Train2game News Europe launch of Miitomo

image

Don’t miss out on being a part of a Nintendo first! Throughout the day on Thursday 31st March, Miitomo, the company’s first-ever smart device application, is rolling out in several countries across Europe.

Miitomo, which recently launched in Japan and has already passed one million downloads, is a free-to-start social experience that lets users spark one-of-a-kind conversations with friends in a whole new way using Mii characters.

Getting started with Miitomo and being a part of this Nintendo milestone is easy. After downloading the app for free from the App Store for iPhone, iPod touch or iPad,along with Android devices, users create a Mii character and customise facial features like eyes and hair, as well as voice and personality.

Users can also use the camera on their smart devices to snap a photo of themselves, which can be used to create a Mii, or they can simply import their Mii from their Wii U or Nintendo 3DS family system using a QR Code.

Once their Mii is ready, users can add friends who already have the app in person, or by linking the app with their existing Facebook or Twitter accounts.

After that step is complete, it’s time to answer some questions! Miitomo creates conversations and turns discussions into a form of play by prompting users to answer all kinds of fun questions.

How would you define your fashion style? What’s the strangest thing you’ve ever eaten? If you were given ten grand to spend in one day, what would you do? The answers get shared among friends, sparking interesting conversations – part of the fun is discovering unexpected facts about your friends. When users hear how their friends respond to questions, they can give answers, a “heart”, or a written or picture comment.

To preregister for Miitomo, sign up for a Nintendo Account at https://miitomo.com before 31st March to receive an email when the app is ready to download. People who create their Nintendo Account and preregister before 31st March will also receive Platinum Points for the new My Nintendo rewards programme, which will simultaneously launch with Miitomo.

My Nintendo is much more than a rewards programme: it’s a comprehensive service that also rewards users for interacting with Nintendo products and services in a variety of ways. Miitomo users who link the app to their Nintendo Account will be able to take advantage of My Nintendo to enhance their experience.

Platinum Points can be earned by interacting with Nintendo apps and services, including Miitomo. Gold Points are earned when purchasing downloadable games from the official Nintendo website or Nintendo eShop on Wii U and Nintendo 3DS.

Both Platinum and Gold Points can be redeemed for rewards like games, download content, in-app items and Nintendo eShop discounts.

Users who sign up for a Nintendo Account before the end of April will also be able to download Flipnote Studio 3D to their Nintendo 3DS system for free.

To claim the download, users must link their new Nintendo Account to the Nintendo Network ID they use on their Nintendo 3DS family system, then use the download option on the Flipnote Studio 3D page on the official Nintendo website between 31st March and 30th April.

In addition to Miitomo and My Nintendo, from the afternoon of 31st March users with a Nintendo Account and linked Nintendo Network ID will be able to purchase select Wii U and Nintendo 3DS software, using their Nintendo eShop balance, from the Nintendo of Europe website. The user’s purchased software will then be downloaded via SpotPass and installed automatically, ready for play the next time they pick up their system.

This new purchase option serves as an additional resource to the Nintendo eShop on Wii U and Nintendo 3DS, and makes purchasing software and earning My Nintendo Gold Points even more convenient
Thursday March 31st is set to be an exciting day for Nintendo fans, with the following key launches:

· Miitomo will roll out in several European countries throughout the day.

Stay tuned to Nintendo’s official Twitter account to find out when the app is available in your country.

· In the early afternoon, My Nintendo will go live at https://my.nintendo.com

· At the same time, users can buy downloadable games from the Nintendo of Europe website

For more information about Miitomo and My Nintendo, visit https://miitomo.com.

For further updates:
Miitomo website https://miitomo.com

Train2game News Pocket Gamer Top 50 Finalists

image

The complete Pocket Gamer Top 50 finalists have now been announced and the list is available to view on the PocketGamer.biz website.

