn’s success. The 3D animator will be animating 3D models to producing render sequences for e-learning programmes.

Using the latest online technologies, we develop engaging, fully interactive, award winning virtual reality computer based training programmes that are used by a wide range of commercial companies around the world, such (British Gas, Centrica, National Grid, Saudi Aramco) and educational establishments all over the UK.

Responsibilities
Animate realistic objects using 3D Studio Max.
Proficient using animation tools in 3D Studio Max.
Basic modelling & texturing using 3D Studio Max.

Advantage to have knowledge of:
o Character animation – bvh, skin modifier, skin weighting.
o Unity 3D or similar games engine.
o Creating characters using DAZ 3D.
o Video editing using Camtasia/After effects/Premiere.
o Understand the FBX export restrictions for game engines.
o Lighting principles & rendering

Qualifications & Requirements
Technically minded individual with interest in engineering.
Interest in vehicles and mechanical animation.
Knowledge of animation for game engines.
Problem solving abilities.
Accuracy and attention to detail.
Be creative and have an eye for detail.
Show initiative and be able to develop ideas.
Work effectively as part of a team or individually.
Good communication skills.

Security
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements

Description of Location
South East – Milton Keynes

Company Information
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information
Send us a cover letter that includes full contact information, reasons for application, travel considerations and salary expectations. An up-to-date CV and evidence of work (3D modelling and texturing showing mesh detail).
Please Note: Applications without a portfolio will not be considered.

APPLY HERE

Job Description
3D Modeller/Artist
South East – Milton Keynes
FTC – 12 Months

Skills2Learn, a Babcock International Group Company, is a dynamic company based in Milton Keynes specialising in cutting edge, game-based e-learning (‘Serious Games’) solutions. We are looking for a 3D Modeller / Artist to join our growing 3D team and be part of one the driving forces behind Skills2Learn’s success. The 3D modeller will be modelling objects in 3D and producing renders for e-learning programmes.

Using the latest online technologies, we develop engaging, fully interactive, award winning virtual reality computer based training programmes that are used by a wide range of commercial companies around the world, such (British Gas, Centrica, National Grid, Saudi Aramco) and educational establishments all over the UK.

Responsibilities
Model and texture 3D objects assets and environments.
Proficient using 3D Studio Max.
Proficient using Photoshop.
Light scenes & rendering using Mental Ray.
Produce high quality / photorealistic renders.
Advantage to have knowledge of:
Basic animation principles
Unity 3D or similar games engine.
3D Asset optimisation for Game Engines.
Creating characters using DAZ 3D.
Video editing using Camtasia/After effects/Premiere.

Qualifications & Requirements
Ability to create realistic based assets via photographic reference with correct Scales/dimensions.
Technically minded individual with interest in Engineering based design.
Understanding of Hard surface modelling techniques, with an interest in vehicles and Mechanical based assets.
Accuracy and attention to detail.
Problem solving abilities.
Be creative and have an eye for detail.
Show initiative and be able to develop ideas.
Work effectively as part of a team or individually.
Good communication skills.

Security
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements

Description of Location
South East – Milton Keynes

Company Information
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information
Send us a cover letter that includes full contact information, reasons for application, travel considerations and salary expectations. An up-to-date CV and evidence of work (3D modelling and texturing showing mesh detail).
Please Note: Applications without a portfolio will not be considered.

APPLY HERE

Project Manager
South East – Milton Keynes
FTC – 12 Months

Skills2Learn, a Babcock International Group Company, is a dynamic business based in Milton Keynes specialising in cutting edge e-learning and games-based, e-learning (‘Serious Games’) and Virtual Reality solutions.
We have an exciting opportunity for a project manager / co-ordinator to oversee resource and project planning, manage projects and ensure that they are delivered on time and on budget.

