Train2Game News: Games Industry News – 29.03.13

Pokemon It is the end of the week so it is time for the Train2Game games industry news round up!

In exciting news for Pokémon video game players across Europe, The Pokémon Company International announced the long-awaited dates and locations for the Pokémon European Video Game Championships. The English competition will be held in Birmingham on June 2. Players will battle for the chance to earn a Travel Award to the 2013 Pokémon World Championships in Vancouver, Canada, this August. Visit for more information.

Warner Bros. Interactive Entertainment and DC Entertainment today announced Infinite Crisis, an all-new multiplayer online battle arena (MOBA) game developed by Turbine, the award winning studio behind free-to-play online games including The Lord of the Rings Online. Infinite Crisis is a free-to-play game that features a deep roster of DC Comics characters and is scheduled for release in 2013 for the PC.

In further news from Warner Bros. Interactive Entertainment, they announced two of its biggest mobile games, Batman: Arkham City Lockdown and Scribblenauts Remix, are coming to Android, exclusively in the Amazon Appstore for Android. Expanded to and completely optimized for the Kindle Fire and Kindle Fire HD offers gamers with new ways to connect to their favorite franchises.

Xbox Live Arcade and PlayStation Network have started their Spring Sales. Xbox Live’s sale runs from March 26 – April 2, and includes such titles as Dead Rising 2, Walking Dead, LA Noire, Max Payne 3, Resident Evil 6 and some of their movie offerings. The PSN kicked off its spring sale yesterday and it is running until April 9. In addition to the sale, it’s going to have a number of limited time offers, the first of which is Killzone HD, available till the April 29. Some of its games up for sale are Rayman 3 and Trine 2.

Electronic Arts, Sega, Sony, Codemasters and more have pledged support for the first Game QA & Localisation forum, taking place June 25-26 in London. The event will focus on best practices for test plans, QA budgeting and strategy with a mix of keynotes, sessions, panels and workgroups. Paradox, Outplay, Ganz, Plarium and Abertay University are also involved with the event. Full details can be found at the official site.

Train2Game News: Double Fine Kickstarter game named

Broken AgeFor any Train2Game student who backed Double Fine, the impressively funded Kickstarter game by Double Fine now has an official title. The world also got its first look at the game.

Late last year a Kickstarter campaign by Tim Schafers company, Double Fine, brought attention to the funding service when it reached its goal of $400,000 in mere hours. The campaign went on to raise $3.3 million, astounding everyone.

The game that was funded, previously known as Double Fine Adventure, has been named as Broken Age. It is a point and click adventure which follows the stories of a young girl and boy leading parallel lives.

The game’s website explains “The girl has been chosen by her village to be sacrificed to a terrible monster, but she decides to fight back.

“Meanwhile, a boy on a spaceship is living a solitary life under the care of a motherly computer, but he wants to break free to lead adventures and do good in the world. Adventures ensue.”

The company announced the game at the PAX event in America last weekend.

New backers can still submit funds via Double Fine’s website, with $30 gaining access to the final game via Steam, a video documentary series, PC and Mac beta access and more.

You can enjoy the trailer and the first look at the game below:

Train2Game News: Unity game engine developers working with Facebook

unity-logoUnity technologies is working with Facebook to improve the games on the social media site. This is good news for Train2Game students who are using the engine to develop games.

Unity Technologies, provider of the Unity multi-platform engine and development tools, have announced its collaboration with Facebook to launch an improved Unity experience on the social platform. The collaboration will improve the user experience of Unity games, continue to drive core games that build on the Unity Web Player, and make it easy for developers to build amazing cross-platform experiences.

With over 200 million global installs, the Unity Web Player is the best solution for core games and AAA visuals on the web, making the collaboration with Facebook a natural fit. Unity’s construction of a new social network API in the Unity Web Player has enabled Facebook to improve the “full screen” and the “full canvas” experience of Unity games by eliminating the need to leave full screen for social interaction, and to make it easier for developer to integrate tightly with Facebook’s social graph. Over 75m active Facebook users have installed the Unity Web Player to enjoy popular Unity games such as Offensive Combat, Robot Rising, Wizard of Oz, Uberstrike, Kings Bounty and I AM Playr. The new integrations will help make these existing experiences better while laying the foundation for further Unity Web Player adoption and feature expansion.

