HyperX, the gaming division of Kingston Technology Company, Inc., is teaming up with Blizzard Entertainment for a livestream event to celebrate the launch of World of Warcraft®: Shadowlands, Blizzard’s new expansion for its acclaimed massively multiplayer online role-playing game.
WoW fans can join the Into the Shadowlands event through HyperX’s Twitch channel on 20 Nov. 2020 at 10 a.m. PST, 6 p.m. GMT or 7 p.m. CET for hours of entertainment leading up to the expansion’s Nov. 23 release.
HyperX will play host to familiar WoW faces, musicians, voice actors, Blizzard developers, esports players, and more to explore the ins and outs of the Shadowlands. During the event, HyperX will be offering viewers the chance to win great prizes that will support them on their journey through the wondrous realms of Azeroth’s afterlife.
One of the highly anticipated features coming to World of Warcraft with Shadowlands is the all-new character-customisation options, including a wide range of hair and facial designs, which will enable players to enhance the look of their characters. Reflecting this deeper in-game customisation, HyperX’s NGenuity software enables gamers to personalize their gaming gear not only with specialised commands but also to match RGB lighting with their customized WoW characters. Whether gaming with an Alloy Elite 2 keyboard or Pulsefire Raid mouse, HyperX enables WoW players to extend their characters’ personality to their peripherals.
“As long-standing partners with Blizzard Entertainment, we are excited to offer our #HyperXFamily the chance to celebrate this amazing franchise’s latest expansion pack three days ahead of its release,” said Jessany Van’t Hoff, head of global gaming partnerships, HyperX. “We believe that all gamers play better with HyperX. Our prize giveaway during the live Twitch stream will ensure that a lucky few will have the ultimate personalisation experience when playing World of Warcraft: Shadowlands.”
Sony Interactive Entertainment (SIE) today announced launch date and price details for its highly anticipated next-generation videogame system, PlayStation®5.
SIE also revealed new updates to the PS5™ game portfolio, including Final Fantasy XVI, Fortnite, Hogwarts Legacy, and a new God of War title.
On November 12, PS5 will launch in seven key markets: the U.S., Canada, Mexico, Australia, New Zealand, Japan and South Korea. The global rollout will continue on November 19 with launches throughout the rest of the world, including Europe, Middle East, South America, Asia and South Africa.
The PS5 Digital Edition will be available for a recommended retail price (RRP) of $399.99/¥39,980/€399.99/£360, and PS5 with an Ultra HD Blu-ray™ disc drive will be available for an RRP of $499.99/¥49,980/€499.99/£449.
Pre-orders will be available starting today at select retailers.
Both PS5 models use the same custom processor with integrated CPU and GPU for high-fidelity graphics up to 4K, as well as the same ultra-high speed SSD with integrated I/O that will deliver lightning-fast loading. Both PS5 models also offer a deepened sense of immersion through the DualSense wireless controller and 3D audio capabilities, so players will enjoy the same transformative gameplay experiences regardless of which PS5 they choose.
“Since we first announced our next generation console last year, we have received astounding support from developers and gaming fans all around the world, and it’s truly humbling,” said Jim Ryan, president and CEO of Sony Interactive Entertainment. “Now we are just a couple of months away from launching PS5, which will offer a new generation of experiences that go beyond players’ expectations of how games can look, feel, sound, and play. We can’t wait for our fans to experience for themselves the incredible speed, the heightened immersion and the breathtaking games on PS5 when we launch this November.”
Adding to its growing games portfolio, SIE today unveiled several new titles coming to PS5, including:
Devil May Cry 5™ Special Edition (Capcom)
Final Fantasy XVI (Square Enix)
Five Nights at Freddy’s Security Breach (Steel Wool Studios and ScottGames)
Hogwarts Legacy (Warner Bros. Games)
A new God of War title (Santa Monica Studio)
With titles such as Marvel’s Spider-Man: Miles Morales, Call of Duty: Black Ops Cold War, and Demon’s Souls, the breadth of unique gaming experiences coming to PS5 represent the best lineup in PlayStation history.
To support the PlayStation®4 community as they transition to the next generation when they’re ready, SIE will launch PS4™ versions of a few exclusive titles: Marvel’s Spider-Man: Miles Morales, Sackboy A Big Adventure, and Horizon Forbidden West.
