Train2Game News Streets of Rage 4 Major Update

Publisher and co-developer Dotemu with co-developers Lizardcube and Guard Crush Games have announced a new patch for Streets of Rage 4 that brings almost 80 updates, bug fixes and balance changes to the game, all of which were tested by the community itself.

The co-developer and publisher also revealed the title has been downloaded more than 1.5 million times.
 

Streets of Rage 4’s new patch brings enhancements and fixes to the game, including:
 

  • Specials and start move can interrupt all hitstun states
  • Axel has been buffed, with a faster move speed and less recovery on some moves
  • Cherry has been buffed, with her flying punch from combos now being fully invincible
     

The full patch notes can be found here.
 

“We couldn’t be happier with the reception of Streets of Rage 4. We thank the fans who have supported the game from day one – a lot of the updates in the patch enhance the replay value for folks who have been with us from the start,” Cyrille Imbert, executive producer on Streets of Rage 4, said. “Additional updates are currently in production and we’ll have more to share on that soon.”
 

Streets of Rage 4 is a revival of the classic beat em’ up series released in 2020 that was released earlier this spring on PC, Xbox One, Nintendo Switch and PlayStation 4. After not seeing a release for 25 years, Streets of Rage 4 brought the series into the modern era, and received critical praise upon launch. The titlefeatured new and returning fighters, stylish hand-drawn artwork, brand new combat abilities and mechanics, retro pixel character unlocks, and a soundtrack crafted in homage to the sound and style that made the original games so popular. 
 

For more on Streets of Rage 4, visit www.streets4rage.com, check out www.facebook.com/StreetsofRage4, pummel @Dotemu, @Lizardcube, and @Guard_Crush’s follow buttons on Twitter, and join us on Discord: https://discord.gg/DvVq4yz.
 

Streets of Rage 4’s console releases were made possible through collaborations with Blitworks, the partner who managed the game’s port to Xbox One and the Microsoft Store, as well as Seaven Studio, the partner behind the Nintendo Switch and PlayStation 4 versions

Train2Game News New Streets Of Rage Characters

Publisher and co-developer Dotemu (publisher of Wonder Boy: The Dragon’s Trap, developer of Windjammers 1 and 2) with co-developers Lizardcube (Wonder Boy: The Dragon’s Trap) and Guard Crush Games (Streets of Fury) announced today that Streets of Rage 4 will be dishing out the knockouts with unlockable classic characters and music from Streets of Rage 1 & 2 for fully nostalgic brawls.

Streets of Rage 4 will be released this spring for PC, PlayStation 4, Nintendo Switch, and Xbox One for $24.99, with the release date to be confirmed.
 
Dotemu released an action-packed gameplay trailer today which reveals some of Streets of Rage 4’s tributes to the original trilogy, including unlockable pixel art characters with movesets and abilities unique to their respective games; Streets of Rage’s fighters can call the cops for their special moves, while Streets of Rage 3’s characters can sprint and roll through environments.

Catch Skate, Max, and all the throwback warriors making their glorious return by viewing the trailer here: https://www.youtube.com/watch?v=e5meiRPJTWU&feature=youtu.be
 
These retro characters combine with Streets of Rage 4’s five hand-animated leading fighters to bring the total playable roster’s count to 17.

For a full nostalgic trip, players can also switch to the series iconic original soundtrack, handing out beatdowns backed by tracks from Streets of Rage 1 and Streets of Rage 2. Taking down thugs with these timeless songs cranked up makes for an incredibly satisfying retro experience.
 
Streets of Rage 4 is the first entry to the mainline series in more than 25 years. The revival merges classic Streets of Rage elements with fresh directions for more combat possibilities, strikingly fluid hand-drawn art, and an inventive, distinct soundtrack led by Olivier Derivière which incorporates worldwide talent, including significant contributions from series composers Yūzō Koshiro and Motohiro Kawashima.
 
For the latest on Streets of Rage 4 head to www.streets4rage.com

Train2Game News Streets Of Rage 4 New Character

Fans looking forward to playing Streets of Rage 4 next year will be able to do so on their platform of choice as publisher and co-developer Dotemu (Wonder Boy: The Dragon’s Trap, Windjammers 1 and 2) with co-developers Lizardcube (Wonder Boy: The Dragon’s Trap) and Guard Crush Games (Streets of Fury) today announced that the title will make its way on to PC, Xbox One, PlayStation 4 and Nintendo Switch.

A brand new gameplay trailer released today also introduced the latest character to join Blaze Fielding and Axel Stone: a badass guitar-playing warrior named Cherry Hunter.

Trailer: https://youtu.be/LTZajRoULlQ

Cherry Hunter is the daughter of Adam Hunter from the original Streets of Rage.

Trained by her father and Axel, Cherry learned self-defense from a young age. Her interest in following in her father’s footsteps and becoming a cop soon faded out, replaced by her love of music. Nowadays, she plays with her electro progressive rock band in some of the most dangerous places in Wood Oak City. She may look young but make no mistake – she is a seasoned veteran of kicking ass and taking names.

The new trailer also reveals several more levels in the upcoming game at different times of day: neon lighted urban rooftops, elevator, seedy airport hangars, dirty sewers, thumping music stage and many more are all yours for the taking – lay the smackdown and don’t look back.

Streets of Rage 4 will be the first entry to the core series in 25 years, standing as Axel and Blaze’s glorious return to serving up side-scrolling beatdowns. With lush hand-drawn animations, new combat abilities, and fresh tracks from an amazing team of composers, Streets of Rage 4 will be a masterful tribute to and revitalization of the classic action fans adore.

To keep your skull-cracking combo on the latest Streets of Rage 4 news going, head over to http://www.streets4rage.com, visit http://www.facebook.com/StreetsofRage4, and give the follow button a devastating high kick on Twitter @Dotemu, @Lizardcube and @Guard_Crush.

Train2Game News First Footage of Streets of Rage 4

Publisher and developer Dotemu (game design) and developers Lizardcube (art direction) and Guard Crush Games (programming) today give the world with a first look at the life bar-draining brawls of Streets of Rage 4, an all-new entry to SEGA’s most iconic beat ‘em up series.

Trailer: https://www.youtube.com/watch?v=hdsCVmrfrjI&feature=youtu.be

The clip finds our dear friends Axel and Blaze reunited and dishing out beatdowns – with all-new moves – to a fledgeling group of ill-advised criminals in full force.

Streets of Rage 4’s vibrant visuals, courtesy of the team behind 2017’s stunning Wonder Boy: The Dragon’s Trap remake, bring the game’s troubled city to life with a fluid, exaggerated style. The game’s hand-drawn animation adds a burst of flair to every pummeling while still encompassing the gritty aesthetic perfected within the original trilogy.

Streets of Rage 4 is the first instalment to the mainline series in more than two decades and will revitalize the iconic baddie-bashing gameplay with modern touches, fresh pulsing jams, and more surprises to be revealed. The team behind Streets of Rage 4 is drawing from a lifetime of love for brawlers to introduce new fans and remind veterans alike why Streets of Rage is one of SEGA’s most beloved series.

To get your fill on Streets of Rage 4’s news and perfectly roasted chicken, punch your way over to the game’s official site (www.streets4rage.com) and follow @Dotemu, @Lizardcube and @Guard_Crush on Twitter.

Train2Game News Video Games Industry Worth Over Half of UK Entertainment Market

The video games sector now accounts for more than half of the UK’s entire entertainment market, according to a new report.

The industry is worth £3.86bn – more than double its value in 2007 – said the Entertainment Retailers Association (ERA).

That makes it more lucrative than video and music combined.

The success is largely down to three games: Fifa 19, Red Dead Redemption 2 and Call of Duty: Black Ops 4.

The games market has grown, despite the fact that the physical console and PC games market shrank slightly in 2018.

Chief executive of ERA, Kim Bayley said: “The games industry has been incredibly effective in taking advantage of the potential of digital technology to offer new and compelling forms of entertainment. Despite being the youngest of our three sectors, it is now by far the biggest.”

Three games – Fifa 19, Red Dead Redemption 2 and Call of Duty: Black Ops 4 – each sold more than one million physical units in the UK during 2018.

This is all the more impressive when you realise that these games were all released in the latter part of the year.

The figures do not take account of the success of mobile and free games such as Fortnite, however, which has more than 200 million players around the world.

Mass market entertainment

Piers Harding-Rolls, head of games research at IHS Markit said: “During the last five years the games sector has benefited hugely from the mainstream adoption of games apps on smart devices, and the transition from physical distribution to digital distribution in established parts of the market such as console gaming.

“Games are now truly mass market and a very important part of the entertainment sector.”

He added: “Growth has been fuelled by the dominance of free content and in-game monetisation, which expands the adoption of games but also removes the cap on spending for those gamers that are really engaged in the experiences.

“The flexibility of interactive content means it is unique in that it can be monetised in this way, which is an advantage over other forms of entertainment.”

Source: BBC News

Train2Game News Sony 180 on crossplay

Sony have announced that crossplay is a feature that will be available.

Taken from the PlayStation blog:

“Following a comprehensive evaluation process, SIE has identified a path toward supporting cross-platform features for select third party content. We recognize that PS4 players have been eagerly awaiting an update, and we appreciate the community’s continued patience as we have navigated through this issue to find a solution.

The first step will be an open beta beginning today for Fortnite that will allow for cross platform gameplay, progression and commerce across PlayStation 4, Android, iOS, Nintendo Switch, Xbox One, Microsoft Windows, and Mac operating systems. We see the beta as an opportunity to conduct thorough testing that ensures cross-platform play is best on PlayStation, while being mindful about the user experience from both a technical and social perspective.

For 24 years, we have strived to deliver the best gaming experience to our fans by providing a uniquely PlayStation perspective. Today, the communities around some games have evolved to the point where cross-platform experiences add significant value to players. In recognition of this, we have completed a thorough analysis of the business mechanics required to ensure that the PlayStation experience for our users remains intact today, and in the future, as we look to open up the platform.

This represents a major policy change for SIE, and we are now in the planning process across the organization to support this change. We will update the community once we have more details to share, including more specifics regarding the beta timeframe, and what this means for other titles going forward.”

I for one am looking forward to seeing where a world of crossplay can take us.

Train2Game News Games Dev Tool Crayta

Independent video game studio Unit 2 Games today revealed its mass-market collaborative game creation and publishing platform – Crayta.

It also issued a call for people interested in making games to join its pre-alpha community programme.

Harnessing the power of Unreal Engine 4, Crayta will provide an intuitive, flexible and accessible suite of creative development tools, with an appropriate entry point for people of all ages, experience, ability and background. The UGC-powered, ‘free-to-play’, social creation platform will also be underpinned by a comprehensive publishing and discovery infrastructure that encourages and rewards creativity, community support, and collaboration.

CEO of Unit 2 Games, Richard Smithies, explains the vision for the project: “Games creation requires people to have a variety of highly technical skills. They have to understand and be able to use the available software, know how to publish and support their game once it’s out, and be able to promote their creations and find a fan base. The current landscape largely offers these elements individually, but with Crayta we’re combining them all into one free-to-access, streamlined ecosystem. Our dream is to make game-making accessible and fun for everyone.”

Unit 2 Games was formed in late 2017 and has been working behind closed doors on the ambitious project for the last year. Its team includes over 30 highly experienced developers and live operations staff, many of whom have worked together for over a decade and played a key role in a previous 4-year server-based, UGC-driven project that had a budget in the tens of millions of dollars.

Development on Crayta has already progressed considerably, and a small group of players from around the world has been collaborating with the Unit 2 Games team for several months. The studio is now actively looking to expand that team by launching its pre-alpha community programme. Anyone interested should apply via www.Crayta.com.

Crayta will be shown behind closed doors at EGX in Birmingham, UK next week and the team is available for trade and consumer media appointments.

More information and latest news about the project can be found here:

Medium: https://medium.com/unit2games/what-if-everyone-could-make-video-games-430c2aeb1768
Twitter: @Unit2Games
Web: www.Unit2Games.com & www.Crayta.com

Train2Game News Final Fantasy Returns to Consoles

SQUARE ENIX® today announced that several titles from the legendary FINAL FANTASY® series are coming to the Nintendo Switch™ system, the Xbox One family of devices including Xbox One X, PlayStation®4 computer entertainment system and STEAM®.

From exploring the expansive world of Ivalice in FINAL FANTASY® XII THE ZODIAC AGE®, to enjoying iconic scenes from FINAL FANTASY® VII, IX and X / X-2 HD Remaster, fans will soon be able to play hallmark FINAL FANTASY titles anytime and anywhere.

The fun starts with today’s release of FINAL FANTASY® XV POCKET EDITION HD for the Nintendo Switch, and the upcoming release of WORLD OF FINAL FANTASY® MAXIMA on November 6th. The Chocobo’s Dungeon series also returns for the first time in ten years with Chocobo’s Mystery Dungeon EVERY BUDDY!™ bound for release this winter. The remaining titles, including the return of co-op action RPG FINAL FANTASY® CRYSTAL CHRONICLES® Remastered Edition, will release in 2019.

The full list of the announced FINAL FANTASY titles and platforms are available below:

NINTENDO SWITCH

  • FINAL FANTASY® CRYSTAL CHRONICLES® Remastered Edition
  • Chocobo’s Mystery Dungeon EVERY BUDDY!™
  • FINAL FANTASY® VII
  • FINAL FANTASY® IX
  • FINAL FANTASY® X / X-2 HD Remaster
  • FINAL FANTASY® XII THE ZODIAC AGE®
  • FINAL FANTASY® XV POCKET EDITION HD
  • WORLD OF FINAL FANTASY® MAXIMA

XBOX ONE

  • FINAL FANTASY® VII
  • FINAL FANTASY® IX
  • FINAL FANTASY® X / X-2 HD Remaster
  • FINAL FANTASY® XII THE ZODIAC AGE®
  • FINAL FANTASY® XV POCKET EDITION HD
  • WORLD OF FINAL FANTASY® MAXIMA

PLAYSTATION®4 SYSTEM

  • FINAL FANTASY® CRYSTAL CHRONICLES® Remastered Edition
  • Chocobo’s Mystery Dungeon EVERY BUDDY!™
  • FINAL FANTASY® XV POCKET EDITION HD
  • WORLD OF FINAL FANTASY® MAXIMA

PC

  • WORLD OF FINAL FANTASY® MAXIMA

Further information on each title is available at: http://sqex.link/FFgames.

Train2Game News The Last Remnant Remastered

SQUARE ENIX® announced that THE LAST REMNANT™ Remastered will arrive on PlayStation® for the first time this December, now fully remastered for the PlayStation®4 computer entertainment system.

THE LAST REMNANT Remastered Teaser Trailer is available here: https://youtu.be/qGY6PMg1ZRE.

Originally released in 2008, THE LAST REMNANT captured the hearts and minds of gamers with its enthralling story, countless characters and intricate battle system. THE LAST REMNANT Remastered features beautifully enhanced graphics enabled by Unreal®Engine 4, allowing for a more immersive and captivating adventure than ever before.

THE LAST REMNANT Remastered tells the story of a world filled with “Remnants” — ancient artefacts that grant mysterious power to their wielders, changing the world’s balance and leading to an era of countless frays between those who ruled, and those who obeyed. Within this war-torn fantasy world, players will follow the journey of a young man who is determined to uncover the truth.

THE LAST REMNANT Remastered will be available digitally via the PlayStation®Network for $19.99. This title is rated M (Mature).

Train2Game News LawBreakers


​PlayStation®4 gamers will be able to beat gravity into submission and compete in gravity-defying competition in LawBreakers, the new multiplayer first-person shooter (FPS) from renowned game designer Cliff Bleszinski and Boss Key Productions.
LawBreakers will be enhanced for PS4™Pro and promises to challenge even the best players to bring their skills, get off the ground and deliver death from every angle as they experience thrilling fast-paced, omni-directional gunplay with innovative movement systems and combat abilities.

From the mind of Bleszinski, LawBreakers is set in a brand new futuristic world where the laws of gravity have been turned upside down. A war between the Law and the Breakers rages across a variety of iconic locations such as the boiling oceans of the Santa Monica coastline to the gravity-ravaged Grand Canyon and beyond.

Today Nexon also revealed its business model for the game which sees the base game starting at just $29.99. In addition, the company confirmed that there will be no season pass-style program and that all future content updates will be free. Also, there are no “pay-to-win” mechanics in the game, just a robust offering of cosmetics for players to earn via the game’s Stash-Box system.

“With LawBreakers, we wanted to honor the skill-based FPS games of yesteryear, all while embracing the new and pushing the genre in our own unique way,” said Bleszinski. “We found that messing with gravity, and having it mess with the player, adds a dynamic vertical element that will challenge players of all skill levels to go above their limits. Add in a variety of character role play-styles that go beyond the basic ‘tank, sniper and medic,’ a price point that we feel is fair to the player and the fact that it’s just damn fun to play – we’re confident LawBreakers will be one of the best valued and most challenging FPS games on PC or console.”

“We’re thrilled to be partnering with Cliff and his team to bring such a unique and challenging combat experience to PS4,” said Owen Mahoney, President and CEO, NEXON Co., Ltd.  “This marks a major milestone for Nexon as we launch onto a home videogame console for the first time in the company’s history.”

The PS4™ version of LawBreakers will make its debut at the Electronic Entertainment Expo in Los Angeles, June 13-15, and attendees will be among the first to experience its unique brand of gravity-defying combat. Qualified media and influencers are encouraged to book appointments to play the game on PS4™ and PC game as space will be limited. 

LawBreakers (rated M) will now launch simultaneously on PlayStation®4 Pro and on Steam later this year, but no release date has been announced at this time.

For more information on LawBreakers, please visit: lawbreakers.com

Official LawBreakers on PlayStation®4 reveal cinematic trailer created by Blur Studio: https://youtu.be/6bRK4BQkNmQ