Developers including: Rovio Entertainment, Space Ape Games, Next Games and Wargaming have used the opportunity to discuss why the accolades are so important and to thank Pocket Gamer.biz for the recognition.

PocketGamer.biz and Developers are available for comment.

The full list including the top ten can be viewed here
http://www.pocketgamer.biz/list/62773/top-50-mobile-game-developers-of-2016/

Or view the video of the Top 50 here:
https://www.youtube.com/watch?v=UZGrLovn2E4

The PocketGamer.biz Awards are in there 7th year and continue to demonstrate just how global and dynamic the mobile game industry is, with representatives in the top ten from the Nordics, Europe, Asia and the US. These awards are incredibly important in being visible in the global market place and to the wider games industry. Interestingly five in the top ten are Asian.

Some developers have found that they are appearing for the first time, showing how much can change in a year in the mobile games industry. But some are appearing for years running, demonstrating they’ve cracked this very challenging market.

Jon Jordan, PocketGamer.biz, said:
‘A number of factors go into the decision of winners: Financial is key, but the criteria also includes wider issues: is a company successfully operating in different global regions (or just one); across many – and/or different – platforms; running a single big title or experimenting with different genres and themes; and looking to expand?’

‘We also take into account a company’s soft power: how does it present itself to players and the industry at large and we love to reward ambitious startups who are attempting to innovate and shake up the entire market.’

‘But, let’s be clear. The lodestone running throughout our entire process is the quality of each developer’s game(s). For, not only is this list an attempt to gauge the top developers over the past 12 months, it’s also the attempt to highlight those who will be making the headlines over the year.’

‘And the quality of a company’s mobile games is – in my opinion – the best (if not the only) measure of this.’

Saara Bergström, CMO, Next Games
‘2015 was an awesome year for Next Games with our two first game launches. Our unique collaboration with AMC, The Walking Dead: No Man’s Land has been well-received among the TV show fans and has fared tremendously well on the store charts. We have plenty of big surprises in store for 2016 and can’t wait to get them out into our players’ hands!’

Chris Akhavan, Glu Mobile
‘We’re delighted Glu has made the PG.biz Top 50 2016 list! It’s great to see Pocket Gamer continuing to recognize talent across the industry. Our inclusion is a testament to the hard work of our studio teams over the past year.  We’d also like to congratulate the other Top 50 finalists.’

Wilhelm That, Rovio Entertainment
‘Fabulous to be recognised amongst the best of the best! Honoured!’

Simon Hade, Space Ape Games
‘Thanks Pocket Gamer! We are honored to be included in the Top 50; we are dedicated to keep making games we are passionate about.’

Antoine Morcos, Ketchapp
‘We’re very pleased to be included in the Top 50 list this year, and humbly accept this recognition, on behalf of the developers we work with, as a reflection of their beautiful work.’

Sean Lee, Wargaming
‘Wargaming is honored and delighted to be included on this year’s PG.biz Top 50 list. To make every Player happy is our vision as a company, and we promise to continue to deliver even more happiness to our Players around the world.’

Maxim Petrov, CPO, ZeptoLab
‘2015 was a really important year for us: we successfully launched our first free-to-play title outside Cut the Rope franchise — King of Thieves — and it became a real hit. This was a result of two years of hard work on searching an innovative core gameplay, but we finally proved that we are not a one-hit game studio. Moreover, we didn’t forget about Cut the Rope either: by releasing a new game called Cut the Rope: Magic, we grew the series’ installs up to 800 million. We are glad that PG.biz noticed all these facts and included us into its Top 50 rating.’

Tom van Dam, Head of Mobile Business Development, NetEase
‘We’re all enormously proud to have been included in the PocketGamer.biz Top 50 Developers List and honoured to be listed among such esteemed fellow developers. It’s a happy recognition of the hard work and dedication put in by a huge number of people across NetEase, all talented and creative individuals, as well as a reflection of our loyal gaming community the world over. With the massive success of Fantasy Westward Journey and other new mobile games, it’s been a hugely productive year for us. And there is much more to come!’

