Train2Game News Small World Of Warcraft Available Now

Days of Wonder is excited to announce the release of Small World® of Warcraft® today in stores and online, including the Blizzard Gear Store.

Small World® of Warcraft® is a new board game combining the Small World game mechanics with Blizzard Entertainment’s acclaimed Warcraft® universe. The game is set on Blizzard’s fantasy world of Azeroth, where the races of the Alliance and the Horde—including Orcs, Dwarves, Trolls, and Worgen—clash in a world-consuming conflict.

In Small World of Warcraft, players choose combinations of special powers and races from the Warcraft universe, such as Portal Mage Pandaren or Herbalist Goblins, and vie for control of Azeroth. To help them achieve dominance, players will occupy legendary places and seek control of powerful artifacts. However, all empires must eventually fall, so players will have to make hard decisions and allow an overextended race under their control to fall into decline and allow a new one to vie for control of Azeroth.
 
Days of Wonder worked closely with Blizzard to create a game that seamlessly brings together both universes. Small World of Warcraft features a variety of new and exclusive artwork that captures the feel of the colorful and vibrant Warcraft universe, with races and special powers designed to be familiar to the millions of WoW® players around the world.
 
“Working alongside Blizzard has been an amazing experience. Not only did our vision for the game align quickly, but the creative work we’ve done together has been intense and extremely satisfying,” said Adrien Martinot, head of Days of Wonder. “Blizzard allowed us to dive deep into the rich Warcraft universe, and I’m eager to see this incredible cooperation come to light with the game’s release.”
 
Small World of Warcraft is a standalone game designed for 2 to 5 players and can be completed in 40 to 80 minutes. It includes 6 double-sided boards, 16 Warcraft Race banners, 182 Matching Race tokens and 15 Murloc tokens, 20 Unique Special Power badges, 5 Player Summary Sheets, 12 Artifact and Legendary place markers, 10 Mountains, 9 Wisp Walls, 4 Harmony tokens, 12 Bombs, 1 Champion, 10 Forts, 2 Military Objectives, 5 Beasts, 6 Watch Towers, 110 Victory coins, 1 Custom Reinforcement die, 1 Game turn track, 1 Game turn marker, 1 rulebook and 1 Team Variant Rules sheet.

Small World of Warcraft is available now in North America and Europe at a suggested retail price of $59.99/£60 and will be available in the following languages: English, French, German, Spanish, Italian, Polish, Brazilian Portuguese, Czech, Slovak, Simplified Chinese and Traditional Chinese. Fans can purchase the game from the Blizzard Gear Store as well as other retails stores and online.
 
Small World is a registered trademark of Days of Wonder, and World of Warcraft and Warcraft are registered trademarks of Blizzard Entertainment, Inc.

Train2Game WoW Shadowlands Release Date

Beyond Azeroth’s shattered sky,a realm of infinite afterlives awaits: the Shadowlands, where mortal souls go to reckon with their pasts, discover new purpose . . . or suffer an eternity of torment.

On October 27, the heroes of the Horde and the Alliance will forge their own fate in the next world as World of Warcraft®: Shadowlands, the eighth expansion for Blizzard Entertainment’s acclaimed massively multiplayer online role-playing game, launches around the globe.

Upon entering the Shadowlands, Azeroth’s champions will encounter an otherworld in disarray. Virtuous souls are being wrongfully cast into the eternal darkness of the Maw, while the Covenants—powerful factions who hold dominion over the afterlife’s disparate realms—face ruin and strife as the flow of the Shadowlands’ essential anima mysteriously dwindles. As an ancient, long-bound evil gathers the strength to break its chains, players must carve their path through the uncharted reaches of the beyond, forge a pact with the Covenant that most aligns with their own principles and purpose—and ultimately restore balance to the hereafter.

“In Shadowlands, players will explore one of the Warcraft universe’s most mysterious undiscovered frontiers,” said J. Allen Brack, president of Blizzard Entertainment. “And in selecting a Covenant to align themselves with, they’ll face one of the most challenging decisions they’ve ever made in the game—one that will impact nearly every aspect of their experience with this expansion. We can’t wait to see what paths players choose when Shadowlands launches this October.”

World of Warcraft: Shadowlands is loaded with content and features that give players whole-new ways to discover and shape their characters’ destinies:

§  Explore Warcraft’s Afterlife—Discover the wonders and horrors that await in the world beyond the veil. Ride across the gleaming fields of Bastion, lose yourself among the gothic spires of Revendreth, find yourself at the crossroads of fate in the eternal city of Oribos, and much more. 

