Train2Game News Creative England offering investment

Creative EnglandCreative England and SCEE have announced a new £250,000 fund to accelerate and incubate five UK games companies.

The organisation’s will invest £50,000 into each of the selected five developers to support the development of new titles for PS3, PS4 and PlayStation Vita. The studios will also receive business support, dev kits for the three PlayStation platforms and other technical and fringe benefits.

The partnership is part of a new incubator and accelerator programme called GamesLab Campus. Information on how to apply will be made available soon at

The partnership was announced by SCEE’s senior account manager for publisher and developer relations Agostino Simonetta during the Develop Conference in Brighton today.

“We are delighted to work with Creative England on this program,” he said. “We believe this to be a great partnership and an opportunity to illustrate our continuous support and commitment to the independent development community.”

Jaspal Sohal, head of games and digital media at Creative England, added: “At Creative England, we are always looking to support new game development talent and opening doors to help ndie studios grow and achieve commercial success. It’s fantastic to have PlayStation on board and together we’ve designed GamesLab Campus to be a complete investment and support package.

“Whether you’re a start-up or an experienced developer, we’re looking for exciting and innovative projects to invest in.”

Train2Game News Unity games on Sony platforms free

unity-logoUnity game engine support for PlayStation Mobile app development is on the way, and a preview version has just been released.

A public preview has been released today gives Unity users the opportunity to bring their games to PlayStation Mobile-compatible devices, including PS Vita, for no additional cost.

Unity users can register for free with Sony Computer Entertainment to obtain a licence to test and deploy on the PS Mobile and PS Vita platforms.

A full release for the new Unity for PSM development environment will follow in the summer.

Right now, however, the developers can get to grips with the preview version, which uses a specially customised version of Unity 4.3.

Sony said that the Unity for PS Mobile suite enables easy porting of iOS and Android games for Vita and Vita TV.

Unity support for PS Vita was added in January, and includes features such as Trophies, Friends list and matchmaking. The ongoing developments with Unity are part of a partnership the engine maker brokered with Sony at the beginning of its PS4 campaign.

Developer can find out more about the new software and register with SCE here.

Source: Develop

Train2Game News: Sony announce PlayStation Now

PlayStation NowSony announced PlayStation Now last night, a streaming game service that will allow people to play PS3 games on PS4, Vita, and Bravia TVs via cloud-based technology.

The service will first be available on PS3 and PS4, which should alleviate some criticisms of Sony’s latest console not being backwards compatible. Streaming games between Sony devices is only the beginning, however, as the company is aiming to expand into third-party hardware.

“Eventually the service will expand beyond PlayStation platforms and Sony devices, allowing users to stream PlayStation games on numerous other Internet-connected devices,” the console manufacturer explained in its announcement. “SCE’s vision for PS Now is to enable users to instantly enjoy a wide range of full games on the Internet-connected consumer electronics devices they use every day.”

The idea is that people will be able to play the same game on all their online devices and it will seamlessly transfer trophies, messages and save data. Intriguingly, Sony noted this service will be used to rent games, though it didn’t go into detail on exactly what the options will be for that.

“Gamers can rent by title for specific games they are interested in, or they can choose a subscription that delivers additional value with the ability to explore and play many games available across a wide variety of genres,” Sony stated.

“PS Now will allow users to engage in the world of PlayStation, whether they’re existing fans or have never owned a PlayStation platform,” said president and group CEO of SCE, Andrew House.

There’s still a lot we don’t know about PS Now but we do know it will increase the popularity of Sony if they can bring their back catalogue to smart phones and tablets as well.

Train2Game News: PlayStation Developer Open Days

SONY_logoSony has dated its PlayStation Developer Open Days for October 7 and 8.

The event, the first of a number of developer days planned throughout the next year, is aimed at raising awareness for developing and self-publishing on PlayStation platforms, including the PS4 and PS Vita.

The target audience for the event is new or potentially interested partners from the development community. The event is open to up to 45 developers each day, and is completely free to attend.

