Train2Game News Humble Game Maker Bundle

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Axis Game Factory is pleased to announce it’s involvement in this summer’s Humble “Game Maker” Bundle that is currently running and will commence on July 21, 2015.

As a powerful development suite of software, AGFPRO is featured with six of it’s products in this year’s promotion and is participating in the Indie Game Dev Competition that is open to anyone from now until August 7, 2015. The Grand Prize pool continues to grow and is based on the total sales of the Humble “Game Maker” Bundle in addition to many other prizes for a variety of categories and genres.

AGFPRO is the ideal game creation software and is a comprehensive toolset, designed to provide game developers and enthusiasts alike with a powerful and rapid level creation, terrain and vegetation editing, lighting and atmosphere system that puts the power to create in anyone’s hands. AGFPRO is stand-alone, but also works seamlessly with the Unity 5 game engine, to allow developers the ability to sell a commercial product.

The Axis Game Factory products included in this massive promotion include the main application, AGFPRO v3.0, Premium, Voxel Sculpt DLC, Drone Kombat DLC, Zombie FPS DLC and the latest Zombie Survival Pack DLC. All of the add-on products expand the users player experience, allowing the option to either make casual and fun games that users can “Build, Play and Share” with friends or to take their creations into Unity and commercialize on their own.

The Humble “Game Maker” Bundle includes a huge array of products that include game creation software, DLC’s, add-ons, music, games and coupons/credits that total almost $2,000.00 USD in retail product. Gamers are encouraged to “get their gaming on” and make an original product based out of the many tools offered in this “pay what you want” bundle.

The contest can be found at http://www.contest.gamedevfort.com and will be judged by a variety of industry veterans and celebrity judges. Led by game publisher, Degica’s Global Director, Mitchell Scott, he adds, “Last years inaugural Indie Game Making Contest was an incredible success with a grand prize of $10,000 and over 800 entries. This year the prize is even bigger as it’s tied to sales of the Humble Game Making Bundle. It’s currently at $16,500 (and counting). We’re very excited to see what everyone comes up with for this years contest!”

Axis Game Factory’s AGFPRO, it’s suite of seven (7) DLC’s and latest stand alone application, GeoVox, empower developers to rapidly create game maps, sculpt terrain and design levels quickly and easily. With over 500 assets pre-stocked in the warehouse, along with 28 pre-set themes and simple maps, users can begin creating levels in literally minutes, making it the perfect software for any professional or gamer that want to start creating amazing game levels without having to program, model or animate. And by using stand out features such as “Scene-Linking” allow users to connect levels and expand their worlds together, “Co-op Collaboration” for up to 8 users in Premium, and using the “Game Packager” instantly allows users to share their creations as an .exe file and send to anyone to play for free makes this software suite a must-have in this expansive Humble “Game Maker” Bundle!

VIP passes available for Train2Game students to attend Cloud Expo Europe this week!

Train2Game Students are invited to attend Cloud Expo Europe and FIVE LUCKY WINNERS will get free VIP tickets

Cloud Expo Europe takes place this week at London Excel on the 11th and 12th March. Train2Game students have been invited to apply for free passes and five lucky students will be granted VIP access. It’s a great chance to see how your Train2Game qualification qualifies you for other sectors, network with potential employers and interact with the wider Games Industry. Also, there’s an area dedicated to cloud Video Games Development and a Double Decker bus containing a Hackathon.

Cloud Expo Europe is the biggest and best attended cloud event in the world. Key sponsors at the event include IBM, Cisco, ScanDisk, Telefonica and Vodaphone. There’s a record 300+ cutting-edge suppliers, plus 300 global expert speakers in a conference and seminar programme covering all the key issues and the opportunity to network with the entire industry. Showcasing the latest technology solutions and services, including number one rated CIOs, Acclaimed Global Cloud Leaders, Cloud Gurus – all speaking in a compelling conference and seminar programme, which covers all the major technology and business issues. Cloud Expo Europe is the place to discover the industry’s newest and upcoming technologies and business solutions.