“The Unity Web Player is an incredible browser based platform for core games”, said Sean Ryan, Director of Games Partnerships, Facebook, “People on Facebook are looking for the type of immersive games that have traditionally existed on consoles and desktop PCs. This collaboration will drive discovery of the Unity Web Player for Facebook users, make it easier for Unity games to integrate with Facebook, improve the full-screen experience on our games platform, and make it easier for these developers to build cross platform games across desktop and mobile.”

“The experience of playing a Unity game in Facebook is vastly improved in Unity 4, and working with Facebook makes it even better,” said David Helgason, CEO of Unity Technologies. “We are already seeing an amazing crop of quality games coming to Facebook, and can’t wait to see how developers make use of this new opportunity.”

As an addition to the recently released Unity 4.1 update, Unity 4.1.1 includes the new social network API. Unity 4.1 includes a complete overhaul of the Memory Profiler, updates to the Mecanim Animation system, Apple AirPlay support, and new shader features. To download the latest product cycle release for Unity 4 visit

Train2Game News: Audio editing Kickstarter

eJayThere is a new interesting Kickstarter to support for an audio editing kit that you can use on your mobile phone.

This Kickstarter project is a perfect example of how Kickstarter can be utilised to get your project out to the masses and offer special rewards to those who invest. If you are thinking of using Kickstarter to fund your own game this is certainly a good template to work from.

The software, eJay Pure, is being developed by Wired Productions and it will be free for everyone to download and create your music, using preloaded samples. You can be a DJ from your own mobile.

You will get the full eJay experience from the first moment. If you enjoy what you create, you will be able to further your experience by purchasing additional features and buying many thousands of samples which will be constantly created.

eJay Pure is being developed from the ground up for touch screens so that the user interface is intuitive and the experience is fast and seamless.

Wired have been working on eJay Pure for 9 months, and have completed pre-production, technology tests, R&D, and have even started making some of the cutting edge samples that defined the eJay experience.

The reason the company has chosen Kickstarter is because they have spent months working on this project and are now moving to the final push.

The software could also be very helpful to Train2Game students who are looking to making music for their own games whilst on the move. This can be done on the train with headphones giving you more time to work on getting the core mechanics of the game when at a PC.

If you are thinking of using Kickstarter to fund your game then get in touch with the Train2Game PR Team through the Train2Game forum. You will be advised the best way to display your game on Kickstarter to get the most from the service.

If you want to find out more about this project and support the Kickstarter go to

Train2Game News: Games Industry Jobs – 27.03.13

The Train2Game jobs this week is another Aardvark Swift special!

C++ Developer



Our client is looking for a C++ Developer. This is an exciting opportunity that has arisen for a market-focused game software developer. This role is key to the production of a continuous pipeline of quality games to our networked digital estates. The successful developers will need to quickly understand the markets and territories in which we operate and adapt their methods accordingly.

The candidate will develop games content for video slot machines in a variety of markets including the UK, Italy and Latin America. Content is written using C++ so creating new content using simple, modular coding style and good C++ practices is essential.


• Writing high quality, maintainable, game content software.
• Diagnosing and problem solving discovered issues
• Communicating and working with the design, art and test departments.
• Producing and analysing game data to prove stability and fairness.
• Inputting into game design where appropriate
• Adhering to agreed designs
• Follow source control processes to ensure stability and security of work
• Rigorously adhere to deadlines agreed with line manager
• Following processes and procedures as defined to successful task conclusion
• Deciding what and when to escalate to the manager
• Adhering to the procedures and work instructions of Inspired where they relate to the job.
• Working effectively as a member of an individual team as well as Inspired as a whole.
• Ensuring you report for work on time and are prepared to work.
• Assisting with mentoring of new and/or less experienced staff as required.


• Highly proficient knowledge of C++
• Experienced in Visual Studio 2010
• Be able to apply themselves to a wide and unpredictable range of software tasks.
• Be able to manage and switch between several concurrently active jobs.
• A good understanding of Subversion.
• Relevant degree e.g. Computer software, programming.
• An understanding of DirectX
• Must be a highly motivated individual.
• Must be able to perform well under strict deadlines
• Excellent verbal and written communication skills.
• Be able to pioneer new techniques

Further details are available by contacting Mark Hope at:

Apply now


C++ Programmer All Levels

Bristol and Dublin

£Excellent + Benefits

C++ programmers – Bristol and Dublin

Our Client is part of a Global companies R&D team creating the technology game developers use to make great video games. They have created the programming tools used to develop on some of the world’s most popular gaming platforms. The company has built a reputation for understanding and meeting the needs of game developers, by creating innovative software and providing first-class support.

