Train2Game News Holograms From Your Phone

IKIN, the leading provider of visual technology solutions for businesses, announced it is creating an SDK for iOS holographic rendering, with professional services support from Unity Technologies.

The SDK will facilitate the deployment of multi-dimensional, volumetric rendering for iOS devices.

These capabilities, when utilized with IKIN’s upcoming RYZ mobile device accessory, will allow every developer and user to experience interactive 3-D, holographic images projected in open space, with user capabilities including interactive motion between holographic and standard environments, while conducting gameplay in new ways.

In addition, the drag-and-drop simplicity of the SDK enables quick and easy implementation of these advanced services in new and existing games.

“IKIN has reimagined how people can enjoy mobile experiences through new user visual technologies, including volumetric and holographic media design and gameplay,” said Taylor Scott, founder and chief technology officer at IKIN.

“With the help of Unity’s professional services, our SDK empowers creators, developers, and designers to stretch the limits of visual technology by bringing to market new experiences never before thought possible. Everyone wants Princess Leia floating over their phone. We want to replace Leia with you, your family, your experiences, and everything else you can imagine.”

IKIN delivers state-of-the-art holographic technology for business and consumer use.

Its patented RYZ software and mobile accessories enable full solid-state optical 3-D holographic imagery in ambient light over a smartphone, enabling holographic content to be enjoyed in virtually any physical environment.

According to Scott, IKIN’s holographic rendering and display capabilities are optimized for use in 5G networks by leveraging discreet Artificial Intelligence layers to improve real-time data transmission capacities for volumetric holographic projections that enhance communication and interaction.

“Behind the scenes, IKIN’s technology manages bandwidth consumption to make things work smoothly across today’s 4G networks, but also the 5G infrastructure. As 5G networks come online, we anticipate that our technology will become a cornerstone of next generation gaming applications that will flourish in 5G environments,” Scott continued.

To find out more about what IKIN are doing you can go to https://ikininc.com/

Train2Game News Pokémon Go Buddy Adventure

Niantic and The Pokémon Company announced that the Buddy Adventure feature will soon arrive in Pokémon GO, adding all-new ways for Trainers to interact with their Pokémon.

Buddy Adventure leverages the cutting-edge augmented-reality technology of the Niantic Real World Platform to understand the world around Trainers and further blend the real and digital worlds together.

Buddy Adventure will give Trainers the ability to interact with their Buddy Pokémon like never before.

When AR+ mode is enabled, a Buddy Pokémon will react to its Trainer, who can directly play with and feed their buddy to earn new Perks.

Trainers can also look forward to a new shared AR mode which will launch for Pokémon GO after the initial launch of Buddy Adventure. Shared AR mode will allow up to three Trainers using AR+ to take a group photo of their buddies together—perfect for creating epic Pokémon moments and capturing new memories with friends.

For developer insights, check out the blog post here.

A brand-new trailer celebrating the upcoming launch of Buddy Adventure in Pokémon GO can be found below…

The video highlights the new ways players can interact with their Buddy Pokémon and features an acoustic version of Queen’s “You’re My Best Friend,” performed by Paul Canning, capturing the love and friendship people can experience with their buddies.

Train2Game News Magic ManaStrike

Netmarble Corp. is proud to announce new details for Magic: ManaStrike, its first-ever game for Wizards of the Coast franchise Magic: The Gathering.

Developed under license exclusively by the Netmarble Monster studio, Magic: ManaStrike is a mobile synchronous combat game that brings fan-favorite spells, and characters, such as Chandra Nalaar, Jace Beleren and more – to life in an all-new genre.

Easy to play but hard to master, Magic: ManaStrike offers simple, tactical, and strategic gameplay through its user-friendly interface.

Gameplay spotlights many customized strategies between opponents in intense Player vs. Player (PvP) matches. Players can experience Magic: The Gathering’s vast universe of original spells and characters presented with amazing visuals in high-quality 3D, all in the palm of their hand.

“Working with Wizards of the Coast on Magic: ManaStrike was great, and we are proud of the experiences we built together to bring the brand to a whole new genre of gameplay,” said Seungwon Lee, Chief Global Officer of Netmarble.

“More details on Magic: ManaStrike will be shared soon. We want to assure fans our game acts as a fresh new addition to Magic: The Gathering, and we are eager to introduce what makes Magic: The Gathering special to even more players.”

Players begin with a detailed tutorial, which guides them through the game’s early stages. After choosing a pre-made deck of cards from one of Magic’s five iconic colors – White, Blue, Black, Red or Green – players will fight against live opponents, where quick tactics and fast play reign supreme on the battlefield. As they progress, players will collect new cards and enhance their units (inspired by Magic: The Gathering’s deep library of creatures) to suit their individual playstyles and strategies.