§  Pledge Yourself to a Covenant—Align with one of the Shadowlands’ four Covenants, each with unique story campaigns, gameplay features, and powers that they bestow upon those who pledge themselves to their cause. Choose between Bastion’s valiant Kyrian or Revendreth’s prideful Venthyr, fight for the mighty Necrolords of Maldraxxus, or seek renewal with the wild Night Fae of Ardenweald.

§  Ascend the Tower of the Damned—The vilest souls in existence are locked away in Torghast, an otherworldly prison ruled by the terrifying entity known as the Jailer. This ever-changing, roguelike challenge is open to solo players and groups of up to five, and those who brave its trials will earn materials to commission rune-carved legendary equipment of their choosing.

§  Rise as a Death Knight—Bolvar Fordragon, the former paladin who once wore the helm of the Lich King to keep the Scourge at bay, seeks to bolster the Death Knights’ numbers—now, all Allied Races as well as pandaren can join their unholy ranks. (Available with pre-purchase.)

§  And More. . .—Endure the Jailer’s watchful eye in the Maw, where the challenge mounts the longer you linger; Soulbind withkey characters of your chosen Covenant to share their distinct powers; choose how to restore your Covenant’s Sanctum to glory . . . Shadowlands is unlike anything ever before experienced in World of Warcraft.

Death Rises in Azeroth

Prior to the expansion’s release, Azeroth will begin to bear the effects of Sylvanas’s actions during a special pre-launch in-game event: “Death Rising.” This limited-time event will send players to the frozen wastes of Icecrown, where the veil between worlds has been shattered—and the reawakening of the undead Scourge heralds the stirring of more sinister forces.

The “Death Rising” event is part of the major pre-expansion game update to prepare for Shadowlands’ release, which also includes a newly revamped leveling experience that takes players to the new pre-Shadowlands level cap of 50, the addition of an epic introductory adventure for players new to World of Warcraft set on the accursed island of Exile’s Reach, a variety of updates to classes and abilities in preparation for the expansion, and more.

Choose Your Path Into the Shadowlands

Players who wish to prepare for their journey into the Shadowlands today can pre-purchase the expansion now at www.worldofwarcraft.comWorld of Warcraft: Shadowlands is available in a range of editions to suit players’ interests:

§  Shadowlands Base Edition (£34.99, digital only), which comes with the expansion only, and provides a new lower entry point compared to previous expansions. 

§  Shadowlands Heroic Edition (£49.99, digital only), which comes with the expansion; a character boost so players can be ready to enter the Shadowlands at launch; and the Ensorcelled Everwyrm mount, which additionally provides access to a quest line through which players can earn the Vestments of the Eternal Traveler transmogrification set.

§  Shadowlands Epic Edition (£69.99, digital only), which includes everything in the Heroic Edition plus the Anima Wyrmling pet; the Wraithchill cosmetic weapon effect; the Eternal Traveler’s Hearthstone, which provides a unique visual effect; and 30 days of game time.

§  Shadowlands Collector’s Edition (£109.99 SRP, retail only), a limited-edition boxed set that comes with the Epic Edition content along with mementos to adorn the physical realm, including four pins bearing the sigils of the Covenants; a mouse pad reflecting the shattered sky over Icecrown; a hardcover Art of the Shadowlands book; and a key to download the Shadowlands soundtrack. The Collector’s Edition is scheduled to begin shipping from retailers starting October 13, 2020; check with your local store for pre-order availability or information regarding their shipping policies. Players who pre-purchased a digital copy of Shadowlands and who upgrade to the Collector’s Edition will automatically be credited Blizzard Balance†† based on their original purchase (some restrictions apply; read Blizzard’s Collector’s Edition article for details).

All bonuses from the Heroic and Epic Editions are unlocked immediately upon pre-purchase. In addition, pre-purchasing any edition of World of Warcraft: Shadowlands will open the ability for players to create Pandaren and Allied Race Death Knights.

Enjoy the trailer…

Train2Game News New WoW Expansion Announced

Sylvanas Windrunner, fallen leader of the Horde, has pierced the veil between Azeroth and the realm of the dead, setting in motion a series of events that threatens to upset the cosmic balance between life and death.

Blizzard Entertainment revealed World of Warcraft®: Shadowlands, the latest expansion for the company’s acclaimed massively multiplayer online role-playing game, in which Azeroth’s heroes will confront the wonders and horrors of the afterlife as they deal with the consequences of Sylvanas’ actions.

World of Warcraft players entering the fabled Shadowlands will find the realms of the dead in upheaval. Under the normal order, departed souls were delivered to a realm appropriate to the lives they led, but now, all souls are being funneled into the Maw, where the most wicked are damned to suffer for eternity.

As they seek to right the cycle and uncover the extent of Sylvanas’ designs, players will forge bonds with the Covenants who hold domain over different planes within the Shadowlands:

  • The steadfast Kyrian of Bastion, whose discipline and duty compels them to safeguard souls from the mortal realm as they pass into the Shadowlands.
  • The mysterious Night Fae of Ardenweald, who fiercely defend the spirits of nature from those who would deprive them of rebirth.
  • The cunning Venthyr of Revendreth, who feast on the souls of the prideful and vain in a gothic realm of opulence and torment.
  • The warlike Necrolords of Maldraxxus, who forge the undead armies that serve as the first line of defense for the Shadowlands and honor those who seek power and glory in battle.

In their journeys through the Shadowlands, players will also come face-to-face with some of the departed legends of the Warcraft® universe, such as Uther the Lightbringer, who struggles against dark forces that seek to transform him into a symbol of retribution, and Kael’thas, who pursues vengeance on an enemy from his past while confined to Revendreth for the crimes he committed in life.

“Shadowlands is taking us somewhere we’ve never dreamed of going in the Warcraft universe, and that’s incredibly exciting,” said J. Allen Brack, president of Blizzard Entertainment. “We can’t wait to explore the great beyond, catch up with old departed friends, and forge an epic new chapter in the Warcraft saga together with our players.”

World of Warcraft: Shadowlands Features

A host of new features and activities await players in World of Warcraft: Shadowlands. When they cross into the realm-between-realms, players will be able to:

  • Explore the Realm of the Dead: For the first time ever in World of Warcraft, players will cross into the Shadowlands and experience the wonders and horrors of the afterlife across five new zones—the gleaming fields of Bastion, the scarred battlefields of Maldraxxus, the eternal twilight of Ardenweald, the opulent keeps of Revendreth, and the horrific Maw.
  • Claim a Covenant’s Power: Players will be called upon to forge a bond with one of four Covenants that rule Shadowlands’ new zones, setting the tone for their journey through the expansion with a full Covenant Campaign. As they level up, they’ll get new abilities based on their choice, including class-specific abilities for each Covenant—as well as developing Soulbinds with specific Covenant members, which grant them access to that character’s specific traits and bonuses.
  • Ascend the Tower of the Damned: At the heart of the Maw lies Torghast, Tower of the Damned, a cursed otherworldly prison where the wickedest souls in the universe are locked away. Highly replayable and inspired by roguelike games, heroes are invited to explore its ever-changing halls and chambers and do battle with the minions of the Jailer, Torghast’s vile ruler. Those who brave its trials can claim legendary treasures and help free the heroic spirits wrongfully trapped within.
  • Every Level Is Meaningful: Shadowlands will introduce a new leveling system, meant to provide a meaningful sense of advancement with every level achieved. Current max-level characters will begin Shadowlands at level 50 and work toward the new level cap of 60.
  • A New Army of the Dead Rises: To combat Sylvanas’ assault on Icecrown, Bolvar Fordragon— the revered former paladin who took on the mantle of Lich King to keep the Scourge at bay—has raised heroes from among all the peoples of Azeroth to bolster the Death Knights of Acherus. With Shadowlands, pandaren and all allied races will now be able to become Death Knights.
  • Improved Character Customization Options: A host of new appearance options for all races will be made available to players when they create new World of Warcraft characters (or alter existing ones at the in-game barber shop).

Pre-purchase Options

World of Warcraft: Shadowlands is available for pre-purchase digitally from the Blizzard Shop starting today, with three different options all designed with player preference in mind.

The Base Edition of Shadowlands is available for £34.99 SRP, providing a new lower entry point compared to previous expansions.

The Heroic Edition £49.99) includes the expansion; a level-120 character boost; and the Ensorcelled Everwyrm mount, which provides access to a questline through which players can earn the Vestments of the Eternal Traveler transmogrification set.

