Train2Game News Tomb Raider 25th Anniversary

SQUARE ENIX®, Crystal Dynamics®, and Eidos-Montréal™ celebrated the 25th anniversary of the TOMB RAIDER® franchise yesterday by making several announcements about new experiences and offers available now and coming soon for fans of the iconic videogame series.

Launched in October 1996, the Tomb Raider series of videogames has sold over 85 million copies worldwide across more than 20 titles and won dozens of industry awards. Its protagonist Lara Croft® is one of the most recognizable videogame characters in the world and has become an icon beloved by tens of millions of fans around the globe. The Tomb Raider franchise is also a pop-culture mega-hit, with three movies, several comic book series, a variety of successful merchandise, and soon a new animated television series.

Below are just a few of the upcoming 25th Anniversary initiatives Tomb Raider fans can expect in the coming months.

Tomb Raider Videogames

As part of the celebration of Tomb Raider’s 25th anniversary, many Tomb Raider games and add-ons on Steam, Humble Bundle, Green Man Gaming, GOG.com, the Square Enix Store, the Xbox Games Store, and PlayStation Store are on sale, with discounts of up to 89%. Interested gamers need only visit the online store of their choice and search for “Tomb Raider” to see what deals are available on their platform.

In addition, from November 1 through November 14, Crystal Dynamics and Prime Gaming are giving away Rise of the Tomb Raider on PC for free for all Prime members. To claim the free game, Prime members should go to https://gaming.amazon.com/, select “Games with Prime” and choose the Rise of the Tomb Raider offer between November 1 and November 14.

Also announced today is a collaboration between Crystal Dynamics and Feral Interactive to bring Lara Croft and the Guardian of Light and Lara Croft and the Temple of Osiris to Nintendo Switch in 2022, the debut of the Tomb Raider franchise on the console. Lara Croft and the Guardian of Light and Lara Croft and the Temple of Osiris are arcade-inspired action-adventure games that combine the hallmarks of Tomb Raider, including exploration and discovery, platforming, and puzzle solving, with co-operative multiplayer, character progression and fun fast-paced combat. For further updates about these titles, follow Feral Interactive on Facebook or Twitter.

Square Enix London Mobile today revealed that the three original English-language Lara Croft voice actors will join Keeley Hawes in Tomb Raider Reloaded when the mobile game launches next year. For a limited time, players will be able to embrace their nostalgia by choosing which which Classic voice they’d like for iconic adventurer Lara Croft: Shelley Blond (Tomb Raider), Judith Gibbins (Tomb Raider II, Tomb Raider III: Adventures of Lara Croft), Jonell Elliott (Tomb Raider: The Last Revelation, Tomb Raider: Chronicles, Tomb Raider: The Angel of Darkness), or Keeley Hawes (Tomb Raider: Legend, Tomb Raider: Anniversary, Tomb Raider: Underworld, Lara Croft and the Guardian of Light, Lara Croft and the Temple of Osiris). More information about Tomb Raider Reloaded can be found at https://www.square-enix-london-mobile.com/.

Tomb Raider Anime Series on Netflix

Netflix and Legendary Television are hard at work on a new Tomb Raider anime series with Powerhouse Animation, the studio behind such hits as Castlevania, He-Man and the Masters of the Universe, and Blood of Zeus. Last month it was announced that Hayley Atwell (Captain America, Mission: Impossible 7) will be the voice of iconic adventurer Lara Croft, and today the companies also announced that Allen Maldonado (Heels, The Wonder Years) has joined the cast as the voice of tech expert and colleague Zip, and Earl Baylon will reprise his role from the video game as the voice of one of Lara’s most-trusted friends and voice of reason, Jonah Maiava.

Picking up after the events of the highly successful Tomb Raider videogame Survivor trilogy as told in 2013’s Tomb Raider, 2015’s Rise of the Tomb Raider, and 2018’s Shadow of the Tomb Raider, the animated series will chart the globetrotting heroine’s next chapter as she takes on the role of the iconic tomb raider that she is destined to become. Twenty-five years after her first game appeared, Lara continues to explore new territory. 

