Train2Game News Netflix’s The Witcher Trailer

San Diego hosted their annual Comic-Con over the weekend and fans were treated to a trailer of the highly anticipated The Witcher Netflix series.

The show stars Superman actor, Henry Cavill as Geralt of Rivia and this is the first chance that fans have got a live-action look at the fantasy adventure.

Enjoy the trailer below:

The show doesn’t have a release date yet but is coming soon.

Train2Game News Gamer Goo

Gamer Goo®, makers of the world’s only dedicated gaming lotion, today announced the launch of three all-new scents to its range of uniquely innovative products.

Joining the already popular Orange, Peppermint and Cinnamon varieties, are the sweet summer smell of Vanilla Sugar, the enticing allure of Teakwood and the captivating fragrance of Cherry Blossom.

The new scents are all available to purchase now, shipping worldwide via the Gamer Goo website.

An innovation in gaming skincare and the only product of its type dedicated to enhancing the performance of gamers, Gamer Goo is designed to improve the gamers’ grip, as well as increasing accuracy and dexterity by reducing sweat and clammy hands forever.

The unique Gamer Goo formula leaves behind no greasy or damaging residue and won’t damage controllers, keyboards, mice or accessories.

Professional gamers and participants in esports will be all too familiar with the debilitating symptoms which can result from intense gaming, namely a rapid build-up of sweat during heated play.

The special formulation only offered by Gamer Goo keeps hands dry, cool and sweat-free, allowing the gamer to perform at their best for hours on end.

A simple pea-sized application is all that’s needed to keep fresh and one-step-ahead of the competition.

Used by many professional gamers, Gamer Goo is the secret weapon to ensuring an edge over the competition, getting to work instantly, drying almost instantly and leaving a layer of protection to blocks sweat and moisture.

“Gamers around the globe are fast discovering the benefits that Gamer Goo provides to performance. Our community has welcomed our unique range with open (and sweat-free!) hands and love the distinct fragrances our products offer,” said Justin Clark, Co-Founder of Gamer Goo.

“We’re excited to bring three new scents to our product portfolio, further enhancing choice and allowing gamers to express themselves further while adding a very real competitive advantage during play. With our range shipping worldwide, we look forward to bringing Gamer Goo to more gamers than ever before in the year ahead.”

For more information on Gamer Goo and its range of gaming lotions, please visit www.gamergoo.com.

Follow Gamer Goo on Facebook, Twitter and Instagram.

Train2Game News Nintendo Switch Lite

Nintendo have introduced Nintendo Switch Lite, a device designed specifically to play Nintendo Switch games in handheld mode.

The Nintendo Switch Lite system launches Sept. 20 at a suggested retail price of $199.99 and will be available in three different colors: yellow, gray and turquoise. A carrying case and screen protector set for Nintendo Switch Lite will also be available.

“Adding Nintendo Switch Lite to the lineup gives gamers more color and price point options,” said Nintendo of America President Doug Bowser. “Now consumers can choose the system that best suits how they like to play their favorite Nintendo Switch games.”

The flagship Nintendo Switch launched in March 2017 and offers three different play modes: playing in TV mode by placing the system into a Nintendo Switch dock, playing cooperatively or competitively in tabletop mode by sharing Joy-Con controllers and playing in handheld mode. The system comes with either Gray Joy-Con controllers or Neon Red and Neon Blue Joy-Con controllers.

Nintendo Switch Lite has integrated controls and is smaller than the flagship version of Nintendo Switch. It has no kickstand and, as a dedicated handheld gaming device, does not support video output to a TV. Therefore, it does not come with a dock or HDMI cable. For a full list of the differences between Nintendo Switch and Nintendo Switch Lite, visit https://www.nintendo.com/switch/compare.

The new device can play all games in the robust Nintendo Switch library that support handheld mode, although some games will have restrictions.

Compatible game modes will be listed on the back of game packaging and in Nintendo eShop.

