Train2Game News: Gods Will Fall Announced

Deep Silver is pleased to announce Gods Will Fall, a dark fantasy action game due to launch on January 29, 2021 on the PlayStation®4, Xbox One and the Xbox One X, Nintendo Switch, PC, and Google Stadia.

Developed by Manchester-based Clever Beans, Gods Will Fall is a high-stakes, dark fantasy action game about the few remaining Celtic warriors of a destroyed army, on their way to overthrow the diabolical Gods. Pre-orders will go live in January of 2021.

View the announcement trailer on YouTube – https://youtu.be/q3FEhQf98wE

In Gods Will Fall, you are the last hope for humanity. The gods’ torturous rule over humanity has lasted for millennia. Bent on cruelty and suffering, they demand to be served with blind worship through an oath of fealty pledged from every man, woman, and child.

To those who don’t submit to the gods’ will, a slow and merciless death awaits.  

Experience the brutal trials of a venturous band of warriors in their desperate plight to sever the gods’ callous grip on humanity. Every man and woman who can muster a blade, having suffered the brutality of the gods’ reign for too long, will be called upon to form your clan of eight Celtic survivors and rise up to take on the legions of horrific beasts and minions that dwell in each of the gods’ hellish realms.    

A personal tale emerges with every decision made. Succeed and see legends born. Fail and watch lives turn to dust.

Features:

  • Iconic Gods & Realms – Unravel the dark secrets of each ancient god as you venture into their elaborate and perilous lairs. Crawling with minions who will stop at nothing to defend their deities, each location will be deadlier than the last.
  • Celtic Warrior Clan – With eight different warriors of every size, each equipped with their own exclusive weapon type, choose your next hero wisely. Success is hard earned and brings unique skills, weapons, and items, but failure will see the challenger imprisoned and screaming for salvation. 
  • Navigate a World of Duality – Savor the calming sights as you explore the stunning and lush terrain of the Overworld. But beyond each ancient doorway lies a god’s realm. Brimming with foul creatures, stalking a world built from human suffering. Each path you tread and each door you open will be different from the last, ensuring a brand-new tale unfolds every time.
  • A Lesson in Brutality – With a pick up and play combat style that is easy to learn but hard to master, a massive challenge awaits all who venture within. Strengthen your warrior by entering the fray and embracing the berserker within. Defeat is always moments away as the gods await their challenger.

Gods Will Fall will launch on January 29, 2021 on PS4, Xbox One, Switch, PC and Stadia. For more information about Gods Will Fall, please visit the official site GodsWillFall.com

Train2Game News Voting Now Open For 2020 Ultimate Game of the Year

Voting is now open in the Ultimate Game of the Year category for this year’s Golden Joystick Awards.

The voting shortlist is only open for one week, so the public are encouraged to vote now for their game of 2020. Voting closes at 1pm GMT / 8am EST Friday 20th November.

Winners will be revealed in the new all-digital format Golden Joystick Awards show on Tuesday 24th November. The evening kicks off with the pre-show at 8.30pm GMT / 3.30pm EST with the awards following at 9pm GMT / 4pm EST on Twitch and YouTube.
 

The nominees are:
 

  1. Animal Crossing: New Horizons
  2. The Last of Us Part II
  3. Final Fantasy VII Remake
  4. Microsoft Flight Simulator
  5. Crusader Kings III
  6. Fall Guys
  7. Hades
  8. Half-Life: Alyx
  9. Death Stranding (PC)
  10. Assassin’s Creed Valhalla
  11. Marvel’s Spider-Man: Miles Morales
  12. Demon’s Souls (PS5)
  13. Ghost of Tsushima
  14. Ori and the Will of the Wisps
  15. Factorio
  16. Spelunky 2
  17. F1 2020
  18. Yakuza: Like a Dragon
  19. DOOM Eternal
  20. Genshin Impact

The Golden Joystick Awards are the world’s biggest public-voted games awards. Every year millions of fans show their support by voting for the games, developers, publishers and personalities who have entertained and thrilled them the most over the last 12 months.
 