Tomb Raider in the Real World

In 2022 Tomb Raider fans will have two new ways to experience the game in the real world.

Crystal Dynamics is working with Little Lion Entertainment to create Tomb Raider: The LIVE Experience in London. Little Lion is an award-winning attractions company with a pedigree in creating five-star immersive theatrical experiences.
Tomb Raider: The LIVE Experience will give fans the chance to dive into the world of Tomb Raider. For the first time ever, teams of visitors will work together while fully immersed in a genuine Tomb Raider adventure, forging their own destiny alongside recognizable characters from the blockbuster franchise. This groundbreaking immersive adventure drops visitors into a race against time as they help Lara Croft solve a mystery that will save the world.

Also making its debut in 2022 will be The World of Lara Croft – 25 Years of Tomb Raider, an exhibition curated by the Storyworld museum in Groningen, the Netherlands. Storyworld is a museum dedicated to the art of storytelling in comics, animation, and games, with a focus on the creativity involved in bringing stories to life.

The World of Lara Croft details the history of Tomb Raider games and media, the art and design of the iconic game franchise, and the popular appeal of both the game and its lead character. The exhibit includes content from the game’s origins in 1996 through the most recent Survivor trilogy, which began in 2013 with the rebooted Tomb Raider game. Visitors will learn about design details, developer insights, and elements of Tomb Raider in the real world, including samples of the franchise’s merchandise over the years and appearances of Lara Croft in movies and comics.

More information about the Storyworld museum can be found at https://www.storyworld.nl/en.

Tomb Raider Charity and Giving

Crystal Dynamics believes strongly in giving back to the community and has several charity initiatives underway for the 25th anniversary celebration.

In honor of the many talented women, including writers, voice talent, actors, models, artists, and game developers, who have brought Lara Croft to life over the years, the company has donated $25,000 to the International Rescue Committee.

An additional donation of $20,000 was made in the name of Camilla Luddington to Women for Women International as a special thank-you for the passion and phenomenal performance she brought to Lara Croft in Tomb Raider (2013), Rise of the Tomb Raider, and Shadow of the Tomb Raider. Her award-winning performances laid the groundwork for the future of the franchise. 

A video featuring some of these women congratulating Tomb Raider and Lara Croft for the 25th anniversary can be watched at: https://www.youtube.com/watch?v=n-1ZAQa_jjo.

In addition, on November 6 Crystal Dynamics will participate in a 24-hour charity drive for Extra Life which will raise funds for local San Francisco Bay Area UCSF Benioff Children’s Hospitals. The company has set aside a $25,000 donation to celebrate 25 years of Tomb Raider and hopes to raise another $25,000. Starting today, over a dozen rare items from Tomb Raider history have been listed on the eBay for Charity platform to get a head start. Buying one of these items is a great way for fans to own a part of video game history while also donating to a great cause.

Finally, throughout 2021 Crystal Dynamics has been commissioning talented artists from around the world to reimagine Tomb Raider box art throughout time. At the end of the year, the company will host a charity initiative through the Square Enix Store to purchase a full set of 15 physical prints of the reimagined box art with all proceeds going to Girls Make Games. The current set of prints can be seen here: https://www.flickr.com/photos/tombraiderofficialflickr/albums/72157718242566762.

25 Years of Tomb Raider and Counting!

These are just a few of the new initiatives that fans can look forward to in the coming months, and they come at the tail end of an entire year celebrating Lara Croft and Tomb Raider’s 25 years of adventures. Throughout 2021 Crystal Dynamics has been highlighting the franchise’s amazing history at https://tombraider.com/25.

More announcements about the future of Tomb Raider will be coming soon as Crystal Dynamics and Square Enix lay the groundwork for the next 25 years of this iconic franchise.  

