Train2Game News: Sony’s big announcement revealed!

PS4 Controller

Last night Sony made their big announcement that gamers around the world were waiting for with baited breath. Their big announcement was the reveal of… a controller.

Sony have not yet given a look at the next console but they have stated it will be called the PlayStation 4 and they unveiled some of the specifications for it. Their new console has 8GB of unified memory so the PS4 can do a lot more at once. The CPU behind that is the x86 which should be more than powerful enough to keep that 8GB of unified memory running nicely.

There was no mention of a disc drive in the machine. This may mean that their isn’t one and it will be all digital but what Sony did confirm is that it WON’T be backwards compatible but it WILL play second hand games. This could be proof there is actually a disk drive.

Older games may eventually reach the Cloud. Despite that, while browsing the store, Sony said that with the hit of the “X” button, you’ll be able to play games before you purchase them. The way they insinuated the concept, it sounds similar to going to the library and reading the books right there in the building. Any cloud services that they are talking about will be rolled out in phases, so it doesn’t sound like this will be fully functional at launch.

Sony did reveal they have a vision for an online world. It is very ambitious and staying connected with friends is a priority. As they demonstrated during an animation in one of their videos, they want you walking the streets staring into your smartphone and tablet keeping up with whatever’s happening with your friends on PSN. Those friends can don their real names and faces, too. The ability to keep your reverent online alias is still a possibility. This is a rather funny choice from Sony, considering they had the worst breach of online security in recent memory and are probably still paying for it.

In addition to this Sony have also added a “Share” button to the new controller they revealed. This will work in the same way as Facebook’s share button to share any video clips of your games if you are particularly proud of something. When you hit the Share button it will take you to a mini video editor letting you clip your video to what you want before displaying it on Facebook and Twitter. You’ll also be able to stream yourself live through Ustream and people can interact with you and your game to the point you’ll be able to let players take over your game and play for you. It’s remote access on your console.

There is also an option called Remote Play that will be available. It’s similar to the PS3 and Vita’s cross-play except that it acts more like the Wii U’s Gamepad functionality. As marketed, the compatibility can take a game from the PS4 and put it on the Vita with “full” functionality – meaning full graphic capability. The game they demo was a more cartoony game than something heavy like Crysis or Watch Dogs and it’s probably not going to work with every game, nor did they say it would. It’d be highly unlikely that a future Crysis game would fair well at the same graphical capability on the Vita but Sony may suprise us yet.

Finally let’s get to the new controller they unveiled. The controller will keep its inventive and memorable name, just like the console: DualShock 4. The changes in its design are immediately apparent, but not terribly ugly. It might take getting used to for some. The edges aren’t as rounded and it certainly looks curvier. One of the biggest change is the touch pad in the middle which I can imagine will be used in games in the same way the Vita utilises it. Flanking the pad at the top of the controller is also the “Share” button I mentioned earlier and an “Options” button. There is also an addition of a headphone jack. The size of the jack has not yet been confirmed however.

There is also a light bar that sits on the back portion of the controller that gives a “simpler, more friendly way to identify players.” The controller also acts as the old Sixaxis should have except that the DualShock 4 can read depth in front of the controller and the light bar helps read its position in space in conjunction with a stereo camera.

There was absolutely no sign of the console and no mention of a price during the event but Sony did announce that the PlayStation 4 will be available for Christmas this year.

If you would like to watch the two hour announcement, you can do so by going to http://www.ustream.tv/channel/playstation-live—english-2

Train2Game News: TIGA believe Sony/Gaikai deal could be good for UK developers


Train2Game’s independent awarding and examination body, and representative association for the UK games industry, TIGA, believe the new deal between Sony and streaming service provider Gaikai could shake up the relationship between developers and publishers.

The organisation believes it could be great for UK developers, giving them the option of streaming games directly to players.  Gaikai and Sony have both confirmed rumours of a tie-up, with the service allowing people to play games directly through their televisions.

Patrick O’Luanaigh, TIGA board member and CEO of nDreams, said:

“Online streaming is still very much in its infancy but OnLive has shown the robust nature of the technology.” said TIGA board member and CEO of nDreams Patrick O’Luanaigh

“Sony’s purchase of Gaikai is further proof that streaming is a viable future for gaming and it will interesting to see its next move. Cutting out the need for consoles, taking games to mass audiences, providing a way for older games to be provided on a subscription basis… there are so many possibilities.” he added.

TIGA CEO Dr Richard Wilson said the deal is interesting for the future of the games industry.

“This is a game-changer. Having the might of Sony behind a cloud-streaming service given its large user base and credibility will make the future of game delivery an interesting one.” he said.