Responsibilities:
Monitoring, planning. scheduling and reporting on projects
Project management of e-learning and 3D/VR training & assessment based programmes
Liaising with suppliers, internal and external stakeholders
Managing the review & sign off process required to move projects forward on schedule
Tracking of project spend and maintaining tight control of the budget
Working closely with clients to request, review and provide feedback on project information
Co-ordinating development team members
Define and schedule of tasks of the project and produces Project Plan
Identify issues and resolve by implementing counter measures as appropriate
Ensure quality of project deliverables
Protecting assets from unauthorized access, disclosure, modification, destruction or interference
Comply with the Data Protection Act 1998

Qualifications & Requirements:
Experience in project management / co-ordination of e-learning or software development
Relevant Qualification or training
Experience of managing a team
Experience of project co-ordination in e-learning, software development or similar field is very beneficial
Excellent organisational skills
Highly proficient in Microsoft Office (Word/Excel/Project)
Ability to multi-task and prioritise
Adaptable to project requirements
Exceptional written and communication skills.
People skills to lead, direct and motivate team members

Security:
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements

Description of Location:
South East – Milton Keynes

Company Information:
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information:
Please include a detailed CV with a full work history. Please also ensure you provide an explanation for any gaps in employment.

APPLY HERE

Job Description
Graphic/Multimedia Developer
South East – Milton Keynes
FTC – 12 Months

Skills2Learn, a Babcock International Group Company, is a dynamic company based in Milton Keynes specialising in cutting edge e-learning and games-based (‘Serious Games’) learning solutions.
We are looking for a Graphic/Multimedia Developer to join the multimedia team and get involved in creating the dynamic and innovative e-learning. You will develop a range of creative e-learning solutions for multiple platforms and delivery channels.

Responsibilities
Creating e-learning content using a range of tools
Create and animate graphics.
Design and develop highly interactive learning content.
Adapting and modifying existing project code.
Work alongside development teams.
Work to deadlines and budgets.
Research new technologies and methods.
Protecting assets from unauthorized access, disclosure, modification, destruction or interference
Comply with the Data Protection Act 1998

Qualifications & Requirements
Proficient in Adobe Creative Suite software such as Photoshop, Flash, Dreamweaver.
Good graphical design skills.
Knowledge of rapid e-learning tools such as Articulate Captivate is very desirable
Experience of Actionscript/JavaScript programming is desirable
Web design experience desirable (HTML/Javascript/CSS)
Problem solving abilities.
Accuracy and attention to detail.
Be creative and have an eye for detail.
Show initiative and be able to develop ideas.
Work effectively as part of a team or individually.
Good communication skills.

Security
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements

Description of Location
South East – Milton Keynes

Company Information
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information
Cover letter that includes full contact information, reasons for application, travel considerations and salary expectations.

An up-to-date CV and portfolio of work (personal or professional images or showreel).
Please Note: Applications without a portfolio will not be considered

APPLY HERE

Job Description
Instructional Designer
South East – Milton Keynes
FTC – 12 Month

Skills2Learn, a Babcock International Group Company, is a dynamic company based in Milton Keynes specialising in cutting edge e-learning and games-based (‘Serious Games’) learning solutions.

We are looking for a talented Instructional Designer to fill a key role in a creative team. You will design inventive e-learning and simulation/scenario based learning experiences that push the boundaries of digital training.
The role requires a technically oriented, creative and motivated individual with an e-learning background.

Responsibilities
Create engaging e-learning scripts and simulation/scenario storyboards.
Author assessment questions for course materials.
Training Needs Analysis and development of learning objectives where required.
Collaborate with Subject Matter Experts, clients and the development team.
Review scripts to ensure quality and consistency throughout.
Work co-operatively with all levels in the organisation to ensure instructional design standards are maintained.
Work to deadlines and budgets.
Protecting assets from unauthorized access, disclosure, modification, destruction or interference
Comply with the Data Protection Act 1998

Qualifications & Requirements
A strong understanding of and a passion for eLearning and Learning Technologies
Proven track record of designing and delivering e-learning.
Strong technical and creative design knowledge.
Experience of instructional design for technical subjects is desirable
Excellent written and spoken English.
Excellent communication and client facing skills.
Understanding of e-learning development tools and delivery.
Ability to script e-learning in varying styles appropriate to the subject, target audience and technical constraints.
Accuracy and attention to detail (excellent quality assurance).
Show initiative and be able to develop ideas.
Superior time management and multi-tasking skills.
Ability to understand and work within technical constraints.

Security
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements.

Description of Location
South East – Milton Keynes

Company Information
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information
Send a cover letter that includes full contact information, reasons for application, travel considerations and salary expectations.

