Train2Game News LiquidSky 2.0

LiquidSky — a first-of-its-kind cloud-based platform that delivers a high-quality gaming experience almost anywhere, anytime on Windows, Android, Mac and Linux devices — is thrilled to announce LiquidSky 2.0. 
This major platform update adds numerous new features, dramatic gains to LiquidSky’s already outstanding performance and introduces an all-new ad-supported free model.

“We are thrilled to announce LiquidSky 2.0, ushering in a cloud-based gaming revolution,” said Ian McLoughlin, LiquidSky’s co-founder and CEO. “LiquidSky 2.0 smashes the status quo for gamers worldwide, eliminating the dependence on rapidly-obsolete gaming hardware. Now anyone – even gamers with lower-spec laptops and desktops not typically suitable for new release titles – can enjoy high-quality PC gaming nearly anywhere, anytime and on almost any device, and do so affordably or even for free.”

Key Features included in today’s LiquidSky 2.0 roll-out include:
    Support for Windows PC Devices

    New Pricing Plans (More SkyCredits for Lower Cost)

    Upgraded Gamer and Pro Performance Packages (Up to 4x Previous Performance)

    FREE Ad-Supported Plan

    Intuitive New User Interface

    Dramatic Latency Reduction
Android, Mac and Linux device support, along with the following key features, are planned for the coming months:

 

    Full DirectX 12 Support

    Full Support for USB 2.0+ PC Accessories

    SkyLounge Community Hub

    Performance Package Upgrade, Including 100 FPS Unlock
Gamer (60 SkyCredits/hour) and Pro (120 SkyCredits/hour) Performance Plans quadruple their previous horsepower— now powered by up to 4GB of GPU VRAM, 16GB of RAM and 6 vCPU Cores — to deliver high-quality 1080p gaming at up to 60+ FPS. In addition to enhanced Pay-As-You-Go and Monthly Subscription Plans that provide more SkyCredits for lower cost, LiquidSky 2.0 also introduces free high-performance PC gaming through its new ad-supported model.

The LiquidSky 2.0 client is available for download at LiquidSky.com, after which users can register for a new account or migrate their existing one. Existing members will be guided through a brief one-time account migration process. Paid members that migrate to one of the new paid plans will additionally receive a one-time boost of available SkyCredits.

Registrants for the Free Plan will be assigned a boarding group for access in stages based on beta server and early ad inventory availability. This approach ensures a higher quality of service for the users that already have access and provides an optimal gaming experience as LiquidSky scales up their servers and ad inventory globally. The Free Plan and boarding groups are currently only available for parts of North America and Western Europe, with the ability to earn free SkyCredits not guaranteed at this time.

Pay-As-You-Go or Monthly paid LiquidSky users will be granted immediate access to their new upgraded SkyComputer regardless of geographic location. However, for an optimal current experience it is recommended that users be within 310 miles (500 kilometers) of a LiquidSky data center and/or receive a ping of less than 35ms.

For more information on how to sign up, migrate accounts or test your ping in relation to the nearest LiquidSky data center, please visit http://kb.liquidsky.com.

Train2Game News Tales of the Borderlands

Tales from the BorderlandsTelltale Games welcomes you back to Pandora with the very first look at Tales from the Borderlands.

Announced less than a year ago, and shown behind closed doors at E3 and PAX Prime, today is the FIRST time the studio are sharing a look at the game to fans across the world.

The final casting details have also been revealed. The season will feature Troy Baker as Rhys,  Laura Bailey as Fiona,  Chris Hardwick as Vaughn,  Erin Yvette as Sasha, Patrick Warburton as Vasquez, Nolan North as August, and  Dameon Clarke as Handsome Jack. Additional casting details from the season are yet to be announced.

Set on the unforgiving world of Pandora after the events seen in Borderlands 2, Tales from the Borderlands is a five part episodic game series full of Borderlands’ trademark humor, following two adventurers on their quest for greatness.

You’ll play as Rhys, a Hyperion ‘suit’ with dreams of being the next Handsome Jack, and Fiona, a Pandoran con artist looking to score her biggest ever swindle. Thrown together as unwilling partners in an adventure to recover cash they both think is theirs, their journey will take you on a wild ride where gangsters, bandit lords, and Vault Hunters are just some of the obstacles you’ll encounter, in this new take on the award-winning universe created by Gearbox Software.

The season premiere episode of  Tales from the Borderlands, titled  ‘Zer0 Sum,’ will soon be available for digital download worldwide across multiple platforms. Stay tuned to Telltale Games on  Twitter and  Facebook for the latest details on release dates.

Each episode will be available via PlayStation Network for  PlayStation 4 and PlayStation 3 for US$4.99 or equivalent. Alternatively, consumers can purchase a Season Pass for US$19.99 or equivalent, which entitles players to all five episodes in the season as they become available.

