Train2Game students are no doubt enthusiastic about their games design, developer and artist and animator courses, but Hello Games boss Sean Murray says developers in the industry should be more enthusiastic about the work they produce.
Speaking at the Evolve in London conference, Murray said:
“Some game developers, they don’t play their own games, they don’t feel it’s an expression of themselves think that’s very sad.”
“I think some of the gameplay mechanics that are in the social gaming space are more indicative of that, there are certain pyramid scheme elements to the game design that I don’t think anyone who just wanted to make a game that they themselves would play would ever put that in.”
“The social games of the future that are just built around rewards and pyramid schemes… maybe don’t have as much a place in that world”
During his talk, the Hello Games boss showed videos of Joe Danger developers laughing and having fun while playtesting the game. He said that “If you’re having no fun making your game then you’re in trouble,” We’d therefore very much like to think that Train2Game students are having fun when they’re developing games!
Murray also spoke about how motion controllers saying that they’re great in theory, but “”inaccurate motion control actually reduces interactivity and that’s harmful” He then showed the video of someone ‘playing’ Kinect Joyride and coming third despite not moving at all during the race.
“It’s such as shame, it’s such a lost opportunity. It is actually a good game, but there’s a danger of making games too casual and removing interactivity, and you see that sometimes. I think even the casual gamer doesn’t want to just have reward.” He said.
So Train2Game, what are your thoughts on Sean Murray’s comments? Do you think he’s right about social games? And how enthusiastic are you about your Train2Game projects?