The site mentioned in the interview is still under construction but does have links to their social media if you would like to learn more about the company.
You can listen to the interview here: http://audioboo.fm/boos/1422444-train2game-radio-talk-to-ryan-mitchelson
Or read the following Transcript:
Hi I’m Ryan from Fife.
Hiya Ryan, how you doing mate?
I’m doing good, how about yourself Mark?
I’m not to bad ta muchly! So what have you been up to lately Ryan, what sort of things have you been doing?
Recently I’ve been working on getting prototypes put together for a game that I’m trying to establish, along side trying to set up a company for myself and the people that I work with.
What game is it that you’ve been working on? If you can say.
The game is called Bounce. The aim of the game is to keep a ball bouncing throughout the entire level. There’s going to be several different levels to the game with obviously getting more and more complex as they go by. Oh and it’s a physics based game as well so hopefully it will be an interesting game for people to play.
You said you were working with other people, who is it you’ve been working with?
Recently I’ve been working with Laurence Kinane.
Yeah he’s a Train2Game student isn’t he?
He’s currently a Train2Game student, at the moment he is trying to finish off his course so that we can work full time on games together.
So what’s your position now with Train2Game?
Well I decided to, after a while, not continue with the Train2Game course mainly due to financial reasons, but I have learned a lot from them and I’d like to say thank you for the knowledge I have gained from Train2Game, but at the moment I don’t really have any position with them, I am just trying to establish my own company.
Fair enough. Do you have a name for the company?
It’s called Rage Quit Games.
Something every nerd can get behind!
Oh yeah definitely! That’s why we decided to go with that name, we thought it would be appropriate.
Yeah we have all had a Rage Quit at some point or another!
Oh yeah, I think it happens daily for me to be honest.
So what is it you are making Bounce with at the minute?
We are using Unity.
You’re using Unity are you? How are you finding using that?
Using Unity is absolutely amazing! To be honest the thing I love most about Unity is being able to build extensions on top of it. One example being that I use Visual Scripting system, one of them called Playmaker which is an incredible powerful extension that allows me to essentially script the entire game just using little boxes that I connect together, each box has a certain amount of information in it.
Excellent! So yours is a coding background then I imagine?
Not so much, I am much more of a designer at heart. That’s why I decided to go with a visual scripting system because I did try to learn coding but I found it just wasn’t for me. I eventually just ended up really stressed out with it.
Yeah, I have tried learning code myself a couple of times and it does just look incredibly daunting whenever you look at it.
It is! I mean, it does make sense when you actually look at a sheet of code you can understand and edit it, well for me anyway I can edit things and make them work as I see fit, but writing code from scratch and remembering everything is the most difficult part for me personally.
Did you say you have a website in design at the minute or is out and about with people to see?
It’s almost out and about, I reckon by the time this interview goes up, it will probably be ready and available to the public to go and have a look.
Perfect then so if you’d like to give me a link so everyone can go and have a look at it?
Is that ok?
That’s perfect and excellent so everyone can go and have a look see at that now.
Well thank you very much for your time today Ryan and I will talk to you soon.
Not a problem, thank you for having me!