Related Links
Official Homepage: www.TOMBRAIDER.com
Official Twitter: @TOMBRAIDER
Official Facebook page: http://facebook.com/TOMBRAIDER
Official Tumblr: http://officialTOMBRAIDERblog.tumblr.com/
Official YouTube Channel: http://youtube.com/TOMBRAIDER

Train2Game News Music Intrinsic In GotG Game

Today Eidos-Montréal has released a new developer insight video that reveals further information on the inspiration and talent behind Marvel’s Guardians of the Galaxy soundtrack.

It also details how ‘80s pop and rock masterpieces are expertly melded with gameplay to create an innovative in-game mechanic, the Huddle.
 

Watch the dev insight video on music here
 

Marvel’s Guardians of the Galaxy brings together three distinct musical styles in its soundtrack: an epic orchestral score, an all-star mixtape of licensed ‘80s tracks, and an original rock album created just for the game. Behind-the-scenes commentary from Steve Szczepkowski, Senior Audio Director at Eidos-Montréal, describes how he and his team fused these elements to create a unique musical experience and influence a gameplay mechanic.

Steve Szczepkowski says: “Music is intrinsic to the Guardians’ franchise, and we wanted to make it focal to the gameplay experience. The soundtrack is infused in the DNA of the game, and our use of it goes far beyond usual expectations. Whether it’s powering up combat in the Huddle or bringing Star-Lord’s favourite band to life, every element was carefully woven into the lore to enhance the story of this rock and roll band of misfits.”

Steve reveals how the sweeping orchestral score, written by BAFTA-nominated composer Richard Jacques, brings an epic, cinematic quality to Marvel’s Guardians of the Galaxy. Recorded at London’s famous Abbey Road Studios, the score features close to six hours of original music to carry players through their heroic and often emotional journey across the galaxy. Great care has been taken to blend the score with other genres of music featured in the game to ensure the transition from blockbuster orchestral moment to licensed hit is seamless during gameplay.

In selecting licensed music to compliment Eidos-Montréal’s vision of the Guardians, Steve explains that fun was the most important factor. Designed to transport players back to the ‘80s, an impressive selection of pop and rock hits from the decade feature throughout the game at carefully chosen points. Tracks include music from Iron Maiden, KISS, New Kids On The Block, Rick Astley, Hot Chocolate and more, with plenty still to be revealed.

The unique Huddle feature takes the licensed soundtrack further by utilising select songs during combat. Players can hit play on Star-Lord’s Cassette Player to cue up a specially chosen ‘80s hit to inspire the Guardians and spur them on while fighting. Steve explains that some of these songs might seem unexpected in such a setting, but the juxtaposition brings an additional element of fun to the combat sequences.

Finally, Steve reveals how he unexpectedly brought a brand-new rock band into this original Marvel’s Guardians of the Galaxy world. After he was informed that in the game’s narrative, Peter Quill takes the name Star-Lord from his favourite band of the same name, Steve got to work creating Star-Lord the band. An entire album was recorded for the game, featuring original tracks that celebrate the rock and roll, dysfunctional nature of the Guardians family.

Marvel’s Guardians of the Galaxy will be available on PlayStation®5 console, PlayStation®4 console, Xbox Series X|S and Xbox One consoles, and PC digital, and streaming via GeForce NOW on October 26, 2021. Marvel’s Guardians of the Galaxy: Cloud Version for Nintendo Switch also coming to select regions October 26.

Train2Game News Deus Ex Mankind Divided announced

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Square Enix and Eidos-Montréal, the award-winning studio behind the critically acclaimed, multimillion-selling Deus Ex: Human Revolution, today announced that Deus Ex: Mankind Divided, the next chapter in the legendary Deus Ex franchise, is in development for the PlayStation 4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and Windows PC.

The action role-playing game brings one of the most well-known, immersive and discussed worlds to the newest generation of consoles and high-end PCs.

Deus Ex: Mankind Divided takes place in 2029, two years after the events of Human Revolution and the infamous ‘Aug Incident’ in Panchaea that resulted in the death of millions at the hands of those who had installed augmentations. This event has created a huge divide between those who have augmentations, and those who do not. Amongst this emotional turmoil are various factions looking to manipulate the public by twisting public opinion of augmentation to further their own agenda and hide the truth of what really happened.

