Train2Game News Interview with Fee Stewart on Women in Games

Fiona StewartFormerdroid Managing Director and former Train2Game student Fee Stewart has made a list of the top 100 women in gaming. We interviewed her about what the nomination meant to her and what it’s like being female in the UK Games Industry.

What does it mean to be included in the list of Top 100 Women In Games?

Personally I am chuffed to be amongst such great women in the industry. It feels great that there is so many women in the industry to be able to narrow it down to 100. I would now like to see the top 100 males too though now! It’s all about inclusion and diversity at the end of the day.

When going about your work, do you see yourself as one of the UK’s high flying women in Gaming?

Definitely not lol. I think I will always feel humble when looking at what others do. I love this industry with an extreme passion so have never felt that I am “Working” when doing what I love. I still feel I haven’t actually achieved anything worthy yet.

How important do you think this kind of event is to females in the Games Industry?

It’s nice to be included. It is nice to see that there are other girls in the industry and if it encourages more girls to join it then it is worth doing but at the end of the day it is equally important that everyone, male and female are made to feel inclusive into the industry.

What are some of your experiences being a Woman in Games?

I am a team player. I don’t look at me and think female, Mother of three. I look at me and see Game Dev. Most of the industry looks and me and sees Game Dev, that is the way it should be. I have had a few occasions where I have been ignored by a few of the male Game Devs who presume I am someone’s wife or girlfriend rather than a Developer myself, which has been a bit annoying.

How can women in Video Games help each other?

I don’t believe it is a case of helping each other. It is nice to meet up with other girls in the industry, sometimes as I miss girly things being with the boys all the time but if you want to be the best then be it. It doesn’t matter if you are male or female. I think it is important that everyone male or female is recognised for good work! I don’t want to be special just because of my sex.

How can people continue to support and drive females working in games?

Be inclusive, don’t assume things. That girl in the group may also be a game developer and might even be a better one than you. Before women get to the workplace teach girls at Primary level to code. Make it acceptable socially to be a girl geek and let toys be toys, not boy’s toys and girl’s toys.

What are you working on now, what do you have planned for the future?

We are getting Splemy ready for iOS and Android. I am also helping organise the next big Gamayo ( Game Makers Yorkshire ) event in April as we have over 500 members. As for the future who knows?

Train2Game News: Train2Game Friend Fee Stewart requires more staff at Formerdroid

FormerdroidFormerdroid are hiring!

Train2Game friend Fee Stewart announced: We are currently looking for a Unity programmer (javascript) to work in Huddersfield.

The position would suit a highly motivated person who has extensive knowledge of Unity and wishes to grow with this BAFTA nominated, highly progressive team making original IP.

Knowledge of Windows 8 phone would be advantageous.

Single accommodation can be arranged if necessary for relocation.

Please send your CV to fee@formerdroid[DOT]com

Closing date 27/09/13

Train2Game News: BOOMBA! launches like a three pronged bazooka with the help of Train2Game

Boomba LogoTrain2Game helps to achieve national and international coverage for student’s studio’s title with the support of Train2Game’s PR team.

Student Fee Stewart has been working with Train2Game internal PR team to deliver worldwide coverage for Radiation Burn’s latest title Boomba! Fee, who is an Artist and Project manager at the studio, took advantage of the additional support Train2Game offer and coordinated withTrain2Game’s PR team to draft and distribute a press release on behalf of the studio.

Coverage was achieved on sites in the US, Spain, France and of course the UK. Highlights include Nintendo Everything and Develop Online

Nintendo EverythingDevelopThis support is available to all students commercially releasing games, whether they be independent student studios or working at organisations outside of Train2Game. Train2Game love to support the successes of its students and the student body love to hear about them, so make sure to keep us informed of everything you are working on.

You can see some of the international articles in the links below, including sites from Spain, France and Brazil.

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Well done Fee!

Train2Game News: Train2Game student releasing Boomba!

Boomba LogoTrain2Game Student, Fee Stewart, has been working with Radiation Burn LTD to create a new exciting game called, Boomba!

In the game you get to play as punks, rockers, emos, soldiers, cops and many more characters in an exciting and enjoyable turn based strategy game that is based described as Angry Birds meets Worms.

This turn based physics shooter is completely unique and plays like no other. There are over 50 different teams to choose from, with more to follow. Aimed at aged 7+ casual to medium game players, this title really is open to everyone. The accuracy of your shooting is combined with a range of exciting weaponry to be victorious; use chainsaw missiles, boxing glove bazookas and metal anvils to defeat your opponents.

Boomba

Boomba will be available on: Nintendo 3DS, iOS, Windows 8 and Windows Phone, Kindle, Blackberry, Andoid, PC and Mac next month.

RadiationBurn Ltd. strives to provide fun and original IP for your enjoyment. The studio, founded in Middlesbrough 2010, creates fun and original titles of all sizes. The company was founded through winning the Microsoft Dream.Build.Play Challenge, Old Spice competition. A worldwide competition in which RadiationBurn Ltd. were voted winners, by a panel of judges and the gaming public.

Fee joined the company in October 2011 after finishing a Train2Game student placement at the company.

When asked her opinion of the game she said “Boomba! is something I thought I would be doing only once. It soon became a daily habit to both create the game and play it!”

You can find out more about the game by going to www.boombagame.com

Train2Game student industry experience diary: Fee Stewart at Radiation Burn – Week 11

Train2Game Art & Animation student Fee Stewart has been on a Train2Game work placement at Middlesbrough based game developer Radiation Burn. In her latest diary, Fee discusses working on a game for Nintendo 3DS and more.

Read it here on The Train2Game Blog, or on the Train2Game Scribd page. You can read her previous diaries here, while there are also plenty of industry experience diaries from other students on the Train2Game Blog.

Train2Game student industry experience diary: Fee Stewart at Radiation Burn – Week 10

Train2Game Art & Animation student Fee Stewart has been on a Train2Game work placement at Middlesbrough based game developer Radiation Burn. In her latest diary, Fee discusses her placement being extended news about being nominated for a BAFTA!

Read it here on The Train2Game Blog, or on the Train2Game Scribd page. You can read her previous diaries here, while there are also plenty of industry experience diaries from other students on the Train2Game Blog.

Train2Game industry experience diary: Fee Stewart at Radiation Burn

Train2Game Art & Animation student Fee Stewart has been on a Train2Game work placement at Middlesbrough based game developer Radiation Burn.  Here, you can read all of Fee’s industry placement diaries, written as she worked at Radiation Burn on Newton vs The Horde for Nintendo Wii.

Read what she has to say about her Train2Game work placement  here on The Train2Game Blog, or on the Train2Game Scribd page.

Train2Game Art & Animation student Fee Stewart speaks to RTI FM – Part 1

Train2Game Art & Animation student Fee Stewart recently appeared as a guest on RTI FM to talk about Train2Game.

The mum of three told Postcard from Poprad about her experiences with Train2Game and what she’s been working on as part of a Train2Game student placement at award winning independent game developer Radiation Burn.

You can read part one of Fee’s interview here or on the Train2Game Scribd page, while part two is here. Alternatively, you can listen to Fee on RTI here.

RTI: So Fee, let’s start out by finding out and telling the listeners, who you are.

Fee: I’m Fee Stewart, I’m a mum of three. My oldest is 16 at college now and my youngest is seven.

That means you’re a busy mum?

I am a busy mum, yes and I decided that I wanted a career now that my children are a bit older. So, I’ve gone and retrained.

But didn’t you have some sort of home work or job that you were doing before children? There must have been life before children.

Oh yes, there was life before children. I’ve always been in the arts world, a bit. I trained as a fine artist and before that a graphic designer.

Does that mean you’re a Michelangelo type?

Not at all, no! [Laughs]

What does fine art mean then?

I did fine art painting and printing, so it was painting on canvases, yes, a bit like Michelangelo, but not half as good as Michelangelo!

Was it because you got bored at home or were you genuinely driven to get something new to do?

A bit of both actually, I’ve been at home for 16 years while I’ve been bringing up my children, and I’m just fed up of being at home on my own and I really wanted to get back out into the work place and feel that I’ve achieved something and done something useful outside of just being a mum.

But that presents one major problem of course. That even though the kids are growing up, mum’s still on call 24/7.

She is but I have a very supportive partner.

I saw an article in the newspaper about that Fee where they reckon if mum got paid all that she was due in terms of wages, she would earn £250,000 a year.

If not more Eric! We’re worth our weight in gold I think.

And with today’s money you’re probably right! OK, so you decided to make a change for you, that was the important thing? And was it just financial, or was it just an opportunity to do something? What was the motivation, why did you want to change?

The motivation is both really. I think it’s quite hard to get back out, as a mum, interview the workplace especially when you haven’t been out into a job for a long time. And I wanted to do something that I really enjoyed doing as well. So, having followed an art path most of my life, it had to be something to do with that, so I looked around and found a course and have started retraining to do video games.

RTI: OK, so number 1 you’re changing the rules because mum doesn’t want to be bored at home anymore, and then number 2, you’re going in what is known as a male dominated world. Or is that wrong?

Fee: No, it’s a very male dominated world, there’s not many of us girls in it, we could do with some more.

Looking for comrades are you? Anyone out there listening who wants to get into games, we’ll put you in touch with Fee! You’re in this male dominated world, are you looking to do something where you’d have your own business, or are you going to work for somewhere in the traditional way? What’s the game plan?

Well I’m not 100% sure what the game plan is at the moment. I’m working at a studio called Radiation Burn in Middlesbrough at the moment…

Backtrack, you’re working? How did that happen?

Well, the Train2Game course I’m on actually provides work placements; this was through them that I was given the opportunity to go on work placement, and I’m still there at the moment. I’ve been there four months now.

Well actually that’s quite clever because id you’d gone straight into a workplace after not being in work for 16 years, it’d have been quite dramatic I would have thought, whereas doing it this way it’s a little bit more gentle.

It is more gentle, definitely. I wouldn’t have said that it was that much easier, I mean you are expected to work very hard just like you would be if you’d gone from a proper job. So it’s not any easier by going on work placement, but it certainly gives you a very good insight as to what the job involves from the people in the industry and it’s very exciting and I’m enjoying it.

Part two of RTI FM’s interview with Train2Game Art & Animation student Fee Stewart will be online shortly. As usual, leave your comments here on The Train2Game Blog, or on The Train2Game Forum.

Train2Game student Fee Stewart on RTI FM

Train2Game Art & Animation student Fee Stewart recently appeared as a guest on RTI FM to talk about Train2Game.

The mum of three told Postcard from Poprad about her experiences with Train2Game and what she’s been working on as part of a Train2Game student placement at award winning independent game developer Radiation Burn.

Train2Game students can listen to Fee’s interview here.

Fee also presents Train2Game student video diaries, you can see the latest right here on The Train2Game Blog.

As usual, feel free to leave your comments here on The Train2Game Blog, or on The Train2Game forum.

Train2Game student Fee Stewart presents her 2nd Video Diary

Train2Game student video diary from  Train2Game Artist & Animator Fee Stewart. In her second Train2Game video diary, Fee tells us about her time at The EuroGamer Expo and Women In Games Conference, and reveals her latest TMA score. Watch Fee’s video diary below, right here on The Train2Game blog.

You can also see Fee’s first Train2Game video diary here.

What are your thoughts on Fee’s second Train2Game video diary?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.