Train2Game News PlayStation 4 Sales Milestone


Sony Interactive Entertainment (SIE) today announced new sales milestones for PlayStation®4 (PS4™) computer entertainment system and its software titles.

    PS4 has cumulatively sold through more than 60.4 million units to consumers worldwide as of June 11, 2017.

    PS4 software sales, led by critically acclaimed titles such as Horizon: Zero Dawn, also remain strong with more than 487.8 million copies sold at retail stores globally and through digital downloads on PlayStation®Store as of June 11, 2017.

Building off of robust PS4 momentum, user engagement across the PlayStation® ecosystem has also experienced vibrant growth.

    PlayStation ecosystem has more than 70 million monthly active users worldwide as of end of March 2017.

    PlayStation®Plus has 26.4 million paid subscribers worldwide as of end of March 2017.

    Active PS4 users worldwide spend more than 600 million hours in total, per week on the platform as of end of March 2017.

“We are very grateful for our fans and partners around the globe who have continued to support PS4,” said Andrew House, President and Global CEO of Sony Interactive Entertainment. “The PS4 platform is in its prime, with the industry’s best lineup of exclusive and partner titles slated to release this year, taking full advantage of the power of the PS4 system. We are committed to further expanding our overall PS4 ecosystem, by broadening the PlayStation®VR content portfolio, as well as enriching our network services along with our ground-breaking software lineup. We remain steadfast in bringing the best entertainment experience to users worldwide and making PS4 the best place to play.”

On the software front, PS4’s portfolio will continue to expand this year with highly anticipated games including Destiny 2 (Activision Publishing, Inc.), Star Wars™ Battlefront™ II (EA), Gran Turismo Sport, and Uncharted: The Lost Legacy (SIE WWS). The independent development community will also continue to deliver a variety of innovative new titles for PS4 including Pyre (Supergiant Games) and Absolver (Devolver Digital).

SIE will continue to expand the world of PS4 to deliver entertainment experiences that are only possible on PlayStation.

The PS4 system is currently available in 123 countries and regions worldwide.

Train2Game News LawBreakers


​PlayStation®4 gamers will be able to beat gravity into submission and compete in gravity-defying competition in LawBreakers, the new multiplayer first-person shooter (FPS) from renowned game designer Cliff Bleszinski and Boss Key Productions.
LawBreakers will be enhanced for PS4™Pro and promises to challenge even the best players to bring their skills, get off the ground and deliver death from every angle as they experience thrilling fast-paced, omni-directional gunplay with innovative movement systems and combat abilities.

From the mind of Bleszinski, LawBreakers is set in a brand new futuristic world where the laws of gravity have been turned upside down. A war between the Law and the Breakers rages across a variety of iconic locations such as the boiling oceans of the Santa Monica coastline to the gravity-ravaged Grand Canyon and beyond.

Today Nexon also revealed its business model for the game which sees the base game starting at just $29.99. In addition, the company confirmed that there will be no season pass-style program and that all future content updates will be free. Also, there are no “pay-to-win” mechanics in the game, just a robust offering of cosmetics for players to earn via the game’s Stash-Box system.

“With LawBreakers, we wanted to honor the skill-based FPS games of yesteryear, all while embracing the new and pushing the genre in our own unique way,” said Bleszinski. “We found that messing with gravity, and having it mess with the player, adds a dynamic vertical element that will challenge players of all skill levels to go above their limits. Add in a variety of character role play-styles that go beyond the basic ‘tank, sniper and medic,’ a price point that we feel is fair to the player and the fact that it’s just damn fun to play – we’re confident LawBreakers will be one of the best valued and most challenging FPS games on PC or console.”

“We’re thrilled to be partnering with Cliff and his team to bring such a unique and challenging combat experience to PS4,” said Owen Mahoney, President and CEO, NEXON Co., Ltd.  “This marks a major milestone for Nexon as we launch onto a home videogame console for the first time in the company’s history.”

The PS4™ version of LawBreakers will make its debut at the Electronic Entertainment Expo in Los Angeles, June 13-15, and attendees will be among the first to experience its unique brand of gravity-defying combat. Qualified media and influencers are encouraged to book appointments to play the game on PS4™ and PC game as space will be limited. 