“We can see UK developers being encouraged by the possibilities which could include subscription models and a greater take-up of their games” Dr. Wilson added.

There’s more TIGA news, including our huge interview with Dr. Richard Wilson, here on The Train2Game Blog, while there’s more about Gaikai here.

As usual, leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game News: New IP “absolutely critical” for game development say Sony

It’s extremely important for Sony to support new IP and encourage new ideas.  That’s according to SCE CEO Andrew House in an interview with MCV.

“It is absolutely critical. We’ve always felt that the strength of our platform has been a kind of symbiotic relationship between the platform being created and strengthened by new experiences. And then that reinforcing the strength and one hopes the longevity of the platform overall.” said House.

“I’ve heard conventional wisdom in the industry that says – and it is kind of like an American presidency – that the first two years in a lifecycle is the only chance to innovate with a new audience. We take a different view,” he continued.

“It is part of the role of a platform holder to have the confidence and to make the investment where necessary to show that six years into a lifecycle, there is a significant audience that is going to actively peruse new IP. And the onus on that is to deliver on those expectations.” the Sony boss added.

E3 saw the announcement of new IPs including Watch Dogs, while other brand new games due for release in the relatively near future include Dishonored from Arkane Studios and The Last of Us from Naughty Dog.  The latter are responsible for one of the most successful new IP launches of this console generation, Uncharted.

Of course, it isn’t just PlayStation 3 games that Sony publish, with the PlayStation Vita also on the market.  Indeed, Sony are actively encouraging indie developers to produce games, new IP, for the handheld.

There’s more Sony news here on The Train2Game Blog.

What are your thoughts on Sony’s views on new IP? Are they encouraging for you?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game News: When and where to watch Sony, Microsoft and Nintendo E3 conferences

Train2Game News won’t be updating over the Bank Holiday, as we’ll be enjoying the extended weekend like many of you. However, the games industry won’t be stopping, with E3, the biggest event in the video games calendar beginning at the start of next week.

Many of the large publishers and hardware developers will be streaming their conferences live from Los Angeles, allowing you to watch them as they happen, or in the case of some, watch them you’re willing to stay up until the early hours here in the UK!

Microsoft are the first of the console manufactures to give their E3 presentation on Monday 4th June at 17:15 British time, which you can watch live on the Xbox website, or through your Xbox console if you’re an Xbox Live Gold subscriber.

Sony’s E3 press conference in which they’ll run through their latest plans for PlayStation, takes place on Tuesday 5th June at 02:00 British time, and will be available to watch through the Sony E3 2012 website.

Nintendo have three separate live streams planned, but all of them are likely to follow the same theme; their next console, Wii U. Their main conference takes place on Tuesday 5th June at 17:00, a Developer discussion, perhaps the most interesting part for Train2Game students, bright and early on Wednesday 6th June at 07:30a.m. Nintendo’s Software Showcase is on Thursday at 02:00a.m. All three Nintendo presentations can be seen on their official E3 website.

Of course, The Train2Game Blog will be back on Wednesday, ready to bring you all the big news that comes out of E3.

What are you most looking forward to about E3 2012?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game news: PlayStation targeting ‘younger demographic’

PlayStation 3PlayStation will be targeting a younger audience in future, but emphasise that core gamers won’t be neglected. That’s according to SCEE CEO Jim Ryan in an interview with Official PlayStation Magazine.

“If you look back at the history on PS1, PS2 the vast majority of the business that we did on both those platforms was done at the sub £129 price points,” said Ryan, who said that many more PS3’s are still waiting tp be bought, even if a future price drop is needed for it to happen.

“Now we’ve only got to £199 in the UK a couple of month back so you can see there’s still a lot of PS3′s potentially to be sold.”

He added that Sony were looking to market the PlayStation 3 to a younger audience.

“I think you’ll see us taking the console more towards a slightly younger demographic,” said Ryan.

“More family market. The core gamer will absolutely not be neglected. There’s going to be tons of great stuff for the core gamer but from our own studio, third parties there’s some quite interesting stuff happening in a number of areas which would allow us to open up a market that we accessed pretty successfully on both PS1 and PS3 but haven’t yet got to on PS3.”

Earlier this year, the Train2Game blog reported that Ryan doesn’t believe the time is yet right for download only consoles.

So Train2Game, what do you make of the idea of PlayStation aiming for a ‘more family market’? Is it an area Sony can tap into?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: OPM]

Train2Game news: “If you care about games you’re going to want a Vita” say Sony

PlayStation VitaTrain2Game students may already be very interested in the PlayStation Vita, thanks to a development kit that brings handheld and smartphone development together, but anyone who cares about games will want to buy one.

