Train2Game News Socks For GAMEs

GAME, the leading high street video game retailer today announced that it will be re-homing unwanted Christmas socks in exchange for in-store credit, with its first ever New Year Sock Swap!

Following the Christmas period, unwanted socks get thrown to the back of the drawer and forgotten, or worse still – they go straight in the bin. Over 25% of Brits class socks as their least-desired Christmas present, with a combined £5B a year wasted on unwanted presents, whilst the number one requested item for the UK’s homeless shelter is….. socks!

To ensure the dreaded Christmas sock reaches people who actually want them and to kickstart 2020 positively, GAME will be offering customers extra credit for their trade-ins when they bring in their unwanted (new & unworn!) pairs.

An extra £2 will be given for games and an extra £15 when customers trade in tablets, phones or consoles. Every pair of socks collected will then be donated to various homeless charities to help communities up and down the country.

For more information please visit http://www.game.co.uk or hashtag #GAMESOCKS on twitter for pictures and news.

Train2Game News Holograms From Your Phone

IKIN, the leading provider of visual technology solutions for businesses, announced it is creating an SDK for iOS holographic rendering, with professional services support from Unity Technologies.

The SDK will facilitate the deployment of multi-dimensional, volumetric rendering for iOS devices.

These capabilities, when utilized with IKIN’s upcoming RYZ mobile device accessory, will allow every developer and user to experience interactive 3-D, holographic images projected in open space, with user capabilities including interactive motion between holographic and standard environments, while conducting gameplay in new ways.

In addition, the drag-and-drop simplicity of the SDK enables quick and easy implementation of these advanced services in new and existing games.

“IKIN has reimagined how people can enjoy mobile experiences through new user visual technologies, including volumetric and holographic media design and gameplay,” said Taylor Scott, founder and chief technology officer at IKIN.

“With the help of Unity’s professional services, our SDK empowers creators, developers, and designers to stretch the limits of visual technology by bringing to market new experiences never before thought possible. Everyone wants Princess Leia floating over their phone. We want to replace Leia with you, your family, your experiences, and everything else you can imagine.”

IKIN delivers state-of-the-art holographic technology for business and consumer use.

Its patented RYZ software and mobile accessories enable full solid-state optical 3-D holographic imagery in ambient light over a smartphone, enabling holographic content to be enjoyed in virtually any physical environment.

According to Scott, IKIN’s holographic rendering and display capabilities are optimized for use in 5G networks by leveraging discreet Artificial Intelligence layers to improve real-time data transmission capacities for volumetric holographic projections that enhance communication and interaction.

“Behind the scenes, IKIN’s technology manages bandwidth consumption to make things work smoothly across today’s 4G networks, but also the 5G infrastructure. As 5G networks come online, we anticipate that our technology will become a cornerstone of next generation gaming applications that will flourish in 5G environments,” Scott continued.

To find out more about what IKIN are doing you can go to https://ikininc.com/

Train2Game News Pokémon Go Buddy Adventure

Niantic and The Pokémon Company announced that the Buddy Adventure feature will soon arrive in Pokémon GO, adding all-new ways for Trainers to interact with their Pokémon.

Buddy Adventure leverages the cutting-edge augmented-reality technology of the Niantic Real World Platform to understand the world around Trainers and further blend the real and digital worlds together.

Buddy Adventure will give Trainers the ability to interact with their Buddy Pokémon like never before.

When AR+ mode is enabled, a Buddy Pokémon will react to its Trainer, who can directly play with and feed their buddy to earn new Perks.

Trainers can also look forward to a new shared AR mode which will launch for Pokémon GO after the initial launch of Buddy Adventure. Shared AR mode will allow up to three Trainers using AR+ to take a group photo of their buddies together—perfect for creating epic Pokémon moments and capturing new memories with friends.

For developer insights, check out the blog post here.

A brand-new trailer celebrating the upcoming launch of Buddy Adventure in Pokémon GO can be found below…

The video highlights the new ways players can interact with their Buddy Pokémon and features an acoustic version of Queen’s “You’re My Best Friend,” performed by Paul Canning, capturing the love and friendship people can experience with their buddies.

Train2Game News GameBlast 2020

SpecialEffect’s annual GameBlast fundraising spectacular is back over the weekend of 21-23 February 2020, and the charity are inviting gamers to hit £1M raised over the event’s seven-year history.

GameBlast is the UK’s largest charity gaming weekend and has raised nearly £800,000 so far to support disabled gamers.

It’s a festival of sponsored gaming marathons, streams and events taking place in a multitude of bedrooms, lounges, village halls, colleges and studios, all with the aim of helping the charity transform the lives of more gamers like Joe.

