Train2Game News Sega sales increase since 90s

SEGAThe popularity of SEGA’s Mega Drive and Genesis line-up has just hit its highest point since the early 90’s!

Following the launch of the SEGA Mega Drive and Genesis Hub on Steam on the 28th April, over 350,000 Mega Drive and Genesis titles have been purchased on Steam by fans worldwide looking to either experience this classic content for the first time, or take advantage of the all-new Steam Workshop modding support implemented with the free update.

The modding scene is taking off too with hundreds of custom ROMS being uploaded by the community since the launch.

“We’re really chuffed that the fans have got behind this update,” said James Schall, Director of Digital Distribution for SEGA Europe. “350,000 sales is a phenomenal achievement for content which is over 20 years old! It shows that there’s still a huge following out for the SEGA Mega Drive and Genesis, reinvigorated by the fantastic community of modders out there uploading great content.”

For more information about the SEGA Mega Drive & Genesis Classics Hub, check out the launch trailer here or log on to www.sega.co.uk .

Train2Game News Sounds of Peasants Revolt

SyrinscapeSyrinscape, developer of the app that creates custom, movie-like soundscapes, effects, and music for the tabletop gaming experience, today opens the worldwide call for game fans to contribute their own sounds to be included in the forthcoming Peasants Revolt SoundSet.

Syrinscape developer and Dicestormers co-host Benjamin Loomes asks fans to submit their own self-recorded sounds, including wooden crashes, shattering glass, screams, yells, group chanting, and other sounds players associate with the “peasants revolt” theme. Everyone who contributes a sound will receive the final Peasants Revolt SoundSet for free, as well as a name credit on the product page.

The sounds can be recorded via smart phone, a handheld recorder, or professional studio, and submitted directly to Loomes via email, via Facebook, or a file sharing service, such as Dropbox. Additional details on how and what to submit can be found on Syrinscape.com.

In celebration of the launch of Syrinscape’s SoundSet Creator later this month, Loomes will use the revolutionary new app to build a community-sourced Peasants Revolt SoundSet from the fan-submitted sounds. The process of turning the random sounds into a rich and engaging SoundSet will be documented via a series of YouTube videos, to serve as tutorials for players wanting to create their own environments.

The SoundSet Creator is an easy to use sound toolset, which gives the user the power to create and customize fantastic sound environments to be used in their tabletop games, and is slated for a January 28, 2015 release.

Syrinscape SoundPacks and SoundSets add a new dimension to the gaming table. In addition to creating the officially licensed SoundPacks for the Pathfinder Roleplaying Game, Syrinscape creates general-purpose fantasy and sci-fi themed sounds that bring the soundtrack of gameplay to life.

The Syrinscape Fantasy and Sci-Fi Players are free to download, including two free SoundSets, and are compatible with a wide range of devices, including PC, Mac, Android Tablets, and iPads. For more information, the free download, or to subscribe, visit syrinscape.com.

Train2Game News Open Platform VR Gaming

osvr-logoA group of industry leaders, alongside with Razer, a leader in connected devices and software for gamers, and Sensics, a leader in high-performance VR, today announced the Open-Source Virtual Reality (OSVR) ecosystem, a new standard in VR gaming to push the VR gaming experience forward.

Razer will support the venture with the OSVR Hacker Dev Kit, a virtual reality device and open-source software that enables programming for any variety of VR technology.

OSVR provides both hardware and software support at every level of virtual reality gaming. Starting with some of the most popular game engines, including Unity and Unreal Engine 4, OSVR also works with device plugins from hardware market leaders like Bosch and Razer and the latest from Sixense and LeapMotion. Moreover, OSVR is designed to support all VR devices, including the Oculus DK 2 and Vrvana’s Totem headset.

Engineering teams from all over the world developed a standardized interface for virtual reality gaming. The open platform will allow third parties to design and build their own apps and hardware across any operating systems, including Windows, Android and Linux.

“Gaming is moving towards the virtual reality platform and this poses huge benefits and challenges to gamers at every level,” says Min-Liang Tan, Razer co-founder and CEO. “OSVR brings game developers, gamers and hardware manufacturers together to solve those challenges and make virtual reality gaming a reality for the masses.”

Says Sensics CEO Yuval Boger: “OSVR’s open-platform approach accelerates innovation and provides consumers the freedom of choosing the best combination of hardware and software components. We are excited to partner with Razer and other industry leaders to build OSVR together.”