“We’re thrilled to partner with Netmarble to bring Magic: ManaStrike to mobile gaming fans around the world,” said Eugene Evans, VP, Business Development, Wizards of the Coast. “We were drawn by Netmarble’s reputation as a global leader in mobile games and its known passion for putting a unique twist on the genre. As a new Magic-inspired experience, Magic: ManaStrike is an action-packed way to discover the Magic multiverse, and we can’t wait to welcome new players to the community.”

More details, including a gameplay first look for Magic: ManaStrike will be formally revealed at this year’s G-Star tradeshow in Busan, South Korea available from 14-17 November.

Train2Game News KISS Indie Games Funding

Established Indie games publisher Kiss have launched a unique Intelligent Finance ISA Technology Bond as a way of attracting funding to develop and launch the companies most successful titles on console, mobile and streaming formats.

Since 2012, Kiss have launched over 150 titles plus numerous DLC on Steam and other PC vendors. Since 2016 they have been expanding their reach with versions of titles on iOS/Android, X-Box One, PS4 and Nintendo Switch from the top 10 products in their catalogue, as well as working on a number of newer franchises.

Working with finance partners Hamilton Rose Wealth Management and Money Link Financial, Kiss have created an Intelligent Finance ISA Technology Bond offering 34% return (6.8% p.a) on your investment over 5 years.

This is a forecast which is based on the terms of the bond and is not a reliable indicator of future performance.

Although not unique as a finance solution run successfully by a number of companies, it is believed to be the first time it has been used by a company within the games industry sector.

Kiss CEO Darryl Still commented “In light of a number of recent good news stories related to the games industry, such as the recent £90M Curve Digital acquisition and the upcoming new technologies from Sony and Google, we have sat down with key financial partners to create an easy and tax efficient way for people, both inside and outside of the industry to invest into the fastest growing market in the entertainment industry”.

For further details please visit: www.kiss-isa.co.uk

or by emailing: invest@kiss-ltd.co.uk

Train2Game News Pokemon Go Adds Unova Region

Niantic and The Pokémon Company have announced that Pokémon from the Unova region will begin appearing in Pokémon GO along with additional rewards.

Trainers can now encounter Snivy, Tepig, Oshawott, Purrloin, Pidove, Blitzle and more Pokémon from the Unova region while exploring the world around them.

Additionally, Trainers can team up with their friends to challenge Lillipup, Patrat and Klink in Raid Battles.

More Pokémon originating from the Unova region will be making their way to Pokémon GO over the weeks and months ahead!

A new trailer celebrating Pokémon from the Unova region arriving to Pokémon GO can be found below…

Train2Game News One Special Day Mobile Support

For the fourth year running, the mobile games industry has come out in force to support SpecialEffect’s One Special Day fundraising event to help more severely disabled people from all over the world enjoy the fun and inclusion of video games.

Big hitters such as Supercell, Seriously, Miniclip, Playtika, Naturalmotion/Zynga, Space Ape, Rovio, Outfit7, Glu, First Touch Games, New Star Games, MAG Interactive, Dirtybit and Dots will donate a day of their UK income from a range of titles on Friday 4 October. One Special Day has raised almost £1 million towards the work of SpecialEffect since it started in 2016 and, as demand for the charity’s services continues to grow rapidly, the boost from this year’s event is more welcome than ever.

UK in-game purchases on 4 October from titles like Clash of Clans, Angry Birds, Best Fiends, Fastlane, 8-Ball Pool, Talking Tom and CSR Racing 2 means that, while the players themselves are having fun, they’re also helping SpecialEffect to reach more severely disabled people.

SpecialEffect’s Barry Floyd is delighted that the mobile industry combines with their gaming communities for SpecialEffect on One Special Day. “Here in the UK, on the 4 October, the money that they would have spent in the relevant mobile games takes on a whole new significance. Every penny will be used to help someone with a disability towards a better quality of life through specialist technology.”

Seriously’s CEO and Co-Founder Andrew Stalbow said “It’s been a fantastic experience working with SpecialEffect for the last two One Special Day campaigns, and we are working hard to make this year’s event the biggest one yet. It’s been really gratifying to see the mobile community come together to support this work, and we are hoping to have a record number of developers join us this year.”

Train2Game News LEGO Legacy Pre-Registration

Gameloft, one of the world’s leading publishers of mobile games, today announced that pre-registration is now available for LEGO® Legacy: Heroes Unboxed.

LEGO fans and battle-RPG lovers can now visit LEGOLEGACY.com to learn all about this new mobile game gathering 40 years of LEGO minifigure history and universes.

In LEGO Legacy: Heroes Unboxed, players will collect classic and modern LEGO minifigures and sets, form a party and engage in epic and fun team battles and adventures.

The game will feature iconic, fan favorite universes from yesterday and today, recreated with incredible detail to please players of all ages. The new gameplay trailer unveiled today offers a sneak peek of what will come out of the box.

Fans that pre-register will be rewarded with in-game currency and gems when the game launches globally this Fall.

In addition, pre-registered fans will be able to vote for their minifigure of choice between Hot Dog Guy, Blacktron Dwayne and Darwin. The Minifigure with the most votes will be gifted in-game at launch!

Train2Game News Attack on Titan TACTICS

Today, DeNA Co., Ltd. announced pre-registration for Attack on Titan TACTICS, an officially licensed mobile game based on the popular anime series Attack on Titan.

Beginning today, fans in the US, Canada, and Australia can pre-register for the game on Google Play. The game will also release on compatible iOS devices early this fall.

Attack on Titan TACTICS is a tower defense and real-time strategy game where players build and deploy an elite team of Scouts to defend their base from a relentless onslaught of Titans. The game features fan-favorite characters like Eren Jaeger, Mikasa Ackermann, Captain Levi, and more, and follows the story from the first season of the Attack on Titan anime.

A new trailer for the game can be found here:

Additional features that players will be able to enjoy once the game launches are:

  • Accessible but Deep Gameplay: Experience a real-time battle system that’s easy to learn, but hard to master; the key to victory is choosing when and where to deploy your units.
  • Stunning Original Art: Gorgeous character illustrations and must-see battle animations created exclusively for the game.
  • Fan-Favorite Characters with Unique Abilities: Over 40 different characters will be available at launch, with more planned for the future. Each character has its own unique set of attacks and abilities on the battlefield.
  • New & Original Stories: Scenarios written solely for the game that you won’t find anywhere else.
  • Original Voice Actors From the Anime

Players who pre-register for Attack on Titan TACTICS on Google Play will receive a notification when it launches early this fall. The game will also launch on compatible iOS devices.

Google Play Pre-Registration (Android): https://play.google.com/store/apps/details?id=com.dena.a12025677

To celebrate the opening of pre-registration on Google Play, DeNA has announced the 104th Cadet Corps Recruitment Campaign, which will reward players that pre-register and band together for the greater good.

If the total number of pre-registered players reaches 70,000 by the time of the game’s launch, an in-game reward of 300 Crystals (good enough for 10 attempts to recruit new troops to your team) will be distributed to all players.

Fans can also stay tuned for upcoming news about the game on the official social media channels:

Twitter (https://twitter.com/aottactics),

Facebook (https://www.facebook.com/AoTTACTICS/), and

Instagram (https://www.instagram.com/aottactics/),

As well as the game’s website (https://aot-tactics.com/).

Crunchyroll Games is an official partner of Attack on Titan TACTICS.

Fans who want to catch up on the anime can stream Attack on Titan now on Crunchyroll.

Train2Game News Roblox Hitting $100 Million

At RDC, its fifth annual developers conference, Roblox, an online platform bringing more than 100 million people together through play, unveiled the community was on pace to earn $100 million in 2019.

The company introduced a suite of tools to empower its global community of creators to build and more easily collaborate on immersive and massive 3D experiences.

“The Roblox creator community thinks of things we could never imagine, and their continued growth is our future,” said David Baszucki, founder and CEO, Roblox. “With top Roblox experiences achieving more than 100,000 concurrent users and 1 billion plays, there’s no denying the power of user-generated content. We are committed to supporting our creator community with the tools and resources they need to realize even greater success.”

Over the course of the three-day event in California and at a viewing party in London, 500+ top Roblox creators from around the world gathered to hear keynote presentations, attend breakout sessions and participate in the annual Game Jam. The global community of more than 2 million creators spans from young creators getting their start in game design and coding, to teams of ten or twenty people forming studios.

“I’ve been a member of the Roblox community for over a decade, first as a player, then as a developer and now as CEO of RedManta, a game studio dedicated purely to Roblox development. Building and creating are a passion of mine, and from the early days I saw a future growing alongside the platform,“ said Alexander Hicks, RedManta CEO and RDC attendee. ”With new tools and technology to more easily create massive and beautiful games, we are pushing even our own expectations for what we can create on Roblox, like our upcoming experience, World // Zero.”

“What I love about Roblox is that it breaks down the barriers for game designers, giving them a chance to be creative, try new things, and share it with a massive player community,” said Robin Hunicke, Funomena Co-founder, who delivered a keynote address at RDC on game design. She added, “The enthusiasm and camaraderie from these young creators was fantastic, and they share my belief in the power of games to bring people together. I can’t wait to see what they create next!”

Immersive, Massive 3D Experiences
Roblox introduced game creation tools to help small teams of developers easily build massive, more realistic experiences that support hundreds of players. This technology builds on the existing networking support and hosting services the company provides for free, which automatically scales in real-time to meet player demand. As part of the toolset, creators can leverage Roblox’s new enhanced lighting system and updated terrain and other visual upgrades to make deep, rich experiences that rival top mobile games. In addition, the company is enabling the community to easily build competitive matchmaking, which will ensure players of similar skill-levels can compete against one another.

Collaboration Tools
Roblox will make Roblox Studio fully cloud-based by the end of 2019, allowing team members to collaborate simultaneously. All development files will be completely online and provide native support for collaborators across various computing platforms. Creators will be able to manage permissions, versioning, and rollbacks, allowing for more efficiency across all aspects of the development timeline.

New Ways to Monetize
Roblox also extended the power of user-generated content to its development platform, allowing creators to build and monetize development assets and tools in a new Developer Marketplace. In addition to offering a new channel to monetize their work, the Developer Marketplace will also help strengthen the overall experiences on the platform by crowd-sourcing solutions to help make development even easier. Creators will be able to sell game design tools including plug-ins, vehicles, 3D models, terrain enhancements, and more.

Localization Support
To further support the platform’s growth internationally, Roblox announced improvements to its localization platform making it easier for creators to offer experiences in Roblox’s supported languages, including Brazilian Portuguese, English, French, German, Japanese, Korean, Simplified and Traditional Chinese, and Spanish.

Advanced Analytics Powered by Microsoft Azure PlayFab
Roblox outlined details of its earlier announced collaboration with Microsoft Azure PlayFab, making PlayFab’s LiveOps analytics service available for free to the company’s top 10,000 creators.

By delivering real-time analytics to their creators, including trends in player behavior, purchase history, and game telemetry, Roblox expects to empower those game creators to make their games even more successful and enjoyable for players. Some creators may choose to go even further with other LiveOps practices, such as updating their game more frequently, running live events, segmenting their players or targeting communications. This new service is driven by PlayFab’s data pipeline and can support hundreds of thousands of games events per second coming from Roblox.

Crystin Cox, Director of Live Operations at Xbox Game Studios Publishing, who also presented the benefits of the new service for game creators at this year’s RDC, commented, “LiveOps is driving growth, both in terms of player engagement and monetization, for the most popular games and platforms available today. LiveOps represents a new approach to game design combined with a better process driven by experimentation and we’re excited to offer Roblox developers a new way to think about their players.”

For more information on Roblox visit their website

Train2Game News Pokémon Masters Pre-Registration


DeNA Co., Ltd., in partnership
with The Pokémon Company, began opening pre-registration today for
Pokémon Masters on Google Play and the App Store.

Pokémon Masters is a strategy and battling game where players form teams of sync pairs (the combination of a Trainer and their partner Pokémon) to engage in 3-on-3
real-time battles against AI opponents.

The game takes place in an
all-new location – the island of Pasio, where Trainers and their partner
Pokémon from every known Pokémon region will gather to compete.

Players who pre-register for the game will receive a notification when it
launches later this summer.

A new series of six gameplay trailers was also released today on the official Pokémon Masters YouTube channel (https://www.youtube.com/c/PokemonMastersGame) to provide fans with a deeper look into the world of Pokémon Masters and its major gameplay features.

These trailers include:

  • An overview of the game’s battle and progression systems
  • A preview of the Story Mode, including a look at the Pokémon Masters League (PML), a tournament that takes place only on the island of Pasio
  • How to evolve Pokémon in this game and the special powers that come with evolution
  • A look at the unique features of cooperative play, such as the ability to switch between sync pairs during battle
  • How to build the perfect team based on each sync pair’s strengths and specific role (Strike, Support, Tech), as well as how to add new sync pairs to your team

In addition, a preview version of
Pokémon Masters will launch on supported Android devices in Singapore starting tomorrow and will be coming soon to Canada.

In the preview version, players in these regions will be able to enjoy select content from the game before it launches worldwide without needing to pre-register on Google Play. All player progress during this time period
will be saved and carried forward to the final version of the game.

Pokémon Masters will be available worldwide as a free-to-start game with in-app purchases on compatible Android and iOS devices, with release planned for summer 2019.

To pre-register go to:

The game will be available in English, French, German,
Italian, Japanese, Korean, Spanish, and Traditional Chinese. Fans can
learn more about Pokémon Masters at https://pokemonmasters-game.com/en-US.

They can also stay tuned to the official social media channels on Twitter (https://twitter.com/PokemonMasters), Facebook (https://www.facebook.com/PokemonMastersGame), and Instagram (https://www.instagram.com/pokemonmastersgame), as well as the official YouTube channel (https://www.youtube.com/c/PokemonMastersGame) for upcoming news about the game.