Train2Game News XIII Returns

Microïds and PlayMagic Ltd unveil today a teaser for the remake of the cult classic XIII, the cel-shading FPS initially released in 2003.

Players will be delighted to learn that XIII’s remake will be available the 13th of November 2019 on PlayStation 4, Xbox One, Nintendo Switch, PC and Mac!

Based on the first five volumes of the eponymous comic book series, XIII conquered the gamers’ hearts with its unparalleled mix between a story-driven adventure, solid gameplay and a unique artistic direction.

“We aim to craft the finest adventure for players and XIII is definitely in line with our publishing strategy. Revisiting this game came naturally as we felt this unique kind of story-driven FPS experience was missing in today’s gaming landscape. Our goal is to bring XIII’s compelling story to a new generation of players with the best possible graphics and animations.” Declares François Coulon – Head of Production at Microïds

“The PlayMagic team is very excited for the opportunity to remake a true classic; modernizing the graphics, sound and animations while remaining faithful to the original XIII’s incredible look and feel. XIII’s gameplay mechanics are being reworked in an effort to modernize the experience in a way that encompasses the original spirit of the game. We are sure that the fans of the original game will love rediscovering one of their all-time favourites while new players discover a truly iconic masterpiece in a new light.” Declares Giuseppe Crugliano, CEO & Creative Director at PlayMagic Ltd.

The story:

Play as «Thirteen», a talented soldier who lost his memory and has been accused of killing the President of the United States. You wake up injured and amnesic on Brighton Beach with the only clue being a small key and a mysterious tattoo « XIII » next to your clavicle. It’s now your job to search for answers in the 34 levels of the solo campaign. Don’t worry, you will find the appropriate weapon arsenal along the way.

More information about this remake will be revealed soon… Stay tuned!
XIII’s remake will be available the 13th of November 2019, both in physical and in digital editions on PlayStation 4, Xbox One, Nintendo Switch, PC and Mac. The rating is still pending.

Train2Game News StandUp for GamesAid 2019

UK games industry charity GamesAid is excited to announce that its hilarious stand-up comedy night, StandUp for GamesAid 2019, will be returning to The Comedy Store on Monday 13th May.

GamesAid’s Patron and MC resident Imran Yusuf will once again be your charismatic host leading a cracking crew of comedy stars, to keep you laughing all night.

This year’s line-up includes:

  • Shoot From The Hip
  • Yuriko Kotani
  • Alex Kealy.
  • John Moloney

Year after year, Stand Up for GamesAid has proven to be a whopping success raising over £12,200 in 2018 making the event the most fun and easiest way to raise money for a good cause. Last year was a sell-out, so let’s make this year even bigger!

Tickets are available right now at just £17 (+ £2 booking fee) and all profits raised will go to GamesAid and their life-changing charities.

Tickets can be purchased by visiting The Comedy Store website:

https://thecomedystore.co.uk/london/show/stand-games-aid/

GamesAid will also be holding a raffle to give you the chance to win some incredible prizes including the Black Ops 4 Mystery Box for Xbox One, Assassin’s Creed Origins – God’s Edition for PS4 and many more!

This event always sells out quickly, so grab yours now while they last!

Train2Game News Manchester Gets Gamey

Mancunians using the Metrolink were left puzzled as the city centre’s busiest tram stops were renamed by a team of mischievous computer game characters.

Led by Mario, the horde of costume characters wreaked havoc on tram stops, replacing signs with famous game locations and names.

Piccadilly Gardens was renamed Rainbow Road after the iconic Mario Kart level with the help of Mario and Luigi.

St Peter’s Square was renamed Tetris Square with onlookers stopping to capture the characters causing mayhem and take a picture.

Commuters were left in shock at Shudehill when greeted by the gory Nurse from Silent Hill getting off the tram.

The activity was in celebration of the North’s biggest gaming event PLAY Expo which takes place at Manchester Central on May 4 and May 5 – the entire Metrolink network has been renamed.