Joe has Duchenne muscular dystrophy and although he can’t use a standard games controller or keyboard because of his very limited abilities, he can still enjoy the excitement and inclusion of video games because of a customised controller setup put together by the charity.

He’ll be one of the gamers taking part in GameBlast20.

“I’m playing because I know what a big difference SpecialEffect make to young disabled people’s lives,” he said this year. “I was finding it very difficult to use my computer because of my disability so they came to assess what specialised equipment I needed. They managed to get me playing games again.”

SpecialEffect’s Tom Donegan said, “GameBlast is such an important event for us, not only because of the donations it generates but also the way in which it connects our work to the gaming community at large. People are so inventive with the challenges they set themselves, and the range of activities is always such a joy to see! It’s always a fantastic feel-good weekend, with gamers coming together to help their fellow gamers. It’s the best excuse to game ever.”

You can sign up for GameBlast20 at https://www.gameblast20.org.uk and keep up with the action at https://twitter.com/gameblast

Train2Game News EGX Rezzed Tickets Available Now

Gamer Network are delighted to announce that EGX Rezzed will return to London’s Tobacco Dock, on the 26 – 28 March 2020!

Tickets are now available for gamers to gain the opportunity to play the very best pre-release games and hundreds of other breakthrough indie titles, all being showcased alongside many iconic game developers, each sharing their unique insight into the gaming industry.

EGX Rezzed is where indie games shine – an essential event for both creators and players.

Much loved gaming personalities from the likes of Outside Xbox and Dicebreaker are already confirmed for the 2020 show, with Outside Xbox bringing their ever-popular Oxventure Dungeons & Dragons show on both Friday 27th and Saturday 28th.

Tickets are available now from the official EGX Rezzed website priced from £20.

Train2Game News Enthusiast Gaming Largest In UK & US

Enthusiast Gaming Holdings Inc. is excited to announce that its digital media network of websites and YouTube channels has been further verified as the largest gaming information network in North America and the United Kingdom by Comscore, a leading third party media measurement and analytics company.

The measurement firm recently verified the network as the largest gaming information network in the U.S. and has now extended that to include all of North America and the U.K., which combined represent the largest developed global digital advertising markets and account for a major share of global gaming revenue.

Generating almost one billion total views a month, Enthusiast Gaming’s network of over 100 gaming websites and 900 YouTube channels now reaches more combined unique visitors across desktop, mobile and video platforms than any other gaming information entity in each market.

In North America, this reach is now 44% greater than the next nearest entity, while in the U.K. this reach is now 102% greater than the next nearest entity.

Menashe Kestenbaum, President of Enthusiast Gaming commented, “We now have the largest gaming network in two of the largest developed gaming markets in the world, verified by Comscore.

Our network has amassed significant size and scale in a short period of time, and we can now focus on our strategy of delivering unique and effective direct advertising and sponsorship experiences for our clients.

Being verified by a trusted third party analytics company like Comscore gives our sales team a significant advantage when speaking to brands and agencies about how Enthusiast’s integrated advertising platform can be uniquely leveraged to reach more gamers than any other platform in North America or the U.K.”

The gaming industry is rapidly growing, and is now bigger than the music industry and box office combined.

Being verified as the largest gaming network in North America and U.K., positions Enthusiast Gaming as a leading platform for brands and agencies trying to reach the elusive gamer demographic. With the global gaming market set to reach almost $200bn by 2022, according to Newzoo, the Company continues to focus on its growth strategy of increasing revenue per user by driving direct sales and unlocking new revenue opportunities to capitalize on the increasing share of wallet moving to the gaming industry.

Click here to visit the site

Train2Game News Bungie Raised $1.6 Million For Charity

Bungie Foundation is proud to confirm the success of its first Game2give charity event with over 1.6 million dollars raised to support Bungie Foundation’s iPads for Kids Program and Children’s Miracle Network benefitting kids in hospitals across the United States and Canada.

Destiny fans proved once again their commitment and generosity through 40,000 individual contributions and the support of 5.5K streamers across 104 countries.

“At Bungie, our purpose is to create worlds that inspire friendship, and we are so very grateful for our community to embrace this so strongly.

We see this play out each and every day as lifelong friendships are forged, Guardians support their fellow Guardians both inside and outside of our game, and when our community rallies together for incredible causes such as supporting kids in hospitals.” declared Christine Edwards, Sr. Manager, Bungie Foundation.

Fore more information about Bungie Foundation, please visit bungiefoundation.org

Train2Game News Golden Joystick 2019 Results

The wait is finally over as the results of the 37th Golden Joystick Awards are revealed.

The winners were announced today at the award ceremony held at London’s Bloomsbury Big Top and live streamed on Twitch and YouTube.