An up-to-date CV and evidence of work (personal or professional scripts or storyboards).
Due to the high level of response we normally receive, if you have not heard from us within 6 weeks please assume you have been unsuccessful on this occasion.

APPLY HERE

Job Description
Lead ELearning/Multimedia Developer
South East – Milton Keynes
FTC – 12 Months

We are looking for an experienced Lead E-Learning/Multimedia Developer to join the multimedia team and get involved in creating the dynamic and highly innovative e-learning. You will lead the development of a range of creative e-learning solutions for multiple platforms and delivery channels.

Responsibilities
Creating e-learning content using a range of tools
Create and animate graphics.
Lead the design and development highly interactive learning content.
Adapting and modifying existing project code.
Co-ordinate with other team members and managers
Work to deadlines and budgets.
Research new technologies and methods.
Oversee and manage other team members
Ensure high production values are maintained
Protecting assets from unauthorized access, disclosure, modification, destruction or interference
Comply with the Data Protection Act 1998

Qualifications & Requirements
Knowledge of rapid e-learning tools such as Articulate Captivate / Articulate Storyline
Understanding of good instruction design principles
Proficient in Adobe Creative Suite software such as Photoshop, Flash, Dreamweaver.
Good graphical design skills.
Experience of Actionscript/JavaScript programming is desirable
Team leadership skills
Problem solving abilities.
Accuracy and attention to detail.
Be creative and have an eye for detail.
Show initiative and be able to develop ideas.
Work effectively as part of a team or individually.
Good communication skills.

Security
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements

Description of Location
South East – Milton Keynes

Company Information
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information
Send us a cover letter that includes full contact information, reasons for application, travel considerations and salary expectations.

An up-to-date CV and portfolio of work (personal or professional images or showreel).
Please Note: Applications without a portfolio will not be considered.

APPLY HERE

Train2Game News EGX Rezzed Game Jam

image

Creative Assembly, one of the oldest and largest UK development studios, will once again bring their Creative Assembly Game Jam game development competition to video games event EGX Rezzed on Friday 13th and Saturday 14th March.
  
The Game Jam will reside in the GamesIndustry Fair, which brings educators, employers and recruiters together to inspire the next generation of budding games industry professionals – whether they be students, graduates or those already in employment – towards a highly rewarding career in the games industry.
    
Partnering with leading media the Guardian for the first time, the Creative Assembly Game Jam is an opportunity for game developers, whether amateur or professional, to spend a day making a game to help inspire and educate the highly engaged and motivated GamesIndustry Fair visitors. Final games will be presented to a panel of prestigious judges from the games industry – including Creative Assembly and the Guardian – and will also be streamed across the Internet via the EGX Rezzed Twitch channel. Following a day of development on Friday, all teams will demonstrate their games in the GamesIndustry Fair area on Saturday 14th March.
  
In recognition of their achievement, winners will take away some fantastic prizes. One previous success story is Tango Fiesta, a PC/Mac game which grew to life in the first EGX Rezzed Creative Assembly Game Jam and has since gone on to become a critical and commercial success.
    
“We’re partnering with Guardian to elevate the profile of the Game Jam among developers and the public alike”, commented Sophie Malik, HR Business Partner from Creative Assembly. “We want to show their massive global audience how games can not only be entertaining, but a powerful creative force in the world”.
    
Guardian Games Editor Keith Stuart added, “The Game Jam at EGX Rezzed represents a fascinating chance to explore the possibilities of games as a medium for news. I think interactive journalism will be as important in the future as data journalism is right now – a revolutionary way to process big stories. This should be fascinating”.
  
The Creative Assembly Game Jam is intended for individuals and teams who wish to create a game in a day and have it reviewed by a panel of respected games industry professionals. Successful individual applicants will be placed within a team for the Game Jam. Entrants should be over 18 and have some knowledge of making games. Applications to the Creative Assembly Game Jam are open now until midnight on Tuesday 3rd March, with the selected teams being announced the following Friday 6th March. Successful entrants will each receive a complimentary all-show ticket for EGX Rezzed, which includes access to the GamesIndustry Fair.
   
If you would like to enter as an individual or team of up to five, please register your application here.
   
