Train2Game News 2018 Golden Joystick Award Winners

The wait is finally over as the results of the 36th Golden Joystick Awards presented with AMD are revealed.

The winners in 23 categories were announced today at the award ceremony held at London’s Bloomsbury Big Top and live streamed on Twitch.

The Golden Joysick Awards presented with AMD honour the people and products that have transformed the games industry in 2018.

The event features 23 categories, the majority of which are voted for by the global gaming public. The event was first held in 1983 and has grown to become the world’s largest public voted gaming awards brand.

Daniel Dawkins, Global Editor-In-Chief, GamesRadar+ said:
“2018 has been an incredible year for videogames. We have had year-defining blockbuster hits such as Fortnite Battle Royale, Red Dead Redemption 2 and God of War, sitting alongside indie breakthrough games such as Subnautica and Dead Cells. This year’s Golden Joystick Awards received a record number of voters, casting millions of votes, and we are not surprised to see all these games being recognised for their inventive brilliance and the sheer joy they bring to so many people.”

“We are extremely honored to have awarded Hidetaka Miyazaki the Lifetime Achievement award, a man whose games are widely considered among the most influential of his generation. We are delighted that he could join us on-stage to accept the honour from fantasy luminaries Ian Livingstone CBE and Steve Jackson whose works were so influential on Miyazaki’s distinctive style.”

The winners are:

  • Best Storytelling: God of War
  • Best Competitive Game: Fortnite Battle Royale
  • Best Cooperative Game: Monster Hunter: World
  • Best Visual Design: God of War
  • Best Indie Game: Dead Cells
  • Best Audio: God of War
  • Still Playing Award: World of Tanks
  • Best Performer: Bryan Dechart, Detroit: Become Human
  • Esports Game of the Year: Overwatch
  • Best VR Game: The Elder Scrolls V: Skyrim VR
  • Studio of the Year: SIE Santa Monica Studio
  • Best New Streamer / Broadcaster: Bryan Dechart and Amelia Rose Blaire
  • Mobile Game of the Year: PlayerUnknown’s Battlegrounds Mobile
  • PC Game of the Year: Subnautica
  • PlayStation Game of the Year: God of War
  • Xbox Game of the Year: Forza Horizon 4
  • Nintendo Game of the Year: Octopath Traveler
  • Breakthrough Award: Unknown Worlds
  • Most Wanted Game: Cyberpunk 2077
  • Critics Choice Award: Red Dead Redemption 2
  • Lifetime Achievement Award: Hidetaka Miyazaki
  • Outstanding Contribution: Xbox Adaptive Controller
  • Ultimate Game of the Year: Fortnite Battle Royale

If you missed the action, you can still watch the whole show on Twitch.

Train2Game News PC Connects London

Everything you know about PC games development is wrong… or at least it soon will be.

In 2019, the PC games industry is going to change significantly and forever.

Steam’s dominant position is starting to wane with challenges from multiple directions, including renewed competition from the likes of Origin and GOG, newcomers including Discord and Tencent’s WeGame as well as publishing giants like Activision, Bethesda and CD Projekt deciding to go it alone.

Thought to be dead, the streaming market has received a new lease on life with big players like Microsoft, EA and Google adding their considerable weight to this sector, with speculation from top publishers including Ubisoft that this is the industry’s future.

Fellow tech giants Microsoft promise the advent of Netflix for games with new rental models. New cloud tech innovations such as Improbable’s SpatialOS will make it easier than ever to make bigger, more immersive games, whilst other technology such as blockchain will offer new ways to engage and involve users.

Investment and consolidation will continue so we’ll see more companies acquired like Jagex or floated like Team 17.

Meanwhile, the volume of games flooding the market will put ever more pressure on discovery, old-school premium games will be challenged by free-to-play and service-based projects that demand more player time, marketing is more of a challenge than ever and channels will continue to evolve, while the Asian markets’ rise to dominance continues unabated.

PC Connects London
On January 21st and 22nd, 2019, PC Connects London will shine a light on all of these trends and more. It will explain the realities of the current markets, and offer developers, publishers and the whole industry essential strategies to survive and thrive. Plus the continuation of IPOs, acquisitions and new splintered startups.