If you join as a new graduate you will initially spend time developing tests to ensure you get to know our products and code base. This is a great entry point for starting your career as a developer, working alongside talented, experienced engineers.
If you join us with some experience you will primarily spend your time developing new features and maintaining the current product range.

In addition you will be required to:
• Provide estimates for tasks
• Develop and deliver work to schedule
• Provide input to technical writers working for product documentation
• Work with support engineers on customer issues
• Participate in code and documentation reviews

Occasionally there are opportunities to attend conferences in the US/Europe and to visit customers to demonstrate products. Some travel between SN Systems’ offices is also likely.

Qualifications and experience:
• Computer Science related degree or similar.
• Graduates will need to demonstrate strong C++ ability gained through their studies or similar.
• Experienced candidates will be required to demonstrate 2-5 years C++ experience in a commercial environment.

Skills required:
All candidates will be required to demonstrate an understanding of SN Systems products, and a genuine desire to work on them.

Experienced candidates will be required to demonstrate the following skills:
• Strong C++ and STL development skills.
• Demonstrable OO (Object Orientated) design skills.
• MFC 9.0 (VS C++ 2008) and practical experience of developing Microsoft Windows applications with graphical user interfaces (for example GDI).

Knowledge and experience of:
• Visual C++ frameworks including ATL/WTL.
• Debugger internals.
• Debugging file formats.
• Developing debuggers.
• MIPS, PowerPC or ARM architectures.
• Multi-threaded experience.
• Presentation skills.
• Team leadership/mentoring experience.
• Knowledge of MSBuild.

If you are interested in this position and would like to apply, please contact Mark Hope: or 01709 834 777

Apply now


Tools Programmer and Graduate Tools Programmer

North West, UK

£Neg + Bonus

Our client has been making games for more than 15 years. They now employ more than 150 people and have released games on major platforms like PS3, Xbox 360, Wii and Nintendo DS. They also work with some Great IP’s and a variety of game types.

They are seeking a Tools Programmer or Graduate Tools Programmer to join their team developing technology at the core of all their productions, from AAA games on every major console and handheld device (over 100 million units sold to date), to their award-winning TV shows, broadcast around the world.

If successful, you will play a significant part in shaping the way art, animation and designs are produced across new projects, as well as keeping our technology up to date with the state of the art in the industry.

They are looking for candidates with:

• A good degree in Computer Science, Maths or Physics or related subject (2.i or above)
• Fluent in C++ and object oriented programming
• Experience of Direct X, OpenGL or similar graphics APIs Experience of writing user interfaces using one or more common UI libraries (Win32 GDI/wxWindows/Qt/…)
• Ability to interact with non-technical disciplines (such as artists and designers), understand their needs, deliver solutions they find intuitive and helpful
• A real desire to make users’ day-to-day work easier, simpler and more productive

A strong candidate will also have one or more of the following:

• Experience of writing plugins for common 3D and 2D packages (Autodesk Maya and Adobe Photoshop preferably)
• A confident grasp of the mathematics involved in CG rendering and animation
• The ability to analyse and optimise algorithms for efficiency
• Experience developing products for one or more non-PC gaming devices

For more information or to apply for the role, please contact Mark Hope at Aardvark Swift on +44 (0) 1709 834777 or e-mail

Apply now


Game Programmer

South East

£Excellent + Benefits

My client is an energetic and enthusiastic company of experienced video game developers with offices based in Brighton, UK.
They are a growing company working on projects with small team sizes. They are looking for a Game programmer that is happy to work in whatever area is required of them – this could change on a daily basis!

*Junior/Graduate Programmers with relevant demos and a positive attitude are encouraged to apply!*

• 2.1 degree in Maths, Physics, Computer Science or related, or equivalent industry experience
• Excellent knowledge of C# or C++
• Excellent knowledge of algorithms and data structures
• Experience of creating games on desktop or mobile platforms
• Desire to make great games
• Great communication skills (verbal and written)
• Happy to work as part of a team
• Demonstrable love for some area of game technology
• A passion for playing games and solving problems
• Flexible and keen to learn new skills

• Knowledge of two or more other programming languages (for example Java, Python, PHP, Clojure)
• 1 or more years of games industry experience
• 1 or more shipped titles on console, desktop or mobile platforms
• Strong knowledge of console, desktop and mobile architectures
• Knowledge of asynchronous engineering techniques
• Experience of Unity, Unreal or XNA
• Experience using digital content creation tools (for example Max, Maya, Photoshop)

In return the company offer an excellent Salary and Benefits.

