Train2Game News Borderlands 2 VR

2K and Gearbox Software today announced Borderlands® 2 VR, that will bring the critically-acclaimed and genre-defining shooter-looter franchise to VR for the first time on December 14, 2018 on PlayStation®VR.

Fans who pre-order Borderlands 2 VR will also be rewarded with instant access to a dynamic PlayStation Theme featuring the game’s four iconic Vault Hunters – Salvador, Maya, Axton and Zer0.

Developed by Gearbox Software, Borderlands 2 VR brings the iconic world of Pandora to life like never before. Fans will virtually become a treasure-seeking Vault Hunter, grab 87 bazillion guns, and face off against the galaxy’s most charming psychopathic dictator, Handsome Jack, to free Pandora from the corrupt Hyperion Corporation.

Key features for Borderlands 2 VR on PS VR include:

  • Virtually Step onto Pandora: Step into the boots of a treasure-seeking Vault Hunter armed with 87 bazillion possible guns on a quest to line your pockets with loot and free Pandora from Handsome Jack’s clutches. Blast bandits with real-world aiming, punch bullymongs in the mouth, find the perfect gun inside a life-sized treasure chest and inspect it from every angle. Catch-aRide and race across Pandora in first-person view and experience the thrill of a psycho running toward you with grenade in-hand yelling, “Boom time!”
  • Virtually Slow Time: Borderlands 2 VR includes new features unique to the VR experience to empower Vault Hunters in their fight against Handsome Jack. With Bad Ass Mega Fun Time (aka BAMF Time), players can use this new slow-mo ability to literally slow the speed of the game temporarily to set up their next attack. In addition, with the option to Teleport, players can glide across Pandora as gracefully as Claptrap (if he had grace).
  • Become a Virtual Vault Hunter: Take on the role of one of four playable classes – Siren, Commando, Gunzerker and Assassin – each with unique combat styles and updated skills that leverage the new VR functionality, including the new BAMF Time ability. Whether crushing enemies with Maya’s Siren powers, calling in Sabre Turret reinforcements as Axton, feeling the heft of dual-wielded machine guns as Salvador, or the satisfying swing of Zer0’s sword in an enemy’s back, Borderlands 2 VR immerses players like never before.
  • Experience Virtual Improvements: For the first time ever, players can experience the sublime exhilaration of driving around the Borderlands in first-person perspective – accelerating and steering with the joystick and aiming the vehicle’s weapons with their headset. With the use of the motion controllers and headset, players can interact with the menu systems in a new and intuitive way for the platform, easily navigating through the menus by pointing, clicking, dragging and dropping. Players will also have the choice of preferred movement styles. Whether that’s the VR popular pointed-teleportation, or the classic direct movement style with joysticks – your experience should feel good for VR and true to form of classic Borderlands.
  • Get Virtually Rich: Borderlands VR brings shoot-and-loot mechanics to VR with bazillions of procedurally-generated guns and gear, each with their own capabilities and modifiers. Procedurally-generated shields, grenades, relics, class mods and more round out your Vault Hunter’s arsenal for maximum power and mayhem.

Borderlands 2 VR will be available on December 14, 2018 for the PlayStation®VR. Borderlands 2 VR is rated PEGI 18 and is single-player only.

For more information, please visit the official Borderlands web site, follow Borderlands on Twitter and Instagram and join the conversation using the hashtag #BL2VR, become a fan of Borderlands on Facebook, and subscribe to the Borderlands channel on YouTube.

For more information, please visit www.borderlandsthegame.com.

Train2Game News Sony 180 on crossplay

Sony have announced that crossplay is a feature that will be available.

Taken from the PlayStation blog:

“Following a comprehensive evaluation process, SIE has identified a path toward supporting cross-platform features for select third party content. We recognize that PS4 players have been eagerly awaiting an update, and we appreciate the community’s continued patience as we have navigated through this issue to find a solution.

The first step will be an open beta beginning today for Fortnite that will allow for cross platform gameplay, progression and commerce across PlayStation 4, Android, iOS, Nintendo Switch, Xbox One, Microsoft Windows, and Mac operating systems. We see the beta as an opportunity to conduct thorough testing that ensures cross-platform play is best on PlayStation, while being mindful about the user experience from both a technical and social perspective.

For 24 years, we have strived to deliver the best gaming experience to our fans by providing a uniquely PlayStation perspective. Today, the communities around some games have evolved to the point where cross-platform experiences add significant value to players. In recognition of this, we have completed a thorough analysis of the business mechanics required to ensure that the PlayStation experience for our users remains intact today, and in the future, as we look to open up the platform.