We’ll bring together representatives of key players from across the ecosystem – the marketplaces, both triple-A and indie publishers, the indie developers, the tool makers and the analysts. We’ll have representatives from the biggest and best companies from all around the world.

500 delegates will hear from 50 speakers from the world of PC gaming as they deliver five conference tracks covering everything from getting your game to market to 2019: The PC Revolution.
https://www.pgconnects.com/london/pc-connects/

Five conference tracks
Kicking things off is the returning State of Play, which will be taking the pulse of the market as it is right now, with our lineup of speakers and overall smart people sharing data to give an indication of what the current zeitgeist is.

Digital Discovery also makes a comeback, giving attendees insight into how to get games noticed in a saturated marketplace where consumers have more choice than ever.

Codeshop: Design and Development replaces last year’s PC Games University, providing technical talks that will take the audience behind the scenes on the biggest games to give them an edge over the competition.

Finishing off the first day is The Long Game which charts the shift from fire-and-forget retail releases and gives insight and advice into running a service-based project – both from a development standpoint and a community/marketing one.

And now the main event – The PC Revolution. This will be looking at the shifts happening in the market right now and looking at what impact they will have on the PC games space. We’ll be covering new tech, changes in the retail space, shifting business models and how to capitalise on emerging markets such as China.

Indies, mobile and blockchain too
As well as the vibrant indie showcase expo space, PC Connects London is also the setting for the first PC Indie Pitch of 2019, kicking off another hot year of competition around the world.

Your ticket will also give you full access to Pocket Gamer Connects with all the benefits of insight from the mobile development ecosystem, as well as our first iteration of Blockchain Gamer Connects on UK soil, shining a light on another disruptive technology.

Book Now!
Early Bird tickets are available now for a 20 per cent discount. Book your tickets at https://www.pgconnects.com/london/registration/

Train2Game News SpecialEffect ask for #GiveWithXbox support

What does Gaming Together mean to you?

SpecialEffect are asking gamers to join Xbox’s #GiveWithXbox campaign by posting their answers, along with an image and the hashtag #GiveWithXbox, to raise vital funds for four gaming-related charities.

For every qualifying post on Twitter, FaceBook and Instagram, Xbox will donate $5, up to a maximum of $1M, to be split among SpecialEffect, Child’s Play, Gamers Outreach and Operation Supply Drop. Xbox will also donate $5 for every retweet of their campaign tweets about the charity partners.

The campaign will run to 9 December 2018.

Gail, the mother of Finlay, one of SpecialEffect’s beneficiaries, said “#GiveWithXbox is such an easy way for gamers to help bring the joy of gaming to everyone and I’d encourage anyone to donate a few seconds to take part.”

“We never thought Finlay was going to have the opportunity to play video games like FIFA with his brother but now, thanks to SpecialEffect, it’s amazing to see the boys gaming together. The fights are even more phenomenal, but that’s just brothers for you! Please do support SpecialEffect by sharing a photo of what gaming means to you.”

Alan Hartman, Studio Head of the Forza Franchise and SpecialEffect VP, said, “As a very proud SpecialEffect Vice President I’m delighted they are part of the #GiveWithXbox campaign and having hosted Dr Mick at Turn 10 and seen more of their latest work I know this campaign and any support for the charity will help them make a big difference to the disabled gamers they help across the globe.”

The #GiveWithXbox Campaign was launched as part of the Inside Xbox broadcast from X018 on 10 November.

Find out more at https://www.xbox.com/en-US/promotions/give-with-xbox

Train2Game News Golden Joystick Awards on Friday

Voting is now closed for the 36th Golden Joystick Awards presented with AMD.

A record number of voters had their say, casting millions of votes and there’s only five days to wait until the winners are revealed live via Twitch on Friday.

The excitement starts with a pre-show hosted by GamesRadar’s James Jarvis, Zoe Delahunty-Light and Brandon Saltalamacchia. Zoe, Brandon and James will discuss the big nominations of the day with familiar faces from the world of gaming, as well as unveiling an exclusive interview with Pete Hines about Fallout 76, and developer walkthroughs of Hitman 2 and Pokémon: Let’s Go.