Nintendo Switch and Nintendo Switch Lite owners can get together to enjoy compatible multiplayer titles like Super Mario Maker 2, Mario Kart 8 Deluxe, Splatoon 2 and Super Smash Bros. Ultimate together via Nintendo Switch Online or local wireless multiplayer.

For additional information about Nintendo Switch Lite, visit https://www.nintendo.com/switch/lite/

Train2Game News Penn & Teller VR: F U, U, U & U

Gearbox Publishing and Gearbox Software today launched Penn & Teller VR: Frankly Unfair, Unkind, Unnecessary & Underhanded (Penn & Teller VR: F U, U, U, & U) for PlayStation® VR.

Available now on the PlayStation Store for $19.99, the comedic social VR experience presents fourteen magical tricks and pranks to pull on family and friends.

Using PlayStation® Move controllers, legendary entertainers Penn & Teller teach players how to pull off every magical performance before they trick others in VR. Penn & Teller VR: F U, U, U, & U is also available Oculus Quest, Oculus Rift, and HTC Vive.

Watch the reveal trailer here:

youtube.com/watch?v=yCuzu7Zso48

By integrating both VR technology and human deception, Penn & Teller VR: F U, U, U, & U allows players to fool unsuspecting friends and family for their own enjoyment. With performances ranging from awe-inspiring card tricks to supernatural telekinetic powers, players will learn how to deliver each magical bit to unsuspecting participants.

For players interested in single-player content, Penn & Teller VR: F U, U, U, & U includes the chance to become a ‘willing’ volunteer in magical acts. Try to escape Houdini’s infamous Water Torture Cell before drowning, or uncover a mystery while window-washing atop a Las Vegas skyscraper!

For a more relaxed experience, join Penn Jillette as he reads the entirety of 1851 novel Moby Dick, teased within today’s Cancelled Bits launch trailer.

Visit the official website for more information.

Train2Game News Pokémon Gigantamaxing

The Pokémon Company International revealed details today about the Gigantamax phenomenon in the highly anticipated upcoming video games Pokémon Sword and Pokémon Shield.

Newly discovered Pokémon, details about the Galar Pokémon League, and more were also revealed.

Pokémon Sword and Pokémon Shield launch November 15, 2019, exclusively on the Nintendo Switch™ system.

Gigantamax Pokémon
The previously discovered phenomenon known as Dynamaxing can only occur in specific areas of the Galar region.

While Dynamaxing seems to be a phenomenon common to Pokémon from Galar, it’s been discovered that there’s a special phenomenon known as Gigantamaxing. Not only do Gigantamax Pokémon become bigger, but their appearance also changes.

Like normal Dynamaxing, Gigantamaxing boosts the power of the Pokémon—and it also allows each Gigantamax Pokémon to use a unique move known as a G-Max Move. Each G-Max Move is particular to a specific species of Gigantamax Pokémon, and regular Dynamax Pokémon are not able to use G-Max Moves.

Only certain species of Pokémon can Gigantamax—and even among such species, only rare specimens will be able to Gigantamax. The majority of Pokémon will keep their usual appearance when they Dynamax.

Two Pokémon species revealed to have Gigantamaxing capabilities today are Drednaw and Corviknight.

Gigantamax Drednaw
Type: Water/Rock
Height: 78′9″+
Weight: Unknown
Ability: Strong Jaw / Shell Armor

The power of Gigantamaxing has allowed Drednaw to stand on its hind legs and become bipedal. From its standing position, it can come crashing down on opposing Pokémon and crush them with its massive body. Drednaw normally keeps its neck retracted within its shell, but when it attacks, it can rapidly shoot its neck out. Its jaws are also incredibly strong and can easily bite through huge metal towers. The strength of its jaws combined with the force of its neck gives Drednaw the power to punch a hole through a rocky mountain in a single strike. Water-type moves used by Gigantamax Drednaw will change to G-Max Stonesurge. G-Max Stonesurge doesn’t just deal damage to an opponent—it will scatter sharp rocks around the opponent and cause Pokémon entering the battlefield to take damage.

