Train2Game News Resident Evil 2

At the Sony Interactive Entertainment (SIE) E3 press conference, Capcom, a leading worldwide developer and publisher of video games, unveiled the first look at the new Resident Evil® 2, one of the most highly anticipated games of all time.

Based on the original genre-defining masterpiece, the new game has been completely rebuilt from the ground up for a deeper narrative experience.

Using Capcom’s proprietary RE Engine, Resident Evil 2 offers a fresh take on the classic survival horror saga with breathtakingly realistic visuals, heart-poundingly immersive audio, a new over-the-shoulder camera, and modernized controls on top of gameplay modes from the original game. Resident Evil 2 brings its reimagined brand of horror to the PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC on January 25, 2019.

As one of the most influential and critically acclaimed video games of all time, the original Resident Evil 2 introduced some of the most memorable experiences and characters in the long-running Resident Evil franchise, which has sold over 83 million units worldwide. Originally released in 1998 on the PlayStation® console, the game continued the storyline of the first Resident Evil® and embodied the action, tense exploration and puzzle-solving gameplay that defined the series.

Resident Evil 2 introduced characters who would go on to become some of the most iconic and beloved heroes in Capcom’s history: rookie police officer Leon S. Kennedy and college student Claire Redfield, who are thrust together by a disastrous outbreak in Raccoon City that transformed its population into deadly zombies. They must work together to survive and get to the bottom of what is behind the terrifying attack. Both Leon and Claire have their own separately playable campaigns, allowing players to see the story from both characters’ perspective.

Twenty years later, the new Resident Evil 2 sees the nightmare return, now with unprecedented levels of immersion as seen in last year’s acclaimed Resident Evil® 7 biohazard. With Capcom’s proprietary RE Engine powering a new photorealistic style, the characters themselves appear sharper than ever and the grotesque hordes of zombies are brought to life with a horrifyingly realistic wet gore effect. Zombies now react in real time as they take instant visible damage, making every bullet from the player count. Stunning lighting brings the familiar rooms and corridors of Raccoon City Police Department to new life. Players will feel they’re in the shoes of heroes Leon and Claire, terrified to step out of the light for fear of what flesh-eating nightmares might await them in the darkness.

“The press and fan reaction to Resident Evil 2 when we said ‘We Do It’ in 2015 has been overwhelming. We’ve been very eager to unveil the new game to the world this week,” said Capcom Producer Yoshiaki Hirabayashi. “We want fans to see the reimagining of Resident Evil 2 not only captures the magic of the beloved original, but also expands it to deliver a richer experience. The first look at E3 is just a taste of what’s to come.”

Attendees at this year’s Electronic Entertainment Expo (Los Angeles, June 12-14) can get an early preview with the first hands-on demo opportunity for Resident Evil 2 at Capcom’s booth in the South Hall, #2223. There, they can experience a completely new take on one of the most iconic moments in the Resident Evil® franchise – joining Leon on his first day on the job at RPD as he explores the station for clues on how to make it out of this nightmare alive.

Train2Game News Enter the Purple Dragon

Spyro has been unleashed! He’s all scaled up and ready to flare up some bad guys in Spyro™ Reignited Trilogy, a dynamic gaming collection that’s going to have fans “Spyro-ing” out of control on 21st September.

In Spyro™ Reignited Trilogy, gliding to new heights, unleashing fire-breathing attacks, and exploring lush environments is more fun in HD graphical glory on PlayStation® 4, PlayStation® 4 Pro and the family of Xbox One devices from Microsoft, including the Xbox One X.

Spyro™ Reignited Trilogy introduces players to a fully remastered game collection of the three original Spyro™ games that started the phenomenon: Spyro™ the Dragon, Spyro™ 2: Ripto’s Rage! and Spyro™: Year of the Dragon. The Spyro™ Reignited Trilogy is available now to pre-order via major retailers.

In celebration of Spyro’s 20th anniversary, Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI) is bringing the heat to fans before his official return this September. As a throwback to the original Spyro unveil, starting Monday, 9th April Crash Bandicoot™ N. Sane Trilogy players in Europe, Australia and Latin America on PlayStation 4 can enter the iconic code (↑ ↑ ↓ ↓ ← → ← → square) into their controllers in the Crash Bandicoot™ 3: Warped title screen to watch the Spyro Reignited Trilogy trailer.

Remade from the ground up by lead developer Toys for Bob, the Spyro Reignited Trilogy features the fun and nostalgic gameplay that fans remember with more than 100 levels, enhanced reward sequences, Spyro’s gang of zany dragons and other goofballs (including Sparx the Dragonfly, Hunter, Sheila, Agent 9 and Sgt. Byrd) and more. The trilogy also includes improved environments, updated controls, brand-new lighting and recreated cinematics for added flavour in this one-of-a-kind adventure.

“We’re deeply passionate about staying true to the legacy of the original three Spyro games with the Spyro Reignited Trilogy,” said Paul Yan, Chief Creative Officer, at Toys For Bob. “We’ve poured a lot of love into making the personalities and worlds feel just like fans remember them, while also keeping the game collection surprisingly fresh with lush, high definition detail. We’re bringing back the Spyro we all fell in love with 20 years ago.”

Spyro Reignited Trilogy is an awesome gaming experience that builds on the excellence of the first three games. Each level in Spyro Reignited Trilogy is mapped faithfully from the originals. The characters are creatively re-imagined with additional flair allowing fans to rekindle the fire with Spyro and his crew like never-before. Players will experience a trilogy that’s loaded with an astonishing amount of detail, refreshed modern day mechanics, full analog stick support and smooth camera handling. Spyro Reignited Trilogy also re-imagines Stewart Copeland’s original soundtrack from the first three games.

Paying homage to fans, Tom Kenny, the original voice actor in Spyro 2: Ripto’s Rage!, and Spyro: Year of the Dragon, has returned as the voice of Spyro in the trilogy Spyro Reignited Trilogy. For more information, please visit www.SpyroTheDragon.com and follow @SpyroTheDragon on Twitter, Facebook and Instagram.

Train2Game News PlayStation 4 Sales Milestone


Sony Interactive Entertainment (SIE) today announced new sales milestones for PlayStation®4 (PS4™) computer entertainment system and its software titles.

    PS4 has cumulatively sold through more than 60.4 million units to consumers worldwide as of June 11, 2017.

    PS4 software sales, led by critically acclaimed titles such as Horizon: Zero Dawn, also remain strong with more than 487.8 million copies sold at retail stores globally and through digital downloads on PlayStation®Store as of June 11, 2017.

Building off of robust PS4 momentum, user engagement across the PlayStation® ecosystem has also experienced vibrant growth.

    PlayStation ecosystem has more than 70 million monthly active users worldwide as of end of March 2017.

    PlayStation®Plus has 26.4 million paid subscribers worldwide as of end of March 2017.

    Active PS4 users worldwide spend more than 600 million hours in total, per week on the platform as of end of March 2017.

“We are very grateful for our fans and partners around the globe who have continued to support PS4,” said Andrew House, President and Global CEO of Sony Interactive Entertainment. “The PS4 platform is in its prime, with the industry’s best lineup of exclusive and partner titles slated to release this year, taking full advantage of the power of the PS4 system. We are committed to further expanding our overall PS4 ecosystem, by broadening the PlayStation®VR content portfolio, as well as enriching our network services along with our ground-breaking software lineup. We remain steadfast in bringing the best entertainment experience to users worldwide and making PS4 the best place to play.”

On the software front, PS4’s portfolio will continue to expand this year with highly anticipated games including Destiny 2 (Activision Publishing, Inc.), Star Wars™ Battlefront™ II (EA), Gran Turismo Sport, and Uncharted: The Lost Legacy (SIE WWS). The independent development community will also continue to deliver a variety of innovative new titles for PS4 including Pyre (Supergiant Games) and Absolver (Devolver Digital).

SIE will continue to expand the world of PS4 to deliver entertainment experiences that are only possible on PlayStation.

The PS4 system is currently available in 123 countries and regions worldwide.

Train2Game News LawBreakers


​PlayStation®4 gamers will be able to beat gravity into submission and compete in gravity-defying competition in LawBreakers, the new multiplayer first-person shooter (FPS) from renowned game designer Cliff Bleszinski and Boss Key Productions.
LawBreakers will be enhanced for PS4™Pro and promises to challenge even the best players to bring their skills, get off the ground and deliver death from every angle as they experience thrilling fast-paced, omni-directional gunplay with innovative movement systems and combat abilities.

