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Train2Game News Pixel Game Maker MV Game Development Challenge

The Pixel Game Maker MV Game Development Challenge, a contest seeking talented developers using the intuitive yet fully-featured 2D game engine from Playism and Kadokawa Corporation, is now underway.

Taking place until March 30, 2020, at 8:00 a.m. PT, the competition offers a grand prize award of ¥1,000,000 JPY (approx. £7,539) and opportunities to be among the first Pixel Game Maker MV creations published on Nintendo Switch. In addition to the grand prize, there are award categories for side view, top view, multiplayer games, and more. Winning entries may also be adapted into books, comics, and more.

Sister software to RPG Maker, which sold more than 2,000,000 copies worldwide, Pixel Game Maker MV puts 2D game development in the hands of first-time developers with no programming knowledge while maintaining the flexibility, power, and depth required by long-time game creators through extensible scripting.

Featuring native physics and local multiplayer support as well as 20 sample games and a host of modern, sci-fi, and fantasy assets, Pixel Game Maker MV makes it easy to get started prototyping. Developers can carry their games through to completion using the assets to hand or import their own to create top-down or sidescrolling action games in any genre.

“If you can imagine it, you can create it with Pixel Game Maker MV,” said Noboru Mogami, producer, Kadokawa Corporation. “With this contest, we’re hoping to find amazing talents to highlight and nurture. We’ve already seen some truly wonderful things come out of our community so far and we’re looking forward to the delights our creators still have in store for us.”

Pixel Game Maker MV is available now on Steam in Japanese, English and Simplified Chinese for $84.99 USD/£67.99.

The full official rules can be found on the Pixel Game Maker MV Game Development Challenge page. For more information about the engine, please visit the Pixel Game Maker MV official website, Facebook page and follow @PixelGameMaker on Twitter.

Train2Game News Gayming Live Career Help

A full day of careers advice, CV polishing, job opportunities and more will be held during the Gayming Live week, which is being held throughout London from Monday September 30th.

On Wednesday October 2nd, people interested in a career in games are invited along to Soho Radio on Great Windmill Street, London, where staff from multi-award-winning specialist games recruitment agency Amiqus will be on hand to provide advice on the multitude of positions options available – and, importantly, how to get a foot on the careers ladder.

What’s more, visitors to the event will be even be able to apply for jobs there and then.

This event is suitable for people of all levels, whether you’re new to the industry, or a seasoned pro looking for their next big move!

In addition, there will be a series of careers-focused radio shows broadcast throughout the day. These can be accessed via http://www.sohoradiolondon.com.

“We’re delighted to be able to be hosting the Careers Day during the Gayming Live week,” said Liz Prince, Business Manager at Amiqus. “We know that there are many, many students who desperately want to move into the exciting world of video games, but don’t know where to start. Similarly, we want to show those who aren’t necessarily gamers that there’s a place for them within games – whether that’s in programming, marketing, design, audio, media or beyond. We look forward to welcoming anyone with an interest in games to Soho Radio.”

Robin Gray, Co-Founder of Gayming Magazine, and the brainchild of Gayming Live added: “Our Careers Day during Gayming Live is for everyone with an interest in working in games, not just those within the LGBTQ community. We look forward to welcoming students and more along to Soho House, and hopefully kickstarting some new careers!”

Sponsored by Chappy, Green Man Gaming’s Pride Run, Mediatonic, Amiqus, Fusebox Games, Modern Wolf and Failbetter Games – and supported by Ditch The Label, Soho Radio, Jaegermeister and Magic Notion – Gayming Live will take place from September 30th until Saturday October 5th, with a series of events taking place at a pop-up shop in Great Windmill Street, London. A dedicated Gayming radio show will take also take place throughout the week, with all the events and initiatives throughout Gayming Live designed to bring the community together and replicate the ethos and fun of the Gayming magazine itself.