More than 3.5 million public votes were cast to determine the winners in 19 categories, including Ultimate Game of the Year, Most Wanted Game and PlayStation, Xbox, PC and Nintendo Games of the Year. Five critics choice awards were also revealed, including Lifetime Achievement, Outstanding Contribution, Breakthrough Award and the Critics Choice.

The 2019 Golden Joystick Award winners are:

Best Storytelling: Days Gone
Best Multiplayer Game in partnership with Servers and Gameye: Apex Legends
Still Playing Award: Minecraft
Best Visual Design: Devil May Cry 5
Best Indie Game: Outer Wilds
Esports Game of the Year in partnership with Corsair: Fortnite
Best Audio: Resident Evil 2
Best Game Expansion: GTA Online – Diamond Casino Update
Best VR / AR Game: Beat Saber
Best Gaming Hardware: Nvidia 20-series Super graphics cards
Best Performer: Logan Marshall-Green
Studio of the Year: Epic Games
Best New Streamer / Broadcaster: Ewok
Breakthrough Award: Untitled Goose Game, House House
Mobile Game of the Year: BTS World
Outstanding Contribution: Life is Strange
PC Game of the Year in partnership with Magic: The Gathering Arena: World of Warcraft Classic
PlayStation Game of the Year: Days Gone
Xbox Game of the Year: Gears 5
Nintendo Game of the Year: Super Smash Bros. Ultimate
Most Wanted Game: Cyberpunk 2077
Critics Choice Award: Control
Lifetime Achievement: Yu Suzuki
Ultimate Game of the Year: Resident Evil 2

Daniel Dawkins, Content Director, Games and Film at GamesRadar+ said:

“What a fantastic night and what a year it has been. The Golden Joystick Awards is now in its 37th year – the longest running video gaming awards ever – and each year it just keeps getting bigger and better. We had a whopping 3.5 million public votes this year and we are so honoured to have developers from all over the world with us tonight to collect their awards. But, the biggest thank you of all goes to the amazing gaming public who took the time to vote and watch the awards tonight. We are humbled by your support.”

The winners were announced live at The Golden Joystick Awards event in London tonight. The excitement kicked off at 3.15pm GMT with the pre-show, hosted by Alix Wilton Regan featuring an exclusive ‘Making of Arise: A Simple Story’ featurette. The packed show also included a special ‘Year in Review’ created by SpecialGun Productions (the team behind Videogamer) starring leading journalists and industry guests; plus a visit to CD PROJEKT RED, for a never seen before look inside the studio behind Cyberpunk 2077, complete with new interviews with the development team. This was followed by the main awards at 4pm GMT, hosted by comedian Danny Wallace.

You can catch up on all the action on:
Twitch – The Golden Joystick Awards
YouTube – GamesRadar
Twitter / Facebook – @goldenjoysticks

Train2Game News Yorkshire Games Festival 2020

Assisting as a bastion for the UK’s ever-ambitious and successful games industry in the north of England, the National Science and Media Museum is excited to announce that the much-celebrated Yorkshire Games Festival will return to Bradford for its fourth outing between 5-9 February 2020.

Once again, the five-day event will be pitched at developers, gamers, and families alike, offering a wide variety of events and activities to appeal across the spectrum. Leading the line from an industry perspective, however, will be the Games Talks sessions from professionals and experts running across two dedicated days, 6-7 February.

Tickets for Yorkshire Games Festival: Game Talks 2020 are now available and can be picked up at the Yorkshire Games Festival website.

Heading up the line-up next year will be a bewitching mix of both developers and journalists, ensuring a heady blend of insight and inspiration for all attendees. Said billing will include famed indie developer Mike Bithell of Bithell Games, best known for Thomas Was Alone, Volume, and most recently John Wick Hex; Chloe Crookes of Team17 who serves as Senior QA Analyst; Sumo Digital level designer Zi Peters whose work at the company includes Hitman 2 and earlier in his career, Halo Wars 2; Patrick O’Luanaigh, CEO of award-winning virtual reality developer nDreams; renowned journalist Alysia Judge, whose work has been published in the BBC, The Guardian, IGN, and The Independent; Lead Animator Emma Hollingsworth of UK-based publisher Coatsink; and celebrated UK studio Rare will talk about the making of its swashbuckling multiplayer pirate action game Sea of Thieves. Further speakers will be announced in the future.

“We’ve made a point of providing a welcome environment for industry luminaries to come and lay open their views, their experiences, and their knowledge to what is always an engaged and committed crowd,” says Festival Director, Kathryn Penny.

“The next Yorkshire Games Festival is going to be no different, building on that strong relationship we’re developing with the industry and bringing those voices to the next generation – a generation of creatives who can’t typically head to events elsewhere around the country. It’s a unique meeting of minds, making the next festival the best yet.”