This represents a major policy change for SIE, and we are now in the planning process across the organization to support this change. We will update the community once we have more details to share, including more specifics regarding the beta timeframe, and what this means for other titles going forward.”

I for one am looking forward to seeing where a world of crossplay can take us.

Train2Game News PlayStation Classic Console announced

Sony Interactive Entertainment (SIE) today announced that PlayStation®Classic, a miniature games console that mirrors the look of the original PlayStation® and comes preloaded with 20 original games, will launch in limited quantities on December 3, 2018, in Japan, North America and Europe.

PlayStation Classic will be available at a manufacturer’s suggested retail price of 9,980 yen in Japan, $ 99 USD in North America and € 99 in Europe.

The original PlayStation made its debut in Japan on December 3, 1994, and with landmark innovations such as enabling real-time 3DCG rendering and adopting CD-ROMs had a huge impact on the games industry in the 1990s and beyond.

The design of the PlayStation Classic resembles PlayStation, including the button layout, as well as controllers and outer package, but in a miniature size, it is 45% smaller on the sides and 80% smaller in volume than the original console. Pre-loaded with 20 PlayStation games such as Final Fantasy® VII (SQUARE ENIX Co., LTD.), Jumping Flash! (SIE), R4 RIDGE RACER TYPE 4, Tekken 3 (BANDAI NAMCO Entertainment Inc.), and Wild Arms (SIE).

PlayStation Classic is a perfect fit for anyone including the current PlayStation fans as well as nostalgic fans that enjoyed playing the original PlayStation and gamers new to PlayStation who want to experience classic PlayStation games from the 1990s.

PlayStation Classic includes an HDMI™ cable for connecting to an external displays such as TV monitors, and a USB cable which needs to be connected to a commercially sold USB AC Adaptor for power supply from the plug. On select supported titles, users can play with or against their friends with the two Controllers included with the console.

SIE will continue to further expand its software portfolio across PlayStation platforms as well as its network services to deliver entertainment experiences that are only possible on PlayStation.

Train2Game News Final Fantasy Returns to Consoles

SQUARE ENIX® today announced that several titles from the legendary FINAL FANTASY® series are coming to the Nintendo Switch™ system, the Xbox One family of devices including Xbox One X, PlayStation®4 computer entertainment system and STEAM®.

From exploring the expansive world of Ivalice in FINAL FANTASY® XII THE ZODIAC AGE®, to enjoying iconic scenes from FINAL FANTASY® VII, IX and X / X-2 HD Remaster, fans will soon be able to play hallmark FINAL FANTASY titles anytime and anywhere.

The fun starts with today’s release of FINAL FANTASY® XV POCKET EDITION HD for the Nintendo Switch, and the upcoming release of WORLD OF FINAL FANTASY® MAXIMA on November 6th. The Chocobo’s Dungeon series also returns for the first time in ten years with Chocobo’s Mystery Dungeon EVERY BUDDY!™ bound for release this winter. The remaining titles, including the return of co-op action RPG FINAL FANTASY® CRYSTAL CHRONICLES® Remastered Edition, will release in 2019.

The full list of the announced FINAL FANTASY titles and platforms are available below:

NINTENDO SWITCH

  • FINAL FANTASY® CRYSTAL CHRONICLES® Remastered Edition
  • Chocobo’s Mystery Dungeon EVERY BUDDY!™
  • FINAL FANTASY® VII
  • FINAL FANTASY® IX
  • FINAL FANTASY® X / X-2 HD Remaster
  • FINAL FANTASY® XII THE ZODIAC AGE®
  • FINAL FANTASY® XV POCKET EDITION HD
  • WORLD OF FINAL FANTASY® MAXIMA

XBOX ONE

  • FINAL FANTASY® VII
  • FINAL FANTASY® IX
  • FINAL FANTASY® X / X-2 HD Remaster
  • FINAL FANTASY® XII THE ZODIAC AGE®
  • FINAL FANTASY® XV POCKET EDITION HD
  • WORLD OF FINAL FANTASY® MAXIMA

PLAYSTATION®4 SYSTEM

  • FINAL FANTASY® CRYSTAL CHRONICLES® Remastered Edition
  • Chocobo’s Mystery Dungeon EVERY BUDDY!™
  • FINAL FANTASY® XV POCKET EDITION HD
  • WORLD OF FINAL FANTASY® MAXIMA

PC

  • WORLD OF FINAL FANTASY® MAXIMA

Further information on each title is available at: http://sqex.link/FFgames.