LawBreakers (rated M) will now launch simultaneously on PlayStation®4 Pro and on Steam later this year, but no release date has been announced at this time.

For more information on LawBreakers, please visit: lawbreakers.com

Official LawBreakers on PlayStation®4 reveal cinematic trailer created by Blur Studio: https://youtu.be/6bRK4BQkNmQ

Train2Game News PlayStation 4 Surpasses 50m sales

Sony Interactive Entertainment (SIE) today announced that PlayStation®4 (PS4™) has cumulatively sold through more than 50 million units to consumers worldwide as of December 6, 2016, having enjoyed the best ever Black Friday week in the history of PlayStation®. 
This includes the sales of PlayStation®4 Pro (PS4™Pro), a high-end system that supports cutting-edge imaging technology, which launched last month.

With a vast array of exciting software titles from 3rd party developers and publishers as well as from SIE Worldwide Studios (SIE WWS), PS4 software sales also remain strong, with more than 369.6 million copies sold in retail stores globally and through digital downloads on PlayStation®Store as of December 4, 2016.

“We’re truly delighted that the PS4 community continues to flourish since launch three years ago.” said Andrew House, President and Global CEO of Sony Interactive Entertainment. “With tremendous support from our fans and partners across the globe, this year we were able to deliver an unprecedented lineup of hardware, including the new slimmer PS4, PS4 Pro and PlayStation VR. We will continue to provide the best gaming experiences available through our ground-breaking software lineup and network services, as we focus on accelerating our business and expanding the PS4 ecosystem.”

PS4’s software portfolio will continue to grow this holiday season and beyond with highly anticipated games including Horizon Zero Dawn, Gran Turismo Sport, and MLB® The Show 17™ (all from SIE WWS), as well as PlayStation®VR games such as Farpoint (SIE WWS). Third-party publishers and the independent development community will also continue to deliver a variety of blockbuster franchises and innovative new titles for PS4.

SIE will continue to expand the world of PS4 to deliver entertainment experiences that are only possible on PlayStation.

The PS4 system is currently available in 122 countries and regions worldwide.

Train2Game News PlayStation VR at EGX

Sony Computer Entertainment UK have announced that PlayStation®VR will be at EGX this September, giving fans the opportunity to experience the immersive world of Sony’s innovative virtual reality headset ahead of its 13th October launch.
Visitors to the PlayStation stand will have the opportunity to get hands on with a selection of highly anticipated PlayStation VR titles including RIGS Mechanized Combat League and PlayStation®VR Worlds with more to be announced in future.

To avoid disappointment, visitors can pre-book appointments for a PlayStation VR demo at EGX. Bookings will be made available on http://trypsvr.com/.

Taking place from the 22nd-25th September at the NEC in Birmingham, EGX attendees will also have the chance to play Gran Turismo Sport™ before it speeds onto PlayStation®4 for the first time this November.

All PlayStation VR demo participants will need to be in possession of a valid EGX ticket and be 12 or over. Further PlayStation VR demo slots will be available on http://trypsvr.com/ in the run up to EGX, with a limited number of walk-in demos available across the four days.

For further information on PlayStation®VR visit playstation.com/psvr or follow us @PlayStationUK.

Train2Game News BioShock Remastered

​It’s been nine years since Irrational Games and 2K took you on a terrifying journey to the depths of the underwater city of Rapture with BioShock. Five years since you returned to Rapture in BioShock 2. Three years since you grabbed a skyhook and sailed across the floating city of Columbia in BioShock Infinite. And on September 13, 2016 (September 15 in Australia and September 16 internationally), you can relive these award-winning adventures or experience them for the very first time remastered for current-gen consoles and digital PC with BioShock: The Collection.
BioShock: The Collection announcement trailer: https://youtu.be/cnB3efE0VLI

Countless fans have asked for this since the PlayStation 4 and Xbox One arrived – and we listened! Working with Blind Squirrel Games, we’ve remastered BioShock, BioShock 2, and BioShock Infinite for PlayStation 4, Xbox One, and PC making them look better than ever*. BioShock: The Collection brings the three titles together for the first time, complete with all single-player DLC** and a never-before-seen video series, “Director’s Commentary: Imagining BioShock,” which includes insights from Ken Levine.