Adding to the mix of the event will be a demo by Team17 of its forthcoming co-op party game Moving Out – coming to PS4, Xbox One, Nintendo Switch, and PC in 2020 – serving as the title’s first UK hands-on demo outside of London.

Team17 will also be setting up a pop-up Usability Lab at the museum, where attendees of the festival can get real-world experience of what it’s like to test games and give feedback.

“It’s exactly publishers like Team17 and activities like the Usability Lab that help us to illustrate just how wide and diverse the games industry is to our attendees,” continues Penny. “It’s very easy for those just thinking about starting out in games to have their eyes fixed on the big glamorous jobs at the Triple-A studios and not realise the industry has a wealth of other jobs and professions to offer.”

As such, also making the line-up this year are the developers behind CBBC’s online multiplayer game Nightfall, who will be showcasing the game at a dedicated play station across the course of the Let’s Play Family Weekend – running between 8-9 February – allowing up to 30 children to take it on at once. There will also be a gallery detailing the development of the game, alongside the chance to talk to those involved. It’s one of many opportunities for those starting out in the industry to see the other avenues to operating a successful business: it doesn’t all have to be Triple-A killer-apps for consoles.

Indeed, attendees will be able to get further insight into possible pathways in the world of games via “Meet the Developers” networking sessions, as well as dedicated career surgeries designed to shine a light on potential vocations, plus the return of the Young Developers Conference for 11-18 year olds, once again in partnership with BAFTA and the BAFTA Young Game Designers initiative.

For developers, Yorkshire Games Festival can also announce it has begun canvassing for games to exhibit at the Northern Games Showcase, with the remit being to show off to best the north of the UK has to offer to the festival’s throng of attendees.

If you’d like your game to be part of the mix, please contact Jack.Weedon@scienceandmediamuseum.org.uk.

The full schedule across the course of the week will be: –

  • Game Talks – 6-7 February: Talks featuring Mike Bithell of Bithell Games, Zi Peters of Sumo Digital, nDreams’ Patrick O’Luanaigh, journalist Alysia Judge, Chloe Crookes of Team17, Emma Hollingsworth of Coatsink, and celebrated Sea of Thieves studio Rare.
  • Young Developers Conference – 5-9 February: In partnership with BAFTA, the Young Developers Conference is a free and accessible event for young game developers. The conference will help provide opportunities to learn valuable skills and gain knowledge through talks, workshops and masterclasses led by industry professionals.
  • Let’s Play Family Weekend – 8-9 February: A weekend focus on families, young game developers, gaming enthusiasts and everyone in between, promoting intergenerational gameplay and learning. It features the BBC’s Nightfall, a Rocket League tournament in partnership with the British Esports Association, an exhibition of development projects from investment venture XR Stories looking at immersive and interactive technologies for storytelling, and a panel discussion about responsibility in video games chaired by Alysia Judge.

Keep your eye out for more announcements in the weeks ahead.

More details on the festival can found on the Yorkshire Games Festival website.

Train2Game News How To Watch The Golden Joystick Awards

The 37th Golden Joystick Awards ceremony takes place this Friday 15th November in central London, when the great and the good of gaming will come together to recognise the games that have wowed the public and critics this year.

But don’t worry if you don’t have a ticket, you can watch all the action live on Twitch and YouTube from 7.15am PST / 10.15am EST / 3.15pm GMT.

Dan Dawkins, Content Director, Games and Film at Future said: ‘Yet again the competition has been fierce with record numbers of votes cast in many categories. With many games having multiple nominations such as Outer Wilds, Control, Resident Evil 2, Days Gone, Sunless Skies and Super Smash Bros. Ultimate, I can’t wait to see who comes out on top this Friday.”

The excitement kicks off at 3.15pm with the pre-show, hosted by Alix Wilton Regan featuring an exclusive ‘Making of Arise: A Simple Story’ featurette.

The packed show also includes a special ‘Year in Review’ created by Special Gun Productions (the team behind Videogamer) starring leading journalists and industry guests; plus a visit to CD PROJEKT RED, where we’ll get a never seen before look inside the studio behind Cyberpunk 2077, complete with new interviews with the development team.

This is all followed by the main awards at 4pm, hosted by comedian Danny Wallace.

More than 3.5 million public votes were cast this year to determine the winners in 19 categories, including Ultimate Game of the Year, Most Wanted Game and PlayStation, Xbox, PC and Nintendo Games of the Year. Five critics choice awards will also be revealed on the night, including Lifetime Achievement, Outstanding Contribution, Breakthrough Award and the Critics Choice Award.

You can follow all the action on:

Twitch – The Golden Joystick Awards

YouTube – GamesRadar