Highlights of the Gayming Live week include:

  • Discover the art of gaming – an exhibition of LGBTQ game artists
  • Pride Run preview & competition – check out the dance-tastic new game from Green Man Gaming
  • LGBTQ industry mixer – grab a drink and network with fellow industry professionals
  • Careers workshops – CV polishing and advice, courtesy of Amiqus
  • Ginny Lemon’s 8-Bit Drag Show – Video games meet drag queens
  • Writing for video games – Story writers from Fusebox Games will be offering top tips and ideas

These events are FREE to attend. The itinerary and locations can be found here – https://gaymingmag.com/gayminglive2019/

Train2Game News eSports and Gaming Increasing In Value

The gaming and eSports industry is on track for $300 billion per year revenue by 2025 and continuing to grow in double digits.

But, investors seem to be missing the boat as this sector takes flight.

That comes from leading portfolio managers looking at the industry and its huge potential. They point to the fact that investors are “newbs” in this space and lack the experience when it comes to buying into the growing market.

The eGaming industry’s rapid growth is being driven by exciting innovations such as cloud gaming and online interaction. Companies looking to take the eSports category to the next level include Activision Blizzard Inc. (NASDAQ: ATVI), Take-Two (NASDAQ: TTWO), and NVidia (NASDAQ: NVDA), who all have major investments in the development end of the business.

Other companies are positioning themselves to take advantage of the potential for massive ad revenue derived from the sector. Versus Systems Inc. has already put itself front and centre in the esports segment. Versus Systems (CSE: VS) (OTCQB: VRSSF) focuses on advertising and development of in-game promotion and prizing tools. The emerging Vancouver-based company is seeing an influx of gaming companies looking to use their system to tap eSports and eGaming ad revenue.

A Market That Just Can’t Be Ignored

It appears that the eSports trend is more than just a bubble. That’s what a prominent portfolio manager discovered at one event in Toronto, Canada. Nick Mersch says it was the giant line for the League of Legends’ semi-finals outside Toronto’s giant Scotiabank Arena that convinced him of the massive opportunity being ignored by many investors.

“The tickets were being resold for more than Leafs tickets,” Mersch is quoted as saying.

In looking at his firm’s figures, he realized the numbers were incredible. They predict combined video game and eSports revenue will hit US$149 billion this year, surpassing the US$140 billion that the traditional sports market is expected to generate.

“To me, it’s one of the most asymmetrically priced risk profiles in a lot of equities right now. Just because there’s not a lot of attention being paid to it,” Mersch said. “There are so many future monetization possibilities that it just has nowhere to go but up.”

It appears that Mersch has his metrics well researched. Figures reveal that the average NFL fan spends roughly US$60 per year, while the average eSports fan spends only around US$5. That’s a lot of room to grow revenue from an industry that has 700 million active players online and about 1.2 billion playing some form of games.

Versus Plugs in Its WINFINITE Platform to Monetize the Gaming Business

Versus Systems is one of the young, forward-thinking companies expected to benefit from their ability to generate revenue as developers increase their engagement and retention rates of using the WINFINITE platform. The platform will offer viewers and players the chance to play for real-world prizes they want while providing brands and businesses an opportunity to reach clients through a massive online pool of gamers and viewers.

For starters, giant HP, Inc. is on board with Versus. The company has just signed an agreement with Versus and says it will integrate the WINFINITE technology into its products. Versus is powering OMEN Rewards, a real-world prizing platform built into OMEN Command Center and available for download by any Win10 PC via the Windows Store.

Versus also entered an agreement with Animoca Brands Corporation Limited that will see the companies transfer shares. Versus Systems will benefit from the broad portfolio of Animoca offerings. That includes games like Crazy Defense Heroes, The Sandbox and Crazy Kings, as well as other intellectual properties like Garfield, Thomas & Friends and Doraemon.

Another early participant in the Versus universe is Ludare Games Group. Versus has already signed a partnership deal with Ludare Games. Ludare has worked with some of the most successful intellectual property in the world – including huge film, television, and gaming properties. Ludare plans to integrate the Versus System platform into its upcoming games, including augmented reality games.