From the mind of Bleszinski, LawBreakers is set in a brand new futuristic world where the laws of gravity have been turned upside down. A war between the Law and the Breakers rages across a variety of iconic locations such as the boiling oceans of the Santa Monica coastline to the gravity-ravaged Grand Canyon and beyond.

Today Nexon also revealed its business model for the game which sees the base game starting at just $29.99. In addition, the company confirmed that there will be no season pass-style program and that all future content updates will be free. Also, there are no “pay-to-win” mechanics in the game, just a robust offering of cosmetics for players to earn via the game’s Stash-Box system.

“With LawBreakers, we wanted to honor the skill-based FPS games of yesteryear, all while embracing the new and pushing the genre in our own unique way,” said Bleszinski. “We found that messing with gravity, and having it mess with the player, adds a dynamic vertical element that will challenge players of all skill levels to go above their limits. Add in a variety of character role play-styles that go beyond the basic ‘tank, sniper and medic,’ a price point that we feel is fair to the player and the fact that it’s just damn fun to play – we’re confident LawBreakers will be one of the best valued and most challenging FPS games on PC or console.”

“We’re thrilled to be partnering with Cliff and his team to bring such a unique and challenging combat experience to PS4,” said Owen Mahoney, President and CEO, NEXON Co., Ltd.  “This marks a major milestone for Nexon as we launch onto a home videogame console for the first time in the company’s history.”

The PS4™ version of LawBreakers will make its debut at the Electronic Entertainment Expo in Los Angeles, June 13-15, and attendees will be among the first to experience its unique brand of gravity-defying combat. Qualified media and influencers are encouraged to book appointments to play the game on PS4™ and PC game as space will be limited. 

LawBreakers (rated M) will now launch simultaneously on PlayStation®4 Pro and on Steam later this year, but no release date has been announced at this time.

For more information on LawBreakers, please visit: lawbreakers.com

Official LawBreakers on PlayStation®4 reveal cinematic trailer created by Blur Studio: https://youtu.be/6bRK4BQkNmQ

Train2Game News PlayStation 4 Surpasses 50m sales

Sony Interactive Entertainment (SIE) today announced that PlayStation®4 (PS4™) has cumulatively sold through more than 50 million units to consumers worldwide as of December 6, 2016, having enjoyed the best ever Black Friday week in the history of PlayStation®. 
This includes the sales of PlayStation®4 Pro (PS4™Pro), a high-end system that supports cutting-edge imaging technology, which launched last month.

With a vast array of exciting software titles from 3rd party developers and publishers as well as from SIE Worldwide Studios (SIE WWS), PS4 software sales also remain strong, with more than 369.6 million copies sold in retail stores globally and through digital downloads on PlayStation®Store as of December 4, 2016.

“We’re truly delighted that the PS4 community continues to flourish since launch three years ago.” said Andrew House, President and Global CEO of Sony Interactive Entertainment. “With tremendous support from our fans and partners across the globe, this year we were able to deliver an unprecedented lineup of hardware, including the new slimmer PS4, PS4 Pro and PlayStation VR. We will continue to provide the best gaming experiences available through our ground-breaking software lineup and network services, as we focus on accelerating our business and expanding the PS4 ecosystem.”

PS4’s software portfolio will continue to grow this holiday season and beyond with highly anticipated games including Horizon Zero Dawn, Gran Turismo Sport, and MLB® The Show 17™ (all from SIE WWS), as well as PlayStation®VR games such as Farpoint (SIE WWS). Third-party publishers and the independent development community will also continue to deliver a variety of blockbuster franchises and innovative new titles for PS4.

SIE will continue to expand the world of PS4 to deliver entertainment experiences that are only possible on PlayStation.

The PS4 system is currently available in 122 countries and regions worldwide.

Train2Game News PlayStation VR at EGX

Sony Computer Entertainment UK have announced that PlayStation®VR will be at EGX this September, giving fans the opportunity to experience the immersive world of Sony’s innovative virtual reality headset ahead of its 13th October launch.
Visitors to the PlayStation stand will have the opportunity to get hands on with a selection of highly anticipated PlayStation VR titles including RIGS Mechanized Combat League and PlayStation®VR Worlds with more to be announced in future.

To avoid disappointment, visitors can pre-book appointments for a PlayStation VR demo at EGX. Bookings will be made available on http://trypsvr.com/.

Taking place from the 22nd-25th September at the NEC in Birmingham, EGX attendees will also have the chance to play Gran Turismo Sport™ before it speeds onto PlayStation®4 for the first time this November.

All PlayStation VR demo participants will need to be in possession of a valid EGX ticket and be 12 or over. Further PlayStation VR demo slots will be available on http://trypsvr.com/ in the run up to EGX, with a limited number of walk-in demos available across the four days.

For further information on PlayStation®VR visit playstation.com/psvr or follow us @PlayStationUK.

Train2Game News Sony at E3

SONY COMPUTER ENTERTAINMENT AMERICA LLC LOGOAt its annual E3 press conference today, Sony Interactive Entertainment America LLC (SIEA) debuted a line-up of premier content for PlayStation®4 (PS4™), including Days Gone (SIE Bend Studio), Spider-Man (Insomniac Games), LEGO® Star Wars™: The Force Awakens™ (TT Games and Warner Bros Interactive Entertainment), God of War (SIE Santa Monica Studio), DEATH STRANDING (Kojima Productions), FINAL FANTASY® XV (Square Enix), RESIDENT EVIL® 7 biohazard (Capcom Co.), and many more.

SIEA also announced the North American launch date of October for PlayStation®VR (PS VR), a virtual reality system that takes PS4 to the next level of immersion. Along with the launch date announcement, SIEA unveiled a breadth of unique PS VR experiences, including Farpoint (Impulse Gear), Star Wars™ Battlefront™: X-Wing VR Mission (Electronic Arts), and Batman™: Arkham VR (RockSteady and Warner Bros Interactive Entertainment).

“PlayStation’s heritage has been built around innovation and ground-breaking gaming experiences, and today’s reveals of new PS4 and PS VR content speaks to our continued commitment to this evolution of gaming,” said Shawn Layden, President of SIEA and Chairman of SIE Worldwide Studios. “From the reimagining of God of War to the brand new world of Days Gone, this E3 marks one of the best content line-ups in PlayStation history. With the launch of PS VR on the horizon, innovation also has never been stronger at PlayStation, as developers, from smaller independent teams to larger studios, have been able to quickly leverage the technology and create unique experiences that truly embody VR’s potential.”

PlayStation®4
PS4 continues to remain the fastest-selling console in PlayStation ® history with more than 40 million units sold worldwide, and new game announcements revealed on stage at the Shrine Auditorium in Los Angeles demonstrated how PS4’s library will further expand with an unparalleled line-up of games. SIE’s Worldwide Studios (SIE WWS) unveiled three new ambitious games during the show – God of War, Spider-Man and Days Gone. Developed by Santa Monica Studio, God of War opened the show with a reveal showcasing a refreshed gameplay experience that continues the next chapter for iconic character, Kratos.
As part of the reveal, renowned musical artist Bear McCreary, composer for God of War, shared his score for the game while conducting an incredible live orchestra.

The debut of Spider-Man for PS4 introduced players for the first time to an authentic new Spider-Man story and universe being developed through a close collaboration between Insomniac Games, Marvel and San Mateo Studio. Additionally, Days Gone marks the long-awaited return of Bend Studio, who debuted a trailer highlighting a story about loss and regret set in a stunningly realistic high-desert of the Pacific Northwest, and closed the press conference with a live demonstration of emergent, open-world gameplay.

Other featured titles from SIE WWS included highly-anticipated titles Horizon Zero Dawn, Detroit : Become Human, and The Last Guardian. SIEA also announced that The Last Guardian will launch on October 25, 2016. Also, in partnership with SIE, celebrated game creator Hideo Kojima took to the stage to announce his new PS4 exclusive title, DEATH STRANDING. DEATH STRANDING will be produced, written, directed and designed by Hideo Kojima himself, and will star actor Norman Reedus.

In addition to the wealth of content coming from SIE’s WWS, partnerships with the industry’s leading developers and publishers will further solidify PS4 as the best place to play for gamers. At the press conference, SIEA announced it has worked with Activision to bring back one of PlayStation’s fan favorite characters, Crash Bandicoot. Coming to PS4 first this October, Crash appears in Skylanders® Imaginators, the latest game from one of the most beloved franchises. Additionally, in 2017, fans can play Crash 1, Crash 2, and Crash Warped, fully remastered for PS4 by Activision and Vicarious Visions. SIE will also continue its partnership with Activision on Call of Duty®: Infinite Warfare, ensuring once again that PlayStation is home to one of the world’s biggest franchises. PlayStation 4 gamers will be the first to play all downloadable map packs from Infinite Warfare, and those who pre-purchase select editions of the game for PS4 will be the first to play Call of Duty: Modern Warfare Remastered’s campaign 30 days prior to launch on November 4.