Daniel Dawkins, Content Director, Games and Film at GamesRadar+ said:
 

“We’re thrilled to announce the biggest Ultimate Game of the Year vote in Golden Joystick Awards history. These 20 incredible titles reflect gaming’s broad diversity of genres and the once-in-a-generation launch of new gaming consoles. The Golden Joystick Awards are held in such special regard because they attract millions of votes from gamers worldwide. In 2020 more than ever, we want our nominees list to reflect the joy that gaming has brought us – the thrill of competition, community and adventure that takes us from our everyday lives – and give everyone a chance to support their favourite games. We’d like to extend our gratitude to everyone in the industry who has worked so hard to create and launch games in such a challenging year – and we’re sure people worldwide feel the same.”
 

Voting opens today and closes on November 20th 2020. For more information visit www.goldenjoysticks.com or follow The Golden Joysticks Awards on Twitter and Facebook.

Train2Game News One Special Day Raises Half A Million

Gamers’ charity SpecialEffect is delighted to announce that, thanks to a record number of partners from the games industry, their One Special Day fundraising campaign on Friday 2nd October has raised over £500,000.

The charity, which has experienced an upturn in demand for their services since the first COVID-19 lockdown in March, are incredibly grateful to their friends from the worldwide games industry who have rallied to support their life-changing work. From donating UK income from mobile and PC games, to a special Humble Bundle and a series of socially-distanced ‘virtual’ challenges, industry partners large and small have raised vital funds to help SpecialEffect continue to find cutting edge solutions to help people with physical challenges play and avoid isolation.

SpecialEffect’s CEO and Founder, Dr Mick Donegan said “All of us at SpecialEffect are delighted and humbled at the outcome of our 5th and most successful One Special Day 2020 ever and are massively grateful to friends throughout the games industry. They’re not only ensuring that we can carry on meeting the ever-growing demand to help disabled gamers to play, but also the demand to help developers all over the world to make their games more accessible to all.”

More information about One Special Day can be found at www.onespecialday.org.uk

Train2Game News Next-Gen Purchase Intent Report

Global video game research firm VGM and communication agency White Label PR have released a new Next-gen Console Preorder and Purchase Intent Report, based on the survey of UK-based gamers.

This is a follow-up survey to its U.S. Next-Gen Purchase Intent report published in October.

Download the report: http://bit.ly/VGM_UK_NextGen
 

Key Takeaways:

– 26% of U.K. respondents say that they have successfully preordered a next-generation console, but a slightly higher percentage of participants (30%) say that they tried to preorder a next-gen console and were unable to do so.
– Among U.K. respondents that successfully preordered one or more next-gen consoles, 58% preordered a disc edition of the PlayStation 5, 38% preordered an Xbox Series X, 24% preordered a PlayStation 5 digital edition, and 7% preordered an Xbox Series S. 21% of respondents said they pre-ordered more than one next-gen console.
The survey was conducted in October 2020.

The full report also contains info on the most anticipated games and can be downloaded here: http://bit.ly/VGM_UK_NextGen

Train2Game News Safe In Our World Charity Bundle

Videogames Mental Health Charity, Safe In Our World proudly celebrates its first anniversary with the first charity bundle dedicated to providing free Mental Health CBT courses for games industry professionals and gamers around the world.

The Safe In Our World 1st Anniversary Charity Game Bundle is available now exclusively via the dedicated partner Fanatical for $4,99. Only 10,000 sets of keys are available for this extremely limited edition bundle.

The Safe In Our World 1st Anniversary Charity Game Bundle features seven games, each who share a unique and relatable message about mental health:

  • AVICII Invector by Tim Bergling aka AVICII / Hello There Games
  • Dear Esther: Landmark Edition by The Chinese Room / Curve Digital
  • Fractured Minds by Emily Mitchell
  • GRIS by Nomada Studio / Devolver Digital
  • Meadow by Might and Delight
  • RiME by Tequila Works / Six Foot
  • The Town of Light by LKA / Luca Dalco

Proceeds from the 1st Anniversary Bundle will go towards the creation of Safe In Our World’s own tailored, games-focused Mental Health CBT courses, which will provide much-needed mental health support at no cost to games industry professionals and gamers alike. Gamers can choose to pay the bundle price or, if able to, can increase their donation amount to further support Safe In Our World.