Ben Liu, Pocket Gems
‘We’re honored to be counted as one of the world’s top developers by Pocket Gamer. Mobile games have come a long way in recent years and we believe we can build on our pioneering history to make something truly great. With new advancements in technology, developers exploring different concepts, and greater player interest, there’s never been a more exciting time to be making mobile games.’

Train2game News London Games Festival shows New UK Made Games

image

Special Showcase at London Games Festival to Champion New UK-Made Games.
 
Organisers of the new London Games Festival today announced a brand new session added to the schedule – a Games Showcase that will profile eight upcoming UK-made games, some of them unannounced. The games will demonstrate the variety of games produced in this country across a mix of genres and platforms.

The London Games Festival UK Games Showcase takes place on Monday, 4 April in BFI Southbank’s impressive NFT1 auditorium.

Tickets to the 90-minute session are FREE but are limited to just 250 (max two per order, session for ages 16 and over). To register, go to: www.universe.com/ukgamesshowcase .

Find out more about the London Games Festival at www.games.london

Train2game News Marmalade at Microsoft Developer Conference

image

Marmalade Technologies Ltd is attending Build 2016, Microsoft’s annual developer conference.

Between March 30 and April 1, the team behind the award-winning game development platform will be on-hand in the Moscone Center, San Francisco, showcasing the latest version of the Marmalade Platform.

Marmalade is excited to demonstrate how the Marmalade Platform, Windows and Visual Studio work together to create innovative games for Windows 10 and more.

“Marmalade has worked closely with Microsoft to support both Windows 10 and Visual Studio 2015,” says Ryan Gilmour, Head of Product Management at Marmalade. “The Universal Windows Platform, at the heart of Windows 10, and Visual Studio 2015’s focus on cross-platform development are an ideal fit for our technology.”

The Marmalade Platform offers simple, direct integration with Visual Studio 2015, requiring only a single click to open your project in the IDE: it’s then ready to build, deploy and debug.

“Being able to offer Marmalade developers the ability to build, deploy and debug their games for iOS, Windows 10 and Android, with Windows and Visual Studio, is a great feature,” continues Gilmour. “And thanks to the built-in Visual Studio Emulator for both Windows and Android, you don’t even need to have a physical device on-hand to get going with debugging natively.”

Build 2016 delegates will also see how Marmalade 2D Kit reduces the time and cost of building a rich, dynamic and engaging UI experience for gaming apps. On top of this there will be an opportunity to glimpse the future of Marmalade 3D Kit, including Marmalade’s next generation graphics architecture, built to take full advantage of technologies such as DirectX 11 and DirectX 12.

Marmalade will be at booth #707 during Build 2016. All Windows developers attending the event are invited to visit us to see the Marmalade Platform and Visual Studio in action together.

Build 2016 visitors interested in speaking to Marmalade in person at the event can book a meeting via the Build 2016 event page on the Marmalade website.

Train2game News Train2game Student meet up at Rezzed

image

Attendees heading to Rezzed this year have a great chance to meet and hang out with other students.

One of the biggest indie events on the UK calendar, EGX Rezzed takes place 7-9 April and Train2Game students are using the opportunity to hang out. Train2Game student Richard S is heading up plans to meet up and wants students to get in touch then join him at the event.

Gaming events are a great chance to meet other students; talk courses and games. Students can meet people in a similar situation and potentially work together. It’s great to meet people on the same course and on different courses to hear about their experiences.

There’s a number of amazing things to see at Rezzed, including: all things Indie and VR. It’s good inspiration to get into gaming and to strive forward in completing the course. Meeting up is a real positive and good for personal progression.

Events like Rezzed are a superb chance to interact with the industry and see what games are coming out. It’s a start at networking with the industry, a chance to build confidence.