If you have further questions about the Creative Assembly Game Jam please contact Sophie Malik (sophie.malik@creative-assembly.com) at Creative Assembly.
   
For more information about the Creative Assembly Game Jam, the GamesIndustry Fair and EGX Rezzed please visit: www.egx.net/rezzed.

Train2Game News Build mobile games faster

image

npnf, inc., a company funded by SK Planet, Korea’s leading mobile content and services provider, released a platform to help developers build mobile games faster.

According to the Developer Economics Report for Q3 2014 from Vision Mobile, 57% of games are below the “app poverty level”, generating less than $500 per month. The report concludes: The more games a developer ships, the more likely they are to be financially successful. Yet, 70% of game developers have shipped less than 4 titles in the lifetime of their business.

The npnf platform was built to help developers quickly solve recurring gaming problems so they can focus on what makes their game fun. By integrating the platform, npnf’s internal first party team was able to reduce development time by two full months. The platform separates configuration from implementation, which means configuration changes have no impact on the client code. Even better, it means that developers don’t need to resubmit their app to the Google Play Store or Apple’s App Store when they tweak a configuration.

Chris Lee, CSO, explains: “It’s critical for first party studios, like us, to build as many quality games as quickly as possible. To do that, you’ve got to have a better starting point when you set out to build a new title- and that’s where our platform plays such a crucial role. It lays down a foundation so that we don’t have to start from scratch every time.”

The npnf platform supports user management, player inventory, virtual currency, and energy. The latest version, released this month, adds support for loot tables, gacha, fusion, evolution, and crafting. For those building a Games as a Service (GaaS), the platform supports seamless expansion of game content, versioning of your configurations on a per release basis, and (coming soon) a portal for your operations team to support your players.

For more information about the npnf platform, see https://developer.npnf.com.

Train2Game News GameBlastLIVE Stream

SpecialEffectGameBlastLIVE, a Children in Need style 24 livestream, will be anchoring SpecialEffect’s GameBlast gaming marathon event this weekend.

Streamed from the London headquarters of industry trade body UKIE, the show will feature interviews with top gaming figures, playthroughs of new game content, gaming merchandise giveaways and regular updates from the hundreds of teams across the world taking part in the charity fundraiser.

The livestream starts at 10am on Saturday and can be seen at http://www.twitch.tv/gameblastlive

Highlights of the stream include:

  • The Oliver brothers from SkySaga, who will be reflecting on 20 years in the industry before a gameplay session.
  • Kate Russell will be battling through hyperspace with some top Elite antics.
  • PocketGamer will be on the sofa talking and showing the best of mobile entertainment.
  • Team17 will be live from their headquarters, scrambling their way out of The Escapists.
  • The team from Bossa will be slicing through I Am Bread, before things get messy with Surgeon Simulator.
  • Go8Bit will be creating mayhem in the studio with gameshow and forfeit challenges.

GameBlast, the UK’s largest charity gaming marathon, swings into action on Friday with the aim of raising over £100,000 for gamer’s charity SpecialEffect.

The challenge event, which will run from 20-22 February, has attracted over 250 individuals and gaming teams from across the world. They’ll be running their own gaming marathons at times over the weekend – some up to 24 hours in length – and asking for online sponsorship to hit their fundraising targets.

Big names in the gaming industry are involved, including retail giant GAME, online games developer Jagex and global video streamers Twitch. In total over 50 companies from the industry are involved in various ways, from hosting their own 24 hour staff marathons to contributing to the prize giveaways.

The aim is to raise money for the work of SpecialEffect, who help people with physical disabilities to benefit from the fun, friendship and inclusion of video games.

For more details about GameBlast, see http://www.specialeffect.org.uk/gameblast

Train2Game News Insight into working at Universally Speaking

image

Insight into working for Universally Speaking for Train2Game students applying for professional QA positions

As a follow up to our post last week calling for Train2Game students to apply to Universally Speaking , we’ve spoken to students currently working at Universally Speaking to gain their insight into working at the company. We’ve also spoken to Vendor Manager Paul Lambert gives some guidance on what the company are looking for from applicants

Train2Game student Kieron Baker, 24, from Cambridge
 
It feels fantastic to be working professionally in games! I love coming to work and no day is even remotely the same. When I look at the industry as a whole and realise how big it is and how much is going on, it makes me feel proud of my profession, my position within it and the work that I do while here at Universally Speaking.
 