If you’ve never experienced the series before, now is the time to play it and see for yourself why the award-winning BioShock franchise has topped countless “Best-Of” lists and garnered more than 125 awards including two BAFTA honors, as well as many Best of E3, Best of Gamescom, and Game of the Year accolades from respected outlets such as IGN, GameSpot, Game Informer, and many more . The weapons, plasmids, levels, and character models that shocked you years ago have been reskinned and retextured to look better than ever. On top of that, all single-player DLC created for all three games comes loaded in one package. The bundled content for BioShock: The Collection includes:

·          BioShock

o   The video series, “Director’s Commentary: Imagining BioShock,” featuring Ken Levine, creative director on BioShock and BioShock Infinite and Shawn Robertson, animation lead on BioShock and animation director on BioShock Infinite.

o   Museum of Orphaned Concepts: Walk through a Rapture-inspired virtual museum that gives you a behind-the-scenes look at discarded concepts that never made it into the original game.

o   Challenge Rooms: Outside the story of BioShock, tackle puzzles, splicers and Big Daddies. And achievements, of course.

·         BioShock 2 (Multiplayer will not be included)

o   Minerva’s Den: A self-contained BioShock story, presenting a side of Rapture you’ve never seen before. Use expanded combat abilities with the experimental Ion Laser and chaotic Gravity Well Plasmid, unique to Minerva’s Den, as you face off against the Lancer Big Daddy.

o   Protector Trials: Take control of an Alpha Series Big Daddy woken out of hibernation just before the events of BioShock 2.

·         BioShock Infinite

o   Burial at Sea – Episode 1 & 2 Add-On Packs: This major two-part DLC pack completes the BioShock trilogy by taking the series back to where it all began. Return to Rapture just before the events of the original BioShock!

o   Clash in the Clouds Add-On Pack: Face 60 waves of challenges across four additional maps for leaderboard glory and unlock areas to explore in The Columbian Archaeological Society hub museum.

o   Columbia’s Finest Pack: Combines the contents of the Industrial Revolution Pack and the Upgrade Pack and includes 500 Silver Eagles, five Lock Picks, six unique Gear items, and two weapon upgrades: Comstock’s China Broom Shotgun and Comstock’s Eagle Eye Sniper Rifle.

Remember: A man chooses. A slave obeys. So, would you kindly follow the new @BioShock handle on Twitter, visit us on Facebook or go to 2k.com/bioshock and prepare for a remastered BioShock experience?

BioShock: The Collection for Xbox One, PlayStation 4, and PC will be available in North America on September 13, Australia on September 15, and internationally on September 16.

Train2game News No Man’s Sky Soundtrack

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UK instrumental band 65daysofstatic today announce the official global release of their first video game soundtrack, No Man’s Sky: Music for an Infinite Universe, via Laced Records on 17th June 2016.

The release will coincide with the release of No Man’s Sky, the highly-anticipated science fiction exploration game from Guildford-based studio Hello Games, available on PS4 and PC from June 21 in North America, June 22 in Europe and June 24 in the UK.
                      
After the track ‘Debutante’ accompanied the first reveal of No Man’s Sky in 2013, the band spent over a year composing original music for the game’s soundtrack. No Man’s Sky’s procedurally generated universe is unlike anything yet seen in the gaming world, and 65daysofstatic’s sonic assault is equally ambitious.

The release itself comprises 10 tracks of original music, plus a second collection of 6 soundscapes and sound design, exclusive to Laced Records in an all-encompassing journey of almost two hours. This music, alongside a vast library of raw audio comprised of loops, sound textures and melody is currently being fed into the game’s unique music engine under the auspices of audio director Paul Weir, effectively creating a self-generating soundtrack to infinity.

