Train2Game News Niantic Social App

Campfire gives the Niantic community a new way to experience the joy of real-world gameplay, meetups and events, providing a way for people to discover creations that make the world a magical and entertaining place.
 

In the coming days, the global rollout of Campfire, a new social app that helps Niantic Explorers discover new people, places and experiences around them will begin to appear.
 

Campfire gives the Niantic community a new way to experience the joy of real-world gameplay, meetups and events, providing a way for people to discover creations that make the world a magical and entertaining place.
 

Niantic have been testing Campfire in beta with Ingress Agents over the last several months and will soon start testing the experience with all Niantic games and players around the world soon, starting with select groups of Pokémon GO players throughout the summer. You can stay tuned to their social channels to learn about availability in your region.
 

When you open Campfire, you’ll see a dynamic map of your area with game experiences and activities from friends and other players dropped in specific locations nearby. On the upper right, you’ll see game icons that take you to each of your channels, or game-specific map views. You can switch between these channels as you move through different game experiences. 


Key features of Campfire include:

 

  • Nearby Communities: Easily find other players by checking out local communities around you. Open the discover page in your Communities tab to join new communities, coordinate events, and meet new players. For now, there will be a limited selection of communities available and more will be added over time.
  • Niantic Friends: Easily add and manage your friends across all Niantic titles.
  • Direct & Group Messaging: Organize all your chats with friends in one place. With Direct and Group messaging you can instantly share gyms/raids, drop your live location, post photos, and chat with your friends across any Niantic game. Sharing your location through messaging is optional and can last up to one hour, before turning off automatically.
  • Real-World Activities: Join and share official Community events, keep track of meetups with reminders, and easily invite your friends to play! Scroll around the map to discover and share content, coordinate at any gym or raid, and connect with your nearby communities.

Now when you’re playing a game, you can see if there are people playing nearby. If you’re traveling somewhere new, or just want to explore new areas of your city, the map is a fun way to explore. And if you meet up with others, you can send them a friend request and direct message to coordinate your next meetup.
 

In Pokémon GO, Trainers can also share Raid locations with friends in a direct message – or group chat – making it easy to get a team together quickly and efficiently. Or if you’re playing on your own, you can tap a specific place on the map and you’ll see the option to add a “Flare” to that location. Think of Flares like a call-to-action for everyone who sees it, encouraging other Trainers to head there and join in on the fun.
 

We’re excited to see the ways you use Campfire to foster the kinds of real-world connections that have always been at the heart of what Niantic does. Stay tuned as Campfire rolls out to your region over the coming months.

Train2Game News Pokémon TCG Live App

Today, The Pokémon Company International unveiled Pokémon TCG Live, a new app that allows Trainers to enjoy the Pokémon Trading Card Game in an updated digital format.

Releasing as a free-to-play game, Pokémon TCG Live also marks the first time that the Pokémon TCG will be playable on smartphones, in addition to tablets, PCs, and Macs.

  The announcement comes as The Pokémon Company International continues its yearlong celebration of the brand’s 25th anniversary by engaging fans with innovative Pokémon experiences and products.

  “As we look back on 25 wonderful years of Pokémon, we are once again reminded of how the Pokémon Trading Card Game has always been a strong pillar of the franchise and beloved by young and veteran Trainers alike,” said Barry Sams, Vice President of the Pokémon TCG at The Pokémon Company International. “Pokémon TCG Live will go hand in hand with the tabletop version that fans know and love, and welcomes a new era of digital play where Trainers around the world can play together regardless of their preferred platform.”

  Pokémon TCG Live is designed to be easy for beginners to learn how to play the game, while offering fresh challenges for existing players to improve and test their skills. Players will be able to enjoy some of their favourite Pokémon TCG activities, including building decks and battling other Trainers around the world. They will also be able to tailor their experience with customizable avatars and Pokémon TCG accessories, participate in daily quests, and more. In addition, Pokémon TCG Live will continue to be updated with new content and features following launch.

  Pokémon TCG Live will be coming soon to supported iOS and Android devices, as well as PCs and Macs via Pokemon.com. Trainers looking to preview the game prior to broad availability will be able to participate in the mobile soft launch in Canada and the global open beta for PCs and Macs later this year.

  For more information about Pokémon TCG Live, please visit Pokemon.co.uk/TCGL.

Train2Game News Tapjoy Reveals New Market Research On Parents Mobile Gaming

New market research from MobileVoice® by Tapjoy (www.tapjoy.com), a leading mobile advertising and app monetization company, shows that modern parents are far more tuned in and tech-savvy than their own parents were.