In line with the OSVR vision, the OSVR Hacker Dev Kit hardware design is both affordable and open source to encourage developers to take advantage of the program. To make software development even easier, the OSVR HDK includes high-quality, low-distortion optics that practically eliminate the need for color and distortion correction, thus minimizing the amount of additional development work required for OSVR compared to other VR devices. Anyone can download 3D files and create their own set of VR-Glasses. For more information on how that works, visit www.osvr.com.

“The OGA is committed to an open ecosystem for the gaming industry, and is pleased to support the efforts of the OSVR,” said Drew Johnston, president of the Open Gaming Alliance. “A free, open source VR development solution supporting multiple headset manufacturers, diverse game engines, and multiple platforms is exactly what game developers and publishers need to accelerate VR gaming adoption.”

Train2game News: Thief modding competition

image

Square Enix and Amazon.com Inc., in collaboration with a host of gaming partners including AMD and the team behind The Dark Mod, today announced the ultimate THIEF mod contest in celebration of the upcoming reboot to one of the most renowned stealth franchises in gaming history.

Beginning today, the THIEF and modding communities are challenged to put their imagination to the test. Whether it’s creating a new heist for Garrett or reworking a classic level from the series, Square Enix and Amazon are looking for fans to submit entries in one of two categories; either a short video playthrough of a mod they’ve created, or a pitch for a mod they would like to create.

Once submitted, all entries will be voted on by the community, members of the Thief development team, and members of The Dark Mod team.

One winner from each of the two categories will be chosen and will receive a host of prizes from key partners, including:

o    A high-end gaming rig from AMD which includes an AMD Radeon R9 290X graphics card
o    An all-expenses paid trip to E3 2014 with Square Enix
o    Steam code for all Square Enix Games with the matching Prima Guide
o    A bundle of game development books on Kindle
o    An Amazon Kindle DX

In addition, every entrant to the competition will also receive a free digital version of Thief: Gold (1999) courtesy of Amazon.com.

For more information on how to enter and the full list of categories and prizes, visit www.amazon.com/thiefcontest

For information on how to create a mod, along with all the tools needed, visit TheDarkMod.com

Closing date for entries is April 14, 2014.

Full Terms and Conditions apply

Train2Game News: New Razer tech impresses at CES

Project ChristineRazer, the world leader in entertainment devices and software, took top honors at the International Consumer Electronics Show (CES) for the third consecutive year with its modular PC concept Project Christine and the wearable Razer Nabu smartband.

Project Christine earned “Best PC” distinctions from Engadget, the official awards partner at CES. Concurrently, the Razer Nabu was selected as Engadget´s “People´s Choice” by way of an open public vote. This is the third year in a row that Razer walked away with a “Best of CES” win, including “People´s Voice” in 2012, and “Best of Show,” “Best Gaming” and “People´s Voice” in 2013.

“Razer is not just a gaming company – we are a company that designs products for gamers,” says Min-Liang Tan, Razer co-founder, CEO and creative director. “Our continued success at CES really speaks to the gaming lifestyle as a global phenomenon. We´re just a start-up, but our worldwide community of gamers and what we do for them positions us shoulder-to-shoulder -albeit uniquely – with the largest tech companies in the world.”

Selected by Engadget´s editorial team, Project Christine is a revolutionary new PC concept design. It will allow a user to build and customize a computer without advanced technical knowledge – a PC for everyone. As new upgrades come to the market, the PC can be easily and quickly upgraded without assistance or the fear of incompatibility or obsolescence. Project Christine´s modular design allows users to select and install modules on-the-fly, whether it´s a CPU, GPU, or memory and storage configuration, all in a liquid-cooled environment. The result is an ultimately modular, upgradable and powerfully silent computer that can run on any operating platform.

Engadget´s People´s Choice of CES was awarded to Razer for its Nabu smartband, a product in an entirely new category for the company, built on an open platform that delivers smartphone notifications, collects physical data and communicates with other users´ bands, all from one´s wrist. The Nabu tracks fitness data, location, sleep data, and biometric information (such as distance traveled and stairs climbed), all on an opt-in basis. Additionally, the Razer Nabu incorporates a social component, offering band-to-band active and passive communication, so users can find nearby friends, mutual acquaintances and more.