The event takes place at London Excel Royal Victoria Dock, 1 Western Gateway, London E16 1XL. Simply apply for a ticket to Cloud Expo Europe this week and the first FIVE to email the Train2Game team will gain a FREE VIP upgrade.

Register for the event at http://closerstill.circdata-solutions.co.uk/Microsites/RFG/publish/CEE15/?source=train2game and email harry@swanpr.co.uk for your ticket to be bumped up to VIP

Train2Game www.train2game.com

Excel Website http://www.excel-london.co.uk/

Cloud Expo Europe Website www.cloudexpoeurope.com

Train2Game News Babcock Vacancies

Babcock-logoSkills2Learn, a Babcock International Group Company, is a dynamic company based in Milton Keynes specialising in cutting edge e-learning and games-based (‘Serious Games’) learning solutions.
Job Description
Lead 3D Generalist/Artist
South East – Milton Keynes
FTC – 12 Months

Skills2Learn, a Babcock International Group Company, is a dynamic company based in Milton Keynes specialising in cutting edge, game-based e-learning (‘Serious Games’) solutions. We are looking for a 3D Lead 3D Generalist / Artist to join our growing 3D team and be part of one the driving forces behind Skills2Learn’s success. The lead 3D artist will be overseeing a team of 3D modellers & animators that will be producing renders for e-learning programmes.
Using the latest online technologies, we develop engaging, fully interactive, award winning virtual reality computer based training programmes that are used by a wide range of commercial companies around the world, such (British Gas, Centrica, National Grid, Saudi Aramco) and educational establishments all over the UK.

Responsibilities
Lead, Manage & Mentor and 3D Artist’s.
Resolve problems and find solutions to technical 3D challenges
Lead production and team meetings.
Implement constructive feedback and art direction effectively.
Strong ability to model/texture/animate/light
Highly proficient in 3D Studio Max and Photoshop.
Protecting assets from unauthorized access, disclosure, modification, destruction or interference
Comply with the Data Protection Act 1998

Advantage to have knowledge of:
o Unity 3D or similar games engine.
o Creating characters using DAZ 3D.
o Video editing using Camtasia/After effects/Premiere.
o Microsoft Office suite (Word, Excel, Outlook)

Qualifications & Requirements
Strong technical and creative 3D background with ability to grasp new programs and systems quickly.
Technical minded individual with an interest in engineering / Hard surface modelling.
Understanding of Hard surface modelling techniques, with an interest in vehicles and Mechanical based assets.
Proven leader teams including 3D artists and animators
Strong communication and time management skills.
Problem solving abilities.
Ability to adapt and strengthen workflows if required.
Be creative and have an eye for detail.
Show initiative and be able to develop ideas.
Work effectively as part of a team or individually.

Security
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements

Description of Location
South East – Milton Keynes

Company Information
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information
Send us a cover letter that includes full contact information, reasons for application, travel considerations and salary expectations. An up-to-date CV and evidence of work (3D modelling and texturing showing mesh detail).
Please Note: Applications without a portfolio will not be considered.

APPLY HERE

Job Description
3D Animator/Artist
South East – Milton Keynes
FTC – 12 Months

Skills2Learn, a Babcock International Group Company, is a dynamic company based in Milton Keynes specialising in cutting edge, game-based e-learning (‘Serious Games’) solutions. We are looking for a 3D Animator / Artist to join our growing 3D team and be part of one the driving forces behind Skills2Learn’s success. The 3D animator will be animating 3D models to producing render sequences for e-learning programmes.

Using the latest online technologies, we develop engaging, fully interactive, award winning virtual reality computer based training programmes that are used by a wide range of commercial companies around the world, such (British Gas, Centrica, National Grid, Saudi Aramco) and educational establishments all over the UK.

