Train2Game News NFL Tackles Fortnite

The National Football League (NFL) has teamed up with Epic Games, creator of one of the most popular video games in the world, Fortnite.

Beginning Friday, November 9, NFL team “outfits” will be available in the Battle Royale Item Shop. This unique opportunity will give Fortnite players the ability to purchase and customize up to eight outfits representing their favorite NFL teams.

In addition to NFL team outfits, there will be football-themed emotes, harvesting tools, gliders, and even a referee outfit, so players can bring their passion for football into Fortnite.

Once a player owns an NFL team outfit they will be able to choose a uniform from any of the League’s 32 teams and customize the jersey with a number of their choice (1-99). The NFL team outfits will be available as both male and female figures and can be customized with a different team/number each time a player uses the outfit in Fortnite.

The NFL team outfits will be available in Fortnite’s Battle Royale Item Shop starting November 9 at 7 pm ET.

The agreement represents the first time Epic has partnered on special outfits inside Fortnite, enabling players to blend their passions for games and sports.

“We see the popularity of Fortnite every day at the NFL as many of our players are passionate about this game,” said Brian Rolapp, Chief Media and Business Officer at the NFL. “This partnership represents a great opportunity for millions of NFL fans who are Fortnite players to express their fandom inside the game while at the same time exposing our brand to countless others.”

“We have so many football fans at Epic and we know a lot of the game’s fans share that same enthusiasm,” said Mark Rein, co-founder of Epic Games. “Allowing our players to represent their favorite teams in the game was too cool of an opportunity for us to pass up, and we couldn’t be happier with how they turned out!”

In Fortnite, NFL team outfits can be purchased from the Battle Royale Item Shop using in-game currency, V-Bucks. Once an NFL team outfit is purchased, it may be viewed and applied in the Locker tab.

Source: http://www.nfl.com/news/story/0ap3000000983715/article/nfl-teams-up-with-epic-games-enters-world-of-fortnite

Train2Game News Sony 180 on crossplay

Sony have announced that crossplay is a feature that will be available.

Taken from the PlayStation blog:

“Following a comprehensive evaluation process, SIE has identified a path toward supporting cross-platform features for select third party content. We recognize that PS4 players have been eagerly awaiting an update, and we appreciate the community’s continued patience as we have navigated through this issue to find a solution.

The first step will be an open beta beginning today for Fortnite that will allow for cross platform gameplay, progression and commerce across PlayStation 4, Android, iOS, Nintendo Switch, Xbox One, Microsoft Windows, and Mac operating systems. We see the beta as an opportunity to conduct thorough testing that ensures cross-platform play is best on PlayStation, while being mindful about the user experience from both a technical and social perspective.

For 24 years, we have strived to deliver the best gaming experience to our fans by providing a uniquely PlayStation perspective. Today, the communities around some games have evolved to the point where cross-platform experiences add significant value to players. In recognition of this, we have completed a thorough analysis of the business mechanics required to ensure that the PlayStation experience for our users remains intact today, and in the future, as we look to open up the platform.

This represents a major policy change for SIE, and we are now in the planning process across the organization to support this change. We will update the community once we have more details to share, including more specifics regarding the beta timeframe, and what this means for other titles going forward.”

I for one am looking forward to seeing where a world of crossplay can take us.

Train2Game News Unreal Engine 4 Free

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Epic Games announces that Unreal Engine 4 is now available to everyone for free, and all future updates will be free.

Anyone can download the engine and use it for everything from game development, education, architecture, and visualization to VR, film and animation. When shipping a game or application, developers pay a 5% royalty on gross revenue after the first $3,000 per product, per quarter. Epic succeeds only when creators succeed.

This is the complete technology Epic uses to build their own games. Unreal Engine 4 scales from indie projects to high-end blockbusters; it supports major platforms; and, it includes 100% of the C++ source code. Epic’s goal is to give developers everything, so they can do anything and be in control of their own schedule and their own destiny. Whatever is required to build and ship a game can be found in UE4, sourced in the Marketplace, or built and shared it with others.

Epic’s founder and CEO Tim Sweeney elaborates on the Unreal Engine blog:

“In early 2014, we took the step of making Unreal Engine 4 available to everyone by subscription for $19 per month. We put all of our source code online, available to all who signed up. We flipped the switch and crossed our fingers.