Many Will Look for Winners

Professionals like Mersch, who co-manages a global investors fund, are constantly faced with how to best dive into the sea of gaming opportunities. His firm allocates about 20 per cent of its holdings towards the esports theme. In reviewing the options, they see three types of inroads for investors who want to take part now; publishers, teams and technology.

While publishers and teams offer tremendous direct input to the eSports category, they require a lot of backing and can take a long lead time to realize the revenue. New games, for instance, can take six years and more and US$500,000 to $1 million to develop traction. Early investors may be more attracted to the technology side as it gains attention from companies creating new ways to monetize and generate revenues that are immediate and scalable.

Large companies are already capitalizing with major inroads in the eGaming industry, including:

Activision Blizzard Inc. (NASDAQ: ATVI) focuses on the development of video games consoles and gaming content for PCs and mobile devices. The game maker showed good progress in its latest earnings release. New content is already trickling out to player communities across Hearthstone, World of Warcraft, and Overwatch, and the player response has been very positive so far.

Take-Two Interactive (NASDAQ: TTWO) which owns video game publishers Rockstar Games and 2K, reported gross profits of $299 million in the first quarter of its fiscal year 2020. The majority of revenue over the period was generated by “recurrent consumer spending” — which includes in-game purchases and add-on content to existing titles — from titles such as Grand Theft Auto Online and Red Dead Redemption 2.

Nvidia (NASDAQ: NVDA) just announced an enterprise-grade hybrid cloud on AWS that is optimized for machine learning, AI, and data science workflows. The VMware Cloud on AWS with Nvidia is capable of operating from cloud and on-premise servers and will make it easier to migrate VMware vSphere-based applications to the cloud to accelerate high-performance computing or machine learning for research, experimentation, and deployment in production.

For a more on the potential of Versus Systems in the eGaming and eSports markets, view the report at USA News Group:

Get Ready for the Next Level of Online Advertising and the Wild Profits That Will Follow

Train2Game News Terminator Resistance

UK video game publisher Reef Entertainment is proud to announce the release of TERMINATOR: RESISTANCE for PlayStation®4, Xbox One and PC via Steam®.

It will release on November 15 2019 in Europe & Australia and December 3 2019 in North America.

TERMINATOR: RESISTANCE is a single player first-person shooter developed by Teyon. It features an original story based on the film rights for legendary motion-pictures ‘THE TERMINATOR’ and ‘T2: JUDGMENT DAY’.

It takes place in a post-apocalyptic Los Angeles, nearly 30 years after Judgment Day, and expands upon the Future War glimpsed at in the iconic films from James Cameron, ‘THE TERMINATOR’ and ‘T2: JUDGMENT DAY’.

TERMINATOR: RESISTANCE introduces a new hero, Jacob Rivers, a soldier in the Resistance Pacific Division. Despite the fact that Jacob is just a private, he’ll soon discover that he’s been targeted by the latest threat from SKYNET and marked for termination! SKYNET may be destined to lose this war, but at what cost to Jacob? Experience the events leading up to the decisive final battle, smash SKYNET’s Defence Grid and help decide the fate of mankind in the war against the machines!

KEY FEATURES

· Resist the machines! Fight against a selection of iconic enemies from the films, including the T-800, as well as a host of enemies that are brand new to the Terminator universe.

· Equip an arsenal of plasma weaponry to run and gun or sneak and hack through sprawling environments! The world isn’t as forgiving as it used to be so you’ll need to search for scraps to trade and craft.

· Choose the kind of hero you want to be by levelling up your skills while exploring post-Apocalyptic Los Angeles. Complete story missions to rise through the ranks of the Resistance as well as side-quests to help your friends.

· Change the fate of mankind! Protect a motley crew of survivors, each with their own motivations and backstories. The actions you take throughout the game will impact their survival and change the ending you get.

