Train2Game News Gotham Knights Gameplay Revealed

Warner Bros. Games and DC have revealed the first official gameplay of Nightwing and Red Hood in Gotham Knights, the upcoming open-world, third-person action RPG in development by Warner Bros. Games Montréal.

Narrated by Game Director Geoff Ellenor, the new video debuts an extended look at both playable characters as they bring justice to Gotham City’s criminal element, while also investigating clues around the mysterious Court of Owls. In this gameplay walkthrough, each hero’s distinct fighting style and open-world traversal abilities are on full display, from Nightwing’s unique acrobatic combat and aerial glider to Red Hood’s twin firearm skills and powerful leaping capability.
 
To view the Gotham Knights – Official Nightwing & Red Hood Gameplay Walkthrough, visit: YouTube LINK
 
Gotham Knights is scheduled to launch worldwide on Oct. 25, 2022.

Please note, to provide players with the best possible gameplay experience, the game will release on PlayStation 5, Xbox Series X|S and PC and will not be available for PlayStation 4 or Xbox One consoles.
 
Starting today, Gotham Knights will be available for pre-order on all launch platforms via the PlayStation Store, Microsoft Store, Steam and Epic Games Store. Players can pre-order the Gotham Knights Standard Edition. The Gotham Knights Deluxe Edition can be pre-ordered, including the base game and Visionary Pack downloadable content (DLC) with exclusive gear, cosmetics, Beyond Suitstyle character skins inspired by the Batman Beyond animated series and more.

The Gotham Knights Collector’s Edition can be pre-ordered, featuring the Deluxe Edition, augmented reality collectable pin, 16-page media book, exclusive Gotham City map, four-character statue diorama and more. Additionally, pre-orders will receive the 233 Kustom Batcycle Skin at launch, based on the vehicle’s first appearance in DC’s Detective Comics #233.

For more information on how pre-order Gotham Knights, visit GothamKnightsGame.com.

Gotham Knights features the Batman Family as players step into the roles of Batgirl, Nightwing, Red Hood and Robin, a new guard of trained DC Super Heroes who must rise up as the protectors of Gotham City in the wake of Batman’s death. From solving mysteries that connect the darkest chapters in the city’s history to defeating notorious villains in epic confrontations, players will confront an array of challenges as they evolve into their own version of the Dark Knight.
 
To learn more about Gotham Knights, visit GothamKnightsGame.com or connect with us online via Twitter (@GothamKnights), YouTube (GothamKnights), Instagram (@GothamKnights), Facebook (GothamKnights) and Discord (GothamKnights).

Train2Game News Hitman Sniper: The Shadows

Square Enix Montréal™, the award-winning studio behind Hitman Sniper®, and the GO® series, today released its newest mobile title, Hitman Sniper: The Shadows.

The mobile sniper game is an action, role-playing game set in a wholly original Hitman story. As a member of The Shadows, players must embark on globe-trotting assignments, take down targets with stealth, engage in fierce competition, and build their reputation as the International Contract Agency (ICA) agents.
 

Watch the launch trailer

Hitman Sniper: The Shadows focuses on events following the disappearance of Agent 47 and follows the story of a group of assassins called The Shadows within the hidden world of assassination where a new criminal network threatens global stability.

“From the onset, our ambition was to deliver a high production value Hitman Sniper experience on mobile in terms of quality graphics, and gameplay,” said Simon Doongoor, Senior Producer for Hitman Sniper: The Shadows at Square Enix Montréal.

“We wanted this game to be the start of something new rather than a sequel. This vision freed us to move in a different direction, such as introducing The Shadows, and allowed us to create a deeper game experience for players.”

Unique Playable Characters
At launch, Hitman Sniper: The Shadows features six sniper assassins, each with their own backstories, play styles, personalities, and abilities. This diversity provides players with more freedom and flexibility in how they approach the game and each contract.
Each assassin is early enough in their careers to allow for a lot of room to grow, giving players the chance to evolve them into ICA agents.

New Locations
The game features new locations, each with different vantage points and time of day, giving players more choices and opportunities to eliminate targets. Each location has unique targets and becomes an exploratory environment, a distinct storytelling space with distinct challenges.

“We’re all fans of the franchise, so we wanted to ensure that the hidden world of assassination translated into an experience that fulfills both the fantasy and provides a great player experience, said Audran Guerad, Lead Artist for Hitman Sniper: The Shadows at Square Enix Montréal. “The cinematographic art direction and the high level of details of our maps offer players the most immersive experience possible. We want to be a reference in the sniper market for visually compelling games.”

Multiple Modes
Players are encouraged to manipulate enemies and leverage the environment around them for the perfect shot and are rewarded for their creative kills.

  • Players can play in campaign mode to learn about and eliminate targets while mastering their skills.
  • The game also features a PvP mode where players compete against other players to build their reputation. Precision and creativity are key to winning contracts in this mode.

“We wanted to give players the familiar adrenaline rush they’d experience watching a big screen spy or action movie where multiple assassins are competing for the same contract,” stated Simon Doongoor.

For Players, by Players, and With Players
Fans are invited to contribute to the game’s evolution through a direct line to the dev team and other Hitman Sniper players on Discord, making Hitman Sniper: The Shadows a game that welcomes feedback and that is created for players, by players, and most importantly, with players.

“We have been working closely with the community since the start of the project,” concluded Simon Doongoor. “Their feedback has been instrumental in the making of Hitman Sniper: The Shadows and we can’t wait to see where they will take It next.”

Details

  • Launch March 3, 2022
  • Available on iOS and Android
  • Not available in China, South Korea, Japan, Belgium, and The Netherlands.
  • Category: action/sniper
  • Rated: 17+

 
Facebook: https://www.facebook.com/HitmanSniperOG
Twitter: https://twitter.com/HitmanSniperOG
Website: https://www.hitmansniper.com
Discord: https://discord.gg/k5GB35Kk

Train2Game News Guardians of the Galaxy Game Announced

During the SQUARE ENIX® PRESENTS digital-showcase event, Eidos-Montréal and SQUARE ENIX today unveiled Marvel’s Guardians of the Galaxy, a bold third-person narrative action-adventure game which combines original storytelling with electrifying single-player gameplay.

Developed by Eidos-Montréal in collaboration with Marvel Entertainment, Marvel’s Guardians of the Galaxy will release simultaneously on the PlayStation®5, PlayStation®4, Xbox Series X|S and Xbox One consoles, and on PC, and streaming via GeForce NOW on October 26, 2021.
 

Watch the Official Reveal Trailer, Deep Dive and Gameplay First Look

Fire up Star-Lord’s jet boots for a wild ride across the cosmos in this fresh take on Marvel’s Guardians of the Galaxy. With the unpredictable Guardians at your side, blast your way from one explosive situation to another, with both original and well-known Marvel characters caught in a struggle for the fate of the universe. You got this. Probably.

  “The Eidos-Montréal team is honored to have the opportunity to work on such an iconic franchise alongside our trusted collaborators at Marvel Entertainment,” said David Anfossi, Head of Studio at Eidos-Montréal. “Our teams are known for revisiting IPs and bringing their own twists and craft to the stories and the art surrounding them. As you will experience, it’s no different for Marvel’s Guardians of the Galaxy.

  Marvel’s Guardians of the Galaxy is created by the seasoned Eidos-Montréal team, working closely with Marvel Entertainment to provide an original and authentic experience inspired by over 50 years of Guardians of the Galaxy lore. Influenced by the comics, this unique spin on the Guardians of the Galaxy will take players on a riotous journey across the stars as Peter Quill and the Guardians unintentionally become the galaxy’s first and last line of defense.

  “A distinct mix of sci-fi, family drama, and rock n’ roll attitude with an edgy aesthetic is the foundation for our Guardians franchise”, said Jay Ong, EVP and Head of Marvel Games. “We are thrilled to collaborate with Eidos-Montréal knowing they are the team that can deliver on this core promise. The team’s laser-focused vision for our beloved band of misfits shines in Marvel’s Guardians of the Galaxy. We are excited for our fans to play it this October.

  Master Star-Lord’s dynamic combat style to obliterate foes with his Element Blasters and call on the unique abilities of each Guardian to defeat a wild variety of interplanetary enemies. Also, as self-proclaimed leader of the Guardians of the Galaxy, players will engage in select player-choice driven dialogue and interactions between Quill and the Guardians that further strengthens the bonds within this dysfunctional family.  

  Finally, Marvel’s Guardians of the Galaxy wouldn’t be complete without a killer soundtrack to rock out to while soaring through space in the Milano. The game is jam-packed with classic 1980s hits and kicking original tracks.

