Train2Game News Destiny DLC

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Activision and Bungie today announced that Destiny Expansion I: The Dark Below will be available for download on December 9th.

The Dark Below marks the first expansion to the universe since Destiny’s record-breaking launch in September and features all-new weapons and gear to earn through new story, co-operative and multiplayer activities.

“Destiny was created as a living universe, which has allowed us to improve the experience post launch in real-time,” says Harold Ryan, President of Bungie. “It also gives us insight into the things players are looking for in new content. We’ve seen from feedback that people want new activities, gear and weapons and of course the immensely popular Raid. The community helps shape our development decisions and that’s really important to us.”

Destiny Expansion I: The Dark Below will feature the following:

o   New weapons, armour and gear to earn, including Legendary and Exotic items
o   Light Level cap raised to 32 and five additional Bounty slots added
o   New story quests and missions – after years hiding amongst the Hive shadows, a new character, Eris, has come forth bearing an ominous warning: The Hive seek to summon a god, Crota, to destroy the Earth. Find Eris in the Tower to take on special quests that include three new missions where you will increase your Light and earn new rewards
o   New co-operative Strike, The Will of Crota, pits you and your Fireteam against Omnigul as she works to expand the Hive army at the command of her master, Crota
o   Three new competitive multiplayer arenas
§  Pantheon – set deep within the Black Garden in an ancient Vex temple that features Vex-designed landscapes and tight corridors
§  Skyshock – an old interplanetary defence array that offers both vehicle and infantry engagements
§  The Cauldron – an abandoned Hive ritual site that offers close-quarter combat
o   New six-player Raid, Crota’s End, set deep within the depths of the Hellmouth
o   PlayStation platforms will also get access to an exclusive co-operative Strike, The Undying Mind and an exotic weapon, and more (timed exclusive until at least Autumn 2015)

Players can purchase The Dark Below individually (£19.99), or as part of the Destiny Expansion Pass (£34.99), which includes both Expansion I and Expansion II, on PlayStation 4, PlayStation 3, Xbox One and Xbox 360.

Train2Game News Unity for PS Mobile offers Vita support

PS VitaUnity now fully supports PlayStation Mobile, allowing users on the PSM Developer Program to publish content to the PlayStation Store and Vita for free.

The PSM build option works with both the free and Pro versions of the Unity game engine.

The new release features in-app purchase APIs and also allows developers to distribute their titles to PlayStation TV.

Unity for PS Mobile differs from the existing Vita build option however. PSM support is designed to provide free access for development on a standard retail Vita, while the existing Vita build option provides full native access to the handheld and full access to PSN.

Visit the official website for more information.

Train2Game News YoYo Games partners with Sony

SONY_logoYoYo Games, home of the GameMaker: Studio games development platform and Sony Computer Entertainment Inc. (SCE) have entered into an agreement to collaborate on publishing support.

The collaboration makes creating and publishing GameMaker: Studio games to PlayStation platforms easy and free of charge for all licensed PlayStation developers.

GameMaker: Studio support for PlayStation’s licensed developer program also includes support for PSNSM features as well as licensed platform peripherals including controllers, control inputs and cameras.

“Today’s announcement is a major milestone in our strategy to make powerful, cross-platform game development more widely accessible,” said Sandy Duncan, Chief Executive Officer at YoYo Games. “It’s particularly good news for the Indie development community in that it will remove the complexity barrier that exists in delivering Indie gaming experiences to PlayStation users.”

“We are pleased to be working with YoYo Games to deliver GameMaker: Studio for our PlayStation platforms,” said Teiji Yutaka, Senior Vice President, Technology Platform of Sony Computer Entertainment Inc. “PlayStation users will soon be allowed to enjoy a wide variety of creative games including unique indie game titles from GameMaker’s growing global community of developers, which includes some of the most acclaimed independent talent in the world including indie development community.”

YoYo Games will be demonstrating games created with GameMaker: Studio running on PS4 and PS Vita at the Game Developers Conference (GDC) in San Francisco, Wednesday, March 19 through Friday, March 21 at booth 1924.

The GameMaker: Studio open beta for licensed PlayStation developers will be available immediately following GDC. GameMaker: Studio’s exports for PS4, PS Vita and PS3 are currently in development, with availability to licensed developers expected April 30 for PS4, May 30 for PS Vita and June 30 for PS3.

Anyone interested in becoming a licensed PlayStation developer can register their interest with SCE at https://www.companyregistration.playstation.com/.

Train2Game News: OlliOlli coming to PSVita this month

OlliOlli LogoSkateboarding game OlliOlli, developed by Roll7 – who employed some Train2Game students, is coming to PlayStation Vita on January 22 in Europe.

OlliOlli is a 2d skateboarding game that mixes addictive one-life gameplay with over 120 tricks and grinds with 100 deviously crafted levels & 250 challenges across four gameplay modes.

OlliOlli rewards the most skilful and riskiest of players, always tempting you to go for that massive 360 Inward Heelflip and ludicrous chain of combos. Leaving you to time your landing to perfection – or risk losing your score!

The whole game is hand-drawn in pixelly loveliness, which is no mean feat considering the number of tricks, grinds, slams and stages.

“At PlayStation, we’re delighted to be working with the talented Roll7 to bring the savagely addictive genius of OlliOlli to the PS Vita” said Shahid Ahmad, Senior Business Development Manager, Sony Computer Entertainment Europe (SCEE). “We loved OlliOlli from the first prototype and can’t wait for PlayStation fans to play this beautifully crafted game on their PS Vitas”

OlliOlli is developed and self-published by Roll7 and was QA tested by a couple of our very own Train2Game students! This is a big triumph for them and will do wonders for their CV’s

You can enjoy the trailer for OlliOlli below:

Train2Game News: Last chance to enter DFS home gaming competition

DFSToday is the last day for Train2Game students to enter the Home Gaming set up competition from DFS.

The competition is very simple. All you have to do is take a picture of your gaming set up and email it to the address at the bottom of this story.

If your gaming set up is the one that impresses us the most you can win a £50 game voucher from Amazon, enough to let you buy that brand new game you have been wanting!

Whether you are a fan of Xbox, PlayStation, Nintendo or PC, it doesn’t matter. All entrants are welcome and encouraged.

A reminder of the Terms and Conditions:

  • This competition is open to all www.Train2Game.com readers in the UK
  • Prizes cannot be swapped for a cash alternative
  • Multiple entries will be disqualified – please include your contact details (shipping address, contact telephone number and full names) in the email
  • Emails must be received by 30 July to qualify
  • By entering this competition, competitors will be deemed to have accepted and agreed to be bound by the rules, and all entry instructions given are deemed to form part of the rules of the competition
  • Train2Game’s decision over the winning entry is final
  • Your email address will only be stored for the purpose of this competition and will not be passed on to any third parties
  • The winner will be informed by email

You can view a few of the entrants we have already had in the gallery below:

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Remember this is the final day you can enter this competition so don’t miss out, email a picture of your gaming set up to maria@train2game.com for your chance to win.

Train2Game News: Home Gaming Competition

Gaming SetupAttention all gamers! Do you think you’ve got the ultimate video gaming set up? Do you treasure your home entertainment centre above all else? Is your lounge set up for gaming complete with your favourite comfy DFS sofas?

Well, here’s your chance to prove it! Send us a photo of your best home setup and if you’re chosen, you’ll win an Amazon voucher worth £50!

It really doesn’t matter whether you favour an Xbox over a Nintendo Wii, or even if you are a diehard Playstation fan. Show us what makes your lounge setup stand out above all others and we’ll see if we agree!

What We Want to See:

This is your chance to be creative and send us a photo of your best gaming set up. Whether you prefer to unwind in the lounge while playing your Wii, Xbox or Playstation or if you choose to chill in your office with your awesome gaming PC; it doesn’t matter where you are or what you play!

What we’re interested in is what your place looks like, the whole gaming room feng shui if you will, when you immerse yourself in the gaming zone. Send us a photo and you could be a winner! Best of luck!

To submit your entry contact: maria@train2game.com

Terms and Conditions:

  • This competition is open to all www.Train2Game.com readers in the UK
  • Prizes cannot be swapped for a cash alternative
  • Multiple entries will be disqualified – please include your contact details (shipping address, contact telephone number and full names) in the email
  • Emails must be received by 30 July to qualify
  • By entering this competition, competitors will be deemed to have accepted and agreed to be bound by the rules, and all entry instructions given are deemed to form part of the rules of the competition
  • Train2Game’s decision over the winning entry is final
  • Your email address will only be stored for the purpose of this competition and will not be passed on to any third parties
  • The winner will be informed by email

Train2Game News: SpecialEffect goes International and also changes the life of a gamer closer to home

Dr Mick in VeniceDr Mick Donegon, CEO of games charity SpecialEffect, has taken the charity global and started helping people on an international scale.

The video game charities founder has been visiting San Camillo Hospital, Venice, to train staff and collaborate on assessments with their patients who have a range of complex neurological conditions. He got the pleasure of working with Albert Einstein World Award of Science Winner Niels Bierbaumer who is a Professor of Medical Psychology and Behavioural Neurobiology.

This was a great chance for Dr Mick and Professor Bierbaummer to learn from each other and in addition Dr Mick got to spread the word of SpecialEffect to Italy.

SpecialEffect at home

Thanks to all the work that Dr Mick and his team do they are able to help people like Ray who has spinal muscular atrophy which makes it very difficult for him to move.

