UPDATE: Portal 2 NOT PlayStation Move compatible.

Portal 2 Train2Game blog image

UPDATE: Valve has told Eurogamer that Portal 2 won’t support PlayStation Move,  giving a statement to Eurogamer which read: this quote was ‘lost in translation’ – Portal 2 does not include support for Sony’s motion controller.”

PlayStation 3 owning Train2Game students may be pleased to hear that their version of Portal 2 – with the game being one of the most anticipated of the year – will be PlayStation Move compatible.

The report comes from the German PlayStation Blog (and translated by Eurogamer) and it’s an excellent example of the innovative Game Design that Train2Game students may wish to implement in future.

Valve writer Chet Faliszek said it could be considered ‘compensation’ for PlayStation 3 owners not getting Left 4 Dead. He also hints at Valve’s strive for perfection when it comes to Game Design.

“We made a mistake back then and gave the Orange Box console versions to an external team. They did a good job, but didn’t quite achieve the same quality level that we have at Valve. Now everything happens in-house, we created a special console department just for that.”

“So the move to the PlayStation 3 comes late – we’re sorry for that. As a small compensation we have PS3-exclusive cloud saving, a free code for PC and complete PlayStation Move support.

“Look at it as a compensation for Left 4 Dead.”

The Valve Game Designer added: “Move is also a completely new experience for us, thus the system isn’t fully integrated yet.”

The news comes after Killzone 3 developers Guerrilla Games suggested most First Person Shooters will be played with motion control in a few years time. (Even if Train2Game forum users suggested they’d like to still be able to use control pads) The Killzone 3 Game Developer has also revealed that Valve’s Half-Life is one their biggest influences.

Portal 2 is set for release in April and comes with new features along with a robot companion voiced by Stephen Merchant. The PlayStation 3 edition of the game also comes with the PC version for free.

So Train2Game, do you think being PlayStation Move compatible is good for Portal? Will this innovation encourage you to buy the PlayStation 3 version?  What other games would you like to see Move innovations in? And do you want to develop for motion controls in future?

As usual, you can leave your thoughts here on the Train2Game blog, or on the Train2Game forum. Alternatively, tell us what you think via the Train2Game Twitter and Facebook pages.

[Source: CVG]

Train2Game, in association with DR Studios and the University of Bedfordshire, will be holding a Game Jam at the end of March. For more information, see the official Train2Game Game Jam website or the Train2Game Game Jam Facebook page. Alternatively, keep an eye on the Train2Game Game Jam Twitter account.

1 thought on “UPDATE: Portal 2 NOT PlayStation Move compatible.

  1. This will be an excellent use of the Move, pushing the boundaries of motion gaming alongside Killzone 3, MAG and SOCOM. This will add a more challenging aspect to the experience. The game itself will require quick thinking, and now the Move will add fast reflexes.

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