Richard S spoke to Train2Game about why he is attending and why others should join him.

Richard S, Train2Game student: ‘I am very excited that Rezzed has come around again. I will take in what I can from the event and no doubt this event will give me a lot of drive with carrying on through my course, and even give me ideas with possible future projects I might be a part of.’

‘Since joining up with Train2Game on the Games Developer course I have tried to throw myself right into the industry. I believe that networking is a helpful component to finding work within the games industry. I want to meet Developers, publishers and industry bodies (like UKIE), also other fellow gamers.’

‘I feel that relating to people in a similar situation to myself is a positive: being on a long distance learning course and having a considerable interest for computer games. Meeting up would help me and my motivation for completing the course.’

‘If I meet with other programmers we can discuss how we are finding it and can discuss too possibly how we approach our studies. I feel I could even benefit I think from hearing how other people study even if they are on a different discipline like game design or arts or the QA course.’

‘I’m looking forward to Dead Pixels 2, Gang Beasts, Job Simulator, Orcs Must Dies Unchained, Overcooked (I do like a party game), Total War Warhammer, Warhammer The End Times Vermitide.’

‘These games catch my eye. I would like to see every game on show however and if anyone catches my interest I will hope to try and have a play on it even if a short go. I am keen to see what might be on offer in the Leftfield Collection also which are games that may be a little different from the norm.’

‘I am incredibly keen to have some time with the VR headsets this event as well. I’ve had a few tries with VR before from events. I am incredibly keen to have more time on these again. I find VR to be incredibly exciting as a gamer two fold.’

‘Rezzed is a big deal because this is a video games event from the people behind at Eurogamer.net. They have playable pre-release games for PC and console. A focus on indie titles particularly, developer sessions from people within the industry and The Gamesindustry.biz career fair where you can acquire advice relating to getting into the industry. Also the Rezzed sessions I am a fan of where you can get insight into games making, advice for developers and for people looking to get into development.’

‘It’s a chance to find out about the courses other students are studying and what they enjoy about it personally. Talk games, games and possibly a bit more games. Find out if anything in particular has attracted them to Rezzed this year. Get to know each other on a non-course related level too.’

‘I hope to see any other students that are planning on going this year. I have actually made a thread in the forums to try and help us meetup over the three days so feel free to post your interest in there. I hope everyone is doing alright on their courses too. Keep at it and best of luck.’

For more information contact: mark@train2game.com
Train2Game, bringing City & Guilds to the Games Industry
Read the Train2Game blog at www.train2game-news.co.uk Train2Game is a proud supporter of  www.gamatier.com

Train2game News Inon Zur Album

image

Award-winning composer Inon Zur, renowned for his evocative scores and ethereal songwriting for epic fantasy video game franchises such as Baldur’s Gate, Dragon Age, EverQuest, Icewind Dale, The Lord of the Rings and Rift, releases the first music video from his forthcoming original fantasy album, “Songs From The Tavern”, on iTunes and YouTube.

“Meneleya” is the first song to be released from Inon Zur’s new album and was written in collaboration with Juno award winning composer-producer Ian Nickus and singer-songwriter Mimi Page – the same team behind “The Path of Destiny” from the Dungeons & Dragons role playing game, Sword Coast Legends. Page also provides the track’s ethereal vocals and is featured in the video.

“Songs From the Tavern is my appreciative response to the many fans and their requests for an original album in the style of my music from Dragon Age,” explains Zur. “It is a natural progression from my work on RPG and MMORPG titles in the fantasy genre.”

Zur’s sophomore album “Songs From the Tavern” will feature all new material and follows the release of “Age of Sirens” (2015), a collection of previously unreleased music and arrangements.

“Meneleya” is available for viewing at: https://www.youtube.com/watch?v=K7XPaPmXQyc and can be purchased from iTunes and Amazon.