Other stops given the computer game treatment included Market Street which became Hyrule Castle from The Legend of Zelda and Exchange Square which was renamed Raccoon City from Resident Evil.

PLAY Expo will feature almost 1,000 free to play gaming screens with a huge range of games to play from retro favourites like Pac-Man and Mario right the way up to current blockbusters like Fortnite and Minecraft.

The show also celebrates all elements of the gaming industry with a host of cosplayers, tournaments, industry guests and even careers advice for those looking to work in the world of gaming.

For more information and to buy tickets visit playexpomanchester.com.

Tickets to PLAY Expo cost: Adults £20, Child £14, Family (2 adults, 2 children) £58 per day or Adults £34, Child £24, Family £96 for the Weekend ticket and can be bought from playexpomanchester.com.

Train2Game News Devs.Tv eSports Show

Devs.tv is a new game developer specific social platform.

The main goal is for the platform to become an all-around social toolkit for game developers and give them the necessary resources to keep on creating awesome games and to succeed in a growing industry.

With the Devs.tv platform, they are aiming to close the gap between educational institutes, employers and individual developers.

For this first version of open beta, Devs.tv released the first set of free tools to use, including portfolio tools, a jobs board, and a bunch of different social features so developers can share their creations and start making meaningful connections.

DevsTalk esports

DevsTalk is a new gaming industry talk show hosted by Devs.tv and produced in collaboration with IGDA Finland.

DevsTalk is a gaming industry oriented talk show with new themes and guests each month.

The idea is to share the knowledge and produce an entertaining but educating format for the gaming professionals and for the new aspiring developers.

The next show on April 18th 2019 will be produced in Helsinki, Finland at the Music Theater Kapsäkki in front of a live audience.

The live stream and the event itself are both free of charge and if the time doesn’t fit your schedule, you can watch the recording later on from Devs.tv.

Guests at the second DevsTalk are experienced professionals from the industry. Covering multiple aspects related to the esports scheme.

The panellists are:

  • Antti Hätinen – Founder and President, PHZ Full Stack & Team PHZ
  • Joona “natu” Leppänen – Founder and Marketing Director, ENCE
  • Janus Pitkänen – Programme Coordinator, Esports Business, KAMK University

The panel is hosted by Eirik Manne – Community Manager, Devs.tv

To find out more visit https://devs.tv/

Train2Game News Nintendo Labo VR Kit

Battling aliens, feeding hippos, painting like an elephant, flying on the back of a bird and so many other fun and family-friendly virtual reality experiences await in Nintendo Labo: VR Kit – now available exclusively for the Nintendo Switch system.

Combining the physical and digital gameplay of Nintendo Labo with basic VR technology, Nintendo Labo: VR Kit introduces virtual reality in a unique and approachable way for kids and families.

After making a variety of Toy-Con creations – like the Toy-Con VR Goggles, Toy-Con Blaster, Toy-Con Elephant and Toy-Con Wind Pedal – out of the included materials with the help of the included Nintendo Switch software’s interactive instructions, you can play a variety of simple VR games and experiences by combining your creations with the Nintendo Switch system and its pair of Joy-Con controllers.

Many of the Toy-Con creations also provide sensory feedback, like a blast of air produced from the Toy-Con Wind Pedal or a satisfying “click” of the Toy-Con Blaster, to add to the overall VR experience. You can even design your own bite-sized VR games and experiences with the included programming tools.

“Nintendo Labo: VR Kit is another unique Nintendo Labo experience that further blends the physical and digital worlds to bring the gameplay to life,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing. “Many of our young fans – and even some of our older ones – have yet to try virtual reality, so this is an approachable way for kids and families to get introduced to this new world.”

All the games and experiences in Nintendo Labo: VR Kit are designed to be shareable, fun and social. By alternating turns, everyone in the room can watch and enjoy each other’s reactions and join in the fun. Some games even allow players who aren’t looking into the Toy-Con VR Goggles to interact with the on-screen experience. For example, if you are enjoying the in-game ocean and taking photos with the Toy-Con Camera, another person in the room can wear the Toy-Con Snorkel and step in front of the Camera to make a bug-eyed fish swim quickly toward your face.