Speakers will include SCEE’s developer relations senior account manager Agostino Simonetta, third-party relations VP Michael Pattison and XDev director of product development Pete Smith.

Develop has teamed up with Sony as the media partner for the event, and will be making a presentation on how developers can work with the press, as well as chairing an indie Q&A.

More speakers will be confirmed in the run-up to the developer open days.

“Developing and self-publishing on PlayStation platforms has never been easier for teams of any size,” said third-party relations VP Michael Pattison.

“As part of our continued effort in this area, we are excited to be opening our doors to developers who are interested in exploring PlayStation development and what its like to work with us.”

To declare your interest and register for the event, contact

The open days will take place during the afternoon on October 7th and 8th at SCEE’s London office on 10 Great Marlborough Street.

Train2Game News: Sony wants your suggestions

SONY_logoFollowing the success of Borderlands 2 coming to the PS Vita just because enough people wanted it to happen, Sony has announced they want to do it more often.

Head of 2K, developers of Borderlands 2, Randy Pitchford, announced his want to bring Borderlands 2 to the PS Vita but this seemed nothing more than just a pipe dream as Randy himself admitted that his studio couldn’t do it.

After this announcement talks began in Sony to make this happen. Sony spoke to Iron Galaxy, developers of Divekick and hashed out a deal to get the game ported to the hand held console with Sony publishing it.

According to Sony’s Director of Third Party Production, Gio Corsi, “The Third Party Relations team at PlayStation is well-known for developing solid relationships across this industry, and this new group will work closely with our publishing partners to bring their beloved IPs to new places… We already have a project underway, the recently announced PS Vita version of Borderlands 2.”

Corsi added “I will share more with you as our adventures continue and new games are made available,” he writes. “In the meantime, let me know in the [PS Blog] comments what you want to see on PlayStation (PS3, PS4, PS Vita). Or contact me on Twitter through the ingenious and mesmerizing handle of @giocorsi

So if there is a game you want to see ported now is a perfect time for your voice to be heard! I would personally love the full version of Shining Force 3 ported to PS Vita!

Train2Game News: Games Industry News – 23.08.13

Batman Arkham OriginsIt’s the end of the week which means it’s time for the industry news round up!

Warner Bros. Interactive Entertainment and DC Entertainment unveiled a new trailer for Batman: Arkham Origins titled “Nowhere to Run.” The trailer showcases the indomitable super villains hell-bent on taking down the Bat and gives a first look at Firefly, one of the eight assassins featured in Batman: Arkham Origins, capable of raining fire from above. You can watch the Batman: Arkham Origins – Nowhere to Run – gameplay trailer here:

Continuing the superhero game theme, LEGO® Marvel™ Super Heroes are back, this time revealing the brick-building plot of the game, with an all-new new trailerAm! Do you have what it takes to destroy Dr. Doom and his Dr. Doom Doomray of Doom? Check out the awesome trailer (with a huge villain reveal) here:

It’s time to step back into the darkness. Amnesia: A Machine for Pigs, the follow-up to the genre-defining horror game, Amnesia: The Dark Descent, is now available for pre-order with a 20-percent discount. From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horror game that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart. Amnesia: A Machine for Pigs is survival–horror at its most unsettling; helpless and alone, no weapons to soothe your nerves, and the dim light of your lantern to offer any comfort.

Broken Sword: The Serpent’s Curse is the fifth instalment in the adventure game franchise. It was kickstarted to give Revolution Software full control, giving them total freedom over the games look and feel. It is also the first Kickstarter project to be picked up by Sony to put on the Vita. The Serpent’s Curse will also be available on iOS, PC, Mac, Android and Linux and you can see an early trailer for the game, here:

After years of Comic Book Movies, Publishers are really making a play for videogames to muscle in. EA have a Need for Speed movie starring Aaron Paul of Breaking Bad, and Ubsioft already have Michael Fassbender attached to Assassin’s Creed and Splinter Cell with Tom Hardy. Now they’re taking upcoming Watch_Dogs onto the big screen too, forming a partnership with Sony Pictures and New Regency. Video Games have a very hit and miss track record with going to movies and some are only good because they are so bad. With all these games going to Hollywood though, it shows games are being accepted more and more.