The actions you take throughout the game will impact their survival and change the ending you get. Link to website http://www.TerminatorVideoGame.com

Train2Game News Double Eleven Working On Minecraft Dungeons

Developer and publisher Double Eleven announced today their ongoing partnership with Mojang on the development of its upcoming dungeon crawling action-adventure game Minecraft Dungeons, a standalone game from the hugely successful Minecraft franchise.

Double Eleven’s role in the development of Minecraft Dungeons is focused around developing the console editions of the project with Mojang, content creation and helping develop the game’s underlying online and multiplayer systems, all with the goal of creating the best possible player experience for the groundbreaking title, which is due to be released for PC, Xbox One, Nintendo Switch and PlayStation 4 in 2020.

“It’s a real honour to help with the creation of such an exciting, high-profile release as Minecraft Dungeons”, said Lee Hutchinson, founder and CEO of Double Eleven. “This December will mark Double Eleven’s 10th anniversary, and in that time we’ve developed a track record of technical expertise and creativity. This milestone highlights the next phase of the team’s expansion, and we’ve got more exciting announcements still to come this year.”

“We’re thrilled to have found a partner that shares our passion for creating great games, and we’re looking forward to working closely with Double Eleven to bring Minecraft Dungeons to a wide range of platforms,” said David Nisshagen, Executive Producer at Mojang. “We’re excited to watch our passion project continue to grow, and Double Eleven’s expertise and dedication will help us create a high-quality experience for our community.”

Double Eleven are one of the United Kingdom’s key providers of development and publishing services to the videogame industry, delivering full-service visual and development solutions from initial concept to production, development, publishing and post-release support. Headquartered in Middlesbrough, Teesside in the North-East of England, Double Eleven has a team approaching 100 developers, investing heavily in people and infrastructure, avoiding the pitfalls of crunch to give staff a positive work-life balance.

Double Eleven are recognised for their work as a development and publishing partner for the console releases of Goat Simulator, Prison Architect as well as a co-development partner on Crackdown 3. It was awarded one of the best places to work in the Gamesindustry.biz Best Places To Work Awards two years running in 2017 and 2018.

To find out more about Double Eleven visit their site.

Train2Game News Pokemon Go Adds Unova Region

Niantic and The Pokémon Company have announced that Pokémon from the Unova region will begin appearing in Pokémon GO along with additional rewards.

Trainers can now encounter Snivy, Tepig, Oshawott, Purrloin, Pidove, Blitzle and more Pokémon from the Unova region while exploring the world around them.

Additionally, Trainers can team up with their friends to challenge Lillipup, Patrat and Klink in Raid Battles.

More Pokémon originating from the Unova region will be making their way to Pokémon GO over the weeks and months ahead!

A new trailer celebrating Pokémon from the Unova region arriving to Pokémon GO can be found below…

Train2Game News The Walking Dead Telltale Definitive Series

Skybound Games today announced that The Walking Dead: The Telltale Definitive Series, a comprehensive bundle of all four seasons of the acclaimed game series, is now available for $49.99/€49.99/£39.99 as a physical boxed product at retail for PlayStation®4 and Xbox One, as well as digitally on the PlayStation®Store, Microsoft Xbox One Store, and the Epic Games store for Windows PC.

Check out Skybound Games’ new launch trailer for The Walking Dead: The Telltale Definitive Series:

The Walking Dead: The Telltale Definitive Series contains all four seasons of the series, along with The Walking Dead: Michonne and several digital bonuses. There are over 50 hours of gameplay across 23 unique episodes, more than 10 hours of developer commentary, behind-the-scenes bonus features including concept and character art galleries, a “Return of The Walking Dead” documentary short, faithful recreations of classic menus, and a music player with over 140 musical tracks. The collection also includes the application across all seasons and content of “graphic black,” an art style that pays homage to The Walking Dead comics and was previously only available for THE FINAL SEASON.

Skybound Games plans to release the second and third seasons of the series – The Walking Dead: Season Two and The Walking Dead: A New Frontier – on Nintendo Switch at a later date, making all four seasons available on the Nintendo eShop in the future.