Train2Game News The Last Remnant Remastered

SQUARE ENIX® announced that THE LAST REMNANT™ Remastered will arrive on PlayStation® for the first time this December, now fully remastered for the PlayStation®4 computer entertainment system.

THE LAST REMNANT Remastered Teaser Trailer is available here: https://youtu.be/qGY6PMg1ZRE.

Originally released in 2008, THE LAST REMNANT captured the hearts and minds of gamers with its enthralling story, countless characters and intricate battle system. THE LAST REMNANT Remastered features beautifully enhanced graphics enabled by Unreal®Engine 4, allowing for a more immersive and captivating adventure than ever before.

THE LAST REMNANT Remastered tells the story of a world filled with “Remnants” — ancient artefacts that grant mysterious power to their wielders, changing the world’s balance and leading to an era of countless frays between those who ruled, and those who obeyed. Within this war-torn fantasy world, players will follow the journey of a young man who is determined to uncover the truth.

THE LAST REMNANT Remastered will be available digitally via the PlayStation®Network for $19.99. This title is rated M (Mature).

Train2Game News Resident Evil 2

At the Sony Interactive Entertainment (SIE) E3 press conference, Capcom, a leading worldwide developer and publisher of video games, unveiled the first look at the new Resident Evil® 2, one of the most highly anticipated games of all time.

Based on the original genre-defining masterpiece, the new game has been completely rebuilt from the ground up for a deeper narrative experience.

Using Capcom’s proprietary RE Engine, Resident Evil 2 offers a fresh take on the classic survival horror saga with breathtakingly realistic visuals, heart-poundingly immersive audio, a new over-the-shoulder camera, and modernized controls on top of gameplay modes from the original game. Resident Evil 2 brings its reimagined brand of horror to the PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC on January 25, 2019.

As one of the most influential and critically acclaimed video games of all time, the original Resident Evil 2 introduced some of the most memorable experiences and characters in the long-running Resident Evil franchise, which has sold over 83 million units worldwide. Originally released in 1998 on the PlayStation® console, the game continued the storyline of the first Resident Evil® and embodied the action, tense exploration and puzzle-solving gameplay that defined the series.

Resident Evil 2 introduced characters who would go on to become some of the most iconic and beloved heroes in Capcom’s history: rookie police officer Leon S. Kennedy and college student Claire Redfield, who are thrust together by a disastrous outbreak in Raccoon City that transformed its population into deadly zombies. They must work together to survive and get to the bottom of what is behind the terrifying attack. Both Leon and Claire have their own separately playable campaigns, allowing players to see the story from both characters’ perspective.

Twenty years later, the new Resident Evil 2 sees the nightmare return, now with unprecedented levels of immersion as seen in last year’s acclaimed Resident Evil® 7 biohazard. With Capcom’s proprietary RE Engine powering a new photorealistic style, the characters themselves appear sharper than ever and the grotesque hordes of zombies are brought to life with a horrifyingly realistic wet gore effect. Zombies now react in real time as they take instant visible damage, making every bullet from the player count. Stunning lighting brings the familiar rooms and corridors of Raccoon City Police Department to new life. Players will feel they’re in the shoes of heroes Leon and Claire, terrified to step out of the light for fear of what flesh-eating nightmares might await them in the darkness.

“The press and fan reaction to Resident Evil 2 when we said ‘We Do It’ in 2015 has been overwhelming. We’ve been very eager to unveil the new game to the world this week,” said Capcom Producer Yoshiaki Hirabayashi. “We want fans to see the reimagining of Resident Evil 2 not only captures the magic of the beloved original, but also expands it to deliver a richer experience. The first look at E3 is just a taste of what’s to come.”

Attendees at this year’s Electronic Entertainment Expo (Los Angeles, June 12-14) can get an early preview with the first hands-on demo opportunity for Resident Evil 2 at Capcom’s booth in the South Hall, #2223. There, they can experience a completely new take on one of the most iconic moments in the Resident Evil® franchise – joining Leon on his first day on the job at RPD as he explores the station for clues on how to make it out of this nightmare alive.

Train2Game News Enter the Purple Dragon

Spyro has been unleashed! He’s all scaled up and ready to flare up some bad guys in Spyro™ Reignited Trilogy, a dynamic gaming collection that’s going to have fans “Spyro-ing” out of control on 21st September.