That’s according to Sony Worldwide Studios European senior VP Michael Denny, who was speaking to VideoGamer.

“Our mission, our vision, is that we now have a portable gaming system that is going to be massively appealing to gamers – initially core gamers, but then a wider sense of gamers going forward,” he said, adding that so long as Sony provide a good line up of title’s people will want to buy the PlayStation Vita.

“We have to concentrate on our plans and make sure we supply the right games, the right experience, the right software, and the right social connectivity for the platform. I believe if you care about games you’re going to want a Vita.”

Denny admitted that the PlayStation Vita enters into a competitive market against the Nintendo 3DS and smartphones

We have to acknowledge that we’re coming into a very competitive landscape in the portable, mobile gaming market,” said the Sony VP.

“But I think the main thing for us is that we are a true next-gen platform. We are going to truly differentiate ourselves from the competition, so people who do care about the gaming – who want a deeper, richer, more immersive experience with their gaming – are going to absolutely love this device.

He added that the PlayStation Vita has been built to give creative game developers plenty of opportunity to flex their muscles. The Train2Game blog has previously reported that Sony has already lent Vita development kits to indie studios.

“It’s been built from the ground up with creative games developers in mind as well, to give a hardware feature set that we think is unrivalled. With the launch line-up that we have as well, we feel it will be compelling to gamers everywhere.” said Denny.

Sony officially revealed the PlayStation Vita at E3 earlier this year, it’s scheduled for a UK release in February next year.

So Train2Game, do you want to buy a PlayStation Vita? Do you think it’ll be a success? And are you encouraged that Sony want developers to be creative?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: VideoGamer]

Train2Game news: Sony – ‘Time still not right’ for download only consoles

Train2Game students will be aware of the growth of digital distribution in the games industry, with games available to download via services including Xbox LIVE, PSN and Steam.

And while the Train2Game blog has previously reported that some believe future consoles won’t use discs at all, Sony don’t believe this will happen any time soon.

“We believe, for some consumers, the time is [right], but for other consumers, the time is still not [right],” SCE Worldwide president Shuhei Yoshida told Edge in an interview about the PlayStation Vita

Sony officially revealed their new handheld console at E3 earlier this year.

Yoshida said that current internet connections mean that it’s not yet time for a console to go digital only. This is despite Sony attempting a download only console with the PSP Go.

“So we believe the time is still not right to go download-only as a platform. Some PS Vita titles, like Uncharted: Golden Abyss, will be close to 4GB in size, which could be too large to download for consumers who do not have a fast broadband connection.”

Yoshida added that some consumers will appreciate being able to go to a retailer and pick up a physical copy of a game.

“Also, some consumers like shopping in retail stores, talking to knowledgeable store clerks, buying and playing games on the spot. We do not want to remove that capability from consumers.”

Sony are also aware that downloads haven’t taken off in every part of the globe.

“There are consumers in parts of the world – this is a global device – where the digital model has not yet fully been embraced,” added SCEE CEO Jim Ryan.

Last month, the Train2Game blog reported that Crytek don’t believe that the industry is ready for digital distribution via cloud gaming.

So Train2Game, what are your thoughts on Sony’s remarks about digital distribution? Can you see consoles going download only?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: Edge via Industry Gamers]

Train2Game students split on potential of 3D gaming

 

Train2Game students don’t appear to be fully convinced by comments made by Sony on the potential of 3D in gaming.

As reported by the Train2Game blog,  Sony Group Studio Director Mick Hocking believes the technology means we’re in “one of the most thrilling eras to be a gamer”

And while some Train2Game students on the Train2Game Facebook page believe in the potential of gaming in 3D, some see it as little more than a fad.

“If the 3D is right, I feel it adds to the immersion of the gaming experience” said Train2Game student Richard Meredith

“Maybe not so much in shooter’s as I feel that the screen has too much going on and can cause confusion, don’t get me wrong some areas are of shooters in 3D are great, but I feel 3D works best for racing, sports, and third person perspective games.”

And Train2Game student Danny Goddard believes it definitely has potential.

Don’t think 3D tech is quite “there” yet.” he wrote on the Train2Game Facebook page

“However, I do consider it a stepping stone to greater things in the future of entertainment/Games industry.” He added.

Meanwhile, some Train2Game students believe 3D is nothing more than a gimmick which will eventually pass.

“3D is a fad the comes around every 10 years or so, sooner the better it goes the same way the HDDVD drive went for the 360” said Mark Byrne, while Louise Grundy believes 3D looks good, but is still just a fad.

“3D on the 3DS looked better than I expected, but it’s just a gimmick and nothing more.” She wrote on the Train2Game Facebook page

There are also those such as Calum Knight who believe 3D has potential, but needs to do more to avoid falling into a failed technology fad.

“If they ever get 3D to work with the gameplay of a game yes, if it’s just for showing off simply no. Current 3D is just a gimmicky fad at the moment.” he said.

And finally, responding to Train2Game via Twitter, Levi Dargue was more than a little cynical about Sony’s enthusiasm for 3D gaming.

Of course they would say that, those shiny new overpriced 3DTV’s won’t sell themselves” he said.

Where do you stand on 3D?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

Train2Game news: 3D means we’re in “one of the most thrilling eras to be a gamer” say Sony

Train2Game students will probably be aware that Sony have a strong interested in 3D, with Uncharted 3 being seen as the game that could help bring the technology to the mainstream.

Resistance 3 is another big title that boasts 3D compatibility, which the Train2Game blog reported today debuted at No.4 in the UK Charts.

Sony believe that 3D will eventually enter gamers lives in a big way, but at the moment the technology is only just beginning to show what it’s capable of.

“Looking at the future of 3D, I think we’ve really only just begun to realize its potential as a creative medium.”  Sony Group Studio Director Mick Hocking told Industry Gamers.

“With the combination of 3D and motion control gaming with PlayStation Move, I think titles like Resistance 3 are just scratching the surface of what’s possible,” he argued.

And Hocking believes that the potential of 3D makes it a hugely exciting time to be a video game consumer.

“For those who may have been fans of some of the ‘virtual reality’ projects of the late 1980s and early 1990s, improvements in processing power and 3D screen resolution are creating virtual spaces that are more realistic than ever” he said.

“If you look at what PlayStation is doing now and the innovations that are being worked on in our Studios in 3D gaming, we’re living in one of the most thrilling eras to be a gamer,” the 3D enthusiast concluded.

As previously reported by the Train2Game blog, 3D technology was a huge part of Sony’s E3 press conference. And last month Sony revealed a futuristic 3D headset, which while impressive, at a cost of around £500 is probably a little too expensive for most gamers.

Sony have long been evangelists for 3D gaming, but the technology is also starting to gain interest from their rivals Microsoft. Indeed, the upcoming Halo Anniversary from 343 will feature 3D compatibility.

“With Halo: Anniversary you are able to play the game in stereoscopic 3D and really, the important thing for us was to add features that didn’t impact gameplay but enhanced it, and 3D was a good opportunity to do that”

“So, we were able to add 3D into the game and you can play 3D in re-mastered mode however much you like” Producer Dennis Ries told the Train2Game blog in a recent interview

So Train2Game, what do you think is the potential of 3D technology? Will it enter the gaming mainstream? Or does it feel like a gimmick to you?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: Industry Gamers]

Train2Game news: THQ say future consoles won’t use discs

Train2Game students who like to collect boxed games may find this a little hard to take, but the future of games consoles won’t involve discs.

That’s according to THQ CEO Brian Farrell who made the prediction during his keynote presentation at Cloud Gaming USA.

But it could be a good thing for Train2Game students, the game developers of the future, because according to Farrell the lack of a disc drive “will result in a lower cost for the hardware manufacturer, which will result in a lower cost to consumers and therefore a lower entry point, thus driving more mass market adoption.”

In addition to allowing more people to play games, the THQ CEO believes that any future consoles with no disc drive will generate more revenue for game developers.

“No physical goods cost for game makers. No inventory, no markdowns, and all the money spent by the consumer would go to the developer or publisher.” said Farrell.

Farrell also believes that cloud gaming will be beneficial for gaming communities

“Our games are always on and our players are always connected….We have the opportunity to interact with players in new ways that can be reactive to their desires, play habits, and buying habits.”

“The box, ship and done model is transitioning to: observe, measure, and modify, a games as a service model where direct consumer feedback allows the ability to operate in this always on, always connected environment.” he told Cloud Gaming USA.

Train2Game students will have the opportunity to try out cloud gaming for themselves at the upcoming Eurogamer Expo. As previously reported by the Train2Game blog, OnLive will be at the event and Train2Game students could get their hands on a free OnLive system to take home.

Of course, Train2Game will be highly visible at the Eurogamer Expo too, and are giving Train2Game students the opportunity to win an iPad 2 complete with an i OS developer account.

So Train2Game, what do you make of Farrell’s predictions? Do you think there will be consoles that don’t use discs in future? Is cloud gaming the way forward?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.