In addition, The Walking Dead: The Telltale Series Soundtrack, featuring over 160 songs from all four seasons of the series, is now available on all major digital music stores and streaming services, including Google Play, Amazon, iTunes and Spotify). Skybound Games is also releasing a vinyl version of the soundtrack exclusively via Skybound.com, which can be pre-ordered here: https://store.skybound.com/products/the-walking-dead-the-telltale-series-soundtrack-4-disc-vinyl-record.

Based on Robert Kirkman’s award-winning comic book franchise, The Walking Dead: The Telltale Definitive Series lets players experience the full story of Clementine as she grows from a young girl to fearless survivor in the series that set a new benchmark for storytelling in games. A light of hope in dark times, Clementine learns from many protectors and endures countless threats in a post-apocalyptic world where the weak perish and the cruel survive. It’s up to players who Clementine trusts, who she loves, who she hurts, and who she chooses to protect when she cannot save everyone.

More information about The Walking Dead: The Telltale Definitive Series can be found at https://www.skybound.com/telltales-the-walking-dead-the-definitive-series.

To date, TELLTALE’S THE WALKING DEAD has sold millions of episodes worldwide, earning more than 100 Game of the Year awards and receiving two BAFTA Video Game Awards for Best Story.

Train2Game News Northern Exposure Event

The Northern Exposure conference returns to the Discovery Museum, Newcastle this week on Thursday 12th September.

Bringing together industry experts from the UK, Europe, and the US to discuss the business of games, Northern Exposure promises to be the most inspirational, thought-provoking, and explorative to date with topics ranging from leadership, publishing and marketing to art, technology, and design.

Leading the proceedings as MC for the day will be George Osborn, Head of Communications at Ukie. Northern Exposure’s line up for the day includes:

Dante Buckley, Founder at Downpour Interactive
Take a Chance: What I learned in Remote Game Development & VR

Alex Peters, Senior VP at SEGA Searchlight
Two Point Studios: a journey with SEGA Searchlight

Si Lumb, Senior Producer at BBC R&D
Virtualisation, convergence and the emergence of Metamedia

Colin Macdonald, Director at All 4 Games
Lessons from both sides of the pitching table

Becky Jackson, Client Service Director at Atomhawk
The Value of Art

Craig Duncan, Studio Head at Rare Ltd
Superhero leadership in games

Tracey McGarrigan, CEO and Founder at Ansible PR & Comms
Think Long, Go Big; how a long tail PR & Marketing strategy can help indies succeed

Gabrielle Kent, Writer and Narrative Consultant
Creating Characters and Worlds without Limits

Secret Sauce’s Managing Director and Conference Producer Carri Cunliffe said: “We can’t wait to welcome all our expert speakers to Newcastle, and are delighted to have George as our host for the day. His experience as a journalist, event organiser, and business owner means he’s well versed in the business of games and we’re excited he will be leading us through a packed day of inspiring chat. It’s going to be a busy day for the business of gaming in Newcastle and it’s gaming community.”

Exhibitors on the day include:

Coatsink
Formed in 2009, Coatsink develop, fund, and publish Indie Games and has grown into a diverse and versatile development studio who have created platformer and puzzle games for console and PC, plus a plethora of games for Samsung Gear VR and Oculus Go. Coatsink is at Northern Exposure looking for fantastic talent to join their growing team in Sunderland, UK.

Wolf and Wood, Hotel R’n’R
The VR game where you are a failed musician who makes a deal with me, the Devil. I give you musical talent, infamy and hard cash, and all you have to do is smash up some hotel rooms for me. Build up your armoury with weapons from Hell’s own pawn shop – oh and don’t let the maid in.

TUCan Studio
The TUCan Studio is an award winning and innovative in-house digital production studio based in the School of Computing & Digital Technologies at Teesside University. Working in partnership with the private and public sector our experienced academic staff work alongside top graduate talent to create R&D solutions and final products in animation, immersive technologies, film production, app development, 360, AI and data analytics.