Because of their familiarity with the mobile ecosystem, they readily turn to their smartphones — particularly brand apps, social media, and rewarded ads — when it’s time to make a purchase.

This represents a major opportunity for advertisers who want to connect with the valuable parent demographic, according to Tapjoy’s report, Modern Mobile Gamer™ 2021: Parents Edition.

For the latest installment in Tapjoy’s Modern Mobile Gamer™ series, following the Gen Z Edition earlier this year, Tapjoy surveyed 5,498 of self-identified parent consumers in the United States.

Here are just a few of the insights that emerged:  

  • Parents love games, and mobile is their platform of choice. An incredible 90% of parents surveyed said they use mobile as a gaming platform, and 79% say games are one of their favorite mobile activities.
  • They shop on mobile because it’s convenient and saves time. Three quarters shop on mobile 1-4 times a week, and 73% cite convenience as a major factor.
  • Household spending is expected to increase as the COVID-19 pandemic wanes. Nearly half of parents shopped on mobile more during the pandemic and plan to continue doing so. 56% said they planned to spend more on the winter holidays in 2021, while 47% are planning to spend more on back-to-school shopping.
  • The pandemic continues to have a lasting effect on mobile habits: 47% did more mobile shopping in 2020 and said they plan to continue doing so, while 83% played more mobile games and said they plan to continue.
  • When it comes to marketing, 51% of parents like to see humorous brand content. 25% of parents also prefer brand content to be educational, compared to 18% of non-parents.
  • Modern parents are very receptive to rewarded ads: 46% said it’s the type of ad format they most prefer to engage with, compared to 12% who prefer Instagram and 10% who prefer Facebook.

Additionally, Tapjoy’s latest report contains research and analysis about the modern family dynamic.

Only 55% of those surveyed are married, and today’s parents eschew stereotypical gender roles in favor of a more balanced approach to employment, childcare, and housework.

“Today’s parents are so much more aware of modern technology and trends than their own parents were,” said Lauren Baca, Senior Director of Marketing at Tapjoy.

“They grew up with the internet, so they’re well aware of what their kids are doing. They see smartphones as an essential tool that makes everything easier, from shopping to banking to monitoring the kids’ online activity. They have limited free time, so convenience is really important to them — we saw that meal kits and to-go food were especially popular mobile purchases in 2020. They like to unwind with mobile games at the end of the day, and they’re very receptive to rewarded ads thanks to the ease, convenience, and value they add to every transaction.”

The data in Modern Mobile Gamer™: Parents Edition was gathered from surveys run on the Tapjoy network in February and June 2021.

Responses were filtered to include all respondents who identified as United States residents and parents.

This report is the second in a series of four Modern Mobile Gamer™ 2021 e-books featuring key insights on Zoomers, Parents, Millennials, and Generation X. Modern Mobile Gamer™: Generation Z Edition is also available for download.

For more information on mobile advertising and app monetization you can go to https://www.tapjoy.com/

Train2Game News Neopets coming to mobile

Neopets is coming back and this time – it’s in your pocket!

Neopets is bringing holiday cheer to Neopians all around the world by announcing the official release date for the highly anticipated Neopets Legends & Letters mobile game.

Fans both old and new, can capture the magic of nostalgic gameplay and look forward to enjoying brand new customizable characters and storylines with the first Neopets RPG word-puzzle battle game available on both mobile and tablet devices on January 17, 2019.

The New Year is looking especially bright for Neopia as the team continues working to completely revamp the Neopets Universe by converting it to a mobile app now slated for a summer 2019 release. Comic-Con 2019 will feature unprecedented celebrations, events and prizes to honor this milestone for the entire Neopets community.

Taylor Lord, Director of Marketing, Community & Web shares, “The reason for the holiday season is to spread joy. Our dedicated Neopets team is happy to share that the Neopets universe is gaining new life in 2019 with mobile technology and keeping Neopia alive and well for all fans. Neopets Legends & Letters and all of Neopia will be ready for seasoned gamers who have played Neopets for decades, and also for new fans who are eager to experience this beloved internet game for the very first time.”

Train2Game News Benchmark app report

Berlin-based app mobile measurement company Adjust today published the results of its annual benchmark report for 2017.

The data from the report was taken between January 1, 2017, and December 31, 2017, tracking 11,000 apps, with 10.7 billion installs and 1.29 trillion events analyzed across the world. Deeper coverage of countries included China, France, Germany, Japan, Russia, Turkey, UK and the US.

The benchmark report provides detailed insight into the app market and app user behaviour, providing in-depth monthly analysis of user engagement, retention, sessions and fraud by country and app vertical.

How the world engages with apps – WeChat dominates in China
Compared to 2016, retention rates and engagement in 2017 were much higher. However, the current Adjust benchmark report shows that app developers still face big challenges when it comes to retaining users. By day 14 after the download, only 13% of app users return. Retention on iOS is consistently higher than on Android, but only by 1-3%.

By country, Japanese users have the highest retention rates of all: consistently around 3% above average. Meanwhile, Chinese users are the hardest to keep. After day one, 80% have left an app, and by day seven only 7% continue to use one at all. This can partially be explained by the dominance of WeChat, and the lower likelihood of Chinese users leaving the platform for other apps.

Entertainment and Gaming apps keep their users well engaged. By day 30, Entertainment apps see the highest retention rates. Meanwhile, Travel apps have trouble keeping their users on board, with only a 7% retention rate by day 12, explained by the cyclical nature of travel booking.

The report also looks at elite retention, covering the highest performing apps in their own cohort. Retention of Utilities performs best of all, with 44% retention on day one (near half of the initial user base). By day 30, almost a third of users are still around. Business apps perform second best, and great Games perform similarly on day one, though by day seven there’s a 5% difference between the three verticals.

Monetizing Apps – Fight of the platforms
The mobile app market continues to be highly lucrative. In 2017, 2 million apps were released in both stores, and worldwide mobile ad spending increased 33.6% up to $142 billion[1], with $17 billion being spent on performance ads. Google and Facebook drive half of all attribution, and Google’s vast network seems to be slightly the better option to reach and engage users.

However, user engagement increased over time, regardless of source, by approximately 2.5 sessions per day. Utility apps are used the most, with 3 sessions per day. This is followed by Games and Entertainment apps with 2.5 sessions per day. E-commerce, Business & Travel apps range from 1.5 to 2 sessions per day.

In the first week after install, Android sees more events. But over a month, iOS far surpasses it’s rival, with between seven and eight events per day. By day 19, users perform one less event on Android than on Apple. By global comparison, the US seems to be in the lead, when it comes to a number of events. The US triggers around two more events per day than China or Russia.

Mobile Ad Fraud – Android suffers the most
Every vertical, country and network was affected by mobile ad fraud in some way in 2017. By vertical, Games are the most affected, over a third of fraud stopped by Adjust (per vertical) was targeting gaming apps. This is partially due to gaming apps spending more on mobile marketing than any other. Also, it’s not just those after ad spend who defraud Games, but users too.

Beyond the collection of ‘other’ categories, E-commerce applications feature a high distribution of mobile app fraud, about 20% of Adjust’s dataset.

While no device is immune to fraud, it is telling that around twice as much of it occurs on Android. There are a few reasons to explain this, from the ease of which Android devices can be jailbroken to the sheer amount of Android devices sold vs. Apple’s. However, Adjust’s Fraud Specialist, Andreas Naumann, believes “click injection” to be the main reason for this trend. This type of fraud is a sophisticated form of click-spamming which only affects Android devices.

The full report, including all results and graphics, can be downloaded here: https://www.adjust.com/resources/insights/mobile-benchmarks-report-2018/

Train2Game News Cartoon network on Xbox One


Cartoon Network has launched the Emmy® Award-winning Cartoon Network app on Xbox One, allowing fans to stream their favorite Cartoon Network shows seamlessly from consoles. 

The app is free to download today via the Xbox Games Store.

The Cartoon Network app puts the best of Cartoon Network’s wide array of original programming all in one place, including select full-length episodes from hit series like Adventure Time, Steven Universe, Teen Titans Go!, Ben 10, O.K. KO!, We Bare Bears Mighty Magiswords and more. 

Watch exclusive “See It First” premieres before they air, hilarious clips, customized video mixes and other exciting content. Fans are able to access Cartoon Network’s award-winning programming on Xbox One devices by logging in with their TV service provider user name and password. 

Additionally, select episodes and bonus content are available on the app for fans to enjoy without authentication.

With over 20 million downloads, the Cartoon Network app is also available on iPhone, iPad and Apple TV through the App Store, as well as Android devices via Google Play.

Train2game News Warhammer 4k Tactical Objectives App Update

homescreenDerp Studios release 2.0 update to Warhammer 40,000: Tactical Objectives App.

Studio with former Train2Game students release major update to its Games Workshop licenced app.

Our friends at Derp Studios are releasing a major update to its Warhammer 40,000 tactical objectives app. Building on its already successful first release and taking part in the wider Games Workshop ‘Digital Assault’ and Warhammer Fest, which take place this weekend.