Additional featured partner titles shown during the conference include LEGO Star Wars: The Force Awakens, RESIDENT EVIL 7 biohazard, and FINAL FANTASY XV. PS4 owners will be the first to play the demo for the highly-anticipated LEGO Star Wars: The Force Awakens, and the demo for RESIDENT EVIL 7 biohazard will be made available first to PlayStation®Plus members. Additionally, it was announced that RESIDENT EVIL 7 biohazard will be fully compatible with PS VR.

PlayStation®VR
When PS VR launches on October 13, 2016 in North America, it brings with it the opportunity for virtual reality to reach the mainstream, as all 40 million PS4s in gamers’ homes are PS VR-capable. From some of the biggest franchises in gaming to brand new titles created exclusively for PS VR, a wide breadth of unique experiences will await gamers when PS VR launches. During the conference, SIEA unveiled new PS VR experiences, including Farpoint, Star Wars Battlefront: X-Wing VR Mission, and Batman: Arkham VR. From developer Impulse Gear and SIE’s San Mateo Studio comes Farpoint, an unnerving VR space adventure that will set a new standard for immersive VR.

Batman: Arkham VR is from the critically-acclaimed Rocksteady Studios and is the first virtual reality Batman experience that will allow fans to experience Gotham City through the eyes of the World’s Greatest Detective in an all new Arkham mystery.

Star Wars Battlefront: X-Wing VR Mission will immerse players in one of the most dreamt about Star Wars™ fantasies – piloting an X-wing in the far reaches of space. This all-new mission will be exclusive to PS VR this holiday, and is free*** for owners of Star Wars Battlefront.

PlayStation VR titles will range from $9.99 to $59.99. Additionally, PlayStation Move controllers will be available as a two-pack bundle for $99.99 (MSRP).

Pre-purchase Call of Duty: Infinite Warfare Digital Deluxe, Digital Legacy, Legacy, or Legacy Pro editions on PS4, and get access to the Modern Warfare Remastered campaign on 10-05-2016 on PS4. Offer available on PSN and at participating retailers only.

Train2game News PlayStation VR at EGX Rezzed

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Sony Computer Entertainment UK is pleased to announced that PlayStation®VR will be available to demo at EGX Rezzed during next month’s London Games Festival giving fans the perfect opportunity to experience Sony’s latest entertainment innovation ahead of its October launch.

Taking place from the 7th-9th April at the Tobacco Dock in London, visitors to the PlayStation stand will have the opportunity to experience the upcoming PlayStation VR exclusive software titles recently shown at GDC, and available to demo for the first time in the UK including RIGS: Mechanized Combat League and THE PLAYROOM VR. Additional titles available to demo on the stand include PlayStation®VR Worlds and the first UK hands on opportunities with the VR reboot of first-person tank warfare classic, Battlezone, and first-person puzzler SUPERHYPERCUBE, which will launch first on PlayStation® VR.

In order to experience a PlayStation VR demo at EGX Rezzed and to avoid disappointment, visitors will need to pre-book their appointment.

To be notified when the PlayStation VR demo booking system is live follow @PlayStation UK on Twitter or sign up to receive updates at https://www.playstation.com/en-gb/explore/playstation-vr/get-updates

All PlayStation VR demo participants will need to be in possession of a valid EGX Rezzed ticket and be 12 or over. A limited number of walk-on demos for THE PLAYROOM VR will also be available across the three days.

Visitors to the PlayStation stand will also be able to try a range of the best digital exclusive games coming soon to PlayStation 4 including Giant Sparrow’s What Remains of Edith Finch, Heavy Spectrum’s Shadow of the Beast, Dino Dini’s Kick Off Revival, Invent Games’ Strength of the Sword, Housemarque’s ALIENATION and Dreadbit’s Seraph.

For further information on PlayStation®VR visit playstation.com/psvr or follow us @PlayStationUK.

Train2Game News Stone Carved PS4

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Today, Ubisoft Entertainment has released a range of stunning photos of a hand-crafted Sony PlayStation®4 and DUAL SHOCK ®4 controllers, to mark the upcoming launch of Far Cry Primal on February 23rd, 2016.

Working free-hand, accredited master carver and stone mason, Nick Roberson, was commissioned to intricately replicate these items from stone, to showcase the Stone Age era that the franchise moves to in the latest installment.

In addition to the PS4 console and controllers, Nick Roberson was also commissioned to craft an entire gaming den from hand-carved finest Fletcher Band sandstone. The den was also kitted out with a stone television, pizza box, beer can and an impressive carved coffee table.

The result is a stunning image of a prehistoric take on the contemporary items of today, as regularly seen in modern gaming pads across the country.  

Footage of the main pieces being chiseled can be viewed here in the official video feature: CLICK HERE

“This project was undertaken to highlight the vast landscape and rich setting of the Stone Age era in Far Cry Primal,” comments Tom Goldberger, Senior PR Manager at Ubisoft. “Nick has managed to immortalize, in stone, the beautiful, elegant designs of these iconic items with unbelievable accuracy.”

Stonemason, Nick Roberson, who has over 20 years of experience, which has seen him take on commissions for Hollywood movies, comments on his involvement on creating the man cave; “This project was a great challenge for me and I really enjoyed seeing the modern and techy items come together in this natural form. The buttons of the controllers were certainly tricky but I’m delighted with the final results and the fantastic way they’ve been collated for the shoot.”

Far Cry Primal is available to own on February 23rd on the Sony PlayStation® 4 computer entertainment system and Microsoft Xbox One®, the all-in-one games and entertainment system from Microsoft, and will be available on Windows PC on March 1st, 2016.

For more information regarding Far Cry Primal, visit:
https://www.ubisoft.com/en-GB/game/far-cry-primal/

Train2Game News Square Enix tribute concert

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Video game music will return to London’s famous Barbican Centre with the London Symphony Orchestra as Merregnon Studios’ much-loved Square Enix tribute concert, Symphonic Fantasies London, makes its debut UK performance on October 6th, 2016.

Featuring symphonic arrangements from some of Square Enix’s most cherished role-playing franchises, including FINAL FANTASY, KINGDOM HEARTS, SECRET OF MANA and CHRONO TRIGGER/CHRONO CROSS, the critically acclaimed and officially licensed Symphonic Fantasies London is a tour de force of orchestral composition and performance. Conducted by Eckehard Stier, with arrangements by Merregnon Studios’ Jonne Valtonen and Roger Wanamo, Symphonic Fantasies London is the ultimate concert experience for Japanese RPG fans.

Accompanying the London Symphony Orchestra on stage will be the London Symphony Chorus, along with talented soloists Slava Sidorenko and Rony Barrak, in what will be the LSO’s seventh live video game concert performance. This follows sell-out Final Symphony II concerts earlier this year in both London and Japan, as well as recording the chart-topping Final Symphony album at Abbey Road Studios.

Also joining fans, as special guest for the night, is Kingdom Hearts composer Yoko Shimomura, who’ll appear on stage for a special ticketed, pre-concert talk. Here she’ll talk about her long and highly successful career in video game music, as well as take questions from the audience in what will be an entertaining and informative evening.

“It’s so exciting to be back at the Barbican with the LSO for another epic video game concert performance,” said Symphonic Fantasies London producer, Thomas Böcker. “Following the success of Final Symphony I & II and Symphonic Legends London, this venue feels like a second home to me and I’m so pleased to finally be able to bring Symphonic Fantasies to a UK audience. I’m incredibly proud of the work my team put into these arrangements and I’m sure you will be blown away when you hear the LSO perform them live.”

“Video game music concerts are something we always look forward to working on,” said Gareth Davies, the LSO’s Principal Flute. “Not only is the music incredibly well written and challenging to perform, which makes it a delight to play, but the reaction from the fans is always amazing. We love performing to such attentive and appreciative audiences and can’t wait to share the wonderful music of Symphonic Fantasies London with you all next year.”

Tickets for Symphonic Fantasies London go on sale tomorrow, December 11th, from 10am, and range in price from £30 to £65. Tickets for the pre-concert talk with Yoko Shimomura will also go on sale at the same time, priced at £10 each. To book tickets please visit the official concert site: http://lso.co.uk/symphonicfantasies

For more information on Symphonic Fantasies, the Final Symphonies and Merregnon Studios’ other productions, please visit www.gameconcerts.com