The Epic Edition (£69.99) includes the Anima Wyrmling pet; the Wraithchill cosmetic weapon effect; the Eternal Traveler’s Hearthstone, designed with a unique visual effect; and 30 days of game time, in addition to all of the contents from the Heroic Edition.

All bonuses from the Heroic and Epic Editions are unlocked immediately upon pre-purchase.

In addition, pre-purchasing any edition of World of Warcraft: Shadowlands will open the ability for players to create pandaren and allied race Death Knights once the Visions of N’Zoth content update for the current expansion, Battle for Azeroth™, arrives in the coming months.

For more information on World of Warcraft: Shadowlands, visit www.worldofwarcraft.com.

Train2Game News World of Warcraft Classic Live

All current World of Warcraft subscribers can start playing Classic today at no additional cost!

WoW® Classic rings in the game’s 15th anniversary, with celebrations in Battle for Azeroth™ to follow in the coming months

Grizzled veterans and hardy newcomers alike can now experience Azeroth as it was in its earliest days with World of Warcraft® Classic, which is live starting today and included at no additional cost as part of everyone’s WoW® subscription globally. World of Warcraft Classic has been a labor of love for Blizzard, and the result is an authentic re-creation of the pre-expansion game in its most feature-complete state, as it was during 2006’s “Drums of War” update (patch 1.12.0). Blizzard has continued to bring WoW Classic realms online around the world to accommodate the more than two million players who have created characters in anticipation of today’s launch, and will work to add more based on player population trends.

World of Warcraft®, which has been played by more than 140 million players over the past 15 years,* has evolved considerably across seven expansions, with numerous features, enhancements, and quality-of-life improvements. In many ways, World of Warcraft Classic is more unrelenting and demanding of self-direction from players than today’s version of the game. Bonds among the community are paramount—activities like raids and dungeon runs must be organized collectively by players on the same realm, with the toughest challenges requiring 40 coordinated and committed souls to surmount.

Classic’s Azeroth is equal parts wonder and hazard, and its trials will push players to their limits. The Alliance and the Horde, in the midst of outright war, are made to reckon with forces whose powers transcend their own brutal conflict—including some of the most iconic and love-hated of villains of the Warcraft® universe, like Ragnaros the Firelord and the Archlich Kel’Thuzad.

“It’s been a long time coming, but we’re overjoyed to welcome our friends new and old to classic Azeroth,” said J. Allen Brack, president of Blizzard Entertainment. “The community’s excitement is infectious and deeply motivating—it’s clear they’re as thrilled as we are to relive the World of Warcraft Classic experience. We look forward to rediscovering its wonders and challenges together with them, starting today.”

World of Warcraft Classic will continue to expand in the weeks and months following today’s launch, allowing players the opportunity to live through pivotal moments in Azeroth history previously lost to time. Among the host of features and activities set to be introduced to the game across six phases are iconic raids like Blackwing Lair, Zul’Gurub, and Naxxramas; player-versus-player battlegrounds like Warsong Gulch, Arathi Basin, and the classic version of Alterac Valley; and time-limited server-wide events like the Ahn’Qiraj War Effort, and the Scourge Invasion.

Train2Game News Blizzard Fine Art Prints

Official fine art prints from Blizzard Entertainment’s World of Warcraft®, StarCraft®, and Diablo® are coming to Cook and Becker for sale starting today!

These beautiful prints from Blizzard’s iconic game universes are officially licensed and will be released in several sets over time.

The first set of prints, from Blizzard’s legendary massively multiplayer online role-playing game World of Warcraft, are available today, with work by artists from Blizzard and around the world who have helped bring the game to life for millions of players and art fans globally.

Visit the online store to see the entire selection:

Click here to see the World of Warcraft collection in full

The eye-catching and vibrant artwork of Blizzard’s talented artists has helped shape Blizzard’s iconic worlds.

A spokesman from Cook and Becker said “At Cook and Becker, we are very proud to work with Blizzard on these official fine art print collections, which have been reproduced to the highest standards with details that are as close to the artist’s intentions as possible. Our reproductions are of archival quality, intended to help preserve the history and legacy of these culturally significant games, and Blizzard fans are sure to be pleased with these productions.”

The World of Warcraft, StarCraft, and Diablo prints to be released by Cook and Becker are all limited-edition Certified Art Giclees™.

The prints are available for purchase unframed, or with a high-quality frame or finish.

For more information, visit the official website: www.cookandbecker.com.

Train2Game News Method Dominating WoW eSports

Powerhouse esports organization Method have officially achieved their 11th World First victory live from the Red Bull Gaming Sphere in London, defeating all nine bosses in the newest WoW raid before any other guild.

The Race to World First for Battle of Dazar’alor began last Thursday (31/01/19) and Method defeated the final boss, Mythic Jaina Proudmore, live in front of fans on Twitch on Tuesday (05/02/19).

Method were the first guild to ever broadcast a Race to World First when they defeated Battle for Azeroth’s opening raid, Uldir, in record time from the Red Bull Gaming Sphere in September last year.

Sco, Gingi, Narcolies, Chrispotter, Perfecto, Deepshades and Cayna, part of the 20 man Method raid guild, battled it out tirelessly to become the first guild in the world to take down Mythic Jaina. The Race to World First saw over 230k views across the Method Twitch channels, with Method’s official channel and guild master Scott “Sco” McMillan’s channel combined seeing 4.49M hours watched last week alone (28/01/19 – 03/02/19.)

“We’re incredibly proud to have achieved another World First. To see such amazing success in terms of viewership a second time around confirms that we’re onto something special by sharing our progress with the community,” said Scott ‘Sco’ McMillan, Co-Founder, Method. “The Red Bull Gaming Sphere has become the perfect base for us to attempt World Firsts. We’ve spent over 96 hours in the space during this raid alone, and having a comfortable environment that’s purpose built to support gaming definitely gave us a competitive edge. Not to mention the unlimited Red Bull to keep us alert and focused throughout.”

Method were the first organisation to recognise the viewership potential of a Race to World First in September when they live streamed their defeat of mythic G’huun, the final boss in Battle for Azeroth’s first raid from the Red Bull Gaming Sphere. Both of Method’s Race to World First streams have seen fantastic viewership and represent an exciting new direction for the esports scene, spearheaded by a world renowned esports organisation in Method.

Train2Game News Battle for Azeroth launched

The tensions between the Horde and the Alliance have reached the breaking point, and the entire world of Azeroth is now consumed in the fires of war.

Battle for Azeroth ™ , the seventh expansion for Blizzard Entertainment’s internationally acclaimed massively multiplayer online role-playing game World of Warcraft®, is now live!

Today’s launch signals the start of a new era of all-out warfare between the Alliance and the Horde, as players around the globe set out on a vital mission to ensure that Azeroth’s future belongs to their faction.

Defenders of the Alliance are called to the kingdom of Kul Tiras, ancestral home of Jaina Proudmoore, to enlist the aid of their legendary navy, while champions of the Horde must seek allies in the distant empire of Zandalar, home of the ancient Zandalari trolls. As part of the campaign ahead, heroes will clash for critical resources in myriad Island Expeditions; draw upon the strength of Azerite, lifeblood of the planet, to unlock new powers using the Heart of Azeroth artifact; prepare for a massive confrontation on the Warfront of Stromgarde; recruit new Allied Races to bolster their faction’s cause; and much more.

“Battle for Azeroth builds upon nearly 25 years of faction rivalry, history, and pride to challenge World of Warcraft players with the question of what it truly means to be a member of the Alliance or the Horde,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “This expansion is loaded with new content and features that draw upon that core conflict, but today’s launch is just the beginning—we’re excited for players to experience everything we have planned as the Battle for Azeroth unfolds.”

Battle for Azeroth – Standard, Digital Deluxe, and Collector’s Editions

World of Warcraft: Battle for Azeroth is available in physical and digital standard editions (SRP £39.99) as well as a Digital Deluxe Edition (SRP £52.99). The latter contains an arsenal of in-game bonuses for a variety of Blizzard games, including the Seabraid Stallion mount (Alliance), Gilded Ravasaur mount (Horde), and Tottle the Baby Tortollan pet for World of Warcraft; an “Azeroth Is Burning” card back for Hearthstone ®; a Primal Flamesaber mount in Heroes of the Storm ®; Horde and Alliance sprays for StarCraft ® II; and a collection of faction-themed cosmetic loot for Overwatch ®.

Battle for Azeroth is also available in a retail-exclusive Collector’s Edition (SRP £89.99). In addition to the in-game items from the Digital Deluxe Edition, the Collector’s Edition contains a cache of faction-themed loot, including a collectible Horde and Alliance Double-Sided Mark of Allegiance; a limited-edition hardback of the novellas Elegy and A Good War, featuring exclusive artwork; and a Battle for Azeroth digital soundtrack. For additional details, visit https://worldofwarcraft.com/battle-for-azeroth.