Gigantamax Corviknight
Type: Flying/Steel
Height: 45′11″+
Weight: Unknown
Ability: Pressure/Unnerve

Corviknight uses its massive wings to catch updrafts created by Gigantamax energy to hover in the air while it battles. The armor on its body has been reinforced, so attacks from Pokémon on the ground barely have any effect. Gigantamax energy has caused the armor covering Corviknight’s wings to separate and become blade birds, capable of flying independently. Flying-type moves used by Gigantamax Corviknight will change to G-Max Wind Rage, which removes any effects of moves like Reflect, Light Screen, Spikes, and Electric Terrain that the opponents may have.

For more information about Pokémon Sword and Pokémon Shield, visit http://www.Pokemon.co.uk/SwordShield

Train2Game News Pawsome Players Helps Cats In Care

Cats Protection has launched Pawsome Players to help gamers to raise funds for unwanted and abandoned cats in the charity’s care.

Players who sign up can get ideas of online activities to support the cat charity – such as streaming marathons or gaming tournaments – and source logos, social media images and other materials to promote themselves as a Pawsome Player.

“Whether it’s a solo Fortnite stream or a Super Smash Bros tournament, we can help you make the most of it, says Donna Forster, the charity’s Digital Marketing Officer.

“A survey among gamers shows that 58% are interested in donating money to charity and 67% would join other gamers to raise funds for charity. As cats are one of the nation’s most favourite pets, gamers could attract a substantial following by raising money for us.

“Funds help Cats Protection to provide food, shelter and veterinary care for thousands of unwanted and abandoned cats while they await new homes so gamers have the confidence of supporting a very worthy cause.”

For more details and a fundraising pack, please visit https://www.cats.org.uk/get-involved/support-us/pawsome-players

Cats Protection is the UK’s leading cat welfare charity and helps over 200,000 cats through a national network of 250 volunteer-run branches and 36 adoption centres.

The charity’s vision is a world where every cat is treated with kindness and an understanding of its needs.

Train2Game News Jagex Recruitment Drive

Jagex today announced key senior hires within its development teams to drive forward the company’s growth plans to continue the stellar performance of the RuneScape franchise, build new game experiences and support its third-party games publishing initiative.

With Jagex aiming to grow its workforce by 25% in 2019, Melissa Bachman-Wood joins as Vice-President of Studio, a games industry veteran holding more than 20 years’ experience. Melissa started her career at Maxis, and continued with Electronic Arts, managing cross-functional teams of The Sims franchise.

Today, Melissa is a leader in game development and live services, and has held senior studio head roles at Backbone Entertainment, KIXEYE, and Jam City.

In addition, James Burns has joined Jagex as Technical Director working on the company’s as-yet unannounced online action role-playing game. Burns holds over 18 years in the games industry specialising in online engineering with stints at PlayStation, Activision and Splash Damage.

At Jagex, Burns will be the driving force behind the game’s development, ensuring the project is at the frontline of technical innovation.

Malachy O’Neill has been appointed as Director of Quality Assurance. Formerly of Nintendo Europe, Electronic Arts, Microsoft, Natural Motion and Zynga, O’Neill will head Jagex’s experienced team to deliver a range of high-quality QA services.

Nick Beliaeff, SVP of Game Development, Jagex, said:

“With the significant talent we’re able to continuously attract to Jagex, it’s very clear that big things lie ahead for the studio. These great new additions to the team add industry leading experience and knowledge, which fuel our goals to build and expand RuneScape and Old School RuneScape for players on both PC and mobile, extend the franchise to new platforms and new game experiences, and bring new living games into the Jagex portfolio.”