Next up the fiercely-contested Golden Joystick Awards themselves, hosted by comedian Danny Wallace. Over the past seven weeks, millions of votes have been cast in categories such as Ultimate Game of the Year, Most Wanted Game and PlayStation, Xbox, Nintendo and PC Game of the Year. Many awards were still in the balance right up until the final hours of voting – with the lead changing hands multiple times in key categories.

Along with the 18 categories voted for by the public, five critics choice awards will be revealed on the day, including Lifetime Achievement, Outstanding Contribution and the Critics Choice Award.

The awards will also feature exclusive video reveals from forthcoming games such as Ace Combat 7: Skies Unknown and The Dark Pictures – Man of Medan, plus titles from Warner Bros., Koch Media, Devolver Digital, Atlus and Bigben Interactive.

  • When to watch: The pre-show is live from 3.00pm GMT / 7.00am PST / 10.00am EST. The Awards start at 4.00pm GMT / 8.00am PST / 11am EST on Friday 16th November.
  • How to watch: Tune into the event’s official Twitch channel (twitch.tv/goldenjoystickawards) for the exclusive live stream.

Dan Dawkins, Global Editor-In-Chief, GamesRadar+ said: “This year’s Golden Joystick Awards live show will be bigger and better than ever, with more exclusive interviews and video reveals, plus the chance to find out which games the public has chosen as their favourites of the year. 2018 has been an incredible year for gaming, so join us on Friday to watch all the action unfold live on stage.”

The Golden Joystick Awards presented with AMD honour the people and products that have transformed the games industry in 2018. The event features 23 categories, the majority of which are voted for by the global gaming public. The event was first held in 1983 and has grown to become the world’s largest public voted gaming awards brand.

To stay up to date with news from the Golden Joystick Awards presented with AMD follow us on Twitter or Facebook or visit the website.

Train2Game News 2019 BAFTA Young Game Designers

The British Academy of Film and Television Arts (BAFTA) is calling for entries for the 2019 BAFTA Young Game Designers (YGD).

The annual competition aims to inspire the UK’s game-makers of the future, by giving young people the chance to design and make their own game. Entries are now open at http://ygd.bafta.org/ until Wednesday 13 March 2019.

The winners will be announced at a special awards ceremony in June 2019 at BAFTA’s headquarters, 195 Piccadilly in London, attended by leading games industry figures. The winning entrants will receive further development for their games, mentoring by games professionals, visits to major games studios and a host of other prizes. Prior to the ceremony, all the finalists will also have the opportunity to showcase their game concepts and prototypes at a special event attended by leading figures in the industry.

There are three award categories in the competition: the YGD Game Concept Award for those creating an original concept for a new game and the YGD Game Making Award, for those making a game using freely available software. Both of these categories are open to 10-18 year olds and entrants can enter either as individuals or with a team of up to two other people. The YGD Mentor Award is nominated by the public and rewards an inspirational individual who is involved in the education of young game creators in the UK, particularly those that reach out to young people who might not typically try game design.

Now in its ninth year, the BAFTA YGD competition is part of BAFTA’s year-round programme of activity that gives young people and educators unique insights into the games industry and access to the creative minds behind some of the world’s leading games.

The competition engaged more than 4000 young people in 2018. The competition has been designed so that young people can enter in their own time, as part of a lesson in school, within a coding club, or as an additional homework challenge set by their teacher. To support teachers and code club leaders, BAFTA has also created a range of free online teaching resources which are available to download at http://ygd.bafta.org/resources.

Previous winners of the BAFTA YGD competition have gone on to receive accolades throughout the games industry. Dan Pearce, a winner in 2010, was named a BAFTA Breakthrough Brit in 2013, and his game, Castles in the Sky, earned him a BAFTA nomination for Debut Game in 2014. Earlier this year, winners also showcased their creations at EGX Rezzed, London’s largest games event, including 2016 winner Daniel Smith, whose game was picked up by Ripstone Games and has since been released commercially, 2017 winner Emily Mitchell, who is currently working with a games publisher to release her game commercially and 2017 winner Spruce Campbell, who self-published his game on the App Store.

