Also starting today, the game is available for pre-order on the Nintendo Store.
Physical pre-orders for the Day One Edition and TV Edition (in Europe) are still available here.
The TV Edition will add, in addition to the Nomes’ Attic DLC and Mokujin mask, the complete soundtrack of the game as well as an exclusive diorama of Mono & Six, an artbook, a steelbook case, an Artbook and stickers for the game.
For players willing to immerse themselves in the Little Nightmares universe, the first game is now available to grab for free on PC from January 13 to 17 on the BNEE store.
The game is also part of Xbox Game with Gold in January, so players with a Xbox Live Gold subscription can jump in the shoes of Six and explore the Maw.
In an effort to continue telling the stories behind the lost children of the Little Nightmares world, BANDAI NAMCO Entertainment Europe has worked on a digital comic book, whose first two chapters are available now on Android and iOS. The comic book will go into the story between Little Nightmares and Little Nightmares II.
Major themes of the Festival include a focus on achieving equity and social justice, ensuring a thriving planet, promoting mental health, and regaining a sense of security.
“The issues Games for Change has advocated for years have been accelerated through this time of adversity,” said G4C President, Susanna Pollack.
“We need to continue that momentum by sharing lessons learned and thinking big about the road ahead. We invite developers, researchers, innovators, and changemakers to create this shared vision for our industry and hope to inspire the next generation of media that tackles our world’s most pressing issues.”
Through an open call for session submissions, Games for Change is inviting the global gaming community to share the latest thinking around games and immersive media that imagine, inspire, and ignite a future rooted in tangible social impact. Talks, panels, workshops, and demos will be presented across multiple tracks, including but not limited to Civics & Social Issues, Health & Wellness, Games for Learning, and the return of the XR for Change Summit.
Given the increased interest from international communities joining the Festival virtually in 2020, Games for Change will feature more sessions and speakers whose work is making an impact outside of the United States. In addition, Games for Change reinforces that the Festival is a platform for all voices and backgrounds, providing the community an opportunity to celebrate and reinforce core values: cross-sector collaboration, innovative and progressive thinking, and diverse perspectives.
Nominations have also opened for the 2021 Games for Change Awards, which recognizes and celebrates games in various categories. Games and XR experiences released between January 1, 2020 and March 31, 2021 are eligible to apply for one or more of the six award categories, such as Most Innovative, Best Gameplay, and Best Learning Game. Through a rigorous evaluation process by industry professionals, four finalists will be chosen in each category.
Submission portals for both speakers and awards open today and close on February 12. More information regarding selection criteria for each can be found on the Games for Change Festival website.
During the “Monster Hunter Digital Event” today, Capcom shared new details for Monster Hunter Rise, the upcoming entry in the award-winning and top-selling Monster Hunter action RPG series.
Throughout the month of January, a Monster Hunter Rise demo will be available as a free download from the Nintendo eShop for Nintendo Switch™, serving hungry hunters around the world their first taste of the highly-anticipated new entry in the storied franchise.
Also showcased in the livestream event, a brand new trailer introduced the “Wyvern Riding” gameplay mechanic, a new monster, a collection of returning monsters and frosty new hunting grounds that players can explore when the full game launches worldwide for the Nintendo Switch system on March 26, 2021.
The free limited time Monster Hunter Rise demo launches tomorrow on January 8, CET, and runs through January 31, giving players ample time to enjoy a sampling of this all-new Monster Hunter experience. The demo provides players with numerous hunting options, including offline solo and (up to 4 player) offline* local and online** multiplayer gameplay using all 14 weapon types. The following modes and quests are available in the free demo:
Training – Learn the basics of monster hunting, including an introduction to the new Wirebug mechanic and Palamute riding. Solo play only.
Wyvern Riding – Enter an arena to experience Wyvern Riding, a new feature that allows hunters to ride and guide monsters for a period of time. Solo play only.
Beginner Quest: Great Izuchi – Ideal for first time players or hunters who need a refresher course. Solo play, local multiplayer and online multiplayer.
Intermediate Quest: Mizutsune – A fierce challenge for experienced players only. Solo play, local multiplayer and online multiplayer.
*For offline local play, Nintendo Switch Online (NSO) membership is not required. **For online play, Nintendo Switch Online membership (sold separately) and Nintendo Account are required. From now through January 13, Nintendo is offering their NSO service as a free trial to all players on Nintendo Switch.
NOTE: The demo provides hunters with a total of 30 quest attempts, which are shared between both (beginner and intermediate) quests. The Tutorial and Wyvern Riding training do not count against the 30 quest limit, but those modes cannot be accessed after the limit is reached.
Also revealed today, the icy Goss Harag is an entirely new monster that will make its debut in Monster Hunter Rise.
This fanged beast will send a chill down hunters’ spines, as he roams through snowy fields in search of new prey and attacks using blades of ice. Goss Harag is right at home in the Frost Islands, a new snow-capped and windswept locale that was once the nesting grounds for large dragons, who only the bravest hunters would attempt to slay.
Many other classic and fan-favorite monsters will be returning to join the ever-growing roster of foes in Monster Hunter Rise.
In addition to the previously-announced monsters, these seasoned threats will also make their presences known: Lagombi, Khezu, Great Baggi, Barioth, Mizutsune, and Tigrex.
More new and returning monsters will be revealed in the months ahead.
Deep Silver is pleased to announce pre-orders are live for Gods Will Fall with the exclusive Hunter’s Head Gear to be bestowed upon those who pre-order the game ahead of its launch on Jan. 29.
The Hunter’s Head Gear is assigned at random in each new game playthrough. The thrill of the hunt runs through the blood of the clan and it is ritual for the trophies seized to be worn proudly and displayed for all to take notice. The hides of five exclusive beasts – a wolf, bear, boar, fox, and badger -are fit to be worn by any warrior and shall act as an emblazoned warning to the gods that the hunt is indeed on.
In addition to the standard edition of Gods Will Fall, fans can also pre-order the Valiant Edition, to receive the Hunter’s Head Gear and Valley of the Dormant Gods DLC.
Details on the Valiant Edition below:
Developed by Manchester-based Clever Beans, Gods Will Fall is a high stakes, dark fantasy action game about the few remaining Celtic warriors of a destroyed army on their way to overthrow the diabolical gods. Gods Will Fall will launch on Jan. 29, 2021 for the PlayStation 4, Xbox One, Nintendo Switch, PC and Google Stadia.
In Gods Will Fall:
You are the last hope for humanity. The gods’ torturous rule over humanity has lasted for millennia. Bent on cruelty and suffering they demand to be served with blind worship through an oath of fealty pledged from every man, woman and child. To those who don’t submit to the will of the gods, a slow and merciless death awaits.
Experience the brutal trials of a venturous band of warriors in their desperate plight to sever the gods’ callous grip on humanity. Every man and woman who can muster a blade, having suffered the brutality of the gods’ reign for too long, will be called upon to form your clan of eight Celtic survivors to rise up and take on the legions of horrific beasts and minions that dwell in each of the gods’ hellish realms.
Three New Gods – Enter and battle your way through three new infernal god realms. Each of these uncharted hellscapes, inhabited by abominable swarms of minions, will be a grueling test to your mettle.
New Weapon Classes – Play as two new barbarous warrior types, each with their own unique death-dealing style of combat.
New Items – A windfall of new gear and provisions to aid your clan in battle and turn the tides of war.
New Skills – New methods of melee to further expand your warrior’s combat system and ensure the apt champion is chosen for the battle that lies ahead.
Overworld Extras – As you traverse the tranquil overworld, keep your eyes peeled and unearth the hidden secrets now spread across the serene landscape.
Warriors Garb – Suit up your clan in the finest battle-ready attire and headgear for extra swagger as they enter the fray.
A personal tale emerges with every decision made. Succeed and see legends born. Fail, and watch lives turn to dust. Features:
Iconic Gods & Realms –Unravel the dark secrets of each ancient god as you venture into their elaborate and perilous lairs. Crawling with minions who will stop at nothing to defend their deities, each location will be deadlier than the last.
Celtic Warrior Clan –With eight different warriors of every size, each equipped with their own exclusive weapon type, choose your next hero wisely. Success is hard earned and brings unique skills, weapons, and items, but failure will see the challenger imprisoned and screaming for salvation.
Navigate a World of Duality –Savor the calming sights as you explore the stunning and lush terrain of the Overworld. But beyond each ancient doorway lies a god’s realm. Brimming with foul creatures, stalking a world built from human suffering. Each path you tread and each door you open will be different from the last ensuring a brand new tale unfolds every time.