More details are available by contacting Mark Hope at Aardvark Swift via email:

Apply now

Train2Game News: Borderlands 2 additions on additions!

Borderlands-2-KriegExciting news for all you Train2Game Vault hunters out there! 2K and Gearbox have announced a new Downloadable character for Borderlands 2.

The new character is based on one of the in game Psychos! The character, Krieg, rewards players for high-risk behaviour such as running into crowds, with skills allowing him to, among other things, regain health while attacking enemies.

The new character will be available in May for 800 Microsoft points or $9.99

In addition to the new character, on April 2 the level cap will be raised from 50 up to 61. This is the same level rise the original game saw. This addition will cost $4.99 for console and PC but those with the season pass will get the level rise for free.

That’s not all however! A new level of gun rarity is being introduced. Pearlescent gun’s will be added making them the rarest loot in the game to date.

Finally, in a free update, an Ultimate Vault Hunter mode will be added which will be playable by anyone who has completed the True Vault Hunter mode. Giving you plenty of time to rise those extra 11 levels. In simple terms this game now has a Game Plus Plus!

With this plethora of additions it will give you another game play experience for a very low price.

Gearbox confirmed that a fourth DLC campaign is still set to arrive before the end of June.

You can enjoy Krieg’s reveal trailer from PAX below (Mature audiences only):

Train2Game News: BOOMBA! launches like a three pronged bazooka with the help of Train2Game

Boomba LogoTrain2Game helps to achieve national and international coverage for student’s studio’s title with the support of Train2Game’s PR team.

Student Fee Stewart has been working with Train2Game internal PR team to deliver worldwide coverage for Radiation Burn’s latest title Boomba! Fee, who is an Artist and Project manager at the studio, took advantage of the additional support Train2Game offer and coordinated withTrain2Game’s PR team to draft and distribute a press release on behalf of the studio.

Coverage was achieved on sites in the US, Spain, France and of course the UK. Highlights include Nintendo Everything and Develop Online

Nintendo EverythingDevelopThis support is available to all students commercially releasing games, whether they be independent student studios or working at organisations outside of Train2Game. Train2Game love to support the successes of its students and the student body love to hear about them, so make sure to keep us informed of everything you are working on.

You can see some of the international articles in the links below, including sites from Spain, France and Brazil.




Well done Fee!

Train2Game News: Mass Effect 3 infographic

Mass Effect 3 With the close of Commander Shepards story, Bioware have released an infographic detailing everyone’s choices in Mass Effect 3.

The graphic shows that despite the vocal popularity of the female Commander Shepard only 18% actually played as her and the most popular character is Liara.

The info-graphic was released on Bioware’s Facebook page and obviously contains some spoilers.

Mass effect 3 info-graphic

Train2Game News: Final Fantasy X and X-2 remastered

Final-Fantasy-XGood news for Train2Game students who are fans of the Final Fantasy games! Final Fantasy X and X-2 are being remastered.

The games are being remastered and made high definition to be released in Europe this year. The games will be released bundled on a disc together called FINAL FANTASY X/X-2 HD Remaster. It will be released on PlayStation 3 and PS VITA separately.

Final Fantasy fans will be excited to know that they’re not just getting a mind-blowingly beautifully HD version of the game that they love. Both games are based on the International version, which is the most complete, feature-heavy iteration of each game to release. The International version of FINAL FANTASY X-2 never made it to European shores before, so there’s quite a chunk of additional content for you to enjoy.

The International version of FINAL FANTASY X introduces an Expert version of the Sphere Grid in which all the characters start in the middle and you can choose any path but there are fewer nodes and therefore a decrease in the number of upgrades available. This edition also includes new abilities, new super-bosses and more.

FINAL FANTASY X-2 is also getting the International treatment, high definition graphics and more content that has not yet but announced.

Enjoy the trailer!

Train2Game News: UK Top 20 Games – 25.03.13

Gears of War JudgmentTrain2Game brings you the top 20 games in the UK this week with Gears of War: Judgment debuts this week at number 1 pushing Tomb Raider down a place. The Walking Dead: Survival Instinct also debuted this week, coming in at number 3 and Monster Hunter 3 Ultimate saw it’s first week in at number 7.

All formats

Week ending 23 March 2013


Leisure software charts compiled by Chart Track, (C)2013 UKIE Ltd