Train2Game News: Sony announcements at Gamescom

PS4Sony have announced at Gamescom the release dates of their next generation console the PlayStation 4.

The PlayStation 4 will launch in North America November 15, with a European release to follow two weeks later on November 29. The system will roll out in a total of 32 countries this holiday season.

Before announcing the dates, Sony Computer Entertainment CEO Andrew House also touted the company’s success in building anticipation for the system. To date, he said the PS4 has attracted more than 1 million preorders globally.

House also used the event to unveil a new next-gen upgrade program, saying gamers who purchase the PS3 versions of select games will be able to buy digital versions of their next-gen counterparts at “a significantly discounted price.”

Games already confirmed for the program include Battlefield 4, Call of Duty: Ghosts, and Assassin’s Creed: Black Flag. House said Sony is also working to expand the number of publishers participating in the discount deals.

In addition to the date being announced, it was also announced that there would be a price cut on the PS Vita and the 12GB PS3. You can now buy these consoles for $199 or €199 in North America and Europe. No word yet on a UK price however but you have to hope it’s not far behind.

Train2Game News: Games Industry News – 21.06.13

PS4It’s Friday which, of course, means it is time for the games industry news round up.

Mark Cerny, the lead system architect on Sony’s PlayStation 4 console, will deliver the conference keynote at Develop in Brighton, which takes place at the city’s Hilton Metropole from 9-11 July 2013. Cerny’s keynote, Changing the Game: Developing into the Next Generation, will see the industry legend take delegates through the journey he has been on to bring the console to reality, looking at the lessons learnt from previous console generations, the future vision for PS4 and how embracing the Indie community will have a key role in fulfilling that vision. To find out more about the event, go to

Gamers competing via the Xbox Tournaments with Virgin Gaming app on Xbox 360, now have a new way to win cash and show off their gaming skills. With the new update, available today, players can now enter buy-in tournaments and head-to-head challenges using their own money. Since launching nearly two months ago, Virgin Gaming has awarded Xbox 360 gamers nearly $100,000 in cash prizes, while also allowing players to seamlessly browse, enter, challenge, play in and track tournaments for their favourite games directly from Xbox Live. Gamers that are not already using the app can register for an account at and download the app from Xbox Live.

Warner Bros. Interactive Entertainment announced LEGO Legends of Chima: Laval’s Journey will be available for the Nintendo 3DS and PlayStation Vita handheld systems in Europe on 21st June. A Nintendo DS version will follow this Autumn, as will a free-to-play online world, LEGO Legends of Chima Online. The new games all complement a line of branded products and TV content based on the LEGO Legends of Chima action packed world ruled by eight animal tribes that tells the classic story of good and evil, friendship and family.

Magic The Gathering: Duels of the Planeswalkers 2014 will be releasing on Xbox LIVE Arcade, PC/Steam, PlayStation Network, iPad, and for the first time on Android tablets next week. As with previous years Wizards of the Coast are rolling out the release of the game over two days across the myriad of platforms. The game will be released on June 25 for iTunes, Google Play and Amazon App Store. The following day will see the release on PC, Xbox Live and PSN. Associate Community Manager Sean Gibbons gives the community a first look at the new Sealed Campaign and deck editor in the upcoming Magic 2014: Duels of the Planeswalkers, which you can enjoy here,

Finally, some good news for those of you who are looking forward to the new Thief game. You won’t have to buy a next generation console for the game. Eidios Montreal has confirmed that the game will also be coming to Xbox360 and PS3. No word yet on a WiiU release. Senior Producer Stephane Roy acknowledges that the developers “have to be smart” in transferring the demands of the software to consoles at the end of their life cycle – suggesting that the breadth of the world may be scaled down to accommodate present-day hardware.