Two programming tools are included with the Nintendo Labo: VR Kit software. Toy-Con Garage is the tool that is returning from previous kits and optimized for this kit’s Toy-Con creations. Toy-Con Garage VR is a new tool that allows you to create your own VR games and experiences. In fact, Toy-Con Garage VR is the tool that the development team used to create everything in VR Plaza, where over 60 more bite-sized games and experiences await. It’s easy to go “under the hood” to see how the development team put everything in VR Plaza together. You can use what you’ve learned to start new projects from scratch, or even open VR Plaza games in the Toy-Con Garage VR programming tool and use them as a starting point.

Two primary configurations for Nintendo Labo: VR Kit are now available in stores – one that includes all Toy-Con creations and one that includes a smaller selection of projects to get started: Nintendo Labo: VR Kit: Available at a suggested retail price of £74.99, the complete Nintendo Labo: VR Kit includes the Nintendo Switch software and materials to build all six Toy-Con projects – the Toy-Con VR Goggles, Toy-Con Blaster, Toy-Con Camera, Toy-Con Bird, Toy-Con Wind Pedal and Toy-Con Elephant – as well as a Screen Holder and other accessories. It’s a good option for kids and families who want to dive into the full experience.

Nintendo Labo: VR Kit – Starter Set + Blaster: Available at a suggested retail price of only £34.99, the Starter Set includes the Nintendo Switch software, plus all the components to build the Toy-Con VR Goggles and Toy-Con Blaster, as well as the Screen Holder and other accessories. The Starter Set is a great entry point into the world of Nintendo Labo VR.

If you pick up the Starter Set, you can also purchase the following optional expansion sets exclusively at https://store.nintendo.com/:

  • Nintendo Labo: VR Kit – Expansion Set 1: Available for £16.99, Expansion Set 1 includes the components needed to build the Toy-Con Elephant and Toy-Con Camera.
  • Nintendo Labo: VR Kit – Expansion Set 2: Available for £16.99, Expansion Set 2 includes the components needed to build the Toy-Con Wind Pedal and Toy-Con Bird.

Soon the Toy-Con VR Goggles from the Nintendo Labo: VR Kit will allow you to enjoy bonus experiences for two of the most popular Nintendo Switch games in a whole new way!

On April 25, free software updates for the Super Mario Odyssey and The Legend of Zelda: Breath of the Wild games will add compatibility with the Toy-Con VR Goggles from the Nintendo Labo: VR Kit, giving owners of the software some simple and fun bonus experiences to enjoy.

In Super Mario Odyssey, you can play three new mini-missions in three familiar kingdoms. You can also experience the adventure of The Legend of Zelda: Breath of the Wild like never before by exploring the vast world of Hyrule with VR visuals and gyro functionality.

For more information about Nintendo Labo: VR Kit, please visit https://labo.nintendo.com/kits/vr-kit/.

Train2Game News Behind The Scenes of FFVII

FINAL FANTASY® VII fans are in for a treat as a brand-new video released today reveals new insight and interesting anecdotes behind the development of the fan-favourite RPG.

The title was recently released on the Nintendo Switch™ system, and the Xbox One family of devices including Xbox One X, and is also available on the App Store®, Google Play™, STEAM® and the Playstation®4 computer entertainment system.

‘Inside FINAL FANTASY’ is an ongoing series that takes a deep dive into the development history of some of the timeless classics within the FINAL FANTASY series.

Today, FINAL FANTASY VII developers reveal the history behind the making of the game, featuring interviews with Yoshinori Kitase (Writer / Director), Shinji Hashimoto (Publicity Producer) and Yusuke Naora (Art Director).

The featurette is available here: https://youtu.be/jNQfY3G35y0.