Responsibilities
Animate realistic objects using 3D Studio Max.
Proficient using animation tools in 3D Studio Max.
Basic modelling & texturing using 3D Studio Max.

Advantage to have knowledge of:
o Character animation – bvh, skin modifier, skin weighting.
o Unity 3D or similar games engine.
o Creating characters using DAZ 3D.
o Video editing using Camtasia/After effects/Premiere.
o Understand the FBX export restrictions for game engines.
o Lighting principles & rendering

Qualifications & Requirements
Technically minded individual with interest in engineering.
Interest in vehicles and mechanical animation.
Knowledge of animation for game engines.
Problem solving abilities.
Accuracy and attention to detail.
Be creative and have an eye for detail.
Show initiative and be able to develop ideas.
Work effectively as part of a team or individually.
Good communication skills.

Security
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements

Description of Location
South East – Milton Keynes

Company Information
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information
Send us a cover letter that includes full contact information, reasons for application, travel considerations and salary expectations. An up-to-date CV and evidence of work (3D modelling and texturing showing mesh detail).
Please Note: Applications without a portfolio will not be considered.

APPLY HERE

Job Description
3D Modeller/Artist
South East – Milton Keynes
FTC – 12 Months

Skills2Learn, a Babcock International Group Company, is a dynamic company based in Milton Keynes specialising in cutting edge, game-based e-learning (‘Serious Games’) solutions. We are looking for a 3D Modeller / Artist to join our growing 3D team and be part of one the driving forces behind Skills2Learn’s success. The 3D modeller will be modelling objects in 3D and producing renders for e-learning programmes.

Using the latest online technologies, we develop engaging, fully interactive, award winning virtual reality computer based training programmes that are used by a wide range of commercial companies around the world, such (British Gas, Centrica, National Grid, Saudi Aramco) and educational establishments all over the UK.

Responsibilities
Model and texture 3D objects assets and environments.
Proficient using 3D Studio Max.
Proficient using Photoshop.
Light scenes & rendering using Mental Ray.
Produce high quality / photorealistic renders.
Advantage to have knowledge of:
Basic animation principles
Unity 3D or similar games engine.
3D Asset optimisation for Game Engines.
Creating characters using DAZ 3D.
Video editing using Camtasia/After effects/Premiere.

Qualifications & Requirements
Ability to create realistic based assets via photographic reference with correct Scales/dimensions.
Technically minded individual with interest in Engineering based design.
Understanding of Hard surface modelling techniques, with an interest in vehicles and Mechanical based assets.
Accuracy and attention to detail.
Problem solving abilities.
Be creative and have an eye for detail.
Show initiative and be able to develop ideas.
Work effectively as part of a team or individually.
Good communication skills.

Security
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements

Description of Location
South East – Milton Keynes

Company Information
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information
Send us a cover letter that includes full contact information, reasons for application, travel considerations and salary expectations. An up-to-date CV and evidence of work (3D modelling and texturing showing mesh detail).
Please Note: Applications without a portfolio will not be considered.

APPLY HERE

Project Manager
South East – Milton Keynes
FTC – 12 Months

Skills2Learn, a Babcock International Group Company, is a dynamic business based in Milton Keynes specialising in cutting edge e-learning and games-based, e-learning (‘Serious Games’) and Virtual Reality solutions.
We have an exciting opportunity for a project manager / co-ordinator to oversee resource and project planning, manage projects and ensure that they are delivered on time and on budget.