A Lesson in Brutality – With a pick up and play combat style that is easy to learn but hard to master, a massive challenge awaits all who venture within. Strengthen your warrior by entering the fray and embracing the berserker within. Defeat is always moments away as the gods await their challenger.
For more information about Gods Will Fall, please visit one of the following official sites:
Despite moving online amid the COVID-19 pandemic, AGDQ 2021 Online will find the world’s best speed-runners racing through a mixture of modern and classic games, all in the name of charity. The full schedule for the event, which runs from January 3-10, 2021, is now live at https://gamesdonequick.com/schedule
The event will also feature a brand new, virtual interactive crowd experience. GDQ Twitch subscribers can join the crowd on the GDQ website and use various emotes in the Twitch Chat to have the audience of Velocities (GDQ’s mascot) cheer on the runners, viewable by everyone. The interactive crowd experience will be available at GamesDoneQuick.com throughout the event.
AGDQ 2021 Online will be held this year in support of Prevent Cancer Foundation. Donations can be made directly to the charity during the event via the viewing page available at GamesDoneQuick.com. One hundred percent of all AGDQ 2021 Online donations go directly to Prevent Cancer Foundation.
Across the past decade, Games Done Quick has teamed with charities around the world, including Doctors Without Borders, AbleGamers, Organization for Autism Research, and Prevent Cancer Foundation, while bringing gamers together to marvel at the achievements of the most high-level speedrunners out there. To date, Games Done Quick has raised over $28 million for charity.
Last year, more than 2,750 people attended Awesome Games Done Quick 2020 in person, while the Twitch live stream saw a peak of 236,000 concurrent viewers. Through donations made during the event, more than $3.16 million was raised for Prevent Cancer Foundation.
Atmos VR has announced plans to open a new multiplayer ‘free roaming’ interactive game which has been developed with post-COVID audiences in mind and will offer restricted numbers of players in socially-distanced entertainment across the one-hour shows.
The new venue in the West Midlands, will be the first of eight planned to be rolled-out across the country over the next five years. As a UK first, the venue will offer free-roaming four-dimensional experiences with senses enhanced on every level. This could include: moving floors, the ability to feel things around you, pick up and touch virtual objects in the game and smell the atmosphere.
Founder, and event technology strategist, Kevin Blair, brings long-term military and commercial expertise in the VR space that he has spent the last three years developing the concept.
Kevin Blair, explains “Atmos VR’s aim is to bring creative content to life using the latest immersive technology, constantly evolving VR and beyond and pushing the experiential boundaries of immersive experiences. According to a recent study, three-quarters (76%) of immersive entertainment companies successfully have attendance up to 10,000 per year, meaning we can provide immersive experiences aimed at smaller audiences who are already seeking a more personal setting.
The immersive entertainment industry was valued in 2018 at more than $4.5 billionglobally. Currently there are around 5,700 locations worldwide where consumers can experience VR outside of their home. This number is expected to rise to 45,700 by the end of 2022.
Bob Clarke, CEO, Samahoma Media Advisors, who negotiated the £1m investment from Insight Media Fund explains: “As part of the Fund’s focus on media investments for a post-COVID world, bringing back live events is very much on its agenda and free-roaming VR provides a genuine antidote to the reasonable lingering fears people may have of being part of an uncontrolled large audience crowd. Atmos VR has developed a cutting-edge proposition with plenty of hooks for repeat visits – with the Fund’s support we believe it can be scaled for a UK-wide rollout and international franchise opportunities.”
There are five million people living in the West Midlands providing a focused audience during Tiered restrictions and Birmingham has been named the most entrepreneurial UK city outside of London with more than 14,500 business start-ups in 2019. Contracts have been finalised for a 10,000 sq. ft. warehouse at the Custard Factory in the Digbeth Canal Corridor regeneration zone. Once the first LBE (location based entertainment) venue has been established, Atmos VR will be looking to expand across the country with locations in Tyne & Wear, Yorkshire, Merseyside, Glasgow, Cardiff and the South East being considered.
Atmos VR is set to join the largest regional tech and digital cluster outside of London, with the West Midlands Combined Authority area now home to 66,300 people employed across 12,500 tech and digital companies. The West Midlands Region economy is worth more than £141.4 billion.
Spending in the recreation sector was £10.5 billion in the UK in 2018. Whilst investment in the public entertainment sector has tended to focus on the heritage and family offering, there is enormous scope within the commercial sector to develop innovative and targeted high tech experiences for gamers and other younger audiences .
The Fund hopes to help unlock opportunities in this sector.
The 2021 London Games Festival will showcase a range of unreleased titles from around the world, explore how games have aided players’ lives under COVID-19, and connect creators with global investors when it returns next year – running from Friday 19 March to Sunday 28 March.
Next year professionals and players alike have a wealth of activity to enjoy, the majority of it from home. This includes a brand new showcase of new games, some of which will be playable at home for free, broadcasts and streams from iconic London locations and a must-attend business track.
A select number of outdoor elements are also planned for LGF and will be fully unveiled in early 2021. These include a public exhibition celebrating Ensemble, the festival’s showcase of Black, Asian and marginalised ethnicity UK video games talent, plus events run by Now Play This, which returns to Somerset House at the end of March.
London Games Festival is backed by the Mayor of London and seeks to make London the games capital of the world. It is delivered by Games London, an initiative from Film London, the capital’s screen industries agency, and video games trade body Ukie (The Association for UK Interactive Entertainment).
Highlights for London Games Festival 2021 include:
For the first time in its six years, LGF will curate an Official Selection of titles across key themes such as narrative excellence and diverse creators while offering enhanced ways for players to experience these games, from developer sessions through to streaming gameplay
Ensemble, Games London’s acclaimed exhibition of Black, Asian and marginalised ethnicity UK video games talent, returns with an outdoor exhibition in partnership with the City of London Corporation, showing in Aldgate Square and Guildhall Yard across March, April and May
Games Finance Market, running across 22 March to 25 March, which will connect 60 major investors with games businesses for private online pitch meetings curated by Games London
BAFTA Games Awards, the games industry’s most prestigious accolades, broadcast on the night of 25 March
Plus another head-turning collaboration with Now Play This. Now Play This runs 25 March to 28 March and is set to feature experimental gaming installations and activities at Somerset House
All content will be underpinned with daily broadcasts from London. This includes keynotes with major developers and creatives, plus explorations on key themes such as games’ impact on culture, how creators can address burning issues such as sustainability and diversity, collaborations with filmmakers, and the ways audiences found solace in virtual worlds while living under lockdown
LGF was one of the first events globally to switch to digital platforms in early 2020 and to great success: its programming this year generated millions of pounds of business for 402 participating global games companies. The call is now open for game submissions and applications for investor meetings in 2021.
Adrian Wootton, CEO of Film London and the British Film Commission, said: “London Games Festival will unlock more potential for the capital next year. The festival was one of the first events to switch to all-digital and we’re proud to see it evolve the model further with a dedicated games showcase and more. The games sector has proven its resilience in 2020 and we remain hugely committed to championing London and connecting the city’s game businesses to colleagues across the world, all while continuing to promote this exciting sector.”
Dr Jo Twist OBE, CEO of Ukie, said: “London Games Festival will focus on topics that are close to our industry’s heart – namely diversity, sustainability, and the ways many of us have used games to escape to at challenging times. As games continues to prove its value commercially, it’s never been more important to build invaluable connections between creators and funders to support the creation of world-changing games businesses in the UK.”
You can discover more about the programme in the coming months via www.games.london and @londongamesfest.
The Nintendo Switch system offers access to a treasure trove of indie games, with even more arriving before the end of this year and into 2021.
Today, Nintendo unveiled a new Indie World Showcase presentation, which includes some notable surprises in its upcoming game launch calendar.
Highlights of the video include Among Us, the riotous social-deduction survival game, which launches for Nintendo Switch later today! Other featured games in today’s showcase include Super Meat Boy Forever, the highly anticipated sequel to Super Meat Boy, and Spelunky and Spelunky 2, the cavernous exploration platformers that have set players’ imaginations (and bomb bags) on fire.
“We want Nintendo Switch owners to feel like they’re on a journey of discovery, with new indie gems to uncover around every corner,” said Steve Singer, Nintendo of America’s Senior Vice President of Publisher and Developer Relations. “Thanks to the dedicated ingenuity of independent developers around the world who have chosen Nintendo Switch as a home for their games, the system continues to host a flourishing collection of unforgettable indie experiences for players to enjoy.”