The Razer Nabu won the Popular Mechanics Editor´s Choice Award, the Tom´s Guide Readers´ Choice Award, and the Digital Trend´s Best of CES in the Sports and Fitness category. Project Christine won Tom´s Hardware´s Best of CES in the Outside the Box category, and PCWorld and TechHive´s Best of CES Award in the Best Prototype category.

If you would like to know more about Razer and their products you can visit www.razerzone.com

Train2Game News: Young Modder fulfils his Destiny

Alexander J. VelickyA young modder spent a year developing his mod for Skyrim just so that Bethesda would notice him and his hard work has paid off. He now has a job… at Bungie!

19 year-old burgeoning game developer, Alexander J. Velicky, created a mod for Skyrim called Falskaar that took him a year to develop. There’s over 25 hours of new gameplay to be found in Falskaar, with an entirely new land roughly a third the size of Skyrim’s Tamriel, new characters, dozens of new quests, new voice acting and even an original soundtrack.

Thanks to all his hard work and commitment he is now an associate designer for the people who bought you the Halo franchise, Bungie.

In a post on the Elder Scrolls forum, Velicky thanked the community for their support of his mods over the years.

“Modding has been 90% of my life for over four years now, and all throughout you were there to support me,” he said.

“From the bottom of my heart I want to thank every person who ever provided feedback on a mod, support, help, or something as simple as a ‘cant wait!’ or ‘great job.’ Every single one of you made this possible. From driving me to work throughout development, to providing astounding amounts of feedback and support to help learn and improve after releases. I owe it to all of you.

He also encourage fellow aspiring developers to chase their dreams: “Never be afraid to try”.

“I set my sights on a professional design job pretty early, I lowered my head, charged forward, and rarely looked back. Of course, I ensured what I was doing had a reasonable chance for success from time to time. But the most surprising of all, is who I’ve ended up with. I applied to many companies, and Bungie was in my, “Huge company that will completely ignore me.” category.

“Well, they didn’t and look what it got me. Bungie is an awesome company with an amazing team, and I’m very lucky that they’ve decided to give me a chance! Never be afraid to try. I spent the time it took to apply and the rewards are proving to be greater than I could have possible imagined.”

Alexander is an inspiration to all those wanting to get in to the games industry. He worked incredibly hard and is now most likely going to be working on the highly anticipated Sci-Fi adventure, Destiny.

A huge congratulations Alexander!

Train2Game News: SpecialEffect needs the help of Train2Game students with Steam initiative

Team Fortress 2 SpecialEffectSpecialEffect is asking for the help of Train2Game students who use Valve’s Steam system! The charity who provide video gaming equipment to people with disabilities need your votes.

A few select artists from the Steam community have created SpecialEffect themed items for the game Team Fortress 2 and with your votes they can be in game this summer! The items that have been designer are: a viewfinder, cabinet and belt pack. 99% of the profits from these items will go to help disabled players enjoy games to the best of their abilities thanks to the work done by SpecialEffect.

This idea is the brainchild of James Schall, SEGA’s Director of Digital Distribution.

“Demand for SpecialEffect‘s help is rocketing,” said James. “And I’m excited about the potential of these generous artwork donations to kickstart a big-hearted response from the TF2 community to help meet that demand.”

“It’s a fantastic gesture,” said charity CEO Mick Donegan. “Gamers get what we’re trying to do, and to get that support from artists within the community is a real endorsement of our work.”

“We need £750k this year to give people a fighting chance through specialised games control equipment. We’re bringing this technology directly into the homes and hospitals of the people who need it most, and transforming the lives of people with the most severe disabilities through cutting-edge equipment like eye control and brain control.”

You can vote for the items to be in Team Fortress 2 by going to the link below:

http://steamcommunity.com/sharedfiles/filedetails/?id=156361911

You can also find the items from within Steam itself by selecting Workshops from the Community menu. Hit the link in the grey text below the main ‘Create, Discover…’ heading, and on the next page type ‘special effect’ in the search box (note the space between the two words!). Then hit the Rate button.

If you would like to check out the pages of the artists who created the items for SpecialEffect you can view them in the links below:

Psyke

Svdl

*゚✲*。✧*☆Twilight Sparkle☆*✧*✲*

void~

Train2Game News: Minecraft Expo

MinecraftThe Minecraft Expo is heading to the UK this August and as many of the Train2Game students are Minecraft fans, it may be a good place to get together.