CLICK HERE to see the complete bundle

The 1st Anniversary Bundle celebrates an amazing inaugural year in which Safe In Our World has made a significant impact on the games industry, thanks to support from wonderful partners. Since the launch last year on World Mental Health Day, the global non-profit organization has been able to:

  • Launch the hugely successful #LevelUpMentalHealth campaign featuring over 50 leading and indie games developers/publishers, including 505 Games, the Embracer Group, Wargamer, Curve Digital, NDreams, Mediatonic, Wired Productions, and many more; supporting 10,000 employees. (A full list of partners can be found here)
  • Further grew the SIOW ambassadors and patron list, with close to 100 key influential members of the industry representing the charity
  • Launch the COVID-19 Hub, a global resource set up at the beginning of the pandemic to help gamers and industry folk with information, tips, articles and resources, with traffic increasing by 146% from over 130 countries
  • Help to drive support for 1 million downloads of Fractured Minds, a game developed by BAFTA young game designer recipient Emily Mitchell
  • Reach 10 million players through messaging in key partner’s games
  • SIOW spokespersons join panels and events participation to help talk about mental health conditions within the industry, as well as sharing the touching, personal stories of many games industry professionals and their mental health through www.safeinourworld.org
  • Hire two full-time staff members, each with their own passionate stories, to further increase the impact and support within the games industry
  • B
    ecome a fully operational organization in less than 12 months

“2020 has been such a trying year for us all, but we are so proud and thankful for the impact Safe In Our World has been able to make in our industry so far,” said Leo Zullo, Safe In Our World Chairperson. “We now look to 2021, expanding our team and opportunities, as well as further increasing awareness, access and positivity towards mental health and mental health facilities in the games industry. Our message remains the same; it’s ok to not be ok. We have a duty of care to our gamers and our people and we implore the whole industry to unite and ensure this is considered at all times.”

Officially launched in 2019 on World Mental Health Day, Safe In Our World is an accredited charity supported by industry luminaries, veterans and ambassadors across the world. Its mission is to create an online destination where people can seek help, gain access to resources and information, and discover stories from real people within and surrounding the games industry. whether its understanding feelings and symptoms using our Support Page or reaching out using our global Helplines & Website page.

Safe In Our World will continue to build and grow its support for those in need, and more announcements will be made in the coming months.

For more information please visit: Safe In Our World http://bit.ly/SafeMedia

Train2Game News Ultimate Lockdown Boredom.Buster

Millie and Molly, a new puzzle game for iOS, Android, Windows, and Mac, promises to help players banish lockdown boredom and stress.

The game stars sisters Millie and Molly, who must defeat malicious monsters from 100 levels across various worlds. Players must use their logic skills to work out which route will allow them to banish the enemies.

There are no timers or lives in the game, meaning that players can solve puzzles at their own pace. If players make a mistake, the rewind and restart functions make it easy to try something else. There are no annoying ads or in-app purchases, either.

“Millie and Molly was designed to be challenging yet relaxing. We wanted players to enjoy all the satisfaction of solving each puzzle without pressure along the way. 

“These factors have made it the perfect lockdown game, because people are looking for ways to have fun, destress, and stimulate their minds,” says Carleton Handley, the Greater Manchester–based indie developer behind Millie and Molly.

The game was released for the Commodore 64 earlier this year and received rave reviews from the community, even gaining a 93% score from Retro Gamer magazine. It’s this feedback that motivated Carleton and artist Saul Cross to bring the game to modern devices, complete with 8-bit and 16-bit graphics and retro-style tunes.

“I received so many messages from Commodore 64 players who said that they’d been playing Millie and Molly with kids, friends, and partners who’d never shown an interest in retro gaming before.

“When Covid-19 took a hit on my freelance workload, it presented the perfect opportunity for me to work on a version for modern devices. One of my proudest achievements is that my wife finished all 100 levels on her iPhone, as she’s never completed a game before!”
Editor’s notes

Game trailer: https://youtu.be/kYjQUnIUd8E

Train2Game News Gayming Awards Coming 2021

Today Gayming Magazine are happy to announce that they will be rolling out the virtual pink carpet to celebrate the Gayming Awards on 24th February 2021 20:00 GMT.

The show will be streamed to viewers around the world alongside a plethora of exciting sponsors, including presenting partner EA Games, Square Enix, Green Man Gaming, Jagex and Creative Assembly amongst others to be announced. 

Colin Blackwood, UKI Country Manager from presenting partner EA Games had the following to say on the awards, “EA are delighted to be sponsoring the first ever Gayming Awards. As one of the founding partners of the #RaiseTheGame pledge, we’re committed to celebrating diversity and inclusion within the games industry and the Gayming Awards is a great opportunity to do just that.”