Tim Hunter, Director of Learning and New Talent at BAFTA, said: “The BAFTA YGD competition is a great way for young people to explore the craft of game design and get direct feedback from leading figures in the games world. Games are one of the most exciting, engaging and pervasive art forms, and increasingly, the kinds of ideas we see submitted to YGD demonstrate that young people see games medium through which they can tell the stories which are important to them. Each year we’re blown away by the creativity and skills of the applicants and we can’t wait to see this year’s entries.”

For the full Terms & Conditions, and to enter the BAFTA YGD competition, go to http://ygd.bafta.org/

Train2Game News Dragon Quest XI sells 4 MILLION

SQUARE ENIX® announced that following the release of DRAGON QUEST® XI: Echoes of an Elusive Age™ in the West this September, the global shipment and digital sales across all platforms for the latest title in one of the most revered role-playing game franchises of all time has now exceeded four million.

The beloved game and the perfect entry-point for franchise newcomers has received critical acclaim around the world for its finely tuned and accessible strategic combat system, bright and beautiful graphics, charming characters, and an enchanting story.

DRAGON QUEST series creator and game designer, Yuji Horii, commented:

“I was truly delighted when I heard the news that Dragon Quest XI had exceeded four million sales worldwide. Back when I created the first Dragon Quest game, over thirty years ago, I could not possibly have dreamed that it would become a series that would cross the seas and be played by people all around the world. This is the eleventh numbered Dragon Quest title, and in depicting a ‘hero’s tale,’ also represents a new beginning for the series.

When I think that there are now over four million of these heroes all around the world, and each one has gone on their own individual adventure, it reminds me how glad I am we made the game. I would like to express my sincere thanks to all the people who played Dragon Quest XI, both the fans of the previous games and the new fans who started with this one. Thank you all.”

In DRAGON QUEST XI, longtime fans and new players alike can experience the captivating tale of a hunted hero as he travels on a journey with an endearing cast of loyal companions to unravel the mystery of his fate. From the reliable partner-in-crime Erik to the fearless young mage Veronica, along with the laid-back healer Serena, entertainer extraordinaire Sylvando, noble martial artist Jade, and mysterious old man Rab—together, they join the hero on a grand adventure through the world of Erdrea.

To view the launch trailer, “A Legend Reborn,”: https://www.youtube.com/watch?v=UTR1BCmysSM.

To view the game’s CG prologue sequence: https://www.youtube.com/watch?v=O81FE01R7tY.

All those who purchase the game will also receive the Trodain Bandana and Trodain Togs from DRAGON QUEST VIII: Journey of the Cursed King® in their inventories at the start of the game.

DRAGON QUEST XI: Echoes of an Elusive Age is now available for the PlayStation®4 computer entertainment system and STEAM®. The title is rated T (Teen). Please visit the Entertainment Software Rating Board (ESRB) website at http://www.esrb.org for more information about ratings.

Train2Game News War Child UK Charity Drive

As the 100th anniversary of the day the guns fell silent approaches, War Child UK calls on people across the world to join them in helping children caught in conflict by supporting the launch of its own Armistice across games on all platforms.

Starting today a Steam sale of epic proportions will be taking place. The Steam Armistice Sale includes The Room, ABZÛ, Scanner Sombre, Democracy 3, RiME, Prison Architect, The Talos Principle, Broken Sword 5, Dick Wilde, Mini Metro and Machinarium. A percentage of developer proceeds from each of the sales will go straight to War Child UK’s work supporting young people and children in conflict zones around the world. For the full list of titles on sale, visit https://store.steampowered.com/sale/armistice-sale/

Watch the Armistice gameplay trailer here: https://youtu.be/RaKeHX0_ED4

Gamers can also get their hands-on brand new, limited content for their favourite games, including Prison Architects and a special Cupid’s Bow in Dick Wilde. World of Tanks (PC) will have Armistice-themed emblems and skins on offer and all players (old & new) can join a commemorative laying down of arms on Sunday 11th November between 11:11 AM CET and 11:30 AM CET and then enjoy access to a day of premium content using the code ‘’111111”.