Deus Ex: Mankind Divided also continues the story of Adam Jensen, a former biotech company security chief turned super-augmented, anti-terrorist agent playing by his own rules. Jensen has been empowered with all new augmentations, enabling him and the player a greater sense of self-control as they explore all new locations in-game. As social and political tensions reach a major turning point, Jensen and conspiracies surrounding the Illuminati continue toward an inevitable crossroads … and possibly, an epic showdown.

“For 15 years, Deus Ex has been a point of conversation across the games industry and beyond, whether the topic is the franchise’s unique gameplay or topical narrative focused on advanced biotechnology and human augmentation,” said David Anfossi, Head of Studio, Eidos-Montréal. “What began with Deus Ex: Human Revolution goes to a whole new level in Deus Ex: Mankind Divided, diving even deeper into this discussion and, in turn, offering fans an all-encompassing experience, one which will challenge their skills as players and emphasize decision-making based on real world topics.”

Deus Ex: Mankind Divided will also mark a new era in Eidos-Montréal’s technology, utilizing the advanced visual and immersive capabilities of the Dawn Engine, specifically built for the recent generation of consoles and PC. Under the umbrella of the Gaming Evolved program, AMD and Eidos-Montréal have been collaborating on Deus Ex: Mankind Divided, and the game will feature Microsoft’s DirectX 12 support as well as AMD’s TressFX. These features will not only raise the bar in game performance but bring unrivalled visual fidelity to the Deus Ex franchise..

The release date for Deus Ex: Mankind Divided will be announced at a later date.

Exclusive details and developer commentary for Deus Ex: Mankind Divided can be found in Game Informer’s May issue. Visit GameInformer throughout the month for ongoing coverage.

Check out the official trailer below

https://www.youtube.com/?client=mv-google#/verify_age?next=%2Fwatch%3Fv%3DsyywnSpIVok&client=mv-google

Train2Game News: Games Industry News – 21.06.13

PS4It’s Friday which, of course, means it is time for the games industry news round up.

Mark Cerny, the lead system architect on Sony’s PlayStation 4 console, will deliver the conference keynote at Develop in Brighton, which takes place at the city’s Hilton Metropole from 9-11 July 2013. Cerny’s keynote, Changing the Game: Developing into the Next Generation, will see the industry legend take delegates through the journey he has been on to bring the console to reality, looking at the lessons learnt from previous console generations, the future vision for PS4 and how embracing the Indie community will have a key role in fulfilling that vision. To find out more about the event, go to http://www.developconference.com/

Gamers competing via the Xbox Tournaments with Virgin Gaming app on Xbox 360, now have a new way to win cash and show off their gaming skills. With the new update, available today, players can now enter buy-in tournaments and head-to-head challenges using their own money. Since launching nearly two months ago, Virgin Gaming has awarded Xbox 360 gamers nearly $100,000 in cash prizes, while also allowing players to seamlessly browse, enter, challenge, play in and track tournaments for their favourite games directly from Xbox Live. Gamers that are not already using the app can register for an account at http://virgingaming.com/xbox and download the app from Xbox Live.

Warner Bros. Interactive Entertainment announced LEGO Legends of Chima: Laval’s Journey will be available for the Nintendo 3DS and PlayStation Vita handheld systems in Europe on 21st June. A Nintendo DS version will follow this Autumn, as will a free-to-play online world, LEGO Legends of Chima Online. The new games all complement a line of branded products and TV content based on the LEGO Legends of Chima action packed world ruled by eight animal tribes that tells the classic story of good and evil, friendship and family.