The past year has been a whirlwind for everyone at Epic Games. Our community has grown massively. The quality and variety of creative work being done has been breathtaking. When we asked people to submit their projects to be shown this year at GDC, we had the challenge of picking just eight from over 100 finalists that were all good enough to show.

The state of Unreal is strong, and we’ve realized that as we take away barriers, more people are able to fulfill their creative visions and shape the future of the medium we love. That’s why we’re taking away the last barrier to entry, and going free.

In Epic’s 25 years as an independent company, we have seen no time of greater opportunity for developers than today.  Whatever your development aspirations, Epic stands with you, both as a technology provider, and as a fellow game developer counting on UE4 to power our own games.”

Read the full blog post here:
www.unrealengine.com/blog/ue4-is-free

Train2Game News FMOD Studio for Unreal Engine 4

UE4Firelight Technologies announced today that its next generation adaptive audio workstation and engine, FMOD Studio, is now available to Unreal Engine 4 users.

Built as a native UE4 plugin, the integration offers a truly plug and play experience without needing any source code patches.

FMOD Studio fully integrates with UE4’s powerful visual scripting interface, Blueprint, enabling those without coding experience to quickly and easily hook up sounds and music in their game.

“We think Blueprint will be a revelation for sound designers and composers.” said Geoff Carlton, Senior Developer at Firelight Technologies. “Without a single line of code, you have full control over the audio from design through to implementation.”

With the launch of the integration, Firelight Technologies have also released a video tutorial series (available on the FMOD YouTube Channel – FMODTV) that demonstrates the FMOD Studio workflow in a UE4 demo level.

Download FMOD Studio for UE4 and the tutorial assets at www.fmod.com
See the tutorials on FMODTV at www.youtube.com/fmodtv
For more information on Unreal Engine 4 visit www.unrealengine.com

Train2Game News GitHub offering students free dev tools

GitHubGitHub has packaged together a selection of development tools for students free of charge.

The GitHub Student Developer Pack includes free access to crowdsourcing platform Crowdflower, $100 in platform credit to cloud hosting solution DigitalOcean and access to DNS management service DNSimple at no cost.

Other free tools and credit in the bundle include Atom, Bitnami, HackHand, Namecheap, Orchestrate, Screenhero, SendGrid, Stripe and Travis CI.

Unreal Engine 4 is also included for free to students as part of the package, though free access can be arranged directly with Epic through its new UE4 licence for academics.

To get the pack, you must prove you are aged 13 or over and are currently enrolled on a degree or diploma course.

You can find more information about what’s included in the pack and how to sign up here.

Source: Develop

Train2Game News 1000+ devs sign anti abuse letter

Peace GamingSeveral developers have signed a letter in an attempt to put an end to anti social behaviour on social media in gaming communities.

EA, Ubisoft, Microsoft, Guerrilla, Epic, Crystal Dynamics, Deep Silver, Double Fine, Lionhead, Bohemia, Blizzard, Infinity Ward, TellTale, Disney, PopCap, Harmonix, Traveller’s Tales, Sony, 2K, DICE, Google, Riot and Apple – as well as dozens of independent developers – are already signed up in an attempt to make the internet a place where your views can be heard without your personal character being attacked.

“We believe that everyone, no matter what gender, sexual orientation, ethnicity, or religion has the right to play games, criticize games and make games without getting harassed or threatened. It is the diversity of our community that allows games to flourish,” the letter reads.

“If you see threats of violence or harm in comments on Steam, YouTube, Twitch, Twitter, Facebook or Reddit, please take a minute to report them on the respective sites. If you see hateful, harassing speech, take a public stand against it and make the gaming community a more enjoyable space to be in.”

You can read the full letter and all who have signed it here.

Train2Game News Train2Game launch new online radio channel

Train2GameA new radio channel created by Train2Game is best described as: Inspirational, Informative and Advisory. Train2Game Radio brings you voices from both the Games Industry and it Students.

The new radio station has been created to guide those already on the course and tell others more about the company. The channel hosts material created by the Train2Game team but also other programmes featuring Train2Game from commercial and public radio.