Additionally, the voting window for public nominations for Industry Diversity Award, Best LGBTQ Indie Game and Best LGBTQ Streamer closes on October 31st. You can find the other award categories here.

The Gayming Awards aim to commemorate the achievements of the wider, global gaming industry and how they have championed LGBTQ people through the creative medium of videogames. Critically-acclaimed queer comedian Suzi Ruffell will be hosting the evening, best known for her appearances on Live At The Apollo, Mock The Week, Go 8 Bit and more. Suzi Ruffell has also had five sell-out runs at the Edinburgh Festival with stand-up shows racking up critical acclaim from reviewers and audiences alike.

All games released in the calendar year of 2020 will be eligible for the Gayming Awards and voting will take place through November and December 2020.

You can find out more information on the 2021 Gayming Awards here: http://gaymingawards.com

Train2Game News Golden Joystick Awards Now Open

Voting goes live today in the 38th Golden Joystick Awards, the world’s biggest public-voted games awards.

Every year millions of fans show their support by voting for the games, developers, publishers and personalities who have entertained and thrilled them the most over the last 12 months.
 

Now in its 38th year, the Golden Joystick Awards show has been confirmed for this November with a new all-digital format and global focus.
 

Daniel Dawkins, Content Director, Games and Film explains more:
 

“Last year the Golden Joystick Awards were held in central London with awards being handed out to developers who had flown in from all around the globe. This year the event will be a truly global, all-digital, affair with a variety of exciting guest hosts, exclusive game trailers and editorialised video features. We strongly believe this will allow us to reach millions more fans, with the Golden Joystick Awards 2020 being hosted on gamesradar.com, currently enjoying a year of record traffic. Our revamped digital show will be produced by the team behind the recently-launched Future Games Show, which attracted 23 million views for its E3 and Gamescom shows. We can’t wait to celebrate the best games of the last 12 months and look forward to the next generation of consoles and creators.”
 

The Golden Joystick Awards are brought to you by GamesRadar+, the world’s fastest-growing major games website. GamesRadar+ recorded its all-time audience record of 35.5m global users in April 2020, and has seen phenomenal growth over the year with a 92% rise in users across the globe*.
 

Voting starts today across 18 categories, including PlayStation, Xbox, Nintendo, Mobile, eSports and PC Game of the Year, as well as Best Family Game (NEW for 2020), Best Multiplayer Game, Best Indie Game, Best Gaming Hardware, Best Game Expansion, Best Game Community (NEW for 2020), Best Studio and more.
 

Fans can also cast a vote for online games that they can’t give up playing in the ‘Still Playing’ award, as well as the game they are most looking forward to in the hotly-contested ‘Most Wanted’ award category which was won by Cyberpunk 2077 in 2019.
 

Daniel Dawkins said:
 

“Our judging panel has worked hard to narrow down the shortlist to just eight games in each category**. Some games are so good they have made it into more than one category, with multiple nominations for Animal Crossing: New Horizons, The Last of Us Part II, Fall Guys and more. We have also added in two new categories – ‘Best Family Game’, which reflects the fantastic family games that have been released this year, and ‘Best Gaming Community’ a nod to the increased role games have played in keeping us connected to our friends and fellow players in 2020.”
 

Voting opens today and closes on November 2nd 2020.

For more information visit www.goldenjoysticks.com or follow The Golden Joysticks Awards on Twitter and Facebook

Train2Game News 5th One Special Day

This Friday, the gamers’ charity SpecialEffect will celebrate their fifth One Special Day fundraiser.

In a new record for the event, over 75 games industry partners have now pledged their support, ranging from mobile and PC developers, through to media and trade bodies.

With demand for the charity’s services increasing and other fundraising events being cancelled or postponed due to COVID-19, this year’s One Special Day has taken on an extra significance, as SpecialEffect’s Founder and CEO Mick Donegan explains: 

“Despite the challenges of recent months, SpecialEffect has been continuing its work to bring the joy of video games and technology to some of the most disabled people on the planet. Our staff have worked tirelessly to respond to an increasing number of enquiries from all over the world, carrying out remote assessments and providing specialist equipment and advice. Meanwhile, the R&D team have been working hard to finish some exciting new accessible gaming projects, such as Eye Gaze Games, which have the potential to open-up the world of gaming to 10,000s more people world-wide. Securing the future of these services is vitally important for the people we support, which is why One Special Day 2020 is more important than ever.”

