INDIE GAME PUBLISHING is the essential guide for indie game developers in getting your game into the hands of players.
Whether you decide to self-publish or find a publisher to partner with, this practical guide will take you through each step of the process and thoroughly prepare you for success.
Hear from experienced developers and expert publishers how they have successfully released their games. You will find clear explanations of how partnerships and contracts work, learn about sales and marketing aspects, the various possible funding models for games and ultimately develop your own unique publishing strategy.
Everything you need to successfully publish your game is inside this book!
- Understanding what publishers do
- Who the publishers are
- And more!
Also included is a detailed case study example of how Vectronom, a rhythm platformer game which began as a student project went on to be published on PC, mobile and Nintendo Switch, winning multiple awards and prizes along the way.
- Opening Credits
- A Note from the Author
- Foreword by Karsten Lehmann
- What is Publishing?
- Support Services
- Who are the Publishers?
- Online Stores
- Community Building and Management
- The Indie PC and Console Market
- Decide your Platforms and Target Market
- Decide your Publishing Strategy
- Publisher Contracts
- Manage the Publisher Relationship
- Strategic Marketing Decisions
- A Case Study – Vectronom
- Tools, Resources and Further Reading
- A Deeper Dive into Game Finance
- Acknowledgments & Contributors
- Closing Credits
About the author, Odile Limpach
The author, Professor Odile Limpach teaches economics and entrepreneurship, is co-founder of a game business accelerator and previously was Managing Director of Blue Byte in Dusseldorf, Germany.
About the Narrator, Carol Schneider
Narrator Carol Schneider has tread theatre boards in NYC, on Broadway and Off, and around the US and acted in studio and independent films. She has recorded books for Tantor, Simon & Schuster, Audible, and Scholastic.
23rd August 2021 with the following retailers:
Adventurous Media, based in Zurich, Switzerland, is an audio-first producer and publisher, creating both original and licensed audio in podcast and audiobook formats.
The company was founded in early 2021 by Michael Reaney, a British audio producer, musician and sound designer.
In addition to working on several award-winning digital projects for clients including BBC and Channel 4, Michael has worked across the creative industries in a number of roles, including as manager of the regional film agency Isle of Man Film, for the Swiss Arts Council, and as a digital arts festival director.
A slate of non-fiction and fiction audio is currently in development.
Further releases and more information can be found at: www.adventurous.media