In Spyro™ Reignited Trilogy, gliding to new heights, unleashing fire-breathing attacks, and exploring lush environments is more fun in HD graphical glory on PlayStation® 4, PlayStation® 4 Pro and the family of Xbox One devices from Microsoft, including the Xbox One X.

Spyro™ Reignited Trilogy introduces players to a fully remastered game collection of the three original Spyro™ games that started the phenomenon: Spyro™ the Dragon, Spyro™ 2: Ripto’s Rage! and Spyro™: Year of the Dragon. The Spyro™ Reignited Trilogy is available now to pre-order via major retailers.

In celebration of Spyro’s 20th anniversary, Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI) is bringing the heat to fans before his official return this September. As a throwback to the original Spyro unveil, starting Monday, 9th April Crash Bandicoot™ N. Sane Trilogy players in Europe, Australia and Latin America on PlayStation 4 can enter the iconic code (↑ ↑ ↓ ↓ ← → ← → square) into their controllers in the Crash Bandicoot™ 3: Warped title screen to watch the Spyro Reignited Trilogy trailer.

Remade from the ground up by lead developer Toys for Bob, the Spyro Reignited Trilogy features the fun and nostalgic gameplay that fans remember with more than 100 levels, enhanced reward sequences, Spyro’s gang of zany dragons and other goofballs (including Sparx the Dragonfly, Hunter, Sheila, Agent 9 and Sgt. Byrd) and more. The trilogy also includes improved environments, updated controls, brand-new lighting and recreated cinematics for added flavour in this one-of-a-kind adventure.

“We’re deeply passionate about staying true to the legacy of the original three Spyro games with the Spyro Reignited Trilogy,” said Paul Yan, Chief Creative Officer, at Toys For Bob. “We’ve poured a lot of love into making the personalities and worlds feel just like fans remember them, while also keeping the game collection surprisingly fresh with lush, high definition detail. We’re bringing back the Spyro we all fell in love with 20 years ago.”

Spyro Reignited Trilogy is an awesome gaming experience that builds on the excellence of the first three games. Each level in Spyro Reignited Trilogy is mapped faithfully from the originals. The characters are creatively re-imagined with additional flair allowing fans to rekindle the fire with Spyro and his crew like never-before. Players will experience a trilogy that’s loaded with an astonishing amount of detail, refreshed modern day mechanics, full analog stick support and smooth camera handling. Spyro Reignited Trilogy also re-imagines Stewart Copeland’s original soundtrack from the first three games.

Paying homage to fans, Tom Kenny, the original voice actor in Spyro 2: Ripto’s Rage!, and Spyro: Year of the Dragon, has returned as the voice of Spyro in the trilogy Spyro Reignited Trilogy. For more information, please visit www.SpyroTheDragon.com and follow @SpyroTheDragon on Twitter, Facebook and Instagram.

Train2Game News PlayStation 4 Sales Milestone


Sony Interactive Entertainment (SIE) today announced new sales milestones for PlayStation®4 (PS4™) computer entertainment system and its software titles.

    PS4 has cumulatively sold through more than 60.4 million units to consumers worldwide as of June 11, 2017.

    PS4 software sales, led by critically acclaimed titles such as Horizon: Zero Dawn, also remain strong with more than 487.8 million copies sold at retail stores globally and through digital downloads on PlayStation®Store as of June 11, 2017.

Building off of robust PS4 momentum, user engagement across the PlayStation® ecosystem has also experienced vibrant growth.

    PlayStation ecosystem has more than 70 million monthly active users worldwide as of end of March 2017.

    PlayStation®Plus has 26.4 million paid subscribers worldwide as of end of March 2017.

    Active PS4 users worldwide spend more than 600 million hours in total, per week on the platform as of end of March 2017.

“We are very grateful for our fans and partners around the globe who have continued to support PS4,” said Andrew House, President and Global CEO of Sony Interactive Entertainment. “The PS4 platform is in its prime, with the industry’s best lineup of exclusive and partner titles slated to release this year, taking full advantage of the power of the PS4 system. We are committed to further expanding our overall PS4 ecosystem, by broadening the PlayStation®VR content portfolio, as well as enriching our network services along with our ground-breaking software lineup. We remain steadfast in bringing the best entertainment experience to users worldwide and making PS4 the best place to play.”

On the software front, PS4’s portfolio will continue to expand this year with highly anticipated games including Destiny 2 (Activision Publishing, Inc.), Star Wars™ Battlefront™ II (EA), Gran Turismo Sport, and Uncharted: The Lost Legacy (SIE WWS). The independent development community will also continue to deliver a variety of innovative new titles for PS4 including Pyre (Supergiant Games) and Absolver (Devolver Digital).