Responsibilities:
Monitoring, planning. scheduling and reporting on projects
Project management of e-learning and 3D/VR training & assessment based programmes
Liaising with suppliers, internal and external stakeholders
Managing the review & sign off process required to move projects forward on schedule
Tracking of project spend and maintaining tight control of the budget
Working closely with clients to request, review and provide feedback on project information
Co-ordinating development team members
Define and schedule of tasks of the project and produces Project Plan
Identify issues and resolve by implementing counter measures as appropriate
Ensure quality of project deliverables
Protecting assets from unauthorized access, disclosure, modification, destruction or interference
Comply with the Data Protection Act 1998

Qualifications & Requirements:
Experience in project management / co-ordination of e-learning or software development
Relevant Qualification or training
Experience of managing a team
Experience of project co-ordination in e-learning, software development or similar field is very beneficial
Excellent organisational skills
Highly proficient in Microsoft Office (Word/Excel/Project)
Ability to multi-task and prioritise
Adaptable to project requirements
Exceptional written and communication skills.
People skills to lead, direct and motivate team members

Security:
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements

Description of Location:
South East – Milton Keynes

Company Information:
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information:
Please include a detailed CV with a full work history. Please also ensure you provide an explanation for any gaps in employment.

APPLY HERE

Job Description
Graphic/Multimedia Developer
South East – Milton Keynes
FTC – 12 Months

Skills2Learn, a Babcock International Group Company, is a dynamic company based in Milton Keynes specialising in cutting edge e-learning and games-based (‘Serious Games’) learning solutions.
We are looking for a Graphic/Multimedia Developer to join the multimedia team and get involved in creating the dynamic and innovative e-learning. You will develop a range of creative e-learning solutions for multiple platforms and delivery channels.

Responsibilities
Creating e-learning content using a range of tools
Create and animate graphics.
Design and develop highly interactive learning content.
Adapting and modifying existing project code.
Work alongside development teams.
Work to deadlines and budgets.
Research new technologies and methods.
Protecting assets from unauthorized access, disclosure, modification, destruction or interference
Comply with the Data Protection Act 1998

Qualifications & Requirements
Proficient in Adobe Creative Suite software such as Photoshop, Flash, Dreamweaver.
Good graphical design skills.
Knowledge of rapid e-learning tools such as Articulate Captivate is very desirable
Experience of Actionscript/JavaScript programming is desirable
Web design experience desirable (HTML/Javascript/CSS)
Problem solving abilities.
Accuracy and attention to detail.
Be creative and have an eye for detail.
Show initiative and be able to develop ideas.
Work effectively as part of a team or individually.
Good communication skills.

Security
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements

Description of Location
South East – Milton Keynes

Company Information
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information
Cover letter that includes full contact information, reasons for application, travel considerations and salary expectations.

An up-to-date CV and portfolio of work (personal or professional images or showreel).
Please Note: Applications without a portfolio will not be considered

APPLY HERE

Job Description
Instructional Designer
South East – Milton Keynes
FTC – 12 Month

Skills2Learn, a Babcock International Group Company, is a dynamic company based in Milton Keynes specialising in cutting edge e-learning and games-based (‘Serious Games’) learning solutions.

We are looking for a talented Instructional Designer to fill a key role in a creative team. You will design inventive e-learning and simulation/scenario based learning experiences that push the boundaries of digital training.
The role requires a technically oriented, creative and motivated individual with an e-learning background.

Responsibilities
Create engaging e-learning scripts and simulation/scenario storyboards.
Author assessment questions for course materials.
Training Needs Analysis and development of learning objectives where required.
Collaborate with Subject Matter Experts, clients and the development team.
Review scripts to ensure quality and consistency throughout.
Work co-operatively with all levels in the organisation to ensure instructional design standards are maintained.
Work to deadlines and budgets.
Protecting assets from unauthorized access, disclosure, modification, destruction or interference
Comply with the Data Protection Act 1998

Qualifications & Requirements
A strong understanding of and a passion for eLearning and Learning Technologies
Proven track record of designing and delivering e-learning.
Strong technical and creative design knowledge.
Experience of instructional design for technical subjects is desirable
Excellent written and spoken English.
Excellent communication and client facing skills.
Understanding of e-learning development tools and delivery.
Ability to script e-learning in varying styles appropriate to the subject, target audience and technical constraints.
Accuracy and attention to detail (excellent quality assurance).
Show initiative and be able to develop ideas.
Superior time management and multi-tasking skills.
Ability to understand and work within technical constraints.

Security
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements.

Description of Location
South East – Milton Keynes

Company Information
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information
Send a cover letter that includes full contact information, reasons for application, travel considerations and salary expectations.

An up-to-date CV and evidence of work (personal or professional scripts or storyboards).
Due to the high level of response we normally receive, if you have not heard from us within 6 weeks please assume you have been unsuccessful on this occasion.

APPLY HERE

Job Description
Lead ELearning/Multimedia Developer
South East – Milton Keynes
FTC – 12 Months

We are looking for an experienced Lead E-Learning/Multimedia Developer to join the multimedia team and get involved in creating the dynamic and highly innovative e-learning. You will lead the development of a range of creative e-learning solutions for multiple platforms and delivery channels.

Responsibilities
Creating e-learning content using a range of tools
Create and animate graphics.
Lead the design and development highly interactive learning content.
Adapting and modifying existing project code.
Co-ordinate with other team members and managers
Work to deadlines and budgets.
Research new technologies and methods.
Oversee and manage other team members
Ensure high production values are maintained
Protecting assets from unauthorized access, disclosure, modification, destruction or interference
Comply with the Data Protection Act 1998

Qualifications & Requirements
Knowledge of rapid e-learning tools such as Articulate Captivate / Articulate Storyline
Understanding of good instruction design principles
Proficient in Adobe Creative Suite software such as Photoshop, Flash, Dreamweaver.
Good graphical design skills.
Experience of Actionscript/JavaScript programming is desirable
Team leadership skills
Problem solving abilities.
Accuracy and attention to detail.
Be creative and have an eye for detail.
Show initiative and be able to develop ideas.
Work effectively as part of a team or individually.
Good communication skills.

Security
Offers of employment are normally subject to satisfactory references and any other required pre-employment checks. In certain circumstances, successful applicants will need to satisfy security clearance requirements

Description of Location
South East – Milton Keynes

Company Information
Babcock is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.

Application Information
Send us a cover letter that includes full contact information, reasons for application, travel considerations and salary expectations.

An up-to-date CV and portfolio of work (personal or professional images or showreel).
Please Note: Applications without a portfolio will not be considered.

APPLY HERE

Train2Game News Interview with Fee Stewart on Women in Games

Fiona StewartFormerdroid Managing Director and former Train2Game student Fee Stewart has made a list of the top 100 women in gaming. We interviewed her about what the nomination meant to her and what it’s like being female in the UK Games Industry.

What does it mean to be included in the list of Top 100 Women In Games?

Personally I am chuffed to be amongst such great women in the industry. It feels great that there is so many women in the industry to be able to narrow it down to 100. I would now like to see the top 100 males too though now! It’s all about inclusion and diversity at the end of the day.

When going about your work, do you see yourself as one of the UK’s high flying women in Gaming?

Definitely not lol. I think I will always feel humble when looking at what others do. I love this industry with an extreme passion so have never felt that I am “Working” when doing what I love. I still feel I haven’t actually achieved anything worthy yet.

How important do you think this kind of event is to females in the Games Industry?

It’s nice to be included. It is nice to see that there are other girls in the industry and if it encourages more girls to join it then it is worth doing but at the end of the day it is equally important that everyone, male and female are made to feel inclusive into the industry.

What are some of your experiences being a Woman in Games?

I am a team player. I don’t look at me and think female, Mother of three. I look at me and see Game Dev. Most of the industry looks and me and sees Game Dev, that is the way it should be. I have had a few occasions where I have been ignored by a few of the male Game Devs who presume I am someone’s wife or girlfriend rather than a Developer myself, which has been a bit annoying.

How can women in Video Games help each other?