Attempting to move away from the granular, soft-focus ambience often found in procedurally generated games, the in-game music aims to travel effortlessly between the minimal, barren melodies of outer space to the intense, visceral, aural squall of galactic survival. No Man’s Sky: Music for an Infinite Universe is equally grand in its ambition, an experimental and overwhelming sonic experience that pushes 65dos into new territory while retaining their innate sense of relentlessness, driving rhythm, and a tune you can hum.
                      
Work on the game’s audio will continue right up to No Man’s Sky’s release, and 65daysofstatic are immensely privileged to have been given the opportunity to work at the cutting edge of sound design and composition. Given that their involvement in the project is now reaching the two-year mark, they are equally excited to get back out on the road and bring the energy and scope of infinite space to the live arena.

65daysofstatic said; “Being involved with No Man’s Sky is as unlikely as it is exciting. Two years of our lives have disappeared into a black hole and we’ve been spat out into another dimension. The project has pushed us to explore new processes and techniques, to rethink our relationship with our own music and to essentially soundtrack every narrative thread of a ‘choose your own adventure’ novel that exists only in our minds. We’re really proud of the results, and can’t wait to release the album and play it live.”

No Man’s Sky: Music for an Infinite Universe will comprise of a ten track album including a second collection of six soundscapes, all essentially part of the same body of work. Recorded at Chapel Studios, Lincolnshire with co-producer Dave Sanderson (Reverend & The Makers), and mixed at Castle of Doom, Glasgow by Tony Doogan (Mogwai, Belle & Sebastian) in early 2015, the album will be released by Laced Records June 17th.

No Man’s Sky: Music for an Infinite Universe will be available for purchase and streaming at all major digital music retailers, as well as on deluxe double CD, 10 track double vinyl with digital download of all 16 tracks, and a deluxe vinyl collector’s edition featuring all 16 tracks spread across 4 LPs.

The artwork is currently being produced by long time 65daysofstatic collaborator, Caspar Newbolt of Version Industries (Louis CK, Alessandro Cortini, Daft Punk, Big Black Delta) and will be revealed at a later date.

Fans can now pre-order all editions of the audio-only soundtrack via the Laced Records store:
http://www.lacedrecords.com

Train2game News PlayStation VR at EGX Rezzed

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Sony Computer Entertainment UK is pleased to announced that PlayStation®VR will be available to demo at EGX Rezzed during next month’s London Games Festival giving fans the perfect opportunity to experience Sony’s latest entertainment innovation ahead of its October launch.

Taking place from the 7th-9th April at the Tobacco Dock in London, visitors to the PlayStation stand will have the opportunity to experience the upcoming PlayStation VR exclusive software titles recently shown at GDC, and available to demo for the first time in the UK including RIGS: Mechanized Combat League and THE PLAYROOM VR. Additional titles available to demo on the stand include PlayStation®VR Worlds and the first UK hands on opportunities with the VR reboot of first-person tank warfare classic, Battlezone, and first-person puzzler SUPERHYPERCUBE, which will launch first on PlayStation® VR.

In order to experience a PlayStation VR demo at EGX Rezzed and to avoid disappointment, visitors will need to pre-book their appointment.

To be notified when the PlayStation VR demo booking system is live follow @PlayStation UK on Twitter or sign up to receive updates at https://www.playstation.com/en-gb/explore/playstation-vr/get-updates

All PlayStation VR demo participants will need to be in possession of a valid EGX Rezzed ticket and be 12 or over. A limited number of walk-on demos for THE PLAYROOM VR will also be available across the three days.

Visitors to the PlayStation stand will also be able to try a range of the best digital exclusive games coming soon to PlayStation 4 including Giant Sparrow’s What Remains of Edith Finch, Heavy Spectrum’s Shadow of the Beast, Dino Dini’s Kick Off Revival, Invent Games’ Strength of the Sword, Housemarque’s ALIENATION and Dreadbit’s Seraph.

For further information on PlayStation®VR visit playstation.com/psvr or follow us @PlayStationUK.

Train2Game News Stone Carved PS4

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Today, Ubisoft Entertainment has released a range of stunning photos of a hand-crafted Sony PlayStation®4 and DUAL SHOCK ®4 controllers, to mark the upcoming launch of Far Cry Primal on February 23rd, 2016.

