Train2Game & Epic Game Jam Interview: Craig Moore, leader of winning team ‘Team Gandalf’’

Train2Game & Epic Games gave Train2Game student teams the opportunity to win one of four places at The Gadget Show Live and compete for the chance to walk away with a fully licence Unreal Development Kit.  

Train2Game Game Designer Craig Moore was part of ‘Team Gandalf’ one of the Train2Game & Epic Game Jam teams that’ll be heading to ‘Make Something Unreal Live’ at The Gadget Show. Train2Game caught up with him right after the winners were revealed to find out how it felt to win, how the game jam went, and if he’d recommend taking part in one.

Read the interview here,on the Train2Game Scribd page, or listen on the Train2Game Audioboo site. Leave your comments here on the blog, or on the Train2Game forum.

Congratulations Craig, Team Gandalf are one of the winners of the Train2Game & Epic Game Jam, as team leader, how do you feel?

A bit dumbstruck but absolutely over the moon! We had such a fantastic team, they did such an amazing job. It almost felt as if it was going too well, we’ve had a brilliant weekend, just brilliant.

And what does it mean to you to be one of the four teams going to The Gadget Show Live to Make Something Unreal Live next year?

It’s a fantastic opportunity, we couldn’t have asked for anything better. It’s such a hard thing to get into, but this should really help us get into careers and with everything really.

Tell us a bit about your Guy Fawkes themed game

What we were aiming for was almost a Medieval Portal style game and we had a fantasy theme with puzzle rooms. Basically, you’re the guy who dobbed in the whole Gunpowder plot scheme and you’re being chased by the ghost of Guy Fawkes and it’s very psychological, we went for dark rooms and an almost horror like game.

So how did your team find the whole Train2Game & Epic Game Jam experience?

A lot of learning went on, we had such a range of skills in our team. You could tell as we were getting towards the end of the jam the levels were getting better, our knowledge was getting much, much better and it was just flowing really well and we felt like such a good team together.

And how did you deal with the tiredness that took place during the game jam, because 48 hours is obviously a long time to work. It was an experience, right?

Oh, complete experience! Thankfully because it was going so well people were just planning out their time and jobs we had between us and just sleeping when they needed to. It just went really, really well.

And how are you looking forward to making a game over the coming months for The Gadget Show Live?

This is the dream for all of us, it’s working towards the main goal, the main prize, that’s going to be the driving force for everyone. It’s going to be a hard six months but should be a fantastic time as well.

And what would it mean to you if you won the big prize, the fully licensed UDK iOS development kit.

I couldn’t even explain what that’d mean to me, it’d just be incredible. It’s obviously the dream and it’s because of Train2Game that we’ve managed to get there. We’re going to go for it and it should be a really good fight.

Overall then, would you recommend taking part in a Game Jam to anyone else?

Without a doubt, if you’ve got the opportunity, go for it, go to a game jam. It’s an amazing chance not only to get a feel for making games, but also being in a team, working with people you don’t necessarily know, it’s a brilliant personality building opportunity as well.

Going into a game jam you’ve just got to keep a level head, try not to be too enthusiastic, within the engine you’re using, work out what you can and can’t do, work out with your team what their skills are and just plan.

Thanks for your time

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