The season will also be available on Xbox Games Store for  Xbox One and  Xbox 360 for just US$4.99 or equivalent per episode. Players will also be able to purchase a Season Pass upgrade for US$14.99, which entitles players to Episodes 2-5 as they release.

The series will also be available for  PC/Mac via the Telltale Online Store, Steam, and other online digital distribution outlets as a Season Pass for US$24.99 or equivalent that includes entitlement to all five episodes as they release.

The series will also be coming to compatible  iOS devices via the App Store and to Android-based devices before the end of 2014.

You can view the trailer for the game by heading to YouTube

http://www.youtube.com/watch?v=eOPmNBM3Yew&feature=youtu.be

Train2Game News Marmalade SDK goes free

MarmaladeDevelopers will now be able to download the Marmalade SDK for free.

Marmalade Technologies has announced that a free license is now available for its flagship product, which enables studios to create games for multiple platforms, including iOS Android, Blackberry, Tizen and both Windows Phone and Windows Store using a single codebase.

Developers will also have access to other products, such as Marmalade Quick, Marmalade Web and Marmalade Juice, which helps them convent iOS projects to run natively on Android.

Meanwhile, developers with Marmalade’s Indie, Plus or Pro licences can now develop games for Windows and Mac, Roku and selected Smart TV platforms.

“Following feedback from our developer community, I’m delighted that we are now able to give all developers the world over the ability to experience the full power of the Marmalade SDK for free,” says CEO Harvey Elliott.

“We know from our community that maintaining native performance for apps across different platforms is a top priority, and now all developers can use a free version of the Marmalade SDK, meaning no compromise on performance whatever their platform and freeing them to concentrate on making fantastic apps and games.”

Source: Develop

Train2Game News Free App Game Kit available this week only

App Game KitCross-platform development tool App Game Kit has been made free for all developers throughout GDC this week.

AGK enables developers to code in AGK or C++ and then compile their game to their target platform of Android, iOS, Mac or PC.

The game engine has been used in titles such as Cannon Ball, Hide It Find It and Jumping Jack.

“AGK is a tool we needed at TGC, it’s already saving us time and money developing new apps. This is our gift to the development community; grab a copy while you can,” said The Game Creators CEO Lee Bamber.

The offer for AGK will end on March 21st. To take advantage of the offer, developers must use the voucher code AGK4FREE.

The Game Creators is currently at GDC to showcase its tools.

Visit the official website for more information.

Source: Develop

Train2Game News: Games Industry News – 23.08.13

Batman Arkham OriginsIt’s the end of the week which means it’s time for the industry news round up!

Warner Bros. Interactive Entertainment and DC Entertainment unveiled a new trailer for Batman: Arkham Origins titled “Nowhere to Run.” The trailer showcases the indomitable super villains hell-bent on taking down the Bat and gives a first look at Firefly, one of the eight assassins featured in Batman: Arkham Origins, capable of raining fire from above. You can watch the Batman: Arkham Origins – Nowhere to Run – gameplay trailer here: http://youtu.be/gTQQaZm5Mzc

Continuing the superhero game theme, LEGO® Marvel™ Super Heroes are back, this time revealing the brick-building plot of the game, with an all-new new trailerAm! Do you have what it takes to destroy Dr. Doom and his Dr. Doom Doomray of Doom? Check out the awesome trailer (with a huge villain reveal) here: http://youtu.be/Nvpug0_-xAQ

It’s time to step back into the darkness. Amnesia: A Machine for Pigs, the follow-up to the genre-defining horror game, Amnesia: The Dark Descent, is now available for pre-order with a 20-percent discount. From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horror game that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart. Amnesia: A Machine for Pigs is survival–horror at its most unsettling; helpless and alone, no weapons to soothe your nerves, and the dim light of your lantern to offer any comfort.

Broken Sword: The Serpent’s Curse is the fifth instalment in the adventure game franchise. It was kickstarted to give Revolution Software full control, giving them total freedom over the games look and feel. It is also the first Kickstarter project to be picked up by Sony to put on the Vita. The Serpent’s Curse will also be available on iOS, PC, Mac, Android and Linux and you can see an early trailer for the game, here: http://www.youtube.com/watch?feature=player_embedded&v=3jQu1riTcYg

After years of Comic Book Movies, Publishers are really making a play for videogames to muscle in. EA have a Need for Speed movie starring Aaron Paul of Breaking Bad, and Ubsioft already have Michael Fassbender attached to Assassin’s Creed and Splinter Cell with Tom Hardy. Now they’re taking upcoming Watch_Dogs onto the big screen too, forming a partnership with Sony Pictures and New Regency. Video Games have a very hit and miss track record with going to movies and some are only good because they are so bad. With all these games going to Hollywood though, it shows games are being accepted more and more.