Escape Technology
A reseller and technical support company based in the UK and Germany. For over ten years they’ve been working with computer graphics artists and studios to bring them the best hardware, software, and infrastructure to deliver their work.

Cyberpower
Ranging from the ultimate gaming rig, to the stand alone office system, Cyberpower endeavour to create the best possible PC system for your needs, and importantly your budget. With their extensive list of component choices, they guarantee to create the PC of your dreams, exactly how you imagined it to be!

Invest North East England
The team will be chatting to anyone interested in finding out more about the North east and it’s gaming community.

Northern Exposure is powered by Invest North East England, Invest Newcastle and Escape Technology, Coatsink, Atomhawk and Tag Games

The last few remaining tickets are available now via https://www.north-expo.co.uk/

Keep up to date with all the action on the day and further announcements by following Northern Exposure on twitter @north_expo

Train2Game News One Special Day Mobile Support

For the fourth year running, the mobile games industry has come out in force to support SpecialEffect’s One Special Day fundraising event to help more severely disabled people from all over the world enjoy the fun and inclusion of video games.

Big hitters such as Supercell, Seriously, Miniclip, Playtika, Naturalmotion/Zynga, Space Ape, Rovio, Outfit7, Glu, First Touch Games, New Star Games, MAG Interactive, Dirtybit and Dots will donate a day of their UK income from a range of titles on Friday 4 October. One Special Day has raised almost £1 million towards the work of SpecialEffect since it started in 2016 and, as demand for the charity’s services continues to grow rapidly, the boost from this year’s event is more welcome than ever.

UK in-game purchases on 4 October from titles like Clash of Clans, Angry Birds, Best Fiends, Fastlane, 8-Ball Pool, Talking Tom and CSR Racing 2 means that, while the players themselves are having fun, they’re also helping SpecialEffect to reach more severely disabled people.

SpecialEffect’s Barry Floyd is delighted that the mobile industry combines with their gaming communities for SpecialEffect on One Special Day. “Here in the UK, on the 4 October, the money that they would have spent in the relevant mobile games takes on a whole new significance. Every penny will be used to help someone with a disability towards a better quality of life through specialist technology.”

Seriously’s CEO and Co-Founder Andrew Stalbow said “It’s been a fantastic experience working with SpecialEffect for the last two One Special Day campaigns, and we are working hard to make this year’s event the biggest one yet. It’s been really gratifying to see the mobile community come together to support this work, and we are hoping to have a record number of developers join us this year.”

Train2Game News Play Borderlands 3 Early

GAME Digital, The UK’s leading specialist video game retailer, in conjunction with 2K Games, proudly announces the Borderlands 3 Early-Play extravaganza!

At 8pm on September 12th, GAME’s flagship Stratford Westfield store will be converted into a Pandora-themed wonderland, with Borderlands 3 artwork, massive Psycho-Bandit statue, digital displays, and Borderlands-inspired music. Fans who attend the evening’s entertainment even stand to win a vault-load of Borderlands 3 merch in the free prize draw.

For true Borderlands 3 nuts, everyone who turns out in their best Borderlands cosplay will automatically be entered into a prize draw to win a sparkly new Samsung 50’ Smart 4K Ultra HD TV, plus a brand new PS4 Pro, with runners-up winning exclusive Borderlands 3 merch – the winner being announced at 10pm.

At 9pm, customers can also collect their copy of Borderlands 3 and have the option to go play it upstairs in the Belong Arena!

RUNNING ORDER

From 8pm

Music with drinks served (there will be alcohol so bring ID!). Bring your trade-ins, buy Borderlands 3, complete your pre-orders and enter free prize draw and cosplay competition.

From 9pm

Collect your copy of Borderlands 3 – and play it upstairs in the Belong Arena.

10pm

Prize draw and cosplay winners and runner’s-up announced.

10:30pm

Event ends. Off home to bed (or more likely, to play Borderlands 3!)

The event will professionally filmed & photographed for marketing purposes. THE EVENT IS 18+ ONLY.