Each edition of Battle for Azeroth also includes a level-110 character boost so players can immediately head to the front lines and fight for their faction’s cause.† In addition, new players interested in joining the fray for the first time with this expansion can do so simply by purchasing Battle for Azeroth and subscribing to World of Warcraft, which unlocks full access to the original game and all previous expansions.

World of Warcraft: Battle for Azeroth Features

World of Warcraft: Battle for Azeroth includes new content and features that put heroes’ fortitude and faction dedication to the test. Over the course of this expansion, players will be called upon to:

  • Explore Two Fabled Kingdoms: As a champion of the Horde, travel to the empire of Zandalar to persuade the trolls to lend their naval might. As a defender of the Alliance, venture to the seafaring kingdom of Kul Tiras, home of Jaina Proudmoore, and rally its inhabitants to fight for your cause.
  • Recruit Allied Races: Take a new form for your adventures as several new playable Allied Races, each with unique racial abilities. Earn the favor of the Dark Iron dwarves, Mag’har orcs, Highmountain tauren, Void elves, and others to create a new character of that race and add their strength to your faction.
  • Plunder the Islands of the Great Sea: Set out on Island Expeditions and conquer an ever-changing array of enemies, environments, and objectives. Battle in groups of three as you race against cunning rival intruders—or enemy players—to collect each island’s resources and fuel the war effort.
  • Prepare to Charge the Stromgarde Warfront: Get ready to fight on the battlefields of a large-scale, 20-player cooperative Warfront to claim a key strategic location. Capture resources to build your faction’s forces, lead the charge as your troops lay siege to objectives, and fight the enemy commander to claim victory in this new mode inspired by classic Warcraft real-time strategy–game battles.
  • Infuse Your Armor with Titanic Might: Seek out Azerite, an invaluable new resource that has emerged in the Burning Legion’s wake. Imbue the Heart of Azeroth—a legendary neck piece entrusted to each hero by Magni Bronzebeard—with Azerite to customize your armor with new powers and traits.
  • Battle to Level 120: Trace the corruption of the Blood God to the Underrot, unearth the secrets of a lost titan vault, escape from the Drust Realm of the Dead, and more as you quest through 10 new levels—then continue to grow in power through new World Quests, raids, dungeons, and more.

To learn more about World of Warcraft: Battle for Azeroth, visit the expansion’s official website at www.worldofwarcraft.com/battle-for-azeroth.

†Players upgrading from World of Warcraft Starter Edition must wait for trial restrictions to be removed (up to 72 hours) before using character boost.

Train2Game News BlizzCon 2017 


At BlizzCon® 2017, more than 30,000 players gathered to experience the latest updates to their favorite Blizzard games and cheer on top esports competitors, with millions more joining online. 

Over two days packed with developer panels, friendly competition, and live entertainment, the Blizzard community learned about and went hands-on with new heroes, new gameplay updates, and new expansions coming to the company’s blockbuster franchises.

Attendees and viewers also witnessed the dramatic conclusions to three esports championships and three exhibition-style competitions:

StarCraft® II World Championship Series Global Finals

Winner: Rogue

With two championship titles already under his belt in 2017, Rogue arrived on the global stage at BlizzCon as a favorite to win the whole tournament. Once he got warmed up in the grand final against SoO, he showed the world he definitely deserves the title of WCS Global Champion with a 4­–2 series win.

Heroes of the Storm® Global Championship Finals

Winning team: MVP Black

MVP Black and Fnatic met in the final match of the HGC Finals after both teams moved past the semis with 3–0 wins. When the dust settled, it was MVP Black standing tall over the Swedish powerhouse with a 3–1 victory after a barnburner of a finale. MVP Black’s unwavering determination and dedication to their craft was enough to secure them their first trophy at BlizzCon.

World of Warcraft® Arena World Championship

Winning team:  ABC

The European streak continues as ABC sweeps Panda Global in the most decisive championship match in the history of the tournament. Working against a hostile crowd, ABC triumphed behind the Arcane Mage play of Alex ‘Alec’ Sheldrick to bring the WoW Arena trophy to Europe for the fourth straight year.