Magic The Gathering: Duels of the Planeswalkers 2014 will be releasing on Xbox LIVE Arcade, PC/Steam, PlayStation Network, iPad, and for the first time on Android tablets next week. As with previous years Wizards of the Coast are rolling out the release of the game over two days across the myriad of platforms. The game will be released on June 25 for iTunes, Google Play and Amazon App Store. The following day will see the release on PC, Xbox Live and PSN. Associate Community Manager Sean Gibbons gives the community a first look at the new Sealed Campaign and deck editor in the upcoming Magic 2014: Duels of the Planeswalkers, which you can enjoy here, http://www.youtube.com/watch?v=wEQVZf8qxYo

Finally, some good news for those of you who are looking forward to the new Thief game. You won’t have to buy a next generation console for the game. Eidios Montreal has confirmed that the game will also be coming to Xbox360 and PS3. No word yet on a WiiU release. Senior Producer Stephane Roy acknowledges that the developers “have to be smart” in transferring the demands of the software to consoles at the end of their life cycle – suggesting that the breadth of the world may be scaled down to accommodate present-day hardware.

Train2Game News: Deus Ex: The Fall coming to iOS

Deus Ex The FallFollowing the news of a Halo mobile game that Train2Game announced yesterday, comes the news that a Deus Ex game is hitting the mobile market.

The internet was teased with a Deus Ex announcement yesterday and when it was announced as Deus Ex: The Fall, a mobile title, fans were not pleased, referring to the game as Deus Ex: The Fail.

Fans were anticipating a ‘normal’ sequel for consoles/pc, and this can certainly be read as trying to appeal to a different market altogether than the ‘hardcore’ Deus Ex fans.

Executive producer David Anfossi and Jean-Francois Dugan go in to more detail on the game in the video below, describing and demonstrating the game.

In my own opinion the game looks interesting with some good ideas and nice graphics. It is a shame it is only on iOS devices but I am getting used to games heading straight their instead of Android as well.

With this and the new Halo game on mobile, it may start a new trend of developing big AAA spin off’s as mobile titles.

Train2Game News: Games Industry News – 08.03.13

UE4It’s the end of the week so it is time for another Train2Game News round up.

Epic announced earlier this week that the Unreal Engine 4 is available for PlayStation 4. In addition to showcasing the new Unreal Engine 4 “Elemental” demo running live and in real time on PlayStation 4 at the PlayStation Meeting 2013, Epic is providing the resources PlayStation 4 developers need to harness the full power of its Unreal Engine 4 technology and realize all facets of their creativity using Epic’s revolutionary new toolset now and in the future.

Multiplay, a leading provider of community gaming, game server hosting, events management and broadcast services, is pleased to announce Insomnia 48. Taking place on 22nd-25th March at the Telford International Centre, i48 pits 1,000 of the best gamers against each other to compete for prize funds of up to £10,000 per tournament. The event will give UK gamers their first hands on experience with Injustice: Gods Among Us. Find out more about the event by going to http://iseries.multiplay.co.uk/

High Moon studio and Marvel have released a new trailer for the upcoming game featuring every bodies favourite “Merc with a mouth”, Deadpool. If you know the insane Marvel character, you will know what to expect. If you don’t know him, prepare for a shock! If you are over 18, you can watch the trailer here: http://www.youtube.com/watch?v=MaCBD7NPhCQ&feature=player_embedded

Sony Computer Entertainment UK MD Fergal Gara announced that PlayStation VITA sales absolutely exploded over the holiday period. When asked how he rated the handheld’s performance in its first year on the market, the executive said: “Vita really, really responded as we went into Christmas. We had a pre-Christmas lull where sales were quite low. But that absolutely exploded 20-fold from that low-point into the peak of Christmas. That’s very encouraging and shows that with the right promotion and software we can light that fire.” Mr Gara also admitted that the system’s software release schedule currently appears light, but promised: “It looks bare in terms of what we have announced. The cupboard won’t be bare.”

Finally Eidos Montreal have confirmed they are working on a reboot of Thief. The game is scheduled for a 2014 release and will be coming to PC and Next Gen consoles. The official blurb for the game is “Series hero Garrett returns to the Gothic, industrial metropolis known simply as the City to steal any and everything that will make him richer. Unfortunately, the City is broiling with social tension as it is ravaged by a plague and lorded over by a political tyrant known as the Baron. In order to survive his adventures, Garrett will have to pay attention to his environment and make use of the many possible paths through each of the game’s levels.” Sound familiar?