Train2Game News: Humble Bundle 8

Humble Bundle 8The eighth official Humble Bundle has been out for a few days and has some amazing games included.

This latest pay-what-you-want affair for charity comes with Little Inferno, the charming puzzler with a killer soundtrack; the subterranean Metroidvania adventure Capsized; the profoundly beautiful first-person stroll-’em-up Dear Esther; the minimalist narrated platformer Thomas Was Alone; and the colourful multiplayer platformer Awesomenauts.

If you pay above the average, which at the time of writing is $5.45, you also get the highly popular Hotline Miami, which Eurogamer gave a massive 10/10, and the chirpy, abstract exploration game Proteus.

Every title in the bundle is available for PC, Mac, and Linux, which several of these games are debuting on with this bundle.

Proceeds are split between the developers, Child’s Play, the Electronic Frontier Foundation, and the bundle organisers. As per the usual routine, you can decide which of your money goes where.

The Bundle has already made $1,295,199.86 (and rising) from 227,826 sales. It reached the $1m milestone after just 18 hours. Currently the customer that has paid the most for the bundle is Markus “Notch” Persson with a purchase price of $5,000.

You can enjoy an amusing video detailing the Humble Bundle 8 below:

To purchase the Humble Bundle 8 you can go to www.humblebundle.com

Train2Game News: SimCity Closed Beta

SimCityFan excitement for the release of SimCity has been growing. In order to give even more fans a taste of the game before its March launch, Maxis is proud to announce that it will be holding a second SimCity Closed Beta.

The franchise that laid the foundations of the city building simulation genre is back, empowering players to create the world of their imagination! Electronic Arts Inc. today announced that SimCity is breaking new ground in 2013. SimCity for PC, a brand new entry in the franchise is currently in development at Maxis Emeryville, and was revealed at GDC early last year.

Lucy Bradshaw, Senior Vice President of EA’s Maxis Label said “We’d like to thank the millions of fans who have helped make SimCity synonymous with the city-building genre. This is a franchise that means the world to us at Maxis and we’re happy to be bringing it back home where we are re-imagining it for an entirely new generation of players. Using our proprietary GlassBox Engine, SimCity for PC will equip players with the tools to play the most sophisticated simulation of its kind. We are dedicated to making sure the experience – no matter the platform – has the fun, flavor and playability that has been intrinsic to the franchise since its birth.”

The second SimCity Closed Beta will be running from 1400GMT on February 16 to 1400GMT on February 17 and will feature an enhanced version of the one-hour slice of gameplay that delighted fans in January. Fans who haven’t already signed up for the beta can do so at www.SimCity.com/beta. Hurry, sign-ups end at 1400GMT on February 11.

To whet fan appetites even more, Maxis today unveiled a new trailer showing off the Limited Edition exclusive content, which can be seen below

SimCity has been rated PEGI 7. To stay up-to-date on the latest regarding SimCity, and to pre-order now, please visit www.SimCity.com.

For a full list of conditions, please visit www.SimCity.com/betadisclaimer

Welcome to Steam Mac users!

So, the date that Valve’s digital distribution service Steam will be released on Mac’s has finally been revealed. On May 12th, Apple users will finally be able to join PC gamer’s in spending countless hours not only playing classics such as Half Life 2, Portal and Team Fortress 2, but a wide variety of independent titles as well. (Perhaps one day Train2Game students will see their work released through Steam!)

So, what does the release of Steam on Apple systems actually mean? Well, firstly it’ll allow staunch Mac users – you probably know one…the ones that refuse to use Microsoft products – to play a wide variety of quality games. Now, I’m not a Mac user but some of my best friends are and on countless occasions I’ve had to hear them complain about either the lack of decent games available on Mac’s or the fact that they appear to be a lot more expensive than PC games. Hopefully the release of Steam on the Mac will leave these chaps with nice warm feeling in their tummies.

So, will the introduction of Steam onto Mac’s have any benefits for the traditional PC gamer? Well, if you only own a PC then probably not. But if you own say, both a PC and a MacBook, the digital distribution service means not only can you install your games on both systems, but it’ll also allow you to play on your PC then pick up where you left off on a Mac. It’s therefore probably a good thing that I don’t own a MacBook then…that’d cause another crippling addiction to Football Manager for sure.

Now, quickly moving on before I have a relapse:… Another that the introduction of Valve’s digital distribution service to a new system will have, is that Mac gamers will be able to play online along side their PC gaming counterparts. There won’t be any form of segregation, it’ll be Mac and PC owners living peacefully together  as they attempt to shoot each other in the virtual face. Sure, you might get the odd pro-Mac or anti-Microsoft spray in an online game,  but that’s hardly going to cause World War III. Or are some of you out there  that are really, really against including Mac users in your games?

So there you have it Mac users, you have just under two weeks to wait before you get to join the largest digital gaming community around. And PC gamers…make them feel welcome will you?