Train2Game News Bungie Raised $1.6 Million For Charity

Bungie Foundation is proud to confirm the success of its first Game2give charity event with over 1.6 million dollars raised to support Bungie Foundation’s iPads for Kids Program and Children’s Miracle Network benefitting kids in hospitals across the United States and Canada.

Destiny fans proved once again their commitment and generosity through 40,000 individual contributions and the support of 5.5K streamers across 104 countries.

“At Bungie, our purpose is to create worlds that inspire friendship, and we are so very grateful for our community to embrace this so strongly.

We see this play out each and every day as lifelong friendships are forged, Guardians support their fellow Guardians both inside and outside of our game, and when our community rallies together for incredible causes such as supporting kids in hospitals.” declared Christine Edwards, Sr. Manager, Bungie Foundation.

Fore more information about Bungie Foundation, please visit bungiefoundation.org

Train2Game News Bungie give recovering fan exotic

DestinyBungie has given a man recovering from brain surgery a rare gift: The Fate Of All Fools to be used in Destiny.

The Fate Of All Fools is a rare weapon that actually doesn’t exist yet; it will be offered as a reward for a mission in future content.

According to Reddit user Bkbunny87, her husband’s doctor recommended that he play the game “to serve as a form of physical therapy for him, following several brain surgeries.”

“… his neurologist told us that video games have been showing tremendous use as a PT tool for brain and memory damage,” Bkbunny87 wrote.

She says that not only was the “Destiny” Reddit community supportive, but that Bungie Community Manager Deej reached out and said that a care package is on its way.

The entire post reads:

Yesterday I had a post talking about my husband and his Doctor recommending Destiny to serve as a form of physical therapy for him following several brain surgeries. This community was amazing, and raid groups are being organized for him out of all the people who offered to help him.

But just as amazing, Deej contacted me and has sent my husband a care package from Bungie that is on the way. Then this morning, a message from Deej told us to have my husband check with Tess the Post Master in the tower. Lots of screaming ensued.

He has been sent the exotic gun Fate Of All Fools, a solar primary that looks like it will be available in future content.

Vision of Confluence had been my husbands dream weapon, as scout is his favorite and he wanted that solar damage. A more perfect weapon could not have been chosen. I’m so jealous, but mostly so damn happy for him. As for him– well, you can imagine 🙂

Thank you guys for being such a caring community. Thank you Deej and the crew at Bungie, you’ve made him ecstatic.

That makes her husband the only player in the world to hold such a rare gift.

Train2Game News Destiny DLC

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Activision and Bungie today announced that Destiny Expansion I: The Dark Below will be available for download on December 9th.

The Dark Below marks the first expansion to the universe since Destiny’s record-breaking launch in September and features all-new weapons and gear to earn through new story, co-operative and multiplayer activities.

“Destiny was created as a living universe, which has allowed us to improve the experience post launch in real-time,” says Harold Ryan, President of Bungie. “It also gives us insight into the things players are looking for in new content. We’ve seen from feedback that people want new activities, gear and weapons and of course the immensely popular Raid. The community helps shape our development decisions and that’s really important to us.”

Destiny Expansion I: The Dark Below will feature the following:

o   New weapons, armour and gear to earn, including Legendary and Exotic items
o   Light Level cap raised to 32 and five additional Bounty slots added
o   New story quests and missions – after years hiding amongst the Hive shadows, a new character, Eris, has come forth bearing an ominous warning: The Hive seek to summon a god, Crota, to destroy the Earth. Find Eris in the Tower to take on special quests that include three new missions where you will increase your Light and earn new rewards
o   New co-operative Strike, The Will of Crota, pits you and your Fireteam against Omnigul as she works to expand the Hive army at the command of her master, Crota
o   Three new competitive multiplayer arenas
§  Pantheon – set deep within the Black Garden in an ancient Vex temple that features Vex-designed landscapes and tight corridors
§  Skyshock – an old interplanetary defence array that offers both vehicle and infantry engagements
§  The Cauldron – an abandoned Hive ritual site that offers close-quarter combat
o   New six-player Raid, Crota’s End, set deep within the depths of the Hellmouth
o   PlayStation platforms will also get access to an exclusive co-operative Strike, The Undying Mind and an exotic weapon, and more (timed exclusive until at least Autumn 2015)

Players can purchase The Dark Below individually (£19.99), or as part of the Destiny Expansion Pass (£34.99), which includes both Expansion I and Expansion II, on PlayStation 4, PlayStation 3, Xbox One and Xbox 360.

Train2Game News Destiny sells huge amounts

DestinyActivision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc announced that the company sold more than $500 million of Destiny into retail stores and first parties worldwide as of day one, making the game the biggest new video game franchise launch in history.

“Based on extraordinary audience demand, retail and first party orders worldwide have exceeded $500 million for Destiny,” said Bobby Kotick, CEO of Activision Blizzard. “This industry milestone marks another blockbuster success for our company and demonstrates our unique ability to create some of the most successful entertainment franchises in the world. The success of Destiny, along with the recent introduction of Blizzard Entertainment’s Hearthstone, is further validation of our unique capabilities to create great entertainment franchises from the ground up.”

Destiny launched at over 11,000 midnight openings around the world, as fans in over 178 countries (Source: Radian6) shared their fervour on YouTube and in social media.

“Since the beginning, we’ve been confident that our investment and belief in Destiny would pay off. But not many people believed we’d be able to say it did so on day one,” said Eric Hirshberg, CEO of Activision Publishing. “Destiny is officially the biggest new franchise launch in our industry’s history. It’s also the highest-selling day one digital console release in history. We have more confidence than ever that Destiny will become one of the iconic franchises of this generation and Activision’s next billion dollar brand. Most importantly, it’s just a great game which we can’t stop playing. A big thanks to our incredibly talented team and partners who helped make this happen; most importantly, our partners at Bungie.”

Train2Game News Destiny Beta massive success

DestinyActivision Publishing, Inc. and Bungie, today confirmed millions of people have played their upcoming and award-winning game Destiny during their beta test to gather vital information in preparation for launch.

The Destiny Beta included a sampling of major activities featured in the full game. The beta began first on PlayStation 4 and PlayStation 3 on July 17 and came to a close Sunday evening, with 4,638,937 unique players participating.

“This is the biggest beta of this console generation by a wide margin and the largest console beta ever for a new video game IP to date,” said Eric Hirshberg, CEO of Activision Publishing. “Hosting a beta at this scale is an incredible feat, so we’re thrilled to see the phenomenal response. But the beta is just a taste of what’s to come. We’re counting down the days to our launch day, September 9th.”

“We were totally blown away by the number of people who played the beta,” said Pete Parsons, COO of Bungie. “We surpassed even our own goals and the feedback was invaluable. We cannot thank the community enough, the response was humbling and in the weeks ahead we’ll be working hard to ensure that Destiny lives up to the expectations at launch.”

I got the pleasure of trying the beta myself on the Xbox One and I was blown away by the game. It was much more than I was expecting and will hopefully be a day one purchase for myself.

Train2Game News Destiny Beta now open to all

DestinyAfter initially requiring a beta code for access, Bungie is opening up the Destiny beta to all gamers on Xbox One, Xbox 360, PlayStation 4, and PlayStation 3.

Starting today at 4 PM PDT, everyone will be free to play the ongoing beta. The only requirement will be an Xbox Live Gold or PlayStation Plus subscription, depending upon your console of choice. To start playing, check out the dashboard or store on your system for a link to download the beta.

This will ensure everyone who wants to try Destiny has the opportunity to do so before the beta comes to an end on Sunday night. It should also make it easier for those with more than one console to decide which system they want to play the game on when it launches on September 9. But remember, the Xbox One beta doesn’t run at 1080p, but the final game is expected to.

Bungie has had a number of surprises for beta testers since the beta began last week. Before today’s announcement, it offered a limited time Iron Banner event over the weekend and then brought the beta back online early after scheduled maintenance. And, as previously announced, players who sign into the game anytime between 2 PM PDT on Saturday and the end of the beta will receive an exclusive emblem for use in the full game.

After being a pre-order bonus, some of those who have already purchased the game are feeling betrayed by Bungie for allowing the bonus to be used by everyone.

Remember the Beta ends this Sunday for those who want to take part.

Train2Game News: Young Modder fulfils his Destiny

Alexander J. VelickyA young modder spent a year developing his mod for Skyrim just so that Bethesda would notice him and his hard work has paid off. He now has a job… at Bungie!

19 year-old burgeoning game developer, Alexander J. Velicky, created a mod for Skyrim called Falskaar that took him a year to develop. There’s over 25 hours of new gameplay to be found in Falskaar, with an entirely new land roughly a third the size of Skyrim’s Tamriel, new characters, dozens of new quests, new voice acting and even an original soundtrack.

Thanks to all his hard work and commitment he is now an associate designer for the people who bought you the Halo franchise, Bungie.

In a post on the Elder Scrolls forum, Velicky thanked the community for their support of his mods over the years.

“Modding has been 90% of my life for over four years now, and all throughout you were there to support me,” he said.

“From the bottom of my heart I want to thank every person who ever provided feedback on a mod, support, help, or something as simple as a ‘cant wait!’ or ‘great job.’ Every single one of you made this possible. From driving me to work throughout development, to providing astounding amounts of feedback and support to help learn and improve after releases. I owe it to all of you.

He also encourage fellow aspiring developers to chase their dreams: “Never be afraid to try”.

“I set my sights on a professional design job pretty early, I lowered my head, charged forward, and rarely looked back. Of course, I ensured what I was doing had a reasonable chance for success from time to time. But the most surprising of all, is who I’ve ended up with. I applied to many companies, and Bungie was in my, “Huge company that will completely ignore me.” category.

“Well, they didn’t and look what it got me. Bungie is an awesome company with an amazing team, and I’m very lucky that they’ve decided to give me a chance! Never be afraid to try. I spent the time it took to apply and the rewards are proving to be greater than I could have possible imagined.”

Alexander is an inspiration to all those wanting to get in to the games industry. He worked incredibly hard and is now most likely going to be working on the highly anticipated Sci-Fi adventure, Destiny.

A huge congratulations Alexander!

Train2Game News: Destiny Beta

DestinyYou can be among the first to blaze a trail through the wild frontiers of Destiny, the next evolution of entertainment from the creators of Halo.

Activision Publishing and Bungie today announced that fans who pre-order the game at participating retailers worldwide will get early access to the Destiny Beta, which will include a diverse sampling of major activities featured in the full game. The Beta will begin in early 2014 on the PlayStation 4, PlayStation 3, Xbox One and Xbox 360.

To celebrate the announcement, Activision and Bungie have released a new trailer entitled “The Moon,” featuring a highlighted destination in the game and the Hive, one of the four enemy races featured in Destiny.

“We have no doubt Destiny is not only a great action game but also the next great entertainment property,” said Eric Hirshberg, CEO of Activision Publishing. “That means we’re putting all our creative support and all our expertise in creating blockbuster franchises into a colossal Destiny Beta that we believe will set a new bar for the next generation of games. Fans have a lot to look forward