Overwatch® World Cup

Winning nation: South Korea

South Korea was always expected to be the “final boss” at BlizzCon—and runner-up Canada fought valiantly in taking a single map—but in the end the story finished as expected. Ryujehong and company’s sudden vulnerability didn’t make a difference as South Korea goes two-for-two in Overwatch World Cup Championships.

Hearthstone® Inn-vitational

Winning team: Grimestreet Grifters

After two days of frenetic and varied play among the 12 community personalities, the Grimestreet Grifters—comprised of Andrey ‘Reynad’ Yanyuk, Hakjun ‘Kranich’ Baek, and Pathra Cadness—emerged victorious. The best-of-11 finals saw the format of each game drawn from a sealed envelope, and players were individually eliminated from the stage until the Grifters claimed the trophy 6–5 over the Chillblade Crusaders.

StarCraft: Remastered Ultimate Title Fight

Winner: Bisu

Although Lee “Jaedong” Jae Dong and Kim “Bisu” Taek Yong’s lengthy careers largely overlapped, they hardly ever played each other outside of team leagues. That changed when the two StarCraft legends met in the Ultimate Title Fight, a best-of-five showmatch with $25,000 on the line. In the fifth and final game, Bisu seemed to get a read on Jaedong’s aggressive strategy, and managed to hold him off to take the series 3–2.

In addition to all the epic esports action, Blizzard made several major announcements for its games at the show, including:

World of Warcraft

·       Battle for Azeroth™—In the seventh expansion to World of Warcraft, the war between the Horde and the Alliance reignites as players embark on a journey to recruit new allies, race to claim the world’s mightiest resources, and fight on several fronts to determine which faction will lead Azeroth into its uncertain future.
·       WoW® Classic—In addition to a new expansion, Blizzard also announced early plans to develop a gameplay experience that recaptures players’ first journeys into the original World of Warcraft.
Hearthstone

·       Kobolds & Catacombs™—A new Hearthstone expansion, coming in December, will bring players down into the dungeons beneath Azeroth—and equip them with 135 new cards.
·       Dungeon Runs—Kobolds & Catacombs brings with it a brand-new, highly replayable single-player game mode for Hearthstone featuring challenging, high-stakes subterranean journeys inspired by the classic fantasy dungeon crawl. Dungeon Runs are free for all players; no pre-built decks are required for entry.
·       New Legendary Weapons—For the first time in Hearthstone, Legendary weapons are coming – and every class will get one!
·       Free Legendary Cards—To celebrate the new expansion, all players will receive a free legendary minion, Marin the Fox, on November 6, as well as a free random legendary weapon for logging in when Kobolds & Catacombs launches in December.
·       Eager treasure seekers can pre-purchase the new expansion card packs in a special 50-pack bundle for $49.99 and receive the jewel-encrusted “For the Hoard!” card back for free!
StarCraft II

·       StarCraft II going free-to-play—Starting November 14, players will get free access to the acclaimed Wings of Liberty® campaign, ranked ladder play, and all Co-Op Commanders up to level five.
·       Mira Han and Matt Horner—the newest Co-op Commander for StarCraft II’s popular Co-Op mode is actually two commanders in one: command a devastating mixture of high-powered Dominion air units as Matt Horner and fast-moving ground units as Mira Han.
·       War Chest Season 2—Following the success of this year’s War Chest, StarCraft II will once again offer a fresh batch of seasonal content for players in support of StarCraft II esports.
Heroes of the Storm

    Hanzo and Alexstrasza—Two new heroes, both dragons in their own right, will bring new and dramatically different styles of play to the Nexus in Blizzard’s fast-paced MOBA, Heroes of the Storm, later this year.

    2018 Gameplay Update—Several in-game changes are coming to Heroes of the Storm in the near future, including a wider field-of-view camera, new Mercenary mechanics, and other core gameplay updates.

    Voice Chat—Players in a party will automatically use Blizzard Voice Chat (unless they opt-out) and teams will have the choice to opt-in.