I don’t believe it is a case of helping each other. It is nice to meet up with other girls in the industry, sometimes as I miss girly things being with the boys all the time but if you want to be the best then be it. It doesn’t matter if you are male or female. I think it is important that everyone male or female is recognised for good work! I don’t want to be special just because of my sex.

How can people continue to support and drive females working in games?

Be inclusive, don’t assume things. That girl in the group may also be a game developer and might even be a better one than you. Before women get to the workplace teach girls at Primary level to code. Make it acceptable socially to be a girl geek and let toys be toys, not boy’s toys and girl’s toys.

What are you working on now, what do you have planned for the future?

We are getting Splemy ready for iOS and Android. I am also helping organise the next big Gamayo ( Game Makers Yorkshire ) event in April as we have over 500 members. As for the future who knows?

Train2Game News Student in BAFTA programme

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Indie Developer taught by Train2Game selected for BAFTA programme

Nicola Valcasara amongst the elite of the UK games industry accepted to join BAFTA Crew Games 2014

Professional video games creator who learnt his craft with Train2Game, joins experienced UK games developers in exclusive BAFTA scheme. Nicola Valcasara has taken one of 100 places available for Game Practitioners requiring at least two years professional experience in the games industry in the UK. The programme provides exclusive access to: Games Industry mentors, live QAs and podcasts, networking opportunities and scientific research in Game Design. 

Nicola has an outstanding reputation in the Train2Game community, having won a previous design competition with Rapid2D. He now works with another previous TrainGame student, Darroch McNaught, at Indie studio DeuXality Games. He’s set to learn a tremendous amount from  the course, masterclasses and online livestreams cover; Story & Narrative, Games Design, Music & Sound Design, and Game Art. BAFTA Crew Games 2014 is an interactive programme – working with selected participants to tailor the content to their interests and needs.

Working with partners Creative Skillset and Wellcome Trust, BAFTA Crew Games 2014 will shine the spotlight on the collaboration between the games industry and research in medical humanities. Masterclasses will offer the opportunity to access insight from Scientists and researchers from the Wellcome Trust with a specific focus on how research in Biomedical Science can inform Game Design.

Nicola Valcasara, “I applied at the BAFTA Crew games 2014 in September, thanks to a research on the net about funding and game developing events. Now I have been accepted, this is a very nice way to show my face around and I hope it will move me one step further inside the Games Industry. This is a great opportunity to be involved in an interactive programme focused on making wonderful products and allowing me to meet important people in the game industry. I’ll also get to meet the other 99 people like me and share ideas and future projects.”

Train2Game News Babcock Job Vacancies

Babcock-logoBabcock have a numerous amount of jobs available for several different levels and areas of development.

Babcock is the UK’s leading engineering support services organisation with revenue of over £3.5bn in 2014 and an order book of circa £12 billion. They manage critically important assets that help to bring power to homes and businesses, keep trains running safely, ensure mobile phone networks stay operational and help our armed forces defend national interests.

Based in Milton Keynes they have jobs available for Developers and 3D Artists among others. What better way to end this year and begin 2015 with an exciting new career that will give you great experience readying you for heading into games development.

If this sounds like the right move for you then you can view a list of the jobs available here.

For all of those who apply I wish the very best of luck!

Train2Game News Women in game jobs new CEO

Jenny Richards StewartWomen in Games Jobs (WIGJ) is delighted to announce that Jenny Richards- Stewart is to join the not for profit organisation as CEO.

Jenny has had a long and impressive career in the games and education sectors. She was joint CEO of Gremlin Group PLC and presided over its sale to Infogrames/Atari in 1999. She was the Chair of the Board of Governors at the GamesAid sponsored, Paddington Academy for six years and she has worked for a number of diverse companies including digital mobile marketing agencies as a non-Executive director. Throughout her working life she has been a passionate advocate for encouraging women to maximise their potential.