Some of the highlights revealed in the video include:
Among Us from InnerSloth: Discover which of your friends is a secret imposter in Among Us, the survival social-deduction game that has taken outer space by storm. Work together to complete tasks on a spaceship before the imposter sabotages or takes out the other players. Think a crewmate is acting strange? Call for emergency meetings and discuss who the suspected imposter is … but make sure you’re confident before you vote to eject someone into the cold reaches of space. Among Us launches on Nintendo Switch later today featuring cross-platform play!*
Spelunky and Spelunky 2 from Mossmouth: With Spelunky and Spelunky 2, brave your way through treacherous tunnels and caverns, outfitted with the survival supplies you find along the way. Featuring dense worlds teeming with secrets, surprises and slapstick hilarity, each time you play promises danger and delight. Watch out for leprechauns, ghosts, flying fish and galloping turkeys as you explore the unknown. Plunge into Spelunky and Spelunky 2 when both games launch on Nintendo Switch in summer 2021.
Grindstone from Capybara Games: CAPY’s hit puzzle-battler Grindstone smashes its way onto Nintendo Switch. Clobber creeps to rack up huge combos and earn precious Grindstones. Cash in your grindstones to craft new gear and overcome devious enemies, obstacles and boss encounters as you conquer Grindstone Mountain. With more than 200 brutal levels to tackle, get ready to rise, grind and repeat when Grindstone gets its console launch on Nintendo Switch as a timed exclusive later today.
Calico from Peachy Keen Games: Magical girls, cat cafes and cuddly animals – what more do you need in life? Fill a cozy café with cute creatures, charming furniture, festive decorations and yummy pastries. It’s the purr-fect way to spend a day! You can begin relaxing in Calico when it launches on Nintendo Switch later today.
Super Meat Boy Forever from Team Meat: The highly anticipated sequel to Super Meat Boy has arrived! In Super Meat Boy Forever, Meat Boy and Bandage Girl’s adorable baby girl, Nugget, has been kidnapped. You’ll get put through the grinder as you jump, slide, punch and kick through several worlds containing thousands of hand-constructed levels that are randomly smashed together to create a unique gameplay experience with each save game. With bosses, secrets, dying, awesome music, vibrant art and even more dying, prepare to face some intense challenges. Super Meat Boy Forever squishes onto Nintendo Switch on Dec. 23 as a console launch exclusive.
Cyber Shadow from Mechanical Head Studios: Dash, slice and leap your way through futuristic levels as you take down more than a dozen apocalyptic bosses in this action-platformer ninja game. The world has been taken over by synthetic lifeforms. A desperate plea for help sets Shadow on a journey. Nimbly navigate the ruins of Mekacity, leap past traps and defeat the techno hordes. You can even scan an amiibo of a Shovel Knight series character for a little help from a familiar friend. Unlock the secrets to your ninja clan’s ancient powers in Cyber Shadow, coming to Nintendo Switch on Jan. 26, 2021.
Tunche from LEAP Game Studios: Tunche is a 2D beat-’em-up game with breathtaking hand-drawn art, set in the Amazon Rainforest. It can be explored with one of five heroes, each with their own distinctive skills and abilities, including Hat Kid, the protagonist from the 3D platformer A Hat in Time. Unravel the rainforest’s secrets in search of a mythical beast, the Tunche. Enjoy a unique experience every time you journey into the jungle, traversing different paths and facing fantastic creatures. With charming hack-and-slash combat, local co-op play and a pinch of shamanic witchcraft, you’ll experience a magical tour of Peruvian legends and folklore. Venture into the jungle when Tunche arrives first on Nintendo Switch in March 2021.
Very Very Valet from Toyful Games: Get behind the wheel to pick up, park and return cars in over 20 locations. Up to three other players can join you in this frantic and fun party game. Very Very Valet accelerates onto Nintendo Switch first as a timed exclusive in early 2021.
Fisti-Fluffs from Playfellow Studio: Watch out – these kittens have claws! In this physics-based party game featuring fierce felines, you’ll need to whack and pounce your way to victory. Turn the playroom into a battleground by smacking into objects and launching them across the room. Experience the pinnacle of cat-tussling fun by proving your wobbly cat is the best cat. Take the competition locally at launch, with online multiplayer coming in a post-launch update. The paw-sibilities are endless! Fisti-Fluffs gets frisky first on Nintendo Switch in spring 2021.
Happy Game from Amanita Design: Solve unnerving puzzles, endure a few unsettling songs and survive face-to-face encounters with suspicious smiley faces. Earn your sweet dreams in spring 2021, when Happy Game launches on Nintendo Switch.