Train2Game News Guildford Games Awards

Today, Liquid Crimson and members of the Guildford Games Community announced that the Guildford.Games Awards, a brand new event sponsored by Wargaming UK, and Liquid Crimson, will take place as part of the inaugural Guildford.Games Festival on 29th June 2019.

  • The Guildford.Games Awards aim to reward, promote, and celebrate talented individuals and games companies located in Guildford, UK.
  • The awards will be a key highlight of the inaugural Guildford.Games Festival programme.
  • Sponsors are Wargaming UK, and Liquid Crimson.

As part of the recently announced inaugural Guildford.Games Festival, the Guildford.Games Awards will be a cultural celebration of the talented individuals and studios living and working in the Guildford postcode area, further cementing its reputation of being the ‘Hollywood of Games’.

Sponsored by Wargaming UK, and Liquid Crimson, the Guildford.Games Awards are now open via the website, with the deadline for nominations being 17th May 2019.

There are eight award categories that will focus on; Creativity, Collaboration, Community, Education, Innovation, Diversity and Inclusion, and Experience of the Year, as well as a Guildford Hero Award.

The Guildford.Games Awards Judges are hugely respected members of the Guildford Games Community, and will have the difficult task of whittling all the nominations down to 3 finalists per category, with winners being announced by hosts Lauren Carter (SEGA) and Kitty Powers (Magic Notion) on the night.

This year’s judges are:
Matt Webster – EA

Lorraine Ansell – Voice Artist and BAFTA Crew Games Member

Dan Thomas – Etch Play

Adele Cutting – Soundcuts

Chris Roberts – Stellar Entertainment

Matthew Wiggins – Mojiworks

Greg Howson – Supermassive

Richard Franke – Magic Notion

“We are delighted to be part of the biggest gaming hub in the UK, and the Guildford.Games Awards are a great way of shining a light on some of the amazing talents who work here.”

Sean Decker, Product Director at Wargaming UK

“Guildford is known as the Hollywood of Games, and Liquid Crimson is proud to be sponsoring and organising these awards which we want to feel as special as the Oscars! There will be free food from a pop-up kitchen South African BBQ, cocktails and local artesian drinks, plus music from the Bellefleurs. Most importantly, it will be a chance for all the people and companies in the area to unite in celebrating all the hard work they do and the fantastic games they make that are loved worldwide.”
Jason Lord, Founder of Liquid Crimson

More information is available at Guildford.Games/Awards

Train2Game News Sold Out Offering Developers Investment

Video games publisher Sold Out has launched an exciting new initiative for the Unreal Engine development community. Called ‘The Unreal Box Offer,’ it’s designed to offer financial support and to provide the benefits of releasing a digital game in a retail box.

Developers can secure funding of up to $500,000 and the opportunity for their titles to be released to the physical market, providing an additional revenue stream along with the competitive advantage of increased visibility.

“This is a great way for us to recognize up-and-coming titles and to optimize their success through physical release,” said James Cato, COO of Sold Out. “The Unreal Box Offer represents a modern opportunity for retail game sales, and Sold Out looks forward to publishing fantastic new Unreal Engine titles.”

“At Epic we support programs that help Unreal Engine developers get their games into the hands of as many players as possible,” said Mike Gamble, Head of Unreal Engine games licensing for Europe. “We applaud Sold Out’s efforts to bring promising independent titles market with even more prosperity.”

The Unreal Box Offer is open to anyone developing a game using Unreal Engine that is scheduled for release in 2019 and 2020. Interested developers can find out more at www.soldout.unrealboxoffer.com

Train2Game News Roblox hits 90 MILLION players

Roblox, a global platform that brings people together through play, today announced it surpassed 90 million monthly active users as it continues international expansion with support for French and German languages.

The company also announced the availability of 150 top Roblox experiences in the newly supported languages, along with community moderation, customer support, and parental resources to promote positive online play.