David Smith, Founder of WIGJ commented, “The WIGJ network continues to grow. It now has nearly 5000 supporters globally and this year’s annual conference was again a sell-out. The level of awareness of the gender imbalance in the games sector has increased significantly since WIGJ was founded but there is much more to do to encourage the recruitment and retention of a more diverse games industry workforce.

We think Jenny will help bring WIGJ to the next level of becoming a professional membership organisation capable of working with government, trade bodies, employers, those already working in games and job seekers to campaign for a more inclusive games sector for the benefit of the games industry as a whole.”

Jenny Richards- Stewart responded “I have attended several WIGJ events and fully support their aims and aspirations. I feel that there is need for an organisation within the games industry which promotes equality and encourages new talent to join this exciting industry.

I think WIGJ has done some great work in this arena and has the potential to become even more influential. I want to take WIGJ forward to the next stage by developing closer ties with key organisations and raising its profile in the games industry.”

There will be the opportunity to meet Jenny at the next WIGJ London Meetup on Wednesday 12th November.

You can find out more about WIGJ by visiting http://www.womeningamesjobs.com/

Train2Game News Soho Social

SpaceApeLondon based games studio, Space Ape Games, are holding their second Soho Social event and this time they are sending out a challenge to other companies to come with their game face.

The event is being held at the Space Ape studios in Soho Square on Thursday 30th October from 6pm. If you come in fancy dress then you and your colleagues might be in the running for the “best dressed” crown, but you’ll have to beat the Space Ape team first! If dressing up isn’t your thing then just come and enjoy great food, great foosball and even better company @Soho_Social.

The previous Soho Social saw over 100 attendees with the likes of Apple, Google, King, Natural Motion and many more join together in a relaxed evening of World Cup football, food, drink and foosball. With an ever growing industry, Space Ape decided to create an event to bring like-minded local companies closer together in a laid back environment. Their aim is to grow the event to become a regular “go to” gathering for people in the tech and gaming industry.

Places are limited so get your name on the list now and enjoy Halloween early with a little help from those friendly fellows at Space Ape Games. For more information about Space Ape Games, as well as career opportunities at the studio, check out www.spaceapegames.com

Train2Game News GDC Next survey results

GDC NextThe Game Developers Conference (GDC) Next 2014 has released the results of the first annual Game Discovery Survey, which has uncovered emerging trends and attitudes from a pool of game industry professionals on launching and popularizing games.

Among the many trends revealed in the survey is the finding that first party platform holders and YouTube personalities are seen as the most effective forms of publicity among participating developers.

The GDC Next 2014 Game Discovery Survey was created by UBM Tech Game Network, organizers of the Game Developers Conference, to better understand the contemporary game industry before the start of GDC Next 2014.

Platform gatekeepers and popular YouTubers are seen to be the most effective publicity for games. YouTube has long been viewed as a powerful tool in publicizing new releases, and the survey now reveals that developers view YouTube personalities, along with first party platform holders, as the most effective avenues for publicity.

Specifically, being featured on digital storefronts like Steam or PlayStation Network, coupled with extensive video playthroughs on YouTube were seen as most positively affecting product visibility. 36.6% of respondents seeing platform holders as the most effective publicity, with popular YouTube personalities capturing 24.8% of responses. By comparison, community engagement and being featured on a popular video game website received 15.6% and 14.5% of responses, respectively.

Elsewhere, the majority of participating developers (73.4%) agreed with the statement “platform holders aren’t doing enough to improve discoverability on digital storefronts.” These results suggest that platform holders can do more to meet the needs of game makers, potentially finding more personalized recommendation methods for consumers.

Developers are largely split between traditional press and YouTube personalities as most trustworthy however. Despite an increasing priority towards prominent YouTube video features, developers surveyed were found to be largely split when asked whose opinion on games they trusted the most, YouTubers or traditional press/media. YouTube personalities narrowly won out with 55.75% of votes versus the traditional press, which received 44.25% of responses.