While these three games were designed to take advantage of PS5 and its unique next-gen features like the ultra-high speed SSD and DualSense controller, PS4 owners will also be able to enjoy these experiences when they launch. The PS4 digital versions of launch games include a free upgrade on both PS5 consoles, while the PS4 disc versions of these games include a free upgrade on the PS5 with Ultra HD Blu-Ray disc drive.
In addition, SIE today revealed the PlayStation Plus Collection, a curated lineup of PS4 games that defined the generation, which will be available to PS Plus members to download and play on PS5. The PS Plus Collection features critically acclaimed games, including Batman™ Arkham Knight, Bloodborne, Fallout 4, God of War, Monster Hunter: World, Persona 5 and many more.
PlayStation 5 Launch Day Games from SIE Worldwide Studios
Astro’s Playroom (Japan Studio) – pre-installed on PS5
Demon’s Souls (Bluepoint Games / Japan Studio) – US$69.99/¥7,900/€79.99 (RRP)
Destruction AllStars (Lucid Games / XDEV) – US$69.99/¥7,900/€79.99 (RRP)
Marvel’s Spider-Man: Miles Morales (Insomniac Games) – US$49.99/¥5,900/€59.99 (RRP)
Marvel’s Spider-Man: Miles MoralesUltimate Edition (Insomniac Games) – US$69.99/¥7,900/€79.99 (RRP)
Sackboy A Big Adventure (Sumo Digital / XDEV) – US$59.99/¥6,900/€69.99 (RRP)
CPU x86-64-AMD Ryzen™ “Zen 2” 8 Cores / 16 Threads Variable frequency, up to 3.5 GHz GPU AMD Radeon™ RDNA 2-based graphics engine Ray Tracing Acceleration Variable frequency, up to 2.23 GHz (10.3 TFLOPS) System Memory GDDR6 16GB 448GB/s Bandwidth SSD 825GB 5.5GB/s Read Bandwidth (Raw) Optical Drive Ultra HD Blu-ray (66G/100G) ~10xCAV BD-ROM (25G/50G) ~8xCAV BD-R/RE (25G/50G) ~8xCAV DVD ~3.2xCLV PS5 Game Disc Ultra HD Blu-ray, up to 100GB/disc Video Out HDMI™ OUT port Support of 4K 120Hz TVs, 8K TVs, VRR (specified by HDMI ver.2.1) Audio “Tempest” 3D AudioTech Dimensions PS5: Approx. 390mm x 104mm x 260mm (width x height x depth) (excludes largest projection, excludes Base) PS5 Digital Edition: Approx. 390mm x 92mm x 260mm (width x height x depth) (excludes largest projection, excludes Base) Weight PS5: 4.5kg PS5 Digital Edition: 3.9kg Power PS5: 350W PS5 Digital Edition: 340W Input/Output USB Type-A port (Hi-Speed USB) USB Type-A port (Super-Speed USB 10Gbps) x2 USB Type-C® port (Super-Speed USB 10Gbps) Networking Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) IEEE 802.11 a/b/g/n/ac/ax Bluetooth® 5.1 DualSense™ Wireless Controller Specifications
Dimensions Approx. 160mm x 66mm x 106mm (excludes largest projection) (width x height x depth) Weight Approx. 280g Buttons PS button, Create button, Options button, Directional buttons (Up/Down/Left/Right), Action buttons (Triangle, Circle, Cross, Square), R1/L1 button, R2/L2 button (with Trigger Effect) Left stick / L3 button, Right stick / R3 button, Touch Pad button, MUTE button Touch Pad 2 Point Touch Pad, Capacitive Type, Click Mechanism Motion Sensor Six-axis motion sensing system (three-axis gyroscope + three-axis accelerometer) Audio Built-in Microphone Array, Built-in Mono Speaker, Stereo Headset Jack Output : 48kHz/16bit, Input : 24kHz/16bit Feedback Trigger Effect (on R2/L2 button), Vibration (haptic feedback by dual actuators), Indicators (Light bar / Player indicator / MUTE status) Ports USB Type-C® port (Hi-Speed USB), Stereo Headset Jack, Charging Terminals CommunicationWireless Bluetooth® Ver5.1 Wired USB connection (HID, Audio) BatteryType Built-in rechargeable lithium-ion battery Voltage DC 3.65V
Old School RuneScape will launch on iOS and Android devices on Tuesday 30th October, Jagex announced.