Inon Zur is a three-time BAFTA nominated composer renowned for his emotionally dynamic original music scores for film, television and blockbuster video game franchises such as Dragon Age (Forbes’ Top Video Game Soundtracks of All Time), Fallout (British Academy of Film and Television Arts and Spike TV Best Original Music nominations, Factmag’s Greatest Video Game Soundtracks), and Prince of Persi a.

Recently Zur’s original score for Fallout 4 was selected as one of the best video game scores of 2015 by The British Academy of Film and Television Arts, The Game Awards, PlayStation Awards (Editor’s Choice), FACT Magazine, Paste Magazine and Classic FM. His upcoming projects include the mystical adventure game Syberia 3 written and directed by visionary series creator Benoît Sokal.

Inon’s music has been performed in concerts worldwide (Cologne, Leipzig, London, Los Angeles, Malmo, Seoul, Sydney) by top orchestras including the London Philharmonic Orchestra at the Royal Festival Hall in London. He has recorded with The London Symphony Orchestra and Academy of St. Martin In The Fields at Abbey Road Studios and also produced and collaborated with international recording artists including Florence + The Machine (Dragon Age II).  For more information on Inon Zur visit: www.inonzur.com .

Train2game News Pokémon GO Details

image

The Pokémon Company and Niantic Inc. today revealed new features for their upcoming mobile release, Pokémon GO.

The much-anticipated mobile game launching later this year on the App Store and Google Play will encourage fans to search far and wide in the real world to discover Pokémon. An early user test limited to Japan only is planned for Pokémon GO while the game is still in active development. Features, available languages, design, and overall appearance are not finalized.

In Pokémon GO, players around the globe will explore their surroundings to find and catch wild Pokémon hiding in our midst. Some wild Pokémon appear only in their native environments; for example, Water-type Pokémon may only appear near lakes and oceans. As players explore the world around them, their phones will vibrate to let them know a Pokémon is nearby. Once they have encountered a Pokémon, it can be caught by using the phone’s touch screen to throw a Poké Ball. Poké Balls and other special items can be found at PokéStops located at interesting places such as public art installations, historical markers and monuments.

As players progress through Pokémon GO, their Trainer level will increase, enabling them to capture more-powerful Pokémon and gain access to more items. Some Pokémon can be evolved if the same species is caught on multiple occasions. Pokémon Eggs, which can be found at PokéStops, will hatch after players walk a certain distance. Players will be able to impress their friends by unlocking achievement medals that are earned by completing a variety of challenges.

During gameplay, Pokémon GO players will be encouraged to join one of three teams and engage in Gym battles with other teams. Once they have joined a team, players will have the ability to assign their Pokémon to empty Gyms. Like PokéStops, Gyms can be found at real locations in the world, and because only one Pokémon per player can be placed at a given Gym, team members will need to work together to build a strong defense. A Gym claimed by one team can be challenged by the other two teams.

With real-life surroundings providing a backdrop for encounters with wild Pokémon, this unique Pokémon game represents the next generation of Niantic’s “Real World” gaming platform, which combines mobile location technology and Augmented Reality to create a gaming experience that motivates players to go outside and explore the world around them. For more information, visit www.pokemon.com/go .

Train2game News PlayStation VR at EGX Rezzed

image

Sony Computer Entertainment UK is pleased to announced that PlayStation®VR will be available to demo at EGX Rezzed during next month’s London Games Festival giving fans the perfect opportunity to experience Sony’s latest entertainment innovation ahead of its October launch.

Taking place from the 7th-9th April at the Tobacco Dock in London, visitors to the PlayStation stand will have the opportunity to experience the upcoming PlayStation VR exclusive software titles recently shown at GDC, and available to demo for the first time in the UK including RIGS: Mechanized Combat League and THE PLAYROOM VR. Additional titles available to demo on the stand include PlayStation®VR Worlds and the first UK hands on opportunities with the VR reboot of first-person tank warfare classic, Battlezone, and first-person puzzler SUPERHYPERCUBE, which will launch first on PlayStation® VR.

In order to experience a PlayStation VR demo at EGX Rezzed and to avoid disappointment, visitors will need to pre-book their appointment.

To be notified when the PlayStation VR demo booking system is live follow @PlayStation UK on Twitter or sign up to receive updates at https://www.playstation.com/en-gb/explore/playstation-vr/get-updates

All PlayStation VR demo participants will need to be in possession of a valid EGX Rezzed ticket and be 12 or over. A limited number of walk-on demos for THE PLAYROOM VR will also be available across the three days.

Visitors to the PlayStation stand will also be able to try a range of the best digital exclusive games coming soon to PlayStation 4 including Giant Sparrow’s What Remains of Edith Finch, Heavy Spectrum’s Shadow of the Beast, Dino Dini’s Kick Off Revival, Invent Games’ Strength of the Sword, Housemarque’s ALIENATION and Dreadbit’s Seraph.

For further information on PlayStation®VR visit playstation.com/psvr or follow us @PlayStationUK.

Train2game News Pikachu Card

image

The Pokémon Company International continues to celebrate 20 years since the first Pokémon video games launched with a special partnership with GAME.

From March 25, fans will have the chance to receive a limited-edition foil Pikachu card as a gift with purchase of any Pokémon product in participating GAME stores across the UK, whilst stocks last.

This highly collectible card, from the new Pokémon Trading Card Game: Generations expansion, is a special card featuring Pikachu, marked with the Pokémon 20th logo. It will not be made available anywhere else in the UK.

As part of the partnership, participating stores will feature special Pokémon bays containing some of the latest Pokémon merchandise and some GAME exclusive products including Mew plush, figurines and a range of Pokémon T-shirts from Bioworld. There has never been a better time to be a Pokémon fan.

Be sure to visit Pokemon.co.uk/20 for more information about Pokémon 20, Train On projects and join the conversation using #Pokemon20. Pokémon. Twenty Years. Train On.

Train2game News LEGO Force Awakens Gameplay Trailer

image

Warner Bros. Interactive Entertainment today released the FIRST official Gameplay Trailer for LEGO® Star Wars: The Force Awakens™, showcasing the exciting new content that will be coming to a galaxy… not so far, far away on June 28, 2016.

For the first time, fans can get a glimpse of the brand new features available in this epic adventure, including:

·         Blaster Battles – Players can now engage in intense Blaster Battles, seeking cover behind nearby objects, which is a first for a LEGO game. Characters can then pop out from the safety of cover to fight enemies with blaster fire.

·         Multi-Builds – The enhanced Multi-Builds system allows players to choose from multiple building options to solve a puzzle and advance the game in different ways. For the first time, t he same pile of LEGO bricks can be used in multiple ways, with the player building and re-building different objects for different purposes.

·         Flight Gameplay – Experience the thrill of high-speed, action-packed flight gameplay like never before, piloting iconic vehicles (including the legendary Millennium Falcon) through arena-based battles and dogfights in space.

To view the gameplay trailer for LEGO  Star Wars: The Force Awakens, please visit the WB Games UK Youtube channel at https://youtu.be/Fsa8HkZiVwg.

LEGO Star Wars : The Force Awakens marks the triumphant return of the No. 1 LEGO videogame franchise and immerses fans in the new Star Wars adventure like never before. Players can relive the epic action from the blockbuster film in a way that only LEGO can offer, featuring all of the storylines from Star Wars: The Force Awakens, retold through the clever and witty LEGO lens. The game will also feature exclusive playable content that takes fans and newcomers on adventures set in the time leading up to Star Wars: The Force Awakens, providing additional insight about the new movie and its characters.

The game will be released on June 28, 2016 for PlayStation®4, PlayStation®3, PlayStation®Vita, Xbox One, Xbox 360, Wii U™, Nintendo 3DS™ and Steam (PC).