The variances in projects and the working environment are what allow me to enjoy working at Universally Speaking so much. The team we have are really close knit and yet so welcoming and open minded, and the clients that we work with are so varied. One day we could be testing functionality and compatibility on a new mobile game, to then moving on to consoles, and even eLearning the day after. That’s the most fulfilling thing about Universally Speaking, the variety of projects and experience gained that comes with working with many different Developers from all over the world.
 
I really enjoy the working environment and being surrounded by like-minded people, also the abundance of experience that can be gained from working in such a diverse company with some amazing people.
 
Long term goals. If you had asked me a year ago I may have given you a different answer, but I have always wanted to move into design with a view to perhaps becoming a Producer. But for now, I am enjoying my time here at Universally Speaking that I can see myself here for quite a while yet.

Train2Game student, Evaldas Oleinikas, 25, from Lithuania. Currently residing in Bedford UK.
  
It is great to be working in an area that you are still studying. Gaining experience before qualification, in my opinion is very vital part of the good career, although not everyone can do so.
 
Universally Speaking is a superb company to work for, there is always plenty of work to do and one of the main positives is the great work experience gained.

It’s an excellent opportunity to test products before they reach the customers. Ensuring it meets the desired design quality. I enjoy working on projects, seeing how the development becomes the final product.
 
My long term goals are to get qualified at testing and become Senior/Lead tester. Also after my testing course I plan to take developer course and eventually get my own apps developed.

Patrick Lambert, Vendor Manager, Universally Speaking

The current Train2Game students at Universally Speaking brought along very good skills and enthusiasm for testing. Although they originally were only in for a single shorter project they have been with us now for half a year and 18 months, respectively.

At Universally Speaking clients and projects vary a lot, schedules have to be juggled, positions filled at short notice … it is not your standard 9-to-5 job and never gets boring or becomes routine. And that is something I enjoy.

Successful applicants can look forward to being in the company of fellow video game nerds (feel free to ask me about strategy games or RPGs) and free doughnuts every now and then. Jokes aside, it is a good start into work life. You will gain valuable skills like time management and communication skills. The work environment is friendly yet professional and we are always open to suggestions on how to improve ourselves.

Long term, we believe in filling positions from within; our QA manager started as a tester, as did one of our Directors. So I’d say the career prospects are very decent indeed. A sense of humour is needed indeed. While we take our jobs seriously, we don’t take ourselves too seriously.

To receive more details and apply for a position at Universally Speaking contact: mark@train2game.com

Train2Game News Free Developer Workshops

image

Creative England announces FREE marketing workshops for South West and West Midlands SME games businesses, run in partnership with Ukie.

Creative England has joined forces with Ukie, the trade body that aims to support, grow and promote the UK’s games and interactive entertainment industry, to deliver a series of free marketing training workshops.

The workshops are open to SME games businesses based in the South West and the West Midlands and are fully subsidised by the Creative England GamesLab programme.

The courses, running in Bristol and Leamington Spa, will cover:

·         Marketing for games: What it does and how to use it to improve profits

·         Strategic marketing planning: A decision-making process for generating a strategic change perspective. What it is and how it relates to business planning

·         Marketing auditing: Macro, micro and internal analysis, key issue analysis and market segmentation

·         Marketing Communications: A solid grounding in the tools, techniques and approaches used in professional marcomms

·         Metrics: How to measure marketing and business performance including return on investment measurement.

Jaspal Sohal, Head of Games and Digital at Creative England said: “Creative England’s GamesLab programme seeks to discover and nurture our flourishing regional games industry. Through this partnership with Ukie we are able to provide these innovative developers with the necessary tools they need to get their games noticed in a competitive industry.”

CEO of Ukie, Dr Jo Twist said: “In our sector making a game is only half the battle. The other half is marketing and getting noticed in crowded marketplaces. It’s fantastic that these courses can be offered for free thanks to Creative England’s support. They will help give SMEs a better understanding of the kind of strategies they need. As we know, compared to other creative industries, we have strong clusters of games businesses right across the UK. The more courses and help that the GamesLab programme can offer outside London, the better.”