The update includes New Decks for the Tau Empire, Farsight Enclaves, Cadia, Raven Guard and Chaos Daemons. The update also includes some major new features: Users now have the ability to draw a card without advancing the turn counter, users may now manually add and subtract victory points from their total score and all purchased tactical objective cards are now downloaded from a server which has reduced the core app size significantly.

The latest update went live on Monday 9th May 2016 on both the Apple and Google Play app stores. To promote the release of the 2.0 update Derp are participating in Games Workshops’ “Digital Assault” on the Apple App store on 12th-19th May 2016. The Warhammer 40,000: Tactical Objectives App AND all other Games Workshop Products are 50% off (including in app purchases).

The event coincides and celebrates Warhammer Fest, in which Derp Studios will be attending at the Ricoh Arena, Coventry, UK on the 14th and 15th May.

Chris Ledger, Derp Studios: ‘We’re delighted to launch 2.0. It’s been a long time coming, the community suggested some things and Games Workshop had released some new decks as well which we wanted to ship.’

‘The release of the original app was received really well. I know it can do a lot better though. Raising awareness of the app is the most challenging part. The app’s been doing fine, people are enjoying the convenience of it and should do even more with the latest update.’

‘It’s a nice feeling when people enjoy something you’ve designed. It’s nice in general to see a project come to fruition, especially a project that is well received. The UK, USA and Canada are the ones mostly buying it. We’ve had the odd download from the Far East which is pretty exciting. Even though Games Workshop is a UK company, their franchises are known worldwide.’

‘Most people either play at home or at their local gaming club or Games Workshop store. However we’ve been asked whether the app will be compatible for tournaments (which are extremely popular in the USA).’

‘Games Workshop have been fab, they’re very supportive and help out wherever they possibly can. Massive shout out to the licensing team, they’re the ones working with developers and publishers of all sizes.’

‘The previous version took up a lot of storage space on device. We’ve managed to fix that so IAP’s are purchased and then downloaded as opposed to them all being on the app behind a paywall. So we’ve resolved that issue.’

To see the full list of games and apps that are half price during this period go to: https://itunes.apple.com/collection/games-workshop/id25182?fcId=1107612129&ls=1&app=itunes

If you’d like to keep up to date with the Warhammer 40,000: Tactical Objectives App and Derp you can do so at the following social media addresses:

http://www.derpstudios.com
http://facebook.com/derpstudios
http://facebook.com/WH40kTO
@DerpStudios

For more information contact: mark@train2game.com

Train2Game, bringing City & Guilds to the Games Industry
Read the Train2Game blog at http://www.train2game-news.co.uk Train2Game is a proud supporter of www.gamatier.com

Train2game News Europe launch of Miitomo

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Don’t miss out on being a part of a Nintendo first! Throughout the day on Thursday 31st March, Miitomo, the company’s first-ever smart device application, is rolling out in several countries across Europe.

Miitomo, which recently launched in Japan and has already passed one million downloads, is a free-to-start social experience that lets users spark one-of-a-kind conversations with friends in a whole new way using Mii characters.

Getting started with Miitomo and being a part of this Nintendo milestone is easy. After downloading the app for free from the App Store for iPhone, iPod touch or iPad,along with Android devices, users create a Mii character and customise facial features like eyes and hair, as well as voice and personality.

Users can also use the camera on their smart devices to snap a photo of themselves, which can be used to create a Mii, or they can simply import their Mii from their Wii U or Nintendo 3DS family system using a QR Code.

Once their Mii is ready, users can add friends who already have the app in person, or by linking the app with their existing Facebook or Twitter accounts.

After that step is complete, it’s time to answer some questions! Miitomo creates conversations and turns discussions into a form of play by prompting users to answer all kinds of fun questions.

How would you define your fashion style? What’s the strangest thing you’ve ever eaten? If you were given ten grand to spend in one day, what would you do? The answers get shared among friends, sparking interesting conversations – part of the fun is discovering unexpected facts about your friends. When users hear how their friends respond to questions, they can give answers, a “heart”, or a written or picture comment.

To preregister for Miitomo, sign up for a Nintendo Account at https://miitomo.com before 31st March to receive an email when the app is ready to download. People who create their Nintendo Account and preregister before 31st March will also receive Platinum Points for the new My Nintendo rewards programme, which will simultaneously launch with Miitomo.

My Nintendo is much more than a rewards programme: it’s a comprehensive service that also rewards users for interacting with Nintendo products and services in a variety of ways. Miitomo users who link the app to their Nintendo Account will be able to take advantage of My Nintendo to enhance their experience.

Platinum Points can be earned by interacting with Nintendo apps and services, including Miitomo. Gold Points are earned when purchasing downloadable games from the official Nintendo website or Nintendo eShop on Wii U and Nintendo 3DS.