It features radio programmes from many renowned individuals and organisations, shows include: City and Guilds say Train2Game are doing it PROPERLY, CNS Group coaching Train2Game Students LIVE, JuiceFM Mike Gamble from Epic on Train2Game, Microsoft’s Andy McCartney Future of Gaming and shows from the BBC.

Hear more at the newly launched channel at: http://www.ustream.tv/channel/train2game-radio

You can view the programmes in the file below

Train2Game at Gadget Show Live 2012 – The Commando Kiwi Story (Video)

Train2Game student team Commando Kiwi were one of four to take part in last month’s Make Something Unreal Contest at Gadget Show Live, with the task of building an iOS game based on the prestigious Fighting Fantasy series.

Indeed, they were the contest winners, walking away with a fully licensed Unreal Development Kit for iOS.

Now, you can see the progress they made through Make Something Unreal Live in a new video from Train2Game! It features industry figures including Cliff Bleszinski, Jon Hare, Peter Molyneux and Ian Livingstone providing advice to Commando Kiwi as they developed their game.

Watch it on the Train2Game YouTube channel, or here on The Train2Game Blog.

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game news: Unreal Engine 4 reveal later this year

The Samaritan Train2Game blog imageTrain2Game students will get to see Unreal Engine 4 later this year. That’s according to Epic Games Vice President Mark Rein who not only said Unreal Engine 4 is scheduled for a reveal in 2012, but hinted that it’s already in the process of running on next-gen consoles.

“People are going to be shocked later this year when they see Unreal Engine 4 and how much more profound an effect it will have,” Rein told G4TV.

And while the development kit for Unreal Engine 3 took years before being given to indie studios and modders, The Train2Game Blog has previously reported that Unreal Engine 4 will be available to the public much sooner than the current version was.

You might remember that Epic showed off their impresive Samaritan tech demo, a glimpse of what could be possible with next gen systems, at last year’s Game Developers Conference, which you can see right here on The Train2Game Blog

And while there’s no guarantee that an Unreal Engine running on a next gen console would look like that, Rein reportedly said Unreal Engine 4 is running on “systems we can’t name yet,” which could potentially signal a next generation Xbox console. Alternatively, it could be the Nintendo Wii U, scheduled for release later this year.

For more about Epic Games, the Unreal Development Kit and that Samaritan tech demo, see The Train2Game Blog interview with Epic European Territory Manager Mike Gamble, who was speaking to us at the Train2Game & Epic Game Jam.

So Train2Game, what are your thoughts on Unreal Engine 4 being revealed this year? Could it already be in the works for next-gen consoles?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

[Source: NowGamer]

Train2Game news: Epic President labels games business as “shockingly immature”

Train2Game students have a great year for games in 2011, but while the games industry is very successful, the business behind it is still “shockingly immature.” That’s according to Epic Games President Mike Capps in an interview with GI.biz.

In the extensive piece, Capps argues that the games industry needs to share learning and experiences in order to continue to improve.

“Our games industry is shockingly immature from a business perspective, because so few folks have business experience before coming in, or an education for business,” he said.

“It’s awesome because it’s entrepreneurship gone right, that’s what our industry comes from, and that’s really exciting, but there’s not a lot of sharing, there’s not a lot of great game business ‘how to’ books, so we try to share and people listen to us, for some reason, and we try to learn as much as we can from everybody else and their mistakes. It just seemed like the right thing to do.” said Capps.

The Epic President said licensees of their Unreal Engine help each other, rather than only looking out for their own interests.

“There’s no reason, if you find a bug, you don’t go ‘ha ha ha, that’ll give us an edge on Splinter Cell!’” said Capps.

“Because it doesn’t at all and so you share it, because it’s one less thing that Epic has to find and fix and they can focus on something you care more about. And you share with the Mass Effect guys and they share with you.”

Of course, four Train2Game student teams, winners of the Train2Game & Epic Game Jam will be attempting to win a UDK licence of their own when they compete at The Gadget Show Live next year.

Lots more about Epic Games and their Unreal Engine can be found in the Train2Game blog interview with Epic’s European Territory Manager Mike Gamble. Get more Epic Games news here on the Train2Game blog.

So Train2Game, what do you make of the Epic President’s comments? Should games business work closer together for the benefit of the industry?

Leave your comments here on the Train2Game blog, or on the Train2Game forum

[Source: GI.biz]