The courses will run on 24th March in Leamington Spa and 10th April in Bristol. If you are interested in attending, please check qualifying criteria and registration information on our website here:
http://ukie.org.uk/event/2015/03/24/marketing-workshop
http://ukie.org.uk/event/2015/04/10/marketing-workshop
The courses are funded by the European Regional Development Fund, supported by the Regional Growth Fund and led by Creative England.

Train2Game News F2P summit 2015

image

F2P: Summit returns on Thursday 26 March and organiser, Tandem Events, today announced the confirmed speakers.

Barry Meade, co-founder of Fireproof Games, Richard Earl of Bossa Studios and Dan Griffiths, co-founder of Monster & Monster will be among an experienced line-up of free to play experts taking to the podium to share their knowledge and experiences with conference delegates.

The first sessions confirmed are:

How to Build and Maintain Community Engagement
Richard Earl, Bossa Studios

Richard is senior marketing manager at Bossa Studios with over a decade of experience in the industry. Having worked with the likes of TT Games and Capcom, Richard will discuss building and maintaining a community for a company like Bossa Studios.

Data Mining the App Store: Hidden Winners and Whale Spotters
Ric Moore, Secret Police

Ric has built a system which harvests data from Apple and extracts hidden info; business intelligence that is not available elsewhere. He’ll explain why he went looking for this data, how he did it, what trends he discovered and what developers can learn from this.

A Monster’s Tale – Lessons Learned from an Indie Dev
Dan Griffiths, Monster and Monster

Dan from indie developer Monster and Monster will be talking about their experiences self-publishing an indie free-to-play title on mobile. He’ll cover the rationale for choosing F2P as their business model for Deep Loot, share facts, figures and a list of key lessons learned by the team.

The State of Free to Play
Will Freeman; Barry Meade, Fireproof Games; Dave Bishop, Delinquent

Will free to play be a victim of its own success, as developers struggle to get discovered among the rising tide of competition? We’ll debate all this and more with our agenda-setting panel of experts.

“Free to Play has been an established business model in the games industry for some time now,” commented Andy Lane, managing director of Tandem Events. “We’re no longer asking the question whether F2P is sustainable, but instead how can developers maximise its potential and what platforms work best. The F2P: Summit aims to steer the debate on this new vision of F2P development and offers vital networking opportunities with developers and publishers succeeding in the market right now.”

The F2P: Summit takes place on Thursday 26 March 2015 at RichMix in London. As well as the speaker sessions, delegates will also have a number of opportunities to network with speakers and other delegates throughout the day.

Registration is open now at www.f2p-summit.com with early bird rate costing just £145. Post 25 February tickets will cost £195.

Train2Game News WeWanaPlay writing competition

image

If you have ever dreamed of becoming a Games writer then WewanaPlay have a great challenge which could give you the exposure you desire.

The Wewana:Readit challenge will give you the opportunity to writeabout something you love and help you gain recognition for it too.

The challenge aims to bring together gaming’s best new writing talent in a unique competition that encouraged creativity and originality as you can write about anything within the world of video gaming. The challenge was launched on the 10th of February and has already been well received within the industry.

Ghostwriters for many well-known gaming publication already write for and support WewanaPlay as they gain the recognition and exposure that they don’t get anywhere else. As WewanaPlay CEO, Deepak Pathak explained: “It is notoriously difficult to break into Gaming Journalism and it’s perhaps why so many talented writers already support us. We decided it’s time to increase the scale of what we are doing, help new gaming talent to be seen and of course encourage the 48% of our app users who are female to begin being better represented in games writing too.”

Although the competition is mainly aimed at students there is a category for non-students too. The categories include Secondary school pupils, College, University and of course a non-student category.

Each entry must be between 500 and 1500 words long, be related to gaming and be an original piece of work written solely for the competition. Submissions must be submitted by 7th April whereafter screening the shortlisted finalists will be published on the site from the 10th April for the public voting process. From these awesome articles he winners will be announced on the 30th April.

Full details of how to get involved (either as entrants or supporters) can be found on the dedicated event page: http://wewanaplay.com/events