Train2Game News Video Game Characters Reinagined As Female

With only 18% of games releasing in 2020 with a female main character, and with female main characters noticeably lacking from the most popular releases of each year, DiamondLobby worked to reimagine how games could’ve looked if they opted for female protagonists instead of male.

Working with artist Hossein Kalantari, DiamondLobby created the designs to encourage diversity and to promote non-sexualized female characters. 

“Whilst male characters in games can often look rough and rugged, female characters are almost exclusively used as eye candy to please a predominantly male audience” said Brittney Lin, the brains behind the piece.

“We wanted to show that female characters can look great without being hyper-sexualized, and this is demonstrated no better than with our Master Chief redesign — that we dubbed ‘Madam Chief’ — who looks almost identical to her male counterpart.

“It only takes a quick Google search to see that when most people think of a female version of Master Chief, they think breasts, legs and more. But why? Master Chief wears full body armor. Whether you’re a man or a woman, if you’re wearing full body armor you’re going to look pretty similar on the outside,” Brittney added.

Each design was created to be in keeping with the original game’s aesthetic, but each character had the license to be unique. They aren’t just a female version of the male character, instead they’re their own women that share some common characteristics as their male counterparts. 

Luke Roberts, founder of DiamondLobby commented “Whilst this content is relatively lighthearted and easy to digest, it also highlights deep-rooted issues within gaming (and tech in general) and aims to encourage greater diversity both directly and subconsciously as the industry moves forward in the future.”

If you want to see the original article, you can visit https://diamondlobby.com/geeky-stuff/video-games-reimagined-with-female-protagonists/

Train2Game News New Streets Of Rage Characters

Publisher and co-developer Dotemu (publisher of Wonder Boy: The Dragon’s Trap, developer of Windjammers 1 and 2) with co-developers Lizardcube (Wonder Boy: The Dragon’s Trap) and Guard Crush Games (Streets of Fury) announced today that Streets of Rage 4 will be dishing out the knockouts with unlockable classic characters and music from Streets of Rage 1 & 2 for fully nostalgic brawls.

Streets of Rage 4 will be released this spring for PC, PlayStation 4, Nintendo Switch, and Xbox One for $24.99, with the release date to be confirmed.
 
Dotemu released an action-packed gameplay trailer today which reveals some of Streets of Rage 4’s tributes to the original trilogy, including unlockable pixel art characters with movesets and abilities unique to their respective games; Streets of Rage’s fighters can call the cops for their special moves, while Streets of Rage 3’s characters can sprint and roll through environments.

Catch Skate, Max, and all the throwback warriors making their glorious return by viewing the trailer here: https://www.youtube.com/watch?v=e5meiRPJTWU&feature=youtu.be
 
These retro characters combine with Streets of Rage 4’s five hand-animated leading fighters to bring the total playable roster’s count to 17.

For a full nostalgic trip, players can also switch to the series iconic original soundtrack, handing out beatdowns backed by tracks from Streets of Rage 1 and Streets of Rage 2. Taking down thugs with these timeless songs cranked up makes for an incredibly satisfying retro experience.
 
Streets of Rage 4 is the first entry to the mainline series in more than 25 years. The revival merges classic Streets of Rage elements with fresh directions for more combat possibilities, strikingly fluid hand-drawn art, and an inventive, distinct soundtrack led by Olivier Derivière which incorporates worldwide talent, including significant contributions from series composers Yūzō Koshiro and Motohiro Kawashima.
 
For the latest on Streets of Rage 4 head to www.streets4rage.com