11-11: Memories Retold, the highly anticipated title from BANDAI NAMCO Entertainment Europe, Aardman Animations and Digixart, will have a specially-created downloadable content available at launch on November 9th, costing £2.99 and with all profits going to support War Child UK’s activities. The world of mobile gaming is also rallying to support Armistice, with amazing fundraising activations available across games like Lords Mobile, War Wings, March of Empires and Shadowgun Legends.

“We’re thrilled with this year’s support from some of most talented people & studios in the sector.” said Wayne Emanuel, Gaming Partnerships Manager of War Child UK. “Each year we aim to go bigger and we’re hoping that this will be our biggest year yet with a truly diverse range of games supporting Armistice including; the separate story featuring Carey Mulligan in War Child DLC in 11-11: Memories Retold, Dick Wilde joining as our first ever Steam VR title with the addition of ‘Cupid’s Bow’ and The Respawnables bringing back their healer item’.

Carey Mulligan, War Child UK global ambassador, said “War Child’s Armistice is a unique and exciting initiative. Peace is denied to too many children around the world, but millions of gamers can help some of the world’s most vulnerable children affected by war by playing games as part of War Child’s Armistice. It’s such an innovative way to fundraise and very simple too – just buying and playing a game you love can help provide crucial support for innocent victims of war.”

Armistice is a wide-ranging fundraising initiative created by War Child UK and its US partner Children in Conflict that aims to encourage peaceful gameplay in the month of November, to coincide with Armistice Day on 11th November.

For the first time, gamers who use live streaming platforms such as Twitch will be able to run their own charity streaming events in support of War Child. Through JustGiving, it’s never been easier for gamers and their audience to safely and securely give to charity online. Using JustGiving LiveStreaming, gamers can now integrate their Twitch stream with their JustGiving fundraising page to enable donation alerts and create progress bar overlays. To register your own charity stream for Armistice, visit the campaign website – https://armistice-uk.blackbaud-sites.com/

The list of games that have added in-game content in support War Child’s Armistice project:

  • 11-11: Memories Retold (Bandai-Namco Entertainment Europe)
  • Dick Wilde (PlayStack)
  • Guns of Boom (Game Insight)
  • Imperia Online (Imperia Online)
  • Lords Mobile (IGG)
  • March of Empires (Gameloft)
  • Prison Architect (Introversion Software)
  • Respawnables (Digital Legends)
  • Shadowgun Legends (Madfinger Games)
  • Snipers vs. Thieves (PlayStack)
  • War Planet Online (Gameloft)
  • War Wings (Tencent/ MiniClip)
  • World of Tanks (Wargaming.net)

Games available in the Armistice Steam sale:

Link: https://store.steampowered.com/sale/armistice-sale/

  • ABZU (505 Games)
  • Broken Sword 5 (Revolution Games)
  • Democracy 3 (Positech)
  • Dick Wilde (PlayStack)
  • Machinarium (Amanita Design)
  • Mini Metro (Dinosaur Polo Club)
  • Prison Architect (Introversion Software)
  • RiME (6 Foot Europe)
  • Scanner Sombre (Introversion Software)
  • The Room (Fireproof Games)
  • The Talos Principle (Devolver Digital)

For more information about War Child’s Armistice and the gaming studios that are participating, visit www.warchildarmistice.org or follow @WarChild_Gaming on Twitter.

Train2Game News NFL Tackles Fortnite

The National Football League (NFL) has teamed up with Epic Games, creator of one of the most popular video games in the world, Fortnite.

Beginning Friday, November 9, NFL team “outfits” will be available in the Battle Royale Item Shop. This unique opportunity will give Fortnite players the ability to purchase and customize up to eight outfits representing their favorite NFL teams.

In addition to NFL team outfits, there will be football-themed emotes, harvesting tools, gliders, and even a referee outfit, so players can bring their passion for football into Fortnite.

Once a player owns an NFL team outfit they will be able to choose a uniform from any of the League’s 32 teams and customize the jersey with a number of their choice (1-99). The NFL team outfits will be available as both male and female figures and can be customized with a different team/number each time a player uses the outfit in Fortnite.

The NFL team outfits will be available in Fortnite’s Battle Royale Item Shop starting November 9 at 7 pm ET.

