Train2Game News Hitman 2 announced

Warner Bros. Interactive Entertainment and independent game developer, IO Interactive, announced HITMAN™ 2, the follow-up to the acclaimed international video game, HITMAN ™.

Featuring entirely new hyper-detailed sandboxes full of living, breathing environments to explore, HITMAN ™ 2 offers players the freedom to plan the ultimate assassination utilising an assortment of tools, weapons, disguises and a variety of stealth techniques to creatively trigger their own unique chain of events. HITMAN ™ 2 will be available for PlayStation®4 computer entertainment system, PlayStation®4 Pro computer entertainment system, Xbox One X, Xbox One and PC beginning 13th November 2018.

The official HITMAN™ 2 Announcement Trailer can be viewed here: https://youtu.be/YD1ttZ-JRP0

The official HITMAN™ 2 Livestream Reveal can be viewed here: https://live.wbgames.com/

“We are thrilled to partner with IO Interactive on HITMAN™ 2 and bring the latest game in this iconic franchise to the passionate HITMAN™ fanbase and new players,” said David Haddad, President, Warner Bros. Interactive Entertainment. “IO Interactive has done a fantastic job with the Hitman franchise, and this new game will provide a distinct gameplay experience for players to be creative in larger sandbox locations.”

“We are very proud to announce HITMAN™ 2 as the next exciting chapter in our ever-expanding world of assassination. Building on the success of our previous game, HITMAN™ 2 introduces exciting new features, new modes and franchise firsts to make for a larger and richer game,” said Hakan Abrak, CEO, IO Interactive. “We couldn’t have wished for a better partner than Warner Bros. to bring this game to our passionate community and introduce new players to our universe. Welcome back 47!”

HITMAN ™ 2 takes players on a global adventure across a mix of bustling international locations, including a vibrant Miami setting with the colorful ambience of an in-progress motorsport race bringing a new backdrop to the series. From sun-drenched streets to dark and dangerous rainforests, each intricate location provides multiple paths to discover and unparalleled game depth.

Continuing the ultimate spy thriller story, HITMAN ™ 2 allows players to take on the role of the masterful Agent 47 and embark on a mission to hunt the elusive Shadow Client and unravel his militia once and for all. However, when 47 learns the hidden truth about his past, nothing will ever be the same.

HITMAN ™ 2 introduces new ways to play with the Sniper Assassin mode, a standalone feature that brings a co-op experience to the Hitman ™ series for the first time, allowing two players to work together online to take down their targets. Sniper Assassin can also be enjoyed in a single player mode for those who want to play as Agent 47.

Sniper Assassin is available to play now as an early access bonus for consumers who pre-order the HITMAN ™ 2 Standard, Gold or Collector’s Edition. The HITMAN ™ 2 Standard Edition is available for pre-order now. The HITMAN ™ 2 Gold Edition is available for pre-order now exclusively at GAME. The HITMAN ™ 2 Collector’s Edition will be available for pre-order soon.

As an additional pre-order bonus, full game early access will be available for Gold or Collector’s Edition owners four days before release. For more information, visit www.hitman.com

Train2Game News: UK Top 20 – 04.02.13

Ni No KuniThis week has a brand new game at number 1 knocking Call Of Duty: Black Ops 2 down to third. The new number one is Ni No Kuni. A new game from Namco Bandai games. The Hitman HD Triology also came out this week and has hit the charts at number 5.

Week ending 2 February 2013
POS.  TITLE  PUBLISHER  LAST
WEEK 
1 NI NO KUNI: WRATH OF THE WHITE WITCH NAMCO BANDAI GAMES
2 FIFA 13 EA SPORTS 2
3 CALL OF DUTY: BLACK OPS II ACTIVISION 1
4 FAR CRY 3 UBISOFT 3
5 HITMAN: HD TRILOGY SQUARE ENIX
6 ASSASSIN’S CREED III UBISOFT 5
7 NEED FOR SPEED MOST WANTED EA GAMES 6
8 JUST DANCE 4 UBISOFT 7
9 HITMAN ABSOLUTION SQUARE ENIX 10
10 THE ELDER SCROLLS V: SKYRIM BETHESDA SOFTWORKS 9
11 DMC CAPCOM 4
12 FOOTBALL MANAGER 2013 SEGA 8
13 HALO 4 MICROSOFT 13
14 FORZA HORIZON MICROSOFT 19
15 SKYLANDERS GIANTS SKYLANDERS 15
16 LEGO BATMAN 2: DC SUPER HEROES WARNER BROS. INTERACTIVE 11
17 LEGO THE LORD OF THE RINGS WARNER BROS. INTERACTIVE 12
18 SONIC & ALL STARS RACING TRANSFORMED SEGA 14
19 WWE ’13 THQ 16
20 SLEEPING DOGS SQUARE ENIX

Leisure software charts compiled by Chart Track, (C)2013 UKIE Ltd

Train2Game News: A day at Eurogamer Expo: Part 1

On Saturday I was sent to the Eurogamer Expo held at Earl’s Court in London. I am going to give a recap of my day for anyone who couldn’t be there.

My first clue that the day was going to be a good one was seeing The Mask queuing to enter. I was surrounded by hundreds of other early entry ticket holders all eager to burst through the door and get their hands on the up coming games.

As the doors opened and we all filed in. I knew exactly what I wanted to play. I walked straight to the over 18 area to finally get my first taste of Arkane Studio’s Dishonored.

The demo gave you a good taste. I got to use the possession skill, walking around in guards bodies to sneak around, before falling out and assassinating them. The blink skill is a good mechanic, similar to that of Nightcrawler from Xmen, you can teleport short distances without being detected and get to hard to reach areas. The world its self looks beautiful and the level design is so versatile. I can not wait to get my hands on this game.

Next up I had a shot at Hitman: Absolution. Everyone who played the Square-Enix game got a little Agent 47 model, who now sits proudly on my desk. The graphics are of a very high standard and the game play is typical Hitman from what I could see. Having only played Hitman:Blood Money previously, I was happy to see the ability to peak from hiding places, which was seriously lacking in earlier games. This will probably be another one I end up getting.

After seeing highly amusing stickers that were for the iOS game Carmaggedon I had to hunt down the stand. It is a remake of the game released fifteen years ago that had so much controversy surrounding it. When the game was first released the public didn’t like the fact that you had to run over people. They had to change it to zombies or face the game being banned. Now that times have changed the game is back in all its glory, the way it should have been.

I then visited the Train2Game stand to say hello. I was happy to see many students and potential students attending. Royal Rush, the winning game from the world record winning Game Jam, made by RetroMetro, was playable at the stand. Train2Game held competitions daily, who ever got the highest score on the game was awarded a prize later in the day.

At midday it was time for the Dishonored developer session. We all took our seats and were introduced to Christophe Carrier and Dinga Bakaba from Arkane Studios. They took us through the story and some of their development ideas before doing two demos for us. The first time through they demonstrated the stealth aspects of the game, using the blink mechanic and distractions to get to the end of the level. No one was killed and he was only spotted once before disappearing out of sight. The second time was much more brutal. Killing everyone he could find using different methods. The highlight of which being the moment he froze time with a bullet in mid air, possessed the guard who had fired it and walked in front of the shot before leaving his body and unfreezing time, making the guard shoot himself.

That covers my morning at Eurogamer. There was so much to do and see through out the day I am going to have to split this in to two blogs across the day. Check back later for the continuation.

 

Train2Game News: Get behind the scenes of Hitman Sniper Challenge in developer diary from IO Interactive

Train2Game students can go behind the scenes of Hitman Sniper Challenge, discover how the pre-order incentive was created and find out how it fits in with Hitman: Absolution in a developer diary from IO Interactive.

Members of the Hitman development team including lead producer Hakan Abrak, game director Tore Blystad, gameplay director Christian Elverdam, level designer Dennis Brus-Hansen and art director Roberto Marchesi discuss Sniper Challenge moved from a test to a full mini-game with online leaderboards.

The video also shows off early concept footage of Sniper Challenge as the team discuss how they wanted to create a unique pre-order incentive for Hitman: Absolution.

Watch Hitman Sniper Challenge – Behind The Scenes below, right here on The Train2Game Blog.

Hitman: Sniper Challenge is available now when you pre-order Hitman: Absolution. Hitman: Absolution itself is scheduled for release on Xbox 360, PlayStation 3 and PC in November 2012.

There are more developer diaries from a variety of studios here on The Train2Game Blog.

What are your thoughts on the process behind Hitman Sniper Challenge? Have you played it? Could a model like this be the future of pre-ordering?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.