The MMORPG offers a full cross-platform experience on mobile and PC, and will be available for members and non-members to enjoy.
Jagex also confirmed Old School RuneScape is now available to Pre-Order and Pre-Register from the App Store and Google Play at https://osrs.game/MobilePreRegistration.
John Colgrave, Producer, Old School RuneScape Mobile said:
“The next few weeks are going to be incredibly exciting for myself, the Old School RuneScape mobile team, and for Jagex as a whole, as we count down towards the 30th October launch date. It’s been an incredible journey for us; we’ve worked tirelessly to bring the full Old School RuneScape adventure to mobile platforms, as well as enable a seamless cross-platform experience for our current, returning, and new players! Today’s invitation to Pre-Order and Pre-Register the game on the App Store and Google Play is a hugely significant one, and we can’t wait to throw open the doors next month.”
The highly-anticipated announcement comes after this summer’s extensive and overwhelmingly successful ‘Members Only Beta’, in addition to soft launches in Canada and Nordic countries, which have already seen some 500,000 Android players continue their adventures while on the move, on the sofa, or poolside on vacation.
Conor Crowley, Director of Game Development, Jagex said:
“2018 has been a year of significant milestones for Old School RuneScape on mobile, from the first closed betas at the start of the year, to the successful Members Only Beta and recent Canadian and Nordic soft launches over the summer, but none of them have been as highly anticipated as this. We are incredibly proud to confirm that Old School RuneScape on mobile is now just a matter of weeks from a full launch; we know our players – both existing and returning – have long wanted to play the game they love while away from their PCs. The countdown to 30th October is underway!”
Ever since a prototype of Old School RuneScape on mobile was shown at RuneFest 2017, the development team at Jagex has worked closely with the game’s community to ensure it delivers the same immersive living game experience, regardless of platform or device. Its top-level interface has been refined and optimised on mobile devices, including the introduction of a customisable, one-touch action button, and intuitive touch-screen controls. Featuring the RuneScape franchise’s trademark accessibility, players with devices running Lollipop (Android 5) and iOS 10 will be able to start or continue their Old School adventures across the world of Gielinor on the sofa or on the move.
The announcement coincided with the launch of Old School RuneScape’s 139th quest: Making Friends with My Arm, where players will assist the maligned troll ‘My Arm’ as he tries to establish relations with the troll town, Weiss. Mobile players will be able to help My Arm out, as well as experience the many thousands of hours of available adventures, mini games, and skilling activities Old School RuneScape has to offer, in just a matter of weeks.
The tensions between the Horde and the Alliance have reached the breaking point, and the entire world of Azeroth is now consumed in the fires of war.
Battle for Azeroth ™ , the seventh expansion for Blizzard Entertainment’s internationally acclaimed massively multiplayer online role-playing game World of Warcraft®, is now live!
Today’s launch signals the start of a new era of all-out warfare between the Alliance and the Horde, as players around the globe set out on a vital mission to ensure that Azeroth’s future belongs to their faction.
Defenders of the Alliance are called to the kingdom of Kul Tiras, ancestral home of Jaina Proudmoore, to enlist the aid of their legendary navy, while champions of the Horde must seek allies in the distant empire of Zandalar, home of the ancient Zandalari trolls. As part of the campaign ahead, heroes will clash for critical resources in myriad Island Expeditions; draw upon the strength of Azerite, lifeblood of the planet, to unlock new powers using the Heart of Azeroth artifact; prepare for a massive confrontation on the Warfront of Stromgarde; recruit new Allied Races to bolster their faction’s cause; and much more.
“Battle for Azeroth builds upon nearly 25 years of faction rivalry, history, and pride to challenge World of Warcraft players with the question of what it truly means to be a member of the Alliance or the Horde,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “This expansion is loaded with new content and features that draw upon that core conflict, but today’s launch is just the beginning—we’re excited for players to experience everything we have planned as the Battle for Azeroth unfolds.”
Battle for Azeroth – Standard, Digital Deluxe, and Collector’s Editions
World of Warcraft: Battle for Azeroth is available in physical and digital standard editions (SRP £39.99) as well as a Digital Deluxe Edition (SRP £52.99). The latter contains an arsenal of in-game bonuses for a variety of Blizzard games, including the Seabraid Stallion mount (Alliance), Gilded Ravasaur mount (Horde), and Tottle the Baby Tortollan pet for World of Warcraft; an “Azeroth Is Burning” card back for Hearthstone ®; a Primal Flamesaber mount in Heroes of the Storm ®; Horde and Alliance sprays for StarCraft ® II; and a collection of faction-themed cosmetic loot for Overwatch ®.
Battle for Azeroth is also available in a retail-exclusive Collector’s Edition (SRP £89.99). In addition to the in-game items from the Digital Deluxe Edition, the Collector’s Edition contains a cache of faction-themed loot, including a collectible Horde and Alliance Double-Sided Mark of Allegiance; a limited-edition hardback of the novellas Elegy and A Good War, featuring exclusive artwork; and a Battle for Azeroth digital soundtrack. For additional details, visit https://worldofwarcraft.com/battle-for-azeroth.
Each edition of Battle for Azeroth also includes a level-110 character boost so players can immediately head to the front lines and fight for their faction’s cause.† In addition, new players interested in joining the fray for the first time with this expansion can do so simply by purchasing Battle for Azeroth and subscribing to World of Warcraft, which unlocks full access to the original game and all previous expansions.
World of Warcraft: Battle for Azeroth Features
World of Warcraft: Battle for Azeroth includes new content and features that put heroes’ fortitude and faction dedication to the test. Over the course of this expansion, players will be called upon to:
Explore Two Fabled Kingdoms: As a champion of the Horde, travel to the empire of Zandalar to persuade the trolls to lend their naval might. As a defender of the Alliance, venture to the seafaring kingdom of Kul Tiras, home of Jaina Proudmoore, and rally its inhabitants to fight for your cause.
Recruit Allied Races: Take a new form for your adventures as several new playable Allied Races, each with unique racial abilities. Earn the favor of the Dark Iron dwarves, Mag’har orcs, Highmountain tauren, Void elves, and others to create a new character of that race and add their strength to your faction.
Plunder the Islands of the Great Sea: Set out on Island Expeditions and conquer an ever-changing array of enemies, environments, and objectives. Battle in groups of three as you race against cunning rival intruders—or enemy players—to collect each island’s resources and fuel the war effort.
Prepare to Charge the Stromgarde Warfront: Get ready to fight on the battlefields of a large-scale, 20-player cooperative Warfront to claim a key strategic location. Capture resources to build your faction’s forces, lead the charge as your troops lay siege to objectives, and fight the enemy commander to claim victory in this new mode inspired by classic Warcraft real-time strategy–game battles.
Infuse Your Armor with Titanic Might: Seek out Azerite, an invaluable new resource that has emerged in the Burning Legion’s wake. Imbue the Heart of Azeroth—a legendary neck piece entrusted to each hero by Magni Bronzebeard—with Azerite to customize your armor with new powers and traits.
Battle to Level 120: Trace the corruption of the Blood God to the Underrot, unearth the secrets of a lost titan vault, escape from the Drust Realm of the Dead, and more as you quest through 10 new levels—then continue to grow in power through new World Quests, raids, dungeons, and more.
Sam aims to enrich the players gaming experience by connecting them with their game library, friends, community as well as most of Ubisoft services.
Starting today, Sam is available worldwide in English only and is currently in BETA. Sam is a chatbot that follows your in-game progression and provides you with real-time stats and tips. Sam leverages Google Cloud’s Dialogflow Enterprise Edition, which enables it to answer a large variety of topics related to Ubisoft games and services.
Sam entered its open BETA in Canada on January 24th and has not ceased evolving since launching – thanks to the support of the community.
Sam is now available on the Ubisoft® Club mobile application, which can be downloaded on Google Play and App Store.
Bungie and Activision Publishing, Inc. delivered the world-renowned, first-person action game, Destiny 2, to players across the globe at 12:00 A.M. on the 6th September regionally in each territory where available at global retailers on PlayStation®4 systems with additional, timed exclusive content, and Xbox One (PlayStation®Plus or Xbox Live Gold subscription, respectively, required for significant features).
On the heels of celebrating the biggest Beta in Bungie and Activision Publishing history, and after receiving nearly 70 global awards and nominations to date, including industry behemoths “Best Multiplayer Game and Best Social/Online Game from Gamescom award 2017”, and “Best PC Game – Game Critics Awards: Best of E3 2017,” the stage is set for Destiny 2, the sequel to the internationally acclaimed Destiny, to be one of the biggest launches of the year. Additionally, Destiny 2 will be available on October 24th on PC at retail and as the first non-Blizzard game to be offered digitally via Battle.net®, Blizzard Entertainment’s online gaming service.
Developed by Bungie, Destiny 2 is a highly anticipated sequel that takes players on an epic journey across the universe to defend humanity from annihilation. The game welcomes new players to the universe, as well as those who have been devoted to the universe since the beginning, with an array of modes and activities to explore. In the story of Destiny 2, the last safe city on Earth has fallen and lay in ruins, occupied by a powerful new army. Players must master new abilities and weapons to reunite the city’s forces, stand together and fight back to reclaim their home.
“A great story. Awesome characters. A menacing villain. A clear mission. A gorgeous, expansive world to explore. And of course, great, innovative gameplay that is fun to play solo or with friends. Destiny 2 has it all,” said Eric Hirshberg, CEO of Activision. “Whether you’re one of the millions of fans who are already a part of this community, or you are brand-new to the Destiny world, this game is something all different kinds of fans will enjoy and appreciate. We can’t wait to share it with you.”
Bungie CEO, Pete Parsons, said, “Destiny is designed to bring players together, and we are humbled to be part of the communities who breathe life into our worlds. For us, it’s all about the stories, memories, and friendships that are made when people come together.” He added, “Destiny 2 represents the spirit, passion, and energy of an incredible team of world builders here at Bungie, and its launch is the culmination of years of partnership with Activision to bring this game to millions of players all around the world.”
In Destiny 2, every player creates their own character called a “Guardian,” humanity’s chosen protectors. Players can choose from playing the cinematic, story campaign, venturing into the expansive destinations to join in cooperative modes including Strike missions. They can also explore and complete Quests, Adventures and Patrols, or uncover Lost Sectors and Treasure Chests, while rallying with other Guardians to dominate Public and Heroic Events, Flash Points, and more. For competitive players, Destiny 2 offers intense 4v4 multiplayer matches in ‘The Crucible’. Additionally, the fan-favourite endgame gameplay experience, the 6-player Raid, will go live for players at 6pm BST on the 13th September. An all-new, community-oriented feature to be implemented in Destiny 2 rolling out shortly after launch is the ‘Guided Games’ system to help players find like-minded groups to experience some of Destiny 2’s most challenging activities.
Destiny 2 is currently rated PEGI 16. The product line-up also features the Destiny 2 – Game + Expansion Pass Bundle, the Destiny 2 – Digital Deluxe Edition featuring premium digital content, the Limited Edition and the Collector’s Edition, featuring a fully-wearable Destiny 2 – Frontier Bag, Expansion Pass, premium digital content and a Cabal-themed Collector’s Box.
Also available are Sony PlayStation timed exclusives which include a competitive multiplayer map, a three-player cooperative Strike, a blue and white coloured ship, specialised gear sets, and an exclusive exotic weapon: https://www.youtube.com/watch?v=rXZYMVqwvDQ .
As has been common lately, Microsoft has changed some more of the policies on the Xbox One.
The Xbox One now will not need Kinect to function. The system still comes with the Kinect but it means that if anything happens to your Kinect sensor then it will not cripple your console. However some of the features such as face recognition and voice commands won’t work without it. There is also the ability to turn the Kinect sensor off in the settings of the console if you so desire.
It has also come to light that you will require an Xbox Live gold membership for some of the features on the Xbox One such asthe DVR and the Skype calling. Only Gold members will get access to the new OneGuide system, which curates TV and other entertainment based on viewing patterns. Existing functionality, such as Netflix support, web browsing, and other features familiar from the Xbox 360 will still demand Xbox Gold membership as well.
Finally the more recent update to come to light is Xbox One launch has been delayed until 2014 in eight countries. These include: Russia, Belgium, Netherlands, Switzerland, Sweden, Norway, Finland, and Denmark. Xbox One will launch first in the US, Canada, Mexico, Brazil, Australia, New Zealand, United Kingdom, France, Germany, Spain, Italy, Ireland and Austria in November 2013. Microsoft has said they will give a free game to those who are affected by the delay who have already pre ordered the console.
With just over three months to go before the console is released in most places, what other aspects could Microsoft change?