Train2Game students may have mixed opinions on the future of Kinect, but Ubisoft believe it has a bright future.
The publisher is behind a variety of motion control titles including Your Shape: Fitness Evolved, Just Dance and Fighters Uncaged, and SVP of sales and marketing Tony Key believes the system will only continue to grow.
“Well, when the install base gets big, it becomes a more attractive business model for publishers to say all right, I can make money making a Kinect-only game.” he told Gamasutra.
“So I think you’ll see more and more Kinect titles coming next year, which is going to support more and more hardware sales. So I see a bright future for Kinect.”
Key also predicts that there will be a much higher number of Kinect titles released next year.
“What kinds of products, I can’t say. But I do think the system will continue to grow, and I also think that the amount of games coming out in 2012 will be much higher than the amount of games coming out in 2011.”
Ghost Recon: Future Solider is one of a number of Ubisoft titles scheduled for release next year that’ll be Kinect compatible, find out more in the Train2Game blog interview with the developers.
The Ubisoft SVP of sales and marketing also told Gamasutra that Just Dance has been crucial to bringing women to Kinect.
“We think that Just Dance is a huge game changer for the Kinect system in terms of bringing more females into the Kinect space.” he said.
“Microsoft is spending a lot of time, resources and strategy around bringing more families in, bringing more females in. Because they have the male, they’ve got him nailed. So to really really grow they know they’ve got to get those people in there.”
“I think Just Dance 3 is an awesome opportunity where we could have a Kinect game with more females playing than males. And that would be a first for Kinect as far as we know.” Key added.
So Train2Game, what do you make of Ubisoft’s predictions? Will Kinect become more popular in 2012? Are they right to rely on the success of Just Dance?
Leave your comments here on the Train2Game blog, or on the Train2Game forum.