Ray was introduced to the SpecialEffect team when they were visiting a young man named Jacob who they helped to play FIFA again.

When the team returned to help Ray his face lit up and he said: “All my Christmases have come at once!”

Call of Duty and FIFA 13 are top of the playing wish list for many people at the moment, and Ray was desperate to play them as well. So after an intense session working with his abilities and trying a handful of different access strategies, the SpecialEffect team settled on a set-up that included two switches on his PlayStation joypad, two in his palms and two head-switches on his wheelchair headrest.

It was a hit. Ray’s occupational therapist asked: “On a scale of one to ten, how happy are you?” Ray replied with a hugely ecstatic “Eleven!!”

For Ray this means much more than simply having fun. His disability means that he’s incredibly limited in doing any sort of activity, let alone one that gives such a sense of achievement. The benefits aren’t just personal – while he was playing, an off-duty member of staff jumped at the opportunity to pit his gaming skills against Ray. I’m sure he’s just the first of many new friends, offline and online, that the gift of gaming will give to Ray.

Train2Game News: Etoo coming to London

EtooNot making it to E3 this year? Fear not: London will be getting its own indie gaming alternative, which will coincide with the major LA-based gaming convention.

Taking place at the Loading Bar in Soho from June 10 – 13, the brilliantly named, EToo will feature over 30 game developers showing off their latest projects on big screen TVs around the venue. The event is being sponsored by PlayStation, with GameStick, the forthcoming Android console from British tech company PlayJam, as a partner sponsor.

Developers set to show off new titles at the event include New Star Games (with an unseen new build of New Star Soccer!), Hello Games (Joe Danger), Mediatonic (showing forthcoming title, Foul Play), Nyamyam Games (Tengami), Big Robot (Sir You Are Being Hunted), Simon Roth (Maia), Tom Francis (Gunpoint), Tiniest Shark (Redshirt), Alistair Aitcheson (Slamjet Stadium), Curves Studios and Projector Games (Fortress Craft). Capcom will also be in attendance, running playable demos of Lost Planet 3 and the new HD version of classic platformer Duck Tales. More mainstream publishers are to be announced.

As headline sponsor, PlayStation will be in attendance, with Naughty Dog’s The Last of Us playable, as well as innovative platform adventure Rain and perhaps some surprise extras. David Wilson, Head of PR for PlayStation UK said, “PlayStation is pretty excited about EToo. As well as giving attendees the chance to witness our E3 conference live, there’ll be loads of time to get hands on with a range of awesome games from the blockbuster, The Last Of Us, to the small but beautifully formed Rain”

PlayJam will be showing off its innovative Android console, GameStick, set for launch in July. Sameer R. Baroova, head of games at PlayJam commented, “What better way to celebrate the most exciting week in gaming than to spend it playing awesome games, meeting developers and gamers, and discussing all things gaming. We are  excited to show off GameStick at EToo, and are very glad to be a part of it. Cheers to Keith and Georg for putting this together.”

“This started off with me sulking on Twitter about not being able to go to E3,” says co-organiser Keith Stuart, the games commissioning editor at The Guardian. “Game developer Georg Backer replied and said we should do our own event. It probably should have ended there, but somehow it didn’t. The next thing is, Jimmy Dance, the owner of Loading Bar in Soho, was offering to host it. It was sort of like one of those Hollywood musicals – ‘hey, let’s put a show on right here’. But with less dancing.

“We’re hugely grateful to Sony and PlayJam for covering the costs of this crazy endeavour so I don’t have to explain to my wife why I’ve spent most of our life savings on hiring video equipment.”

Developers will demo their latest games throughout the day, as well as taking part in mini-talks and maybe even workshops. During the evenings, the event will also be running a live-streamed TV show from one corner of the bar, presented by Keith Stuart, Georg Backer and co-hosts including Rock Paper Shotgun writer Cara Ellison. Streamed via a dedicated YouTube channel and set to be embedded on the Guardian site, the programme will include E3 news and trailers, as well as developer interviews. Several guest stars are set to appear, including famed GoldenEye designer Martin Hollis. Popular gaming radio show OneLifeLeft will also stage a takeover event and mini-disco. More details soon!

EToo takes place from June 10-13. The daily developer event is free to attend for the public, but anyone interested needs to pre-register. The evening livestream show, taking place between 7pm and midnight every night, will cost £6 to attend. This includes a free drink. Tickets and pre-registrations are available at http://etoolondon.eventbrite.com.

For more information and regular updates, head to the official website  www.etoolondon.com and follow us on twitter @etoolondon

Train2Game News: Sony’s big announcement revealed!

PS4 Controller

Last night Sony made their big announcement that gamers around the world were waiting for with baited breath. Their big announcement was the reveal of… a controller.