Working free-hand, accredited master carver and stone mason, Nick Roberson, was commissioned to intricately replicate these items from stone, to showcase the Stone Age era that the franchise moves to in the latest installment.

In addition to the PS4 console and controllers, Nick Roberson was also commissioned to craft an entire gaming den from hand-carved finest Fletcher Band sandstone. The den was also kitted out with a stone television, pizza box, beer can and an impressive carved coffee table.

The result is a stunning image of a prehistoric take on the contemporary items of today, as regularly seen in modern gaming pads across the country.  

Footage of the main pieces being chiseled can be viewed here in the official video feature: CLICK HERE

“This project was undertaken to highlight the vast landscape and rich setting of the Stone Age era in Far Cry Primal,” comments Tom Goldberger, Senior PR Manager at Ubisoft. “Nick has managed to immortalize, in stone, the beautiful, elegant designs of these iconic items with unbelievable accuracy.”

Stonemason, Nick Roberson, who has over 20 years of experience, which has seen him take on commissions for Hollywood movies, comments on his involvement on creating the man cave; “This project was a great challenge for me and I really enjoyed seeing the modern and techy items come together in this natural form. The buttons of the controllers were certainly tricky but I’m delighted with the final results and the fantastic way they’ve been collated for the shoot.”

Far Cry Primal is available to own on February 23rd on the Sony PlayStation® 4 computer entertainment system and Microsoft Xbox One®, the all-in-one games and entertainment system from Microsoft, and will be available on Windows PC on March 1st, 2016.

For more information regarding Far Cry Primal, visit:
https://www.ubisoft.com/en-GB/game/far-cry-primal/

Train2Game News Ni no Kuni 2 Revenant Kingdom announced

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BANDAI NAMCO Entertainment America Inc announces Ni no Kuni 2: Revenant Kingdom for Playstation 4.

Leading interactive entertainment media publisher and developer BANDAI NAMCO Entertainment America Inc. is pleased to announce that  Ni no Kuni II: REVENANT KINGDOM is in development for the PlayStation®4 computer entertainment system.

Developed by famed Japanese video game studio, LEVEL-5;  Ni no Kuni II: REVENANT KINGDOM features an all-new cast of charming characters, an emotional storyline, and innovative gameplay design that will delight and challenge players.

“With its emotional storytelling, innovative gameplay, and breathtaking aesthetics, the original  Ni no Kuni broke new ground in the RPG genre and became one of the most beloved and well-received games of 2013,” said Eric Hartness, Vice President of Marketing at BANDAI NAMCO Entertainment America Inc.

“With   Ni no Kuni II: REVENANT KINGDOM, the artistic visionaries behind the first game are back to take their creative vision of a grand adventure to even higher heights that are sure to delight video game fans.”

Ni no Kuni II: REVENANT KINGDOM  is rated “RP” for Rating Pending by the ESRB. The game will be coming to the Americas for the PlayStation®4 computer entertainment system.

You can enjoy the trailer below

Train2Game News FF VII Remake Trailer

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During this past weekend’s PlayStation Experience in San Francisco, SQUARE ENIX® debuted a new trailer for FINAL FANTASY® VII REMAKE, the full remake of the award-winning role-playing game, FINAL FANTASY VII.

The new trailer features the first CG scenes as well as gameplay footage. FINAL FANTASY VII REMAKE will be told across a multi-part series, with each entry providing its own unique experience.

SQUARE ENIX also revealed that the original FINAL FANTASY VII is now available on the PlayStation®Store‎ for the PlayStation®4 computer entertainment system.

For the first time on the new generation of consoles, gamers new and old can experience the unforgettable RPG that shaped the future of the genre. In celebration of its release, the title will be available with a 30% discount for the first week and will then be priced at $15.99 starting December 13. All players who purchase the title will also receive a static custom theme, featuring the cityscape of Midgar from FINAL FANTASY VII REMAKE.

The new FINAL FANTASY VII REMAKE trailer is available on YouTube https://www.youtube.com/watch?v=QLYyWAqTTAo.