Both Platinum and Gold Points can be redeemed for rewards like games, download content, in-app items and Nintendo eShop discounts.

Users who sign up for a Nintendo Account before the end of April will also be able to download Flipnote Studio 3D to their Nintendo 3DS system for free.

To claim the download, users must link their new Nintendo Account to the Nintendo Network ID they use on their Nintendo 3DS family system, then use the download option on the Flipnote Studio 3D page on the official Nintendo website between 31st March and 30th April.

In addition to Miitomo and My Nintendo, from the afternoon of 31st March users with a Nintendo Account and linked Nintendo Network ID will be able to purchase select Wii U and Nintendo 3DS software, using their Nintendo eShop balance, from the Nintendo of Europe website. The user’s purchased software will then be downloaded via SpotPass and installed automatically, ready for play the next time they pick up their system.

This new purchase option serves as an additional resource to the Nintendo eShop on Wii U and Nintendo 3DS, and makes purchasing software and earning My Nintendo Gold Points even more convenient
Thursday March 31st is set to be an exciting day for Nintendo fans, with the following key launches:

· Miitomo will roll out in several European countries throughout the day.

Stay tuned to Nintendo’s official Twitter account to find out when the app is available in your country.

· In the early afternoon, My Nintendo will go live at https://my.nintendo.com

· At the same time, users can buy downloadable games from the Nintendo of Europe website

For more information about Miitomo and My Nintendo, visit https://miitomo.com.

For further updates:
Miitomo website https://miitomo.com

Train2game News Joystick App

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Coming soon to iOS and Android, Joystick is an incredible new app set to revolutionise the way gamers can consume news in the future!

Joystick is the World’s First one-stop destination where they can watch all live gaming tournaments across Youtube, Twitch & Azubu.

Joystick will also allow users to create a bespoke personalised news feeds in which they can follow their favourite pro-gamers across all social media and keep up with all different types of gaming news plus watch entertaining game shows.

The Joystick GUI is slick, intuitive and a bespoke news feed can be created in seconds. The user will select their choice of platform, genre and topic before being presented with their personally crafted news feed.

The Joystick trailer is available to watch: https://youtu.be/4ej77ZESa-4

Joystick You’re In Control…

Train2Game News Warhammer 40,000 Tactical Objectives app out now

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Former Train2Game students now professional developers launch official Games Workshop app just in time for Christmas

Independent Video Games and Apps developer, Derp Studios, today release its tactical objectives app created with Games Workshop to accompany the Warhammer 40,000 board game. The team which includes Train2Game students has been working with Games Workshop to create the app.

The app has been designed to assist in playing the latest version of the popular table top game, offering a digital version of tactical objectives cards which previously were only available on limited edition print runs. This is one of the first ever official licensed hobby apps which supports the Warhammer 40,000 table-top game.

Chris Ledger, CEO and Lead Designer of Derp Studios; “The Warhammer 40,000:  Tactical Objectives App is one of the first hobby Apps to directly support the Warhammer 40,000 table-top board game.  The aim of the App is to enable players who don’t have a physical copy of either the regular or faction based Tactical Objectives cards to be able to own their factions deck, since the physical copies are on limited print runs.”

“Players of Warhammer 40,000 (the tabletop wargame) will benefit from the app a lot with this being the digital version. We’ve added a couple of decks.  We’ll be constantly adding decks to the app and we do have a couple of features we want to add later on down the line too.” 

“Things are going well with the folks at Games Workshop.  Everyone’s pretty busy and they have a lot of cool stuff going on, especially on the video game licensing side. Games Workshop are really good work alongside with.  They’ve been really supportive and have provided a lot of assets for us to use.  So far it’s been nothing but positive and a really enjoyable experience!”

“The development process has been very challenging and had its ups and downs but we got there in the end.  For Derp Studios this app alone is a big milestone in the company!  I’m not sure what the future holds for more hobby apps within the Warhammer 40,000 IP, however if I’m unable to produce another hobby app then I’d happily make a small licensed video game for them.”

iOS
https://itunes.apple.com/us/app/warhammer-40-000-tactical/id990952051?ls=1&mt=8

Android https://play.google.com/store/apps/details?id=com.derpstudios.GWtacticalObjectives

Comments on the app:

Dale Platt “Most useful 40k gaming APP ever made”

Pork Chop Gaming “5* Tactical Objectives at your fingertips”

Website:  www.derpstudios.com
Facebook:  www.facebook.com/derpstudios
Twitter:  www.twitter.com/derpstudios

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Train2Game is a proud supporter of www.plasisgamesportal.com and www.gamatier.com