“Roblox is where anyone can unleash their creativity and have fun with their friends, no matter where they live,” said President of Roblox International, Chris Misner. “By bringing top games and resources to French and German audiences, we’re uniting the next generation through a truly global platform for play.”

Europe has played a major role in Roblox’s success with millions of users, and hundreds of thousands of creators. Popular experiences on Roblox from European creators include Ski Resort (Germany), Crash Course (France), and Heists 2 (UK). Developers worldwide have access to tools to easily create and publish experiences that can be shared simultaneously by players in multiple languages.

“With the tools and resources Roblox provides, I’m able to reach more players across the world,” said Ski Resort creator, PassiGames. “I am especially happy to have Ski Resort available in my native German language and hope it inspires more developers and players in Germany to be a part of the Roblox community.”

“Roblox is the best way to create what you’ve always dreamed of building,” said Crash Course creator, Chichine. “I can’t wait to see all these new players from France join the Roblox community.”

“Roblox’s commitment to supporting multiple languages helps us connect with new markets and expand our business,” said BlockfaceSteve, founder of Block Evolution Studios and creator of Heists 2. “Supporting everyone, everywhere continues to get easier and provides us with a great opportunity to become truly global providers of world-class gameplay experiences.”

Roblox is committed to ensuring a safe and welcoming community, while also empowering players with the skills to create positive online experiences. The company is adding community moderation, customer support, and parental resources in French and German. As part of its Digital Civility Initiative, Roblox is working with digital safety leaders e-Enfance in France and Unterhaltungssoftware Selbstkontrolle (USK) in Germany. Roblox also announced USK’s Managing Director, Elisabeth Secker, as the newest addition to the company’s Trust & Safety Advisory Board. Secker joins a team of world-renowned digital safety authorities who help Roblox strengthen the platform and make a positive impact on the industry.

“We are excited to welcome Roblox as a new member to the USK and I’m honoured to join the company’s Trust & Safety Advisory Board,” said Elisabeth Secker, Managing Director of the Entertainment Software Self-Regulation Body (USK). “We are happy to support Roblox in their efforts to make their platform not only safe, but also to empower kids, teens, and parents with the skills they need to create positive online experiences.”

Players and creators on Roblox spend more than 1 billion hours each month sharing and creating unique experiences that spark the imagination and create lasting connections that span beyond borders. Today Roblox is available in English, French, German, Portuguese, and Spanish at www.roblox.com, with support for additional languages to be added in the coming months.

Train2Game News Old School RuneScape wins at BAFTA’s

Old School RuneScape has been named EE Mobile Games of the Year at the 2019 BAFTA Games Awards.

The award, the only category open to a public vote, was confirmed at the gala ceremony held last night in London. Old School RuneScape, which launched on iOS and Android in October 2018, held off incredibly strong competition from five other mobile games, including Fortnite, Pokémon Go, and Clash Royale.

Old School RuneScape is the first comprehensive Massively Multiplayer Online Role-Playing Game (MMORPG) to feature full cross-platform gameplay across PC and mobile devices and is uniquely driven forward by its passionate community. Since its launch on mobile, the game has been downloaded and installed on 6.4 million devices.

Phil Mansell, Chief Executive Officer, Jagex, said:

“This is astounding recognition by our players of all the great work and effort invested in bringing Old School RuneScape to mobile and making it a great British success story, and we want to say thank you to everybody who voted for us – it is very, very humbling. Since we launched on mobile just a few months ago, we have seen players return to Old School in their droves, with nearly six and a half million installs, and a resurgence of membership over the Christmas and New Year period that broke all records for the franchise. We’re looking forward to bringing new adventures to Old School RuneScape over the coming years, as well launching RuneScape on mobile devices in the months ahead.”

Old School RuneScape is part of the $1 billion RuneScape franchise and is based on the iconic MMORPG as it was in 2007. Featuring adventures for solo play through to 100-player raids and delivering new lands and new adventures that take it far beyond a purely nostalgic experience, Old School RuneScape’s popularity has continued to grow in its six years as a living game.