Is it the game, the promotion, or both that makes a title shine commercially? 69.3% of developers agreed that good promotion and making a good game were equally important to success, with 23% responding that making a good game was more important to success than promoting it well. Only 7.7% of respondents felt that good promotion is more important than game quality when it comes to achieving commercial success.

The GDC Next 2014 Game Discovery Survey tabulates the responses and observations of more than 300 game industry professionals/

For more information on GDC Next, please visit http://www.gdcnext.com/

Train2Game News UKIE outlines new manifesto for games industry

UKIE LogoOn Tuesday, Ukie, in partnership with Activision Blizzard and Ubisoft, hosted its largest ever Westminster Political Reception to announce a range of policy recommendations and to celebrate the cultural and economic importance of the UK games sector.

The event, held at Millbank Tower, was attended by more than 200 members, MPs, Peers, policy makers and industry figures from a range of creative industry sectors.

The event saw the launch of the new Ukie Policy Manifesto for the next Parliament that outlines initial plans for how to further grow the UK games sector following the introduction of tax breaks earlier this year, and the introduction of the new Computing curriculum earlier this week.

Created with input from Ukie’s members, the Policy Manifesto calls for action on three headline areas of policy support:

· Support to help UK games companies grow across the UK – including regulatory stability, better infrastructure and a long term roadmap where games businesses can access public funding and support proportionate to the other screen industries

· Promotion of the UK games industry abroad – demonstrating that the UK is one of the leading videogame industries in the world, including a focus on funding, fully supporting and working with industry on trade and investment activity such as trade missions and helping UK businesses to reach overseas marketplaces

· Building a strong and diverse talent pipeline – including supporting the new Computing Curriculum, investing in careers guidance and extending and making permanent the Skills Investment Fund

The reception heard from Justin Tomlinson MP, PPS to Ed Vaizey, on the work that the coalition government has done to support the UK games sector.

Justin Tomlinson MP said: ““The UK games industry is going from strength to strength, recovering some of the ground lost to other countries over the last few years. This growth has been helped very much by the hard work put in by Ukie and the major policy initiatives introduced by this government, such as a new computing curriculum and the recent introduction of production tax relief. However, more can of course be done and in my new role working closely with Ed Vaizey I very much welcome Ukie’s new Policy Manifesto and look forward to discussing its recommendations with Jo and her team in more detail over the coming months.”

The guests also heard from Dr Jo Twist, CEO of Ukie, and Roy Stackhouse, General Manager for Activision Blizzard UK and Ireland, discussing Ukie’s manifesto proposals and the strength of the UK as a place to make games.

Ukie CEO, Dr Jo Twist said: “We were delighted by the introduction of games industry tax relief earlier this year but quickly realised that it is essential that we maximise the opportunities that the new scheme presents. We have therefore spent the last six months speaking to our members from across the breadth of our sector about the measures that they would like to see the UK government introduce to truly put the UK’s games industry on the global map. Our Policy Manifesto outlines our members priority asks and we will be following this up with more detailed papers and briefings to MPs to continue our push to make this the best country in the world to make and sell games.”

UK MD of Ubisoft, Rob Cooper commented on the importance of the Westminster Reception in maintaining a positive view of the UK games sector: “Events like these are vital in showing the significance of the UK games industry, both culturally and economically, to a high profile audience of policy makers and other VIPs. We are delighted to support this year’s event and Ukie’s work generally in giving a voice to UK games businesses of all sizes from multinationals like Ubisoft, to smaller developers, making and selling some of the most vibrantly creative interactive entertainment in the world.”

Guests at the reception had a chance to play some of Ubisoft and Activision Blizzard’s latest titles including Valiant Hearts: The Great War, Just Dance 2014, Diablo III and Skylanders: Trap Team. Charity Special Effect were also there demonstrating their latest innovations to help young people with different abilities enjoy games.

You can find Ukie’s Policy Manifesto for the New Parliament here: http://ukie.org.uk/news/2014/09/ukie-westminster-reception