Sony have not yet given a look at the next console but they have stated it will be called the PlayStation 4 and they unveiled some of the specifications for it. Their new console has 8GB of unified memory so the PS4 can do a lot more at once. The CPU behind that is the x86 which should be more than powerful enough to keep that 8GB of unified memory running nicely.

There was no mention of a disc drive in the machine. This may mean that their isn’t one and it will be all digital but what Sony did confirm is that it WON’T be backwards compatible but it WILL play second hand games. This could be proof there is actually a disk drive.

Older games may eventually reach the Cloud. Despite that, while browsing the store, Sony said that with the hit of the “X” button, you’ll be able to play games before you purchase them. The way they insinuated the concept, it sounds similar to going to the library and reading the books right there in the building. Any cloud services that they are talking about will be rolled out in phases, so it doesn’t sound like this will be fully functional at launch.

Sony did reveal they have a vision for an online world. It is very ambitious and staying connected with friends is a priority. As they demonstrated during an animation in one of their videos, they want you walking the streets staring into your smartphone and tablet keeping up with whatever’s happening with your friends on PSN. Those friends can don their real names and faces, too. The ability to keep your reverent online alias is still a possibility. This is a rather funny choice from Sony, considering they had the worst breach of online security in recent memory and are probably still paying for it.

In addition to this Sony have also added a “Share” button to the new controller they revealed. This will work in the same way as Facebook’s share button to share any video clips of your games if you are particularly proud of something. When you hit the Share button it will take you to a mini video editor letting you clip your video to what you want before displaying it on Facebook and Twitter. You’ll also be able to stream yourself live through Ustream and people can interact with you and your game to the point you’ll be able to let players take over your game and play for you. It’s remote access on your console.

There is also an option called Remote Play that will be available. It’s similar to the PS3 and Vita’s cross-play except that it acts more like the Wii U’s Gamepad functionality. As marketed, the compatibility can take a game from the PS4 and put it on the Vita with “full” functionality – meaning full graphic capability. The game they demo was a more cartoony game than something heavy like Crysis or Watch Dogs and it’s probably not going to work with every game, nor did they say it would. It’d be highly unlikely that a future Crysis game would fair well at the same graphical capability on the Vita but Sony may suprise us yet.

Finally let’s get to the new controller they unveiled. The controller will keep its inventive and memorable name, just like the console: DualShock 4. The changes in its design are immediately apparent, but not terribly ugly. It might take getting used to for some. The edges aren’t as rounded and it certainly looks curvier. One of the biggest change is the touch pad in the middle which I can imagine will be used in games in the same way the Vita utilises it. Flanking the pad at the top of the controller is also the “Share” button I mentioned earlier and an “Options” button. There is also an addition of a headphone jack. The size of the jack has not yet been confirmed however.

There is also a light bar that sits on the back portion of the controller that gives a “simpler, more friendly way to identify players.” The controller also acts as the old Sixaxis should have except that the DualShock 4 can read depth in front of the controller and the light bar helps read its position in space in conjunction with a stereo camera.

There was absolutely no sign of the console and no mention of a price during the event but Sony did announce that the PlayStation 4 will be available for Christmas this year.

If you would like to watch the two hour announcement, you can do so by going to http://www.ustream.tv/channel/playstation-live—english-2

Train2Game News: TIGA believe Sony/Gaikai deal could be good for UK developers


Train2Game’s independent awarding and examination body, and representative association for the UK games industry, TIGA, believe the new deal between Sony and streaming service provider Gaikai could shake up the relationship between developers and publishers.

The organisation believes it could be great for UK developers, giving them the option of streaming games directly to players.  Gaikai and Sony have both confirmed rumours of a tie-up, with the service allowing people to play games directly through their televisions.

Patrick O’Luanaigh, TIGA board member and CEO of nDreams, said:

“Online streaming is still very much in its infancy but OnLive has shown the robust nature of the technology.” said TIGA board member and CEO of nDreams Patrick O’Luanaigh

“Sony’s purchase of Gaikai is further proof that streaming is a viable future for gaming and it will interesting to see its next move. Cutting out the need for consoles, taking games to mass audiences, providing a way for older games to be provided on a subscription basis… there are so many possibilities.” he added.

TIGA CEO Dr Richard Wilson said the deal is interesting for the future of the games industry.

“This is a game-changer. Having the might of Sony behind a cloud-streaming service given its large user base and credibility will make the future of game delivery an interesting one.” he said.

“We can see UK developers being encouraged by the possibilities which could include subscription models and a greater take-up of their games” Dr. Wilson added.

There’s more TIGA news, including our huge interview with Dr. Richard Wilson, here on The Train2Game Blog, while there’s more about Gaikai here.

As usual, leave your comments here on The Train2Game Blog, or on the Train2Game forum.