Train2Game news: PlanetSide 2 video shows design process for creating rifle scope

Train2Game Art & Animation students can get a great insight into the modelling process for weapons in PlanetSide 2, thanks to a video released by Sony Online Entertainment.

PlanetSide 2 senior artist Patrick Ho talks us through the construction of the NC Scope 4X in a time lapsed video.  You can watch below, right here on The Train2Game Blog.

Train2Game students can apply for a place in the upcoming PlanetSide 2 beta by visiting As previously reported by The Train2Game Blog, Sony Online Entertainment’s Creative Director Matt Higby says beta testing is crucial to the development of PlanetSide 2.

““For MMO games beta is critical. There is a lot we can do to test gameplay and mechanics in studio, but getting the massive scale needed to ensure the game really works requires getting real players in.” he said.

“It’s also critical to determine if our player progression curves are too punishing or too lenient, find exploits, balance issues and so on. Beta for us as a company is an incredibly critical phase of development.” the PlanetSide 2 creative director added.

Keep reading The Train2Game Blog, for the latest beta testing opportunities.

So Train2Game, what are your thoughts on the time lapsed modelling video?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

1 thought on “Train2Game news: PlanetSide 2 video shows design process for creating rifle scope

  1. That’s a great way to texture models. I had no idea that you could paint texture at an angle and then import it to 3D software to lay down directly on the object. If that’s even what he did, something I will explore in the future.

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