    Performance-Based Matchmaking—Lets the player’s personal performance in matches directly influence their matchmaking rating whether they win or lose.
Overwatch

·       Moira—A new support hero, the life-draining geneticist named Moira, will soon be joining the roster of Overwatch, Blizzard’s acclaimed team-based shooter.
·       Blizzard World—An amusement park celebrating the worlds of Diablo®, StarCraft, and Warcraft® serves as the location for Overwatch’s newest map.
·       “Honor and Glory”—The latest in the acclaimed series of animated shorts released for Overwatch takes viewers into Reinhardt’s past as he wrestles with a decision of whether to answer Winston’s call to join the newly reforming Overwatch.
·       Overwatch League—The inaugural season’s 12 city-based teams will sport in-game home and away uniforms and face off in the league’s Atlantic and Pacific divisions. League matches will be played over four days each week of the regular season, which starts January 10, 2018. Watch on Overwatchleague.com and on the forthcoming Overwatch League companion app.

For more information on the celebration of games, players, and esports excellence at BlizzCon 2017, or to watch VODs of the action with the BlizzCon 2017 Virtual Ticket, visit www.blizzcon.com .

Train2Game News WoW Legion sells 3.3 million


Blizzard’s new expansion for World of Warcraft matches launch-day record with 3.3 million sold.
Heroes of the Horde and the Alliance from around the globe unite as World of Warcraft achieves the highest launch-week player concurrency since Cataclysm®.

With Azeroth on the brink of destruction, heroes from around the world were summoned to drive back the Burning Legion’s armies last week with the launch of World of Warcraft®:  Legion™, the sixth expansion to Blizzard Entertainment’s acclaimed massively multiplayer online role-playing game. 

Today, Blizzard announced that players have forged a truly formidable defensive front—as of the expansion’s first full day of launch on August 30, more than 3.3 million copies of Legion had sold through, matching the all-time record achieved by previous expansions and making it one of the fastest-selling PC games ever. In addition, World of Warcraft’s launch-week player concurrency climbed to its highest point since the 2010 launch of the Cataclysm ® expansion, as champions from around the world united to strike a mighty first blow against the fel invaders. But the battle has only just begun.
“It’s been a thrill to see players hunting demons, powering up Artifacts, and freely exploring all the new zones in Legion,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We worked hard to make this the best World of Warcraft expansion yet, and we look forward to providing players with even more content as Legion’s epic story unfolds in the months ahead.”

While players are currently entrenched against the first wave of demonic invaders, Legion’s next exciting chapter is already in the works. Last weekend at PAX West, Blizzard unveiled new details on the expansion’s upcoming first major content update, Patch 7.1: Return to Karazhan, featuring a reimagined version of one of World of Warcraft’s most popular raids. Players will explore a sprawling five-player Mythic dungeon, facing familiar foes from Karazhan’s past—and encountering plenty of surprises and twists along the way. The update also features a new set of quests unfolding over multiple weeks in the fallen night elf city of Suramar, as well as a brand-new raid: the Trial of Valor, which sends players deep into the vrykul underworld of Helheim.

WoW Legion Companion App Now Available

On Tuesday, Blizzard released the free WoW Legion Companion app, a new way for players to stay connected to their adventures on the Broken Isles, even from outside of Azeroth. With the app, players can manage their Order Hall missions and track World Quest availability, making it easy to plan out their adventures from afar. Available free now on iOS and Android™ mobile devices, the WoW Legion Companion App can help heroes keep the Burning Legion’s fel fire at bay even while on the go.

Train2Game News Free WoW with Warcraft Movie

Warcraft MovieWhen the credits roll in the theater, a new adventure awaits at home—Blizzard Entertainment today announced an epic promotion that gives moviegoers a chance to continue the journey they began in Legendary Pictures’ Warcraft® movie.

In celebration of the film’s upcoming theatrical release (visit http://media.wow-europe.com/landing/wow/movie/ for European release dates), anyone who buys a ticket to see Warcraft from participating partners across Europe will receive a free digital copy of World of Warcraft®—the acclaimed massively multiplayer online role-playing game played by millions of people worldwide.

“A whole new audience will experience the war between the Alliance and the Horde when the Warcraft movie hits theaters,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We’re excited to give moviegoers a chance to participate in that conflict firsthand and explore Azeroth for themselves after seeing it on the big screen.”

For a list of participating partners in Europe, visit here.

In addition, World of Warcraft players around the globe can celebrate the movie’s release by customizing their in-game weapons with four movie-inspired looks, including the ornate sword and shield carried by soldiers of the Alliance, a massive and menacing Horde axe, and the staff of the fel-twisted orc warlock Gul’dan. Players who log in to the game between May 25 and August 1 will automatically receive this free set of cosmetic gear to permanently add to their collection.

Find out more about World of Warcraft and this promotion at www.warcraft.com/movie .