Melissa Bachman-Wood, VP of Studio, said:

“I’m thrilled to join the Jagex team and delighted for the chance to enable our teams to deliver even more great games to our players. I’m eager to help lead Studio strategy and execution to enable Jagex to excel in its ambition to be the home of living games, building out our world-class studio teams and processes.”

Jagex has also welcomed back Mark Faulkner as its new Director of Publishing Platform, while Ben Albon is promoted to IT Director from his previous role as Lead Operations Engineer.

To find out more about further career opportunities at Jagex, visit the studios careers portal, http://www.jagex.com/careers.

Train2Game News The Walking Dead: The Telltale Definitive Series

Following the recent conclusion of TELLTALE’S THE WALKING DEAD: THE FINAL SEASON, Skybound Games today announced it will release The Walking Dead: The Telltale Definitive Series, a comprehensive bundle of all four seasons of the acclaimed game series, on Sept. 10, 2019, for $49.99.

The Walking Dead: The Telltale Definitive Series will be available globally as a physical boxed product in stores for PlayStation®4 and Xbox One – as well as digitally on the PlayStation®Store, Microsoft Store, and the Epic Games store for Windows PC – on September 10.

The physical bundle can be pre-ordered via a variety of global retailers starting today. More information about digital pre-orders will be announced at a later date.

The Walking Dead: The Telltale Definitive Series contains all four seasons of the series, along with The Walking Dead: Michonne, 400 Days DLC and several digital bonuses. There are over 50 hours of gameplay across 23 unique episodes, more than 10 hours of developer commentary, behind-the-scenes bonus features including concept and character art galleries, a “Return of The Walking Dead” documentary short, faithful recreations of classic menus, and a music player with over 140 musical tracks.

The collection also includes the application across all seasons and content of “graphic black,” an art style that pays homage to The Walking Dead comics and was previously only available for THE FINAL SEASON.

“Graphic black is a loving tribute to the source material and a powerful art style that makes the game look like a living comic book,” said Kent Mudle, Creative Director for The Walking Dead and the Still Not Bitten team at Skybound Games.

“An idea the team formulated and perfected with THE FINAL SEASON, this new visual styling offers longtime fans a way to play the series again in a brand-new light while giving new audiences a smooth visual ride across all seasons.”

Based on Robert Kirkman’s award-winning comic book franchise, The Walking Dead: The Telltale Definitive Series lets players experience the full story of Clementine as she grows from young girl to fearless survivor in the series that set a new benchmark for storytelling in games.

A light of hope in dark times, Clementine learns from many protectors and endures countless threats in a post-apocalyptic world where the weak perish and the cruel survive. It’s up to players who Clementine trusts, who she loves, who she hurts, and what she chooses to protect when she cannot save everyone.

For more information about The Walking Dead: The Telltale Definitive Series, please visit https://www.skybound.com/telltales-the-walking-dead-the-definitive-series.

To date, TELLTALE’S THE WALKING DEAD has sold millions of episodes worldwide, earning more than 100 Game of the Year awards and receiving two BAFTA Video Game Awards for Best Story.

Train2Game HyperX eSports Truck

A 21 metre American style truck, known as Big Betty, will be making its Scottish debut at Glasgow’s Resonate Gaming Festival on 20-21 July at the SEC, as it hosts the final of Esport Scotland’s Scottish Esports League Live.

The HyperX Esports truck, brought to Resonate by Currys PC World and Legion by Lenovo was created to allow esports fans the chance to experience multi-player games and boasts a rooftop VIP area and players’ lounge with 20 gaming stations. The 2019 league final will be the first to be held live on the Big Betty truck, where contestants can battle it out to get their hands on an amazing £5,000 prize pool.

Alongside the tournament, show guests will be able to take part in live games on board the world’s first self-contained Esports facility, such as Super Smash Bros, Rainbow Six Siege, CS:GO and Rocket League.