The agreement represents the first time Epic has partnered on special outfits inside Fortnite, enabling players to blend their passions for games and sports.

“We see the popularity of Fortnite every day at the NFL as many of our players are passionate about this game,” said Brian Rolapp, Chief Media and Business Officer at the NFL. “This partnership represents a great opportunity for millions of NFL fans who are Fortnite players to express their fandom inside the game while at the same time exposing our brand to countless others.”

“We have so many football fans at Epic and we know a lot of the game’s fans share that same enthusiasm,” said Mark Rein, co-founder of Epic Games. “Allowing our players to represent their favorite teams in the game was too cool of an opportunity for us to pass up, and we couldn’t be happier with how they turned out!”

In Fortnite, NFL team outfits can be purchased from the Battle Royale Item Shop using in-game currency, V-Bucks. Once an NFL team outfit is purchased, it may be viewed and applied in the Locker tab.

Source: http://www.nfl.com/news/story/0ap3000000983715/article/nfl-teams-up-with-epic-games-enters-world-of-fortnite

Train2Game News Diablo Immortal

Blizzard Entertainment unveiled the next game in the storied Diablo® franchise, Diablo Immortal™, a mobile massively multiplayer online action–role-playing game for Android™ and iOS devices.

For the first time ever, Diablo players will be able to answer the call to battle on their phones.

Six iconic and highly customisable Diablo character classes will be available in Diablo Immortal—Barbarian, Crusader, Demon Hunter, Monk, Necromancer, and Wizard—each with new powers and abilities, with more playable classes planned for future updates. Designed to be a living, breathing, and constantly evolving experience, Diablo Immortal will regularly introduce new storylines, new playable character classes, new loot, and all-new challenges—which you can face side-by-side with your friends . . . or foolishly choose to confront on your own.

Players will have many opportunities to meet and socialize with other demon slayers while wandering the wilds of Sanctuary, or while conducting less-dangerous business—like upgrading gear, crafting items, or forming groups before setting off on their next adventure—in the city of Westmarch, Diablo Immortal’s sprawling central hub.

In their quest to cleanse Sanctuary, players will embark on all manner of thrilling expeditions, including taking part in dynamic events across unique public zones, and hacking and slashing their way through instanced dungeons. From the peaceful town of Wortham to the ancient Library of Zoltun Kulle to the suffocating jungle island of Bilefen, players will explore familiar vistas and until-now undiscovered corners of Sanctuary.

Diablo Immortal is a collaboration between Blizzard Entertainment and NetEase Games, who in addition to having developed some of the most successful mobile games in history, have been a longtime partner of Blizzard in China.

‘Diablo Immortal takes the series’ dark, gothic fantasy world of Sanctuary and inimitable Diablo gameplay, and puts it in your pocket,’ said J. Allen Brack, president of Blizzard Entertainment. ‘With their incredible passion for Diablo and proven mobile expertise, the development team has spawned an ultra-responsive and breathtakingly beautiful mobile game, and we can’t wait for players to get their hands on it.’

The transition from mouse-and-keyboard or controller to mobile touchscreen device was designed to feel completely natural, intuitive, and fun in Diablo Immortal. Directional controls make it easy to move heroes around the world, and activating a skill is as easy as holding a thumb down on a skill to aim, then releasing it to unleash hell on your foes. And reinforcements are always only a tap away thanks to the native Blizzard Battle.net® UI designed specifically for Diablo Immortal, which allows you to chat and form groups with ease in the middle of the most frantic battle.

This new chapter of the blockbuster Diablo saga takes place between the end of Diablo II: Lord of Destruction® and the beginning of Diablo III. Leading the invasion of Sanctuary is the demon known as Skarn, Herald of Terror—Diablo’s most powerful lieutenant—who now rallies a new demonic army. Skarn intends to gather the fragments of the corrupted Worldstone and use them to resurrect Diablo.

Those eager to join the fight are encouraged to visit http://www.diabloimmortal.com to pre-register for special rewards and be among the first to experience Diablo Immortal. Pre-registered players are eligible to participate in future beta tests and earn in-game rewards, as well as receive news and updates.