Train2Game News: PlayStation 4 at E3

PS4At the biggest gaming convention in the world, E3, Sony have finally given their first look at the PlayStation 4.

The console was revealed to the world and it reminded me of the hugely popular PlayStation 2. With the same black colouring that all the Sony consoles have had and a parallelogram shape, the machine was more attractive than the Xbox One. This was the first of many “One-Ups” Sony performed over Microsoft.

The second came when it was announced that the PlayStation 4 will not force DRM restriction around used games. The clear message was that there were no changes to the way used games and lending games to your friends will be changed at all.

Sony has confirmed that you’ll need to subscribe to PS Plus in order to play PS4 games online. Sony Worldwide Studios president Shuhei Yoshida explained that the PS Plus subscription covers the cost of Sony’s massive server-side investments for PS4. Currently a year’s subscription costs £39.99, though it’s yet to be confirmed how much it’ll cost on PS4. Those who already have a PS Plus subscription will have their subscription carried over and your subscription will cover your PlayStation 3, PlayStation 4 and your PS Vita.

If you do choose to subscribe to PS Plus not only will you be able to play your games online but Sony are also giving one free PS4 game a month, starting with Evolution Studio’s, Driveclub from launch.

Sony also confirmed that it’s new console will be region-free! So no longer will you have to worry so much about your favourite games, or even the console, being cheaper in America.

Speaking of cheaper I will finish off this round up of the console with the price that was announced.

The Sony PlayStation 4 will cost you £349 in the UK, coming in at £80 cheaper than the Xbox One.

Train2Game News: Games Industry News – 31.05.13

Son of NorIt’s the end of the week so it is time for the Games Industry news round up!

Son Of Nor developers stillalive studios have today released a brand new video detailing how final gameplay will look and function. stillalive studios are also thrilled to announce support for the Oculus Rift device! Gamers will be able to immerse themselves in the lore and adventure of Son of Nor deeper than ever before by using this hugely exciting virtual reality device in game. You can enjoy the final video, here:

Video Games: The Movie has passed its Kickstarter goal – with nineteen days still to run. With an impressive pitch and reams of interviews with industry luminaries already recorded, the project has passed its goal easily – with over six hundred generous backers contributing over $71,000 at the time of publishing. The funding requested originally was set to be put towards post-production costs, including editing, the film’s musical score, and costs of purchasing licensed archived video footage. With the sixty thousand dollar question answered emphatically, Mediajuice has announced stretch goals for the movie: should it reach $80k, the film will include “celebrity voiceover narration”; $100k will allow the producers to purchase rights to “popular songs”; $120k will allow a musical score by “a famous band and/or composer” to feature in the film. You can enjoy the Kickstarter promo here:

After failing to find a publisher for Whore of the Orient the team behind LA Noire have found a new studio, Intuitive Game Studios, in Australia, and hopes to stem the tide of talent exodus heading to Canada or the like. Design lead Alex Carlyle and storyboard artist Kelly Baigent are the founders but no word on what game they’ll be working on, but it will be a new IP. The kind of tech in LA Noire, and Whore of the Orient was going to take advantage of, is now well out of their reach, but it’ll be interesting to see what the guys behind it can think up.

Critically acclaimed puzzle platformer, Limbo, is being release on PS Vita next week. Playdead CEO and co-founder Dino Patti said in a post on the PS Blog: “As we approach the third anniversary of Limbo, the game is finally ready for handheld devices.” The puzzle platformer was released on Xbox Live Arcade in July 2010, and remained an exclusive on the system until it released for PS3 a year later. Playdead said in 2012 that it doesn’t expect its next game to see the light of day for “at least two years”.

Finally the tiniest teaser to set the gaming universe a buzz, at an exclusive press conference in San Francisco, Razer will unveil the bold new vision designed to transform the gaming experience, forever. You can enjoy the teaser trailer for this new vision, here: