Train2Game News Crazy Taxi free on mobile

​Local taxi companies and drivers around the world, unite! 

After almost two decades of Crazy Taxi games and millions of rides analysed, SEGA is proud to announce it will soon launch Crazy Taxi Gazillionaire, allowing local taxi companies to take back the power from ridesharing conglomerates.

To celebrate the upcoming launch and make sure that drivers around the world have enough time to practice their crazy driving skills, the mobile version of the original Crazy Taxi which was previously £4.99/€4,99, is available for free (with ad support) on the App Store for iPhone, iPad and on Google Play for Android devices from here on out. Controller compatibility has also been added on top of the existing touch controls, and players who have already purchased the game will retain the game without advertisements.

Everyone should be able to fight against powerful ride-sharing company PRESTIGE MEGACORPORATION and its infamous leader Edelbert Von Güber. Whether you are on an iPhone, iPad or Android device, start your training and await further instructions: your time will come soon.

No time for brakes; customers in various states of inebriation from all nations are expecting you. Train hard, stay crazy.

Train2Game News LawBreakers

​PlayStation®4 gamers will be able to beat gravity into submission and compete in gravity-defying competition in LawBreakers, the new multiplayer first-person shooter (FPS) from renowned game designer Cliff Bleszinski and Boss Key Productions.
LawBreakers will be enhanced for PS4™Pro and promises to challenge even the best players to bring their skills, get off the ground and deliver death from every angle as they experience thrilling fast-paced, omni-directional gunplay with innovative movement systems and combat abilities.

From the mind of Bleszinski, LawBreakers is set in a brand new futuristic world where the laws of gravity have been turned upside down. A war between the Law and the Breakers rages across a variety of iconic locations such as the boiling oceans of the Santa Monica coastline to the gravity-ravaged Grand Canyon and beyond.

Today Nexon also revealed its business model for the game which sees the base game starting at just $29.99. In addition, the company confirmed that there will be no season pass-style program and that all future content updates will be free. Also, there are no “pay-to-win” mechanics in the game, just a robust offering of cosmetics for players to earn via the game’s Stash-Box system.

“With LawBreakers, we wanted to honor the skill-based FPS games of yesteryear, all while embracing the new and pushing the genre in our own unique way,” said Bleszinski. “We found that messing with gravity, and having it mess with the player, adds a dynamic vertical element that will challenge players of all skill levels to go above their limits. Add in a variety of character role play-styles that go beyond the basic ‘tank, sniper and medic,’ a price point that we feel is fair to the player and the fact that it’s just damn fun to play – we’re confident LawBreakers will be one of the best valued and most challenging FPS games on PC or console.”

“We’re thrilled to be partnering with Cliff and his team to bring such a unique and challenging combat experience to PS4,” said Owen Mahoney, President and CEO, NEXON Co., Ltd.  “This marks a major milestone for Nexon as we launch onto a home videogame console for the first time in the company’s history.”

The PS4™ version of LawBreakers will make its debut at the Electronic Entertainment Expo in Los Angeles, June 13-15, and attendees will be among the first to experience its unique brand of gravity-defying combat. Qualified media and influencers are encouraged to book appointments to play the game on PS4™ and PC game as space will be limited. 

LawBreakers (rated M) will now launch simultaneously on PlayStation®4 Pro and on Steam later this year, but no release date has been announced at this time.

For more information on LawBreakers, please visit:

Official LawBreakers on PlayStation®4 reveal cinematic trailer created by Blur Studio:

Train2Game News Fabble’s Adventure

Train2Game student, James Mahon, has been working to create a game inspired by kids, for kids.
​The game, Fabble’s Adventure, started with a bad drawing of the character ‘Fabble’, ‘Fabble’ being an urban word for ‘fabulous’. Fabble is a rice grain who some say looks like an astronaut or an eskimo but it’s a rice grain.

Fabble had a name and a face, all that was missing was his personality. James then saw a toddler running around enjoying himself when suddenly, he fell down flat on his face. James’ gut reaction was to laugh but then he realised; Fabble should have the personality of a toddler! 

Every hero needs a villain. After meeting a little boy at a New Year’s Eve party, James and the boy drew some doodles out and the boy drew a picture of a monster with a big head and big red eyes. He coloured it in and explained the picture to me; his name was Ghosthead, a bug that lives underground. The big red eyes shoot lasers and he gets angry easily.

The hero and villain were born thanks to the inspiration of children. 

The whole idea still seemed a bit incomplete, Fabble needed a friend or a sidekick. Left to James’ imagination once more, it was thought A little pink jellyfish can be his sidekick. She was given the personality of a baby and was named ‘Minx’ because she acts mischievously. 

James said:

“I was studying with Train2Game at the time. I was able to use everything it taught me to write a concept and build a working prototype. Since then, I was working hard to get the art into the game and make it all work. One year and five months later, I finally released the game on mobile! The game is heavily inspired by kids so I have to thank them for being in the right place at the right time.

I’m working my way into the gaming industry. I’m a versatile designer with a good work ethic. I’m passionate about the player’s experience and creating content the player will remember.”

You can view the Facebook page for the game here

James Mahon’s portfolio can be viewed here.

Fabbles Adventures can be downloaded now on Android from the play store.

Train2Game News Nintendo Switch Best Selling Console

According to the NPD Group, which tracks video game sales in the United States, the Nintendo Switch system was the best-selling video game hardware in the month of April with more than 280,000 units sold. 
This is the second month in a row that Nintendo Switch has led the pack in video game hardware sales, following a record-breaking launch in March. April sales of Nintendo Switch and the Nintendo 3DS family of systems (more than 68,000 units sold) combined to make up almost half of all hardware sales across all dedicated video game systems.

The Mario Kart 8 Deluxe game was the top-selling video game in April with more than 460,000 physical units sold. With digital sales added, the total is more than 550,000 units. Making this number more impressive is the fact that Mario Kart 8 Deluxe launched on April 28, which only accounts for two days’ worth of sales in the reporting period, which cut off on April 29.

The Legend of Zelda: Breath of the Wild game for Nintendo Switch continued its legendary run, coming in as the third-highest-selling video game in April. The critically acclaimed open-air adventure will receive even more content with the upcoming launch of two DLC packs in the summer and holiday season of this year. The DLC is now available for pre-purchase via an Expansion Pass. 1-2-Switch and digital-only game Snipperclips – Cut it out, together! also saw strong sales in April.

Nintendo will look to continue this momentum into the summer with a series of great new games for Nintendo Switch and Nintendo 3DS. The upcoming lineups for both systems include Fire Emblem Echoes: Shadows of Valentia (Nintendo 3DS, May 19), Ultra Street Fighter II: The Final Challengers from Capcom (Nintendo Switch, May 26), ARMS (Nintendo Switch, June 16), Ever Oasis (Nintendo 3DS, June 23) and Splatoon 2 (Nintendo Switch, July 21). Nintendo 3DS games Hey! Pikmin and Miitopia both launch on July 28, the same day as New Nintendo 2DS XL, Nintendo’s newest hand-held system.

*Data regarding physical sales of games are from the NPD Group. Data regarding digital downloads of games and combined physical/digital life-to-date numbers are from Nintendo’s internal sales figures. All numbers, unless otherwise stated, are specific to the United States only.

For more information about Nintendo, visit 

Train2Game News VR World Congress in Bristol


The UK’s largest VR event VR World Congress will be held in Bristol, UK, on 12th April 2016.

This year, the UK is set to stage its largest ever VR event as organisers Opposable VR announce the VR World Congress –

Featuring two talk tracks and a diverse expo, the VR World Congress will host 600 leading developers, innovators, exhibitors, and speakers. Supported by headline sponsor AMD, attendees can expect to meet high profile experts in the industry alongside intriguing up-and-coming names for the future.

VR World Congress organiser Dan Page from Opposable VR said: “It’s great to finally announce our new conference. The overwhelming success of our South West VR conference (SWVR) last year inspired us to think bigger and better for 2016. We’re proud to be bringing some seriously awesome key names and brands in VR from around the globe to Bristol, the hub of VR development in the UK.”

There will be two talk tracks; a Main Track focusing on key players in the VR industry, and a Tech Track designed for developers and hardcore VR enthusiasts. Speakers already confirmed include James Valls from Rebellion, David Fernádez Huerta from ‘Land’s End’ and ‘Monument Valley’ developer ustwo, Paul Deane from the BBC, and AMD’s Roy Taylor, The Third Floor, and Lloyd Digital, with more to be announced soon – for the full list of speakers, visit the VR World Congress website –

The VR World Congress will have a dedicated expo space, with exhibitors including nDreams with ‘The Assembly’, Frontier Developments exhibiting ‘Elite: Dangerous’, Block Interval who will be showing the first 7 minutes of their forthcoming adventure game ‘Life of Lon’ on the Oculus Rift DK2, and StarShip who will be showcasing vTime; the VR sociable network that allows anyone, anywhere to socialise with family and friends in virtual reality. See the full VRWC expo line up here ->

Tickets are on sale NOW ( ). The VR World Congress will take place on Tuesday, 12 April 2016 from 09:00 to 17:00 at the Bristol Marriott City Centre, UK.

Train2game News Lifesaver Mode


Blood cancer charity Anthony Nolan has teamed up with Twitch, the world’s leading social video platform for gamers, to encourage young men to use their lifesaving power and sign up to the stem cell register.

The Lifesaver Mode campaign, which will be featured on the Twitch website from 29 January, includes new video content, a chance to win a PS4 console and game, and invites gamers to sign up to three emails from Anthony Nolan, explaining more about stem cell donation and how to join the register. Twitch favourites LTZonda and Two Angry Gamers will show just how easy it is to join the register by simply spitting into a tube and sending it off in the post.

Anthony Nolan hopes the campaign will encourage more young men aged 16-30 to become real-life heroes and sign up to be potential stem cell donors. Young men are most likely to be chosen as a match but make up just 15% of the register.

The campaign is particularly close to the heart of the gaming community because Kieron Fairclough (pictured below and in attachment, credit Liverpool Echo), a nine-year-old boy from Bootle and keen X-boxer, is currently looking for a stem cell donor. Diagnosed with a rare and serious condition called Diamond Blackfan Anaemia (DBA) at the age of two, Kieron’s only hope of a long-term cure is a stem cell transplant to replace his damaged bone marrow with new, healthy cells donated by a stranger – potentially a fellow gaming fan.

Kieron’s mum Ashley said:
‘Kieron’s a proper little gamer and he loves being able to save the world playing his favourite X-Box games, Marvel Superheroes and Superman. He’s also obsessed with vloggers like Dantdm and Stampy Longhead. It’s strange to think there could be another gamer out there who could be Kieron’s own superhero. It could even be a teenager, as you can join the Anthony Nolan register from the age of sixteen. You’ll never know if it’s you, unless you sign up.’
Ashley added: ‘I’m really happy that Anthony Nolan is reaching out to gamers. It feels like the perfect way to get the message out to young guys, and I know they’ll rally behind one of their own.’

Al Scott, Head of Marketing at Anthony Nolan, said:
‘Everyone that joins the Anthony Nolan register is a potential lifesaver. Donating stem cells is a simple, straightforward process similar to giving blood, but it could make a world of difference to a cancer patient and their family. The Lifesaver Mode campaign is looking for more young men to join the register and help us give people suffering with blood cancer a second chance at life.’

The Lifesaver Mode campaign will run until 11 March. If you’re 16-30, you can be a game changer and join the Anthony Nolan register at .

Train2Game News Bundle Stars Game Creation Sales


Ever wanted to create your own games but don’t having any coding skills? Then Bundle Stars ( has everything you could ever possibly need, in the brand new Ultimate Game Makers Bundle featuring RPG Maker, App Game Kit, Game Guru and Axis Game Factory. 

There’s never been a better time to create that killer game, with four of the greatest game making tools on the planet at your fingertips.

The Ultimate Game Makers Bundle puts game design in the hands of gamers. What’s more, with four different bundle tiers to choose from, users can purchase the specific content that best suits their game making needs.  This means that the Ultimate Game Makers Bundle is just as customisable as the games you can create.  From RPGs to First-Person Adventures, through the Ultimate Game Makers Bundle, gamers are free to create their own unique experiences and share them online.

The Ultimate Game Makers Bundle

·         Tier 1 – $2.99 (8 Titles) Saving 98%
Ø  Axis Game Factory AGFPRO v3
Ø  AGFPRO Fantasy Side-Scroller Player DLC
Ø  AGFPRO BattleMat Multi-Player DLC
Ø  GameGuru
Ø  GameGuru Mega Pack 1 DLC
Ø  GameGuru Mega Pack 2 DLC
Ø  RPG Maker XP
Ø  The Princess’ Heart (Game created through RPG Maker)

·         Tier 2 – $7.99 (11 Titles & all previous tiers) Saving 98%
Ø  AGFPRO v3 Premium
Ø  AGFPRO – Zombie Survival Pack + Zombie FPS Player DLC
Ø  GameGuru – Buildings Pack DLC
Ø  GameGuru – Fantasy Pack DLC
Ø  GameGuru – Death Valley DLC
Ø  RPG Maker VX Ace
Ø  RPG Maker: Old School Modern 2 Resource Pack DLC
Ø  RPG Maker: DS+ Expansion – Retro Sci-Fi DLC
Ø  RPG Maker: Modern Day Tiles Resource Pack DLC
Ø  RPG Maker: Survival Horror Music Pack
Ø  Last Word (Game created through RPG Maker)

·         Tier 3 – $14.99 (10 Titles & all previous tiers) Saving 98%
Ø  GeoVox
Ø  App Game Kit: Easy + Instant Game Development
Ø  App Game Kit – Giant Asset Pack 1 DLC
Ø  The Official App Game Kit Tutorial Guide
Ø  RPG Maker: Zombie Survival Graphic Pack
Ø  RPG Maker: Frontier Works Futuristic Heroes and BGM DLC
Ø  RPG Maker: Always Sometimes Monsters Asset Pack DLC
Ø  RPG Maker: POP! Horror City
Ø  Edolie (Game created through RPG Maker)
Ø  Heroes of Legionwood (Game created through RPG Maker)

·         Tier 4 – $79.99 (3 Titles & all previous tiers) Saving 91%
Ø  RPG Maker MV
Ø  RPG Maker MV: Cover Art Characters Pack DLC
Ø  RPG Maker MV: Essentials Set
Ultimate Game Makers Bundle – Interesting Stats
·         All four tiers are worth a total value of over $800
·         The included software boasts over 4,000 total user reviews on Steam!
·         An 84% average Steam user rating!
·         All run on Windows, 12 are compatible with Mac, and 9 run on Linux.
·         Features 4 complete commercial Steam games created using RPG Maker.
·         7 unlock Steam Trading Cards.

All of the keys can be redeemed immediately upon purchase, using a free Steam account.  Available exclusively from Bundle Stars ( ) for a limited time only, the Ultimate Game Makers Bundle is an amazing deal for budding game designers.

Train2Game News Student Overcomes Odds


Student won’t let Epilepsy stop him from reaching his goal to be a Video Games Artist and create a successful gaming studio

Aspiring games designer studying with Train2Game won’t let his condition and ‘flashing images’ stop him starting a gaming studio and getting a position as an Artist

Scott is originally from Swansea and now living in Woking, Surrey. The 31 year old is currently studying Art and Animation with Train2Game. Scott was diagnosed with intractable Epilepsy caused by band heterotopia when he was eleven.

Scott Evin William’s mother originally assumed it was flashing images from his Sega Master System that caused his epileptic fits. But after taking away the gaming system, Doctors informed the family this wasn’t the case for his specific condition.

In a twist of fate it could now be gaming that really changes Scott’s life for the better. He’s studying with Train2Game to become a Video Games Developer, has started his own studio and is hoping to get employment at a gaming studio in the future.

Living with Epilepsy

“I had a febrile convulsion when I was three.  At nine I was diagnosed with epilepsy mum took away my Master System 2 because she thought it caused the fits. Thinking it was photosensitive epilepsy with the flashing images but this was not correct.”

“Diagnosed with Epilepsy initially I continued with everyday life, pretty good normal childhood. When I reached a working age it really took more of a chunk out of my life than expected; what I could, and couldn’t do for work.”

“My fits can happen at any time. I was out shopping for food, had a fit and collapsed on the shop floor, but a few minutes later got up and continued on shopping, for me it’s just part of my life. I really just accept its part of my life and my family are very supportive about it, but the most important thing is just accept it, move on and forward.”

Studying with Train2Game

“I started Train2Game at the end of 2010. I pay for the course myself and finances are not a problem, its simple monthly payments.  I aim to be done by the end of next year, hopefully with no personal health issues which have caused time delays in the past.”

“Home study is both challenging and rewarding, making sure to keep good time and also make lots of notes. With the support of tutors it really is a place where if you want to make a career out of games, Train2Game can offer many exclusive help and practical events.”

“There are some very challenging parts in the course where I passed exams but you also have to vigorously go over the course material. With progress comes the experience, there is theory that is important to know but a hands on practical approach is what is encouraged from a Train2Game student”

“The tutors, the administration and the Train2Game staff all keep up a great helpful, positive attitude, very good listeners and give help and guidance needed to keep you focused. Forming into teams means you get more from it by networking with those who are at an advanced stage within the course, it’s a great helping hand.”

“Train2Game gives me a relaxing environment of having the tools and books, even extra software to download and learn for a broader skillset, as a result most of the time its very relaxing and as easy-going or intense as I choose it to be, but as long as I get a lesson done I feel nice and relaxed which is great in any case and with my condition.”

“I have the utmost confidence in the course to take me to art director status and there’s no real reason why I will not pass, I grow more confident with every completed lesson so the end goal is only a matter of time.”

Game Studio

“I created a professional studio called ‘Icebox Games Studio’. Our website I created is created for the students who are designers, artists and developers. The layout of my student studio is based on the fact it might be best working freelance from home, so we all work from different locations.”

“Our primary goal is to create levels or playable games to gain experience and knowledge, we also share opinions and support each other with coursework. My role in the team is generally looking after everyone’s interests. I am team leader but treat everyone as equals, so we all share ideas and opinions.”

“We are looking over various ideas for games and are working on some, I personally work with CryENGINE3, but the team has a varied array of skillsets mostly geared toward Unity 4, meaning when we feel we can create a game that looks good in different formats.”

What’s next

“My dream is to be accredited as Lead Artist or Art Director in the opening credits of a game. That  will be when I have a few games under my belt and feel ready to take on such a great role. What I don’t do is put a stop or limit what I can learn. Long after becoming a qualified Artist and Animator, the path into gaming, it will be my choice of where to stop.”

“I know what I simply cannot do, short of that no, I will never stop wanting to learn and helping out other people. Whatever your goal just ask yourself two questions, what is stopping you and who can help you achieve the ultimate your goal. Nobody with a disability should feel any different, if a course that Train2Game provides appeals to you then go for it.”

Train2Game News Stand up for Games Aid returns


GamesAid’s sell-out Comedy night, ‘Stand Up for GamesAid’ returns to the world-famous London Comedy Store on May 11th, marking its third year. The previous two years have seen great success as the event has established itself as a favorite in the industry calendar.

Imran Yusuf (Best Newcomer nominee at the Edinburgh Fringe Festival 2010), will emcee the entire night. He began his career in the games industry working for the likes of Midway Games, Eidos and SEGA Europe before departing for the bright lights of showbiz with appearances on The Now Show, The News Quiz and Michael McIntyre’s Comedy Roadshow.

The full line –up is yet to be announced, but if the last two years are anything to go by, the bill should be nothing short of spectacular and the night is expected to again sell-out in record time.

Tickets stand at £12.50 per person and all proceeds will go towards GamesAid, a organization that harnesses the fundraising potential of the games industry, making yearly donations to UK youth-focused charities.

Tickets are on sale now and can be found at:

Train2Game News GameBlast15


The gamers’ charity, SpecialEffect, is aiming to build on the success of its inaugural GameBlast gaming marathon weekend in 2014 by calling on the UK games industry and gaming community to sign up for GameBlast15 as they look to raise over £100k towards the charity’s work.

The event, the UK’s largest game-based fundraiser, takes place 20-22 February and already has some of the UK’s top games industry names behind it including Jagex, the company behind the hugely successful Runescape. Jagex is SpecialEffect’s original GameBlast partner and last year raised almost £50k for the charity’s work in helping people with disabilities to access video games.

Along with a major marathon stream from Jagex from Friday to Saturday, the UK gaming trade body, UKIE, is supporting the SpecialEffect fundraising effort by hosting GameBlast LIVE, a 24-hour gaming broadcast from its headquarters in London. This will run from Saturday to Sunday.

Dr Jo Twist, SpecialEffect Vice President and CEO of UKIE, explained why she is so keen to get behind the SpecialEffect fundraiser, ‘They [SpecialEffect] were one of the first groups I met when I started my Ukie role in 2012 and I was bowled over by their dedication, their passion and their love. The innovative work they do to enable young people enjoy the games they love is incredibly inspiring. Games and the ability to play can enhance and enrich people’s lives in so many ways and everyone should have the right to play.’

The event, hosted by Matt Cuttle, promises 24 hours of unadulterated gaming and madness as BBC Click presenter and SpecialEffect Vice President, Kate Russell, builds on the £7,500 she raised through her Elite:Dangerous livestream at Christmas by flying a 12 hour Elite marathon alongside other enthusiasts of Frontier’s iconic space travel game. But Kate will be taking a break from space travel to battle it out with Jo Twist using SpecialEffect eye-control technology as they compete live on Twitch for the fastest lap in Codemasters’ popular Dirt 3 motor racing game. 

Kate explained why she has done so much to raise money and awareness of the charity’s work, ‘Ever since I found out about Special Effect a couple of years ago – a charity dedicated to helping those with physical limitations through illness or injury have fun playing computer games – it has been my pleasure and honour to be able to help raise funds and awareness about their tireless and dedicated work’.

If you’d like to join industry names like Jagex, Gamer Network and Multiplay and join hundreds of other gamers across the UK in raising money for SpecialEffect through the GameBlast15 gaming marathon go to: