Train2Game News: Eurogamer Developer Sessions

EurogamerGamer Network announced what is being referred to as the best ever developer sessions line-up for Eurogamer Expo 2013.

This year features presentations by the studios making Watch_Dogs, Killzone: Shadow Fall, The Witcher 3 and many more blockbuster titles.

Each developer session brings visitors face to face with top game makers, who will showcase new details of their projects in development, and for the first time ever, every single session will be streamed live at http://youtube.com/eurogamer.

Microsoft’s Phil Harrison kicks off the schedule on Thursday 26th September at 12pm with an exclusive Xbox One presentation, followed by Turn 10’s Dan Greenawalt showing Forza Motorsport 5 and Guerrilla Games demoing Killzone: Shadow Fall later in the day.

Highlights on Friday include David Cage presenting Beyond: Two Souls, Techland introducing next-gen open-world zombie title Dying Light and an exclusive look at the next-generation version of FIFA 14.

Things only get better at the weekend as CD Projekt RED shows The Witcher 3, Ubisoft Montreal presents the hugely anticipated Watch_Dogs, WB Montreal talks Batman: Arkham Origins, and Eidos Montreal showcases Thief.

This year’s schedule also features more indie games than ever, including a trio of PlayStation 4 titles: Resogun from Housemarque, Wasteland Kings from Vlambeer and Velocity 2X from FuturLab. Peter Molyneux also returns to the Eurogamer Expo stage to talk about Project Godus.

The full session schedule can be found at http://www.eurogamerexpo.com/whats-on/schedule

Each session will last around 35 minutes and in addition to hundreds of seats in the main auditorium, this year organisers have introduced an overflow area where attendees can watch the sessions in comfort, recharge phones and meet friends.

Eurogamer Expo 2013 (#EGX) takes place at Earls Court, London, from Thursday 26th to Sunday 29th September. Tickets have now completely sold out, with over 70,000 gamers expected to attend.

Train2Game News: Games industry jobs – 10.5.12

This is going to be another regular blog where I post up the latest jobs from around the games industry. Making it easier for you to find the jobs you want.

ART

CREATIVE ASSEMBLY are looking for an Animator. The job is based in Horsham.

Key responsibilities:

Full responsibility of producing high quality animation for in-game animations and cinematics as set by the animation lead.
Deliver work in the required time.
Make sure all work is implemented correctly, providing feedback to other members of the production team so all issues are driven to closure.
Reports to the Lead Animator

Knowledge, Skills and Experience:

Have an excellent understanding of animation principles – timing, weight and staging
Must be self-motivated, enthusiastic and a team player
Good knowledge of a 3D package (Motionbuilder, Maya, Max, XSI)
Good knowledge of human and animal anatomy
A strong passion and enthusiasm for animation and video games
Critical analysis and problem solving

You can find out more about the job HERE.

Futurlab is looking for a Junior Artist for their studio in Brighton. As Junior Artist you will be assisting the Lead Artist in the creation of both 2D and 3D game assets. You will be working closely with all other members of the team to ensure high standards of presentation are maintained across each project.

Requirements:

Exceptional 2D draftsmanship essential.
Strong ability in 3D modeling and texturing a plus.
Animation, lighting and rendering skills a plus.
General understanding of game design and development.
Ability to work both individually and in a small team.
Excellent communication skills with a friendly and positive demeanor.
Self motivating and diligent.

You must also be excited about working in the sci-fi genre!

You can find out more about the job HERE.

DEVELOPER

SEGA is looking for a junior developer for their studio in central London

Key Responsibilities:

Learn and help develop various areas of the game on handheld platforms
Work with Senior Developers and increase skill set
Help analyse existing projects and improve upon them.
Knowledge, Skills and Experience:

Experience in C/C++
Comfortable with game design and implementation
Examples of own demos, with source code, very beneficial.

You can find out more about the job HERE.

Q & A

Creative Assembly are looking for a games tester. The job is based at their studio in Horsham. These fixed term contracts are for our established Total War team, testing our project currently in development

Requirements

Test games in development for software bugs

Enter bugs clearly and accurately into our bug database

Verify and recreate bugs as required

Report additional balancing, design and accessibility problems

Essentials

A clear understanding of QA process

A keen enthusiasm for gaming

Good communication and reporting skills

Driven and flexible approach

You can find out more about the job HERE.