  Marvel’s Guardians of the Galaxy will be available on PlayStation®5 console, PlayStation®4 console, Xbox Series X|S and Xbox One consoles, and PC digital, and streaming via GeForce NOW on October 26, 2021. Pre-orders are available now for the Standard and the Deluxe Editions. For full details on pre-order items and more information on Marvel’s Guardians of the Galaxy, please visit the official website and follow us on social networks.

Train2Game News Square Enix work potential

Square Enix® Montréal, the award-winning and critically acclaimed mobile games studio, has announced that it is attending Casual Connect in London on May 29-31, 2018, and will be located at booth #206.

The studio will be a Gold Sponsor of the conference and has recently made the move to the freemium mobile game development model. As a result, Square Enix is actively looking to fill new positions within the Montréal and London mobile studios. Key members of the Square Enix Montréal and London mobile teams will be available at the booth to discuss any of the available positions, spanning Creative, Analytics, Product Management, and beyond.

As well as sponsoring this year’s ‘Best Kids and Family Game Indie Prize Award’, Square Enix Montréal’s Head of Studio, Patrick Naud will join fellow industry experts to discuss Live Operations on the ‘Live Game Ops Power Panel’ at 4pm on May 30, 2018 in the St. James’s suite. Senior Producer Dominic Allaire and Lead Game Designer Jean-Francois Dugas will deliver their ‘Live and Kickin’ presentation covering the evolution of Hitman Sniper at 11am on May 30, 2018 in the St. James’s suite.

“We’ve always strived to provide the highest quality experience for mobile players and premium was the most appropriate format for us to do so initially in order to prove our know-how,” said Patrick Naud, Head of Studio at Square Enix Montréal. “While we remain absolutely committed to delivering innovative experiences to our existing IPs, we also want to make original games that are accessible to all players, hence we are now fully embracing the freemium format, while being mindful that we continue to provide the mobile gaming community with unforgettable experiences; a value central to every Square Enix Montréal title.”

For more information regarding the ‘Live Game Ops Power Panel’ and ‘Live and Kickin’ presentation: http://europe.casualconnect.org/schedule.html

Casual Connect will be held at The Queen Elizabeth II Centre, Broad Sanctuary, Westminster, London, SW1P 3EE. Square Enix Montréal will be located at booth #206.

Train2Game News Shadow of the Tomb Raider announced

Square Enix®, Eidos-Montréal™, and Crystal Dynamics® today revealed the full trailer for Shadow of the Tomb Raider™, the latest entry in the critically acclaimed and award-winning Tomb Raider® series.

Created by a team of veteran Tomb Raider developers at Eidos-Montréal, in collaboration with Crystal Dynamics, the game will be available on September 14, 2018 for the Xbox One family of devices, including Xbox One X, PlayStation®4 system and Windows PC/Steam®.

In Shadow of the Tomb Raider, Lara must master a deadly jungle, overcome terrifying tombs, and persevere through her darkest hour. As she races to save the world from a Maya apocalypse, Lara will be forged into the Tomb Raider she is destined to be.

The star of the critically acclaimed 2013 Tomb Raider reboot and the award-winning Rise of the Tomb Raider®, Camilla Luddington, makes her return as Lara Croft® with yet another stunning performance in Shadow of the Tomb Raider.

“Thanks to their incredible expertise, knowledge of the franchise and outstanding creativity, Eidos-Montréal, in collaboration with Crystal Dynamics, is delivering a powerful experience with Shadow of the Tomb Raider,” said Yosuke Matsuda, president and representative director of Square Enix Holdings Co., Ltd. “Shadow of the Tomb Raider will take the series to new heights and Lara Croft to new depths.”

“Shadow of the Tomb Raider will challenge Lara Croft in new and unexpected ways,” said David Anfossi, Head of Studio at Eidos-Montréal. “Our team has created a diverse set of skills, combat techniques and equipment for players to master, and they’ll certainly need them if they hope to survive the deadly jungle environments and tombs.”

Last night, Square Enix welcomed fans, community leaders, press, and industry influencers to events in Montreal, London, and Los Angeles so they could experience Lara Croft’s defining moment as she becomes the Tomb Raider. Now, a wealth of information, screenshots, and more is now available at TombRaider.com.

Fans in the New York City area will be able to enjoy a Special Preview of Shadow of the Tomb Raider at the 2018 Tribeca Film Festival on Friday, April 27. This free eventwill start at 4 p.m. EST, and will take place inside of the BMCC Theater at the Tribeca Performing Arts Center. Join the creative team as they discuss the evolution of Lara Croft and share in the techniques, tools and inspiration behind the series. Panel attendees will be able to witness an exclusive extended gameplay demo for the upcoming Shadow of the Tomb Raider game.

Pre-orders are available now for the Standard, Digital Deluxe, Croft, and Ultimate Editions. For full details on pre-order items, the Season Pass, key beats in the upcoming campaign, and more information on Shadow of the Tomb Raider, please visit the official website and follow us on Facebook and Twitter.

Train2Game News Dragon age Inquisition story DLC announced

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BioWare, an Electronic Arts Inc. studio, announced brand-new downloadable content (DLC) that expands the singleplayer experience for Dragon Age: Inquisition, winner of over 100 Game of the Year awards.

Now available for digital download, the Dragon Age: Inquisition – Jaws of Hakkon DLC adds an exciting new story arc to the campaign and expands on its already vast world with a new region of Thedas to explore. Dragon Age: Inquisition – Jaws of Hakkon is available first on Xbox One, the all-in-one games and entertainment system from Microsoft and PC via Origin for £11.99.

Dragon Age: Inquisition – Jaws of Hakkon will reveal the fate of the last Inquisitor and the powerful dragon he hunted. The new content expands the land of Thedas with a massive new playable area covered in mountains and lush forests, where danger lurks in the shadowy undergrowth. As players explore the vertical landscape and dense wilderness fighting off vicious enemies, they will collect legendary armour and weapons before unearthing an ancient secret that could destroy the world.

“We are humbled by the game’s reception so far but are not done with the world of Thedas just yet,” said Mike Laidlaw, Creative Director, BioWare. “We hope the new DLC speaks to our dedication of growing Inquisition with meaningful and exciting new content for our fans, new and old.”

Winner of over 160 industry awards, including more than 100 Game of the Year awards globally, Dragon Age: Inquisition is set in an epic, dark fantasy world where players are empowered to shape and drive their experiences. BioWare’s hallmark gameplay narrative will immerse players with engrossing choices that allow them to experience unique moments based on those decisions. Dragon Age: Inquisition is developed on an RPG game engine underpinned by EA’s cutting edge Frostbite 3 technology.

Dragon Age: Inquisition is developed at BioWare Edmonton with support from BioWare Montreal and other locations. Dragon Age: Inquisition – Jaws of Hakkon is available now for digital download first on Xbox One and PC as a timed exclusive.

Train2Game News: Eurogamer Developer Sessions

EurogamerGamer Network announced what is being referred to as the best ever developer sessions line-up for Eurogamer Expo 2013.

This year features presentations by the studios making Watch_Dogs, Killzone: Shadow Fall, The Witcher 3 and many more blockbuster titles.

Each developer session brings visitors face to face with top game makers, who will showcase new details of their projects in development, and for the first time ever, every single session will be streamed live at http://youtube.com/eurogamer.

Microsoft’s Phil Harrison kicks off the schedule on Thursday 26th September at 12pm with an exclusive Xbox One presentation, followed by Turn 10’s Dan Greenawalt showing Forza Motorsport 5 and Guerrilla Games demoing Killzone: Shadow Fall later in the day.

Highlights on Friday include David Cage presenting Beyond: Two Souls, Techland introducing next-gen open-world zombie title Dying Light and an exclusive look at the next-generation version of FIFA 14.

Things only get better at the weekend as CD Projekt RED shows The Witcher 3, Ubisoft Montreal presents the hugely anticipated Watch_Dogs, WB Montreal talks Batman: Arkham Origins, and Eidos Montreal showcases Thief.

This year’s schedule also features more indie games than ever, including a trio of PlayStation 4 titles: Resogun from Housemarque, Wasteland Kings from Vlambeer and Velocity 2X from FuturLab. Peter Molyneux also returns to the Eurogamer Expo stage to talk about Project Godus.

The full session schedule can be found at http://www.eurogamerexpo.com/whats-on/schedule

Each session will last around 35 minutes and in addition to hundreds of seats in the main auditorium, this year organisers have introduced an overflow area where attendees can watch the sessions in comfort, recharge phones and meet friends.

Eurogamer Expo 2013 (#EGX) takes place at Earls Court, London, from Thursday 26th to Sunday 29th September. Tickets have now completely sold out, with over 70,000 gamers expected to attend.