Alba: A Wildlife Adventure from ustwo games: The award-winning studio that created Monument Valley is delivering a new open-world experience – Alba: A Wildlife Adventure. In this game, even the smallest person can make a big difference. Join Alba as she visits her grandparents on a Mediterranean island, ready for a peaceful summer of wildlife exploration. But when she sees her beloved Island in danger, she realizes that she needs to do something about it! Recruit volunteers for your cause, help heal sick animals, clean up the wilderness and ultimately save the island. A visually stunning season of exploration awaits in Alba: A Wildlife Adventure, coming to Nintendo Switch in spring 2021.
Gnosia from Playism: In this one-of-a-kind sci-fi adventure game, a spaceship is overtaken by aliens who can take the form of humans. Meet an eclectic cast of characters and help unravel their mysteries in a fascinating narrative spin on the social-deduction genre where you play against up to 14 NPCs. Overcome your fears when Gnosia launches on Nintendo Switch in early 2021.
Team Meat is proud to reveal that it’s long, long awaited sequel to 2010’s runaway platforming hit Super Meat Boy is finally nigh!
That’s right, Super Meat Boy Forever is coming for us all on the Nintendo Switch eShop, alongside its PC counterpart on the Epic Games Store, on December 23rd, where it will cost $19.99, though there is a 10% pre-order discount bringing it to $17.99. It’s a holiday miracle! PlayStation and Xbox versions will follow approximately one month later.
This much anticipated sequel also moves the Meat Boy saga forward, as Meat Boy and his partner Bandage Girl have had a child, Nugget, who has unfortunately been kidnapped by the sinister stillborn psychopath, Dr. Fetus (I hate that guy!). So now it’s up to Meat Boy, Bandage Girl, and some surprising new characters in the Meat Boy Cinematic Universe, to rescue the kidnapped child.
In the time since we saw him last, Meat Boy has been hitting the gym and he now packs a punch with an oversized, Battletoads-esque right fist that packs a mean whollup! Combined with new slide and plummet maneuvers, Meat Boy is more agile than ever!
What’s better than playing through Super Meat Boy Forever once? The answer is simple: Playing through Super Meat Boy Forever several times and having new levels to play each time! Levels are randomly generated and each time the game is completed the option to replay the game appears and generates a whole new experience by presenting different levels with their own unique secret locations. We’ve handcrafted literally thousands of levels for players to enjoy and conquer. You can replay Super Meat Boy Forever from start to finish several times before ever seeing a duplicate level. It is truly a remarkable feat of engineering and a monumental example of ignoring the limits of rational game design and production.
To commemorate Super Meat Boy Forever coming to Nintendo Switch, PowerA has made a limited run of an officially licensed Enhanced Wireless Controller for Nintendo Switch featuring Meat Boy, which you can pre-order today at PowerA.com or on December 16th at Amazon.com for $49.99 / £39.99 / €49.99.
“Super Meat Boy was a massive success that changed my life forever and people had been clamoring for a sequel for ages,” said Team Meat co-founder and programmer Tommy Refenes. “But I didn’t just want to deliver more of the same and call it a day. Meat Boy deserved more than that. I wanted to rebuild Meat Boy from the ground up, in a way that would offer an entirely new experience that still hits all the same kinetic, addictive notes as its predecessor. I know Super Meat Boy Forever took forever to make but we’re confident that it was worth the wait.”
Games charity GamesAid, is holding their annual ‘Stand Up for GamesAid’ night on Tuesday 15th December hosted by top stand-up comedian Imran Yusuf and featuring awesome improv crew, Shoot From The Hip.
The event will be live streamed into your home and tickets cost just £5.
All profits from the evening will go to GamesAid who support charities across the UK working with children and young people.
Imran Yusuf is a long-term patron of GamesAid, has performed around the world, is an Edinburgh Festival award nominee, and has established a reputation as a warm, punchy and thoroughly charming comedian. Imran worked for Midway Games, Eidos, SEGA, Kuju and other games companies before his career in comedy. In January 2021 his stand-up special will be broadcast on Radio 4.
Shoot From The Hip are one of the country’s top improvisation comedy groups. Starting with no script the group will conjure up some top-flight comedy from suggestions that they will take from the audience watching at home. If you’ve not seen improv before, then they are not to be missed and have been lauded by Time Out, Metro and The Evening Standard.