Train2Game News RAWG organises your games

RAWG (RAWG.io) is a comprehensive database and a video game discovery service that lets players create and manage their multi-platform library in one place.

RAWG reached its first milestone in product development field, by expanding its video game database over 245 000 game titles and becoming the largest multi-platform video game database in the world.

Today, RAWG is rolling out its first set of tools for community members willing to pitch in. The first iteration of UGC tools allows registered users to add new games to RAWG’s database or edit existing game pages.

“RAWG is looking to offer personalized and extremely effective ways to discover new video games. The catalog with every game in it (regardless of their original platform or release date) is our foundation. A quarter million games we’ve got is a lot, yet we are aware that some are still missing and some have incomplete information — says RAWG’s founder Gadji Makhtiev. —

“We‘ve spent almost a year to compile it, and now we‘re ready to focus on the depth and quality of our data. With that said we are opening up our editing tools for public access and now everyone can add or edit information on RAWG.”

According to research, more than 60% of all gamers usually use multiple platforms to play games, yet there is no space where they could see all of their games in one place. RAWG’s own data also prove this — on average, RAWG users have games on 2,8 platforms. RAWG accounts can be automatically synced with Steam, PlayStation Network, and Xbox Live, while other games can be added to libraries manually.

Existing game recommendations services, however, are usually limited to a single platform (PSN, XBL, Steam) and operate on limited data. When gamers use a couple of platforms, their experience with various genres, developers or world settings is not taken into account prior to suggesting new titles. Same can be said about their in-game progress or gameplay preferences — essential data points that can be reflected via personal in-game achievements. RAWG is looking to fix existing discovery issues with its „all your games on one shelf“ approach. If you loved a particular game, RAWG would be looking to suggest similar games regardless of platform, as long as its relevant to an individual gamer.

Open editing tools are also relevant to game developers, especially for teams delivering “games as a service” or indie studios focused on niche genres and experiences. The video game discovery, unchained from a single platform and focused on personal experience, will help games to get discovered. RAWG expects that new editing tools will be adopted by developers, publishers and other industry entities and communities.

“We are welcoming RAWG’s decision to create an open and easily editable multi-platform database. Having a large catalog of games, including several free-to-play titles that are frequently updated and expanded, we want this opportunity to quickly edit and update existing information for millions of our fans” — says Head of PR at Gaijin Entertainment Yulia Shveyko.

“Lithuanian Game Developers Association (LTGDA) truly loves the idea to unlock editing and new game submission tools for everyone. Video game discovery problem is twofold. For a gamer its a problem of finding the next favorite game, while for a developer it’s really about finding a player. For developing industries like ours, this problem is even more persistent. Thus we’re thrilled with this opportunity to pitch in and share our projects with the world” — says LTGDA executive director Gediminas Tarasevičius.

Visit RAWG: www.rawg.io

Train2Game News Downloadable Gaming Platform Kartridge

Kongregate, a leading publisher of mobile, console, PC, and web games, has revealed that Kartridge, the upcoming downloadable gaming platform, currently in closed beta, will become available to the public on November 1, 2018.

The Kartridge Open Beta will launch with several distinct features; most notably, it will reward playtime by providing tangible perks to those who level up their account.

Players accrue experience by completing game-specific achievements and collecting unique badges, co-designed by Kartridge and selected development teams.

As players earn experience, their Kartridge account will increase in level. As a reward for their progress, they’ll receive substantial benefits at specific levels that allow them to purchase any game at a discount or receive a game of their choice for free.

“For over a decade, we’ve cultivated an environment where players not only care about their in-game accounts, but about their entire platform persona; we’ve found that players respond well to empowerment and choice,” said Alison Huffman, Director of Product at Kongregate. “We hope that players will find the substantive benefits of gaming on Kartridge to be a personally rewarding experience.”

With over 200 games from a total of 100 founding developers, Kartridge’s debut will feature content from industry headliners such as Double Fine, Versus Evil, and Thunder Lotus.

The inaugural platform release will also provide an effortless content upload process, expanding developer tools and analytics, and core community features, including a global platform chat system.

“We want Kartridge to feel like an investment that pays off for both developers and players. Developers will gain a bigger and expanded audience through purchases subsidized by Kongregate and players will get more of what they want: games,” Alison continued. “We hope Kartridge accounts will become a point of pride for players, with a lot of completed achievements, a large library, and a place where community investment, health, and longevity are encouraged.”

Kartridge is currently in closed beta and will be released as an open beta on November 1, 2018. Players and developers can learn more about the Kartridge platform, and sign up for the ongoing closed beta, at kartridge.com.

Train2Game News LiquidSky 2.0

LiquidSky — a first-of-its-kind cloud-based platform that delivers a high-quality gaming experience almost anywhere, anytime on Windows, Android, Mac and Linux devices — is thrilled to announce LiquidSky 2.0. 
This major platform update adds numerous new features, dramatic gains to LiquidSky’s already outstanding performance and introduces an all-new ad-supported free model.

“We are thrilled to announce LiquidSky 2.0, ushering in a cloud-based gaming revolution,” said Ian McLoughlin, LiquidSky’s co-founder and CEO. “LiquidSky 2.0 smashes the status quo for gamers worldwide, eliminating the dependence on rapidly-obsolete gaming hardware. Now anyone – even gamers with lower-spec laptops and desktops not typically suitable for new release titles – can enjoy high-quality PC gaming nearly anywhere, anytime and on almost any device, and do so affordably or even for free.”

Key Features included in today’s LiquidSky 2.0 roll-out include:
    Support for Windows PC Devices

    New Pricing Plans (More SkyCredits for Lower Cost)

    Upgraded Gamer and Pro Performance Packages (Up to 4x Previous Performance)

    FREE Ad-Supported Plan

    Intuitive New User Interface

    Dramatic Latency Reduction
Android, Mac and Linux device support, along with the following key features, are planned for the coming months:

 

    Full DirectX 12 Support

    Full Support for USB 2.0+ PC Accessories

    SkyLounge Community Hub

    Performance Package Upgrade, Including 100 FPS Unlock
Gamer (60 SkyCredits/hour) and Pro (120 SkyCredits/hour) Performance Plans quadruple their previous horsepower— now powered by up to 4GB of GPU VRAM, 16GB of RAM and 6 vCPU Cores — to deliver high-quality 1080p gaming at up to 60+ FPS. In addition to enhanced Pay-As-You-Go and Monthly Subscription Plans that provide more SkyCredits for lower cost, LiquidSky 2.0 also introduces free high-performance PC gaming through its new ad-supported model.

The LiquidSky 2.0 client is available for download at LiquidSky.com, after which users can register for a new account or migrate their existing one. Existing members will be guided through a brief one-time account migration process. Paid members that migrate to one of the new paid plans will additionally receive a one-time boost of available SkyCredits.

Registrants for the Free Plan will be assigned a boarding group for access in stages based on beta server and early ad inventory availability. This approach ensures a higher quality of service for the users that already have access and provides an optimal gaming experience as LiquidSky scales up their servers and ad inventory globally. The Free Plan and boarding groups are currently only available for parts of North America and Western Europe, with the ability to earn free SkyCredits not guaranteed at this time.

Pay-As-You-Go or Monthly paid LiquidSky users will be granted immediate access to their new upgraded SkyComputer regardless of geographic location. However, for an optimal current experience it is recommended that users be within 310 miles (500 kilometers) of a LiquidSky data center and/or receive a ping of less than 35ms.

For more information on how to sign up, migrate accounts or test your ping in relation to the nearest LiquidSky data center, please visit http://kb.liquidsky.com.