James Hood, Esports Scotland owner, said: “We were over the moon to be a part of Resonate last year and this year we are coming back with a bang and we can’t wait for our teams to experience our finals live on Big Betty.”

Resonate is the largest gaming exhibition in Scotland, showcasing the latest games, software and gadgets. Spread across six fully-interactive zones; including the 18+; Indie Games; Kids; Retro and Esports Zone as well as the all-new Careers and Education Zone, the ultimate gaming experience will display some of the biggest brands in the industry.

Tickets are priced from £12.50 and available to buy from http://www.resonatetotalgaming.com (online tickets are subject to booking fee). Doors open from 10am – 6pm.

Train2Game News BAFTA Young Game Designers 2019 Winners

The British Academy of Film and Television Arts (BAFTA) has announced the winners of the 2019 BAFTA Young Game Designers (YGD) competition at an awards ceremony last night at its headquarters, BAFTA 195 Piccadilly.

Four aspiring game designers aged between 10 and 18, as well as an inspirational teacher, have all been honoured with BAFTA YGD awards.

The BAFTA YGD competition, now in its ninth year, presents awards in two main categories: The Game Concept Award, for a written idea for a new game; and the Game Making Award, for a game made using computer software. The 2019 winners, chosen by a jury of industry experts, are:

  • Jesse Waymont for ‘I Seek Death’ – Game Concept Award (10-14 years)
  • Elizabeth Orji-Smith for ‘Creatively Bankrupt’ – Game Concept Award (15-18 years)
  • Maximillian Robinson for ‘LASERASE: Demolition in the future’ – Game Making Award (10-14 years)
  • Adam Pace for ‘Wip’ – Game Making Award (15-18 years)

Matthew Applegate, founder of the Creative Computing Club, was awarded the YGD Mentor Award.

This Award is presented to an individual nominated by the public for their involvement in the education of young game designers.

In a written message to attendees and the young finalists, HRH The Duke of Cambridge and President of BAFTA, said: “This year the entries have an overwhelming social purpose to them, focusing on issues including mental health, climate change, conservation, disability, bereavement, and transgender rights. Many of the game ideas strive to educate players of all ages on the social issues they address, hoping to prompt real change in people’s lives. I think it is fantastic to see young people using games to express themselves and purposes that they identify with.”

The ceremony was hosted by Alysia Judge (games journalist and presenter) and Aoife Wilson (writer, presenter and video producer for Eurogamer), with notable industry figures presenting the awards to the winners, including YouTuber Dean Dobbs, game developer and co-founder of Media Molecule Siobhan Reddy, and BAFTA Games Vice President David Gardner. BAFTA-winning game designer Mike Bithell delivered the closing speech for the ceremony, praising the young designers’ creativity and talent.

The annual YGD competition, which began in 2010, aims to demonstrate the creativity that goes in to game design and give young people, and their teachers, an understanding of the rewarding careers available within the industry. The four winners, chosen from 53 finalists, received a host of prizes, including tours of games studios, software licenses, games and a mentor from the games industry to help them develop their skills further.

Previous winners have gone on to have successful careers within the industry. Dan Pearce was part of BAFTA’s flagship new talent scheme ‘Breakthrough Brits’, before becoming BAFTA nominated for his work. Dan Smith released his game The Spectrum Retreat with Ripstone Games Publishers last year. The game went on to be nominated at the Writers’ Guild of Great Britain Awards.

Dr. Jo Twist OBE, Chair of Games Committee at BAFTA, said: “It is fantastic to see such a high calibre of games from upcoming creative talent being rewarded. It’s been another great year for the competition, and with previous winners having gone on to be BAFTA nominated, I can’t wait to see this year’s winners go out and make their own mark on the industry.”

Supporting partners of BAFTA Young Game Designers include: Creative Assembly (SEGA), Criterion (EA), Jagex, King, PlayStation, Ubisoft, and WB Games.

For more information visit http://ygd.bafta.org/