Taking place at the Insomnia 49 event between August 23 and 26, the event offers free to enter Minecraft game tournaments, Minecraft talks and presentations and an exhibition showcasing creations from the community.

There will also be costume competitions, creative build challenges for schools and a Minecraft Lounge.

Special guests currently include Youtube players – Yogscast and Mindcrack, Film makers – Hat Films and Minecraft builders – The NoxCrew.

“Each time we host an Insomnia event, the community amazes us with its passion, making each event bigger and better than the last,” said event organiser Multiplay CEO Craig Fletcher.

“With the runaway success of Minecraft, we’ve answered the call from devoted fans by creating the UK’s first Minecraft Expo, and we can think of no better place to host it, than the UK’s biggest gaming festival.”

The Insomnia event hosts a number of eSports tournaments, and to date organisers say more than 3,000 spaces have been reserved for ‘bring your own PC and Console’ tickets.

There will also be various development talks taking place at the event.

Up to 15,000 visitors are expected to attend, with over two million watching video streaming of the eSports events online.

Insomnia 49 and the Minecraft Expo will take place in Telford and the Telford International Centre, between August 23rd and 26th.

Visit the official website for more information.

Train2Game News: Games Industry News – 31.05.13

Son of NorIt’s the end of the week so it is time for the Games Industry news round up!

Son Of Nor developers stillalive studios have today released a brand new video detailing how final gameplay will look and function. stillalive studios are also thrilled to announce support for the Oculus Rift device! Gamers will be able to immerse themselves in the lore and adventure of Son of Nor deeper than ever before by using this hugely exciting virtual reality device in game. You can enjoy the final video, here: http://www.youtube.com/watch?v=8wR3HrvRzSc

Video Games: The Movie has passed its Kickstarter goal – with nineteen days still to run. With an impressive pitch and reams of interviews with industry luminaries already recorded, the project has passed its goal easily – with over six hundred generous backers contributing over $71,000 at the time of publishing. The funding requested originally was set to be put towards post-production costs, including editing, the film’s musical score, and costs of purchasing licensed archived video footage. With the sixty thousand dollar question answered emphatically, Mediajuice has announced stretch goals for the movie: should it reach $80k, the film will include “celebrity voiceover narration”; $100k will allow the producers to purchase rights to “popular songs”; $120k will allow a musical score by “a famous band and/or composer” to feature in the film. You can enjoy the Kickstarter promo here: http://www.youtube.com/watch?v=fTfYyIR9yMI&feature=player_embedded

After failing to find a publisher for Whore of the Orient the team behind LA Noire have found a new studio, Intuitive Game Studios, in Australia, and hopes to stem the tide of talent exodus heading to Canada or the like. Design lead Alex Carlyle and storyboard artist Kelly Baigent are the founders but no word on what game they’ll be working on, but it will be a new IP. The kind of tech in LA Noire, and Whore of the Orient was going to take advantage of, is now well out of their reach, but it’ll be interesting to see what the guys behind it can think up.

Critically acclaimed puzzle platformer, Limbo, is being release on PS Vita next week. Playdead CEO and co-founder Dino Patti said in a post on the PS Blog: “As we approach the third anniversary of Limbo, the game is finally ready for handheld devices.” The puzzle platformer was released on Xbox Live Arcade in July 2010, and remained an exclusive on the system until it released for PS3 a year later. Playdead said in 2012 that it doesn’t expect its next game to see the light of day for “at least two years”.

Finally the tiniest teaser to set the gaming universe a buzz, at an exclusive press conference in San Francisco, Razer will unveil the bold new vision designed to transform the gaming experience, forever. You can enjoy the teaser trailer for this new vision, here: http://www.youtube.com/watch?v=Lbqwf7SrK7Q

Train2Game News: Train2Game in The Guardian

Train2Game and Icey Monty have been mentioned in an article in The Guardian news paper.

Under the Learn and Earn heading in the paper they talk about Nick Walker of Train2Game Student Studio Icey Monty. The article discusses how Nick runs his own app creating company at the age of nineteen and lives debt free, allowing him to enjoy a healthy social life, with never going to University.

Click to enlarge the image to read the article.

The Guardian 28 May 2013 T2G