SIE will continue to expand the world of PS4 to deliver entertainment experiences that are only possible on PlayStation.

The PS4 system is currently available in 123 countries and regions worldwide.

Train2Game News LawBreakers


​PlayStation®4 gamers will be able to beat gravity into submission and compete in gravity-defying competition in LawBreakers, the new multiplayer first-person shooter (FPS) from renowned game designer Cliff Bleszinski and Boss Key Productions.
LawBreakers will be enhanced for PS4™Pro and promises to challenge even the best players to bring their skills, get off the ground and deliver death from every angle as they experience thrilling fast-paced, omni-directional gunplay with innovative movement systems and combat abilities.

From the mind of Bleszinski, LawBreakers is set in a brand new futuristic world where the laws of gravity have been turned upside down. A war between the Law and the Breakers rages across a variety of iconic locations such as the boiling oceans of the Santa Monica coastline to the gravity-ravaged Grand Canyon and beyond.

Today Nexon also revealed its business model for the game which sees the base game starting at just $29.99. In addition, the company confirmed that there will be no season pass-style program and that all future content updates will be free. Also, there are no “pay-to-win” mechanics in the game, just a robust offering of cosmetics for players to earn via the game’s Stash-Box system.

“With LawBreakers, we wanted to honor the skill-based FPS games of yesteryear, all while embracing the new and pushing the genre in our own unique way,” said Bleszinski. “We found that messing with gravity, and having it mess with the player, adds a dynamic vertical element that will challenge players of all skill levels to go above their limits. Add in a variety of character role play-styles that go beyond the basic ‘tank, sniper and medic,’ a price point that we feel is fair to the player and the fact that it’s just damn fun to play – we’re confident LawBreakers will be one of the best valued and most challenging FPS games on PC or console.”

“We’re thrilled to be partnering with Cliff and his team to bring such a unique and challenging combat experience to PS4,” said Owen Mahoney, President and CEO, NEXON Co., Ltd.  “This marks a major milestone for Nexon as we launch onto a home videogame console for the first time in the company’s history.”

The PS4™ version of LawBreakers will make its debut at the Electronic Entertainment Expo in Los Angeles, June 13-15, and attendees will be among the first to experience its unique brand of gravity-defying combat. Qualified media and influencers are encouraged to book appointments to play the game on PS4™ and PC game as space will be limited. 

LawBreakers (rated M) will now launch simultaneously on PlayStation®4 Pro and on Steam later this year, but no release date has been announced at this time.

For more information on LawBreakers, please visit: lawbreakers.com

Official LawBreakers on PlayStation®4 reveal cinematic trailer created by Blur Studio: https://youtu.be/6bRK4BQkNmQ

Train2Game News PlayStation 4 Surpasses 50m sales

Sony Interactive Entertainment (SIE) today announced that PlayStation®4 (PS4™) has cumulatively sold through more than 50 million units to consumers worldwide as of December 6, 2016, having enjoyed the best ever Black Friday week in the history of PlayStation®. 
This includes the sales of PlayStation®4 Pro (PS4™Pro), a high-end system that supports cutting-edge imaging technology, which launched last month.

With a vast array of exciting software titles from 3rd party developers and publishers as well as from SIE Worldwide Studios (SIE WWS), PS4 software sales also remain strong, with more than 369.6 million copies sold in retail stores globally and through digital downloads on PlayStation®Store as of December 4, 2016.

“We’re truly delighted that the PS4 community continues to flourish since launch three years ago.” said Andrew House, President and Global CEO of Sony Interactive Entertainment. “With tremendous support from our fans and partners across the globe, this year we were able to deliver an unprecedented lineup of hardware, including the new slimmer PS4, PS4 Pro and PlayStation VR. We will continue to provide the best gaming experiences available through our ground-breaking software lineup and network services, as we focus on accelerating our business and expanding the PS4 ecosystem.”

PS4’s software portfolio will continue to grow this holiday season and beyond with highly anticipated games including Horizon Zero Dawn, Gran Turismo Sport, and MLB® The Show 17™ (all from SIE WWS), as well as PlayStation®VR games such as Farpoint (SIE WWS). Third-party publishers and the independent development community will also continue to deliver a variety of blockbuster franchises and innovative new titles for PS4.

SIE will continue to expand the world of PS4 to deliver entertainment experiences that are only possible on PlayStation.

The PS4 system is currently available in 122 countries and regions worldwide.