Since its inception in 2016, One Special Day has raised over $1,000,000 towards the work of SpecialEffect to help people with disabilities in the United Kingdom and all over the world. The companies supporting the event raise money by donating revenue, holding events and contributing to special Humble Bundles. This year, many will also be staging virtual fundraising challenges, including Zoom quizzes, socially-distanced physical challenges and livestreams.

Some campaign highlights to look out for include: 

  • One Special Bundle, which is available now on the Humble Bundle website and features titles from nine partners. 
  • One Special Night, which takes place on Thursday 1st October from 8pm and sees SpecialEffect hosting eight of the games industry’s leading lights, including Double Fine’s Tim Schafer, for an evening of exclusive online talks. 
  • One Special Game, a competition where fan-artists have been given the opportunity to create their own poster for iconic games such as Mass Effect, Stardew Valley, Monument Valley and Need for Speed, with the winners announced on Friday 2nd October.

The range of events and activities, coupled with the number of games industry companies rallying to the call, makes this the biggest One Special Day yet. And that’s very good news for disabled gamers all over the world!


If you’d like to get your company involved in One Special Day, there’s still time. Go to www.onespecialday.org.uk to donate or, for more information, contact Nick Streeter at nick@specialeffect.org.uk

Train2Game UK Games Industry Battles Corona

The Department for Digital, Culture, Media and Sport is working with some of the UK’s leading games companies to feature the government’s clear  ‘Stay At Home, Save Lives’ instruction in some of their most popular games to help stop the spread of coronavirus.
 
Getting through the crisis will require a collective national effort and every generation has a role to play, everyone’s actions right now can have a direct impact upon the lives of others. Young people spend more time playing video games than the rest of the population (UKIE), which is why in-game messaging represents a creative, targeted, and immediate way to help reinforce the government’s Stay Home, Protect the NHS, Save Lives message, to gamers.
 
Culture Secretary, Oliver Dowden, said:
 
“It is absolutely vital that we all follow the simple government advice to stay at home, protect the NHS and save lives. I’m delighted to see the UK’s brilliant video games industry stepping up to strongly reinforce this message to gamers across the UK.”
 
Support from UK video games companies to date include:
 
Activision Blizzard King are inserting “Stay At Home” messaging in their network of mobile games, most notably Candy Crush Saga. The firm has also donated more than 230 “digital poster” advertising spaces in London, where they would normally advertise their own products, to be used for crucial public health messaging.
 
‘Stay At Home’ posters are already being featured in Codemasters’ DiRT Rally 2.0, played by millions of unique users since its launch in February 2019, and the company is now looking at ways to roll out more essential health messages in games across Europe and the U.S. in the coming weeks.
 
Rebellion will be including “Stay At Home” messaging on their games landing page launch sites (the landing page when you load up a game) for their games, with the capacity for these messages to link to relevant gov.uk pages where appropriate.  As well as developing games, Rebellion also publish comic books and have also offered advertising in these.
 
Humam Sakhnini, President of King said:
 
“Everyone at Activision Blizzard, and the King team I lead, are delighted that we’re able to play a small part and help with the delivery of vital public health information. Through our millions of players we’re able to assist Public Health England and the NHS spread their life saving message: stay at home, protect our NHS, and save lives”.
 
Jason Kingsley OBE, Co-founder and CEO of Rebellion:
 
 “We’re delighted to be working with the DCMS on this excellent initiative. We know how fundamentally beneficial video games, like Sniper Elite and Strange Brigade, and comics, like 2000 AD, have been and will continue to be for many of us during this extraordinary time. It makes total sense for us to help promote important public health messaging while keeping those fans entertained in the safety of their homes.”
 
Toby Evan-Jones, VP Business Development at Codemasters:
“At Codemasters we came to realise that technology within our games, which enables the remote updating of banners within the virtual environment, could be repurposed to assist with the Coronavirus communication effort. This week, through collaboration with Bidstack Group PLC (providers of the ad-replacement infrastructure), we began delivering a version of Public Health England’s “Stay Home Save Lives” message into DiRT Rally 2.0. It’s fantastic to see conversations already being sparked amongst our community.”
 
Approximately 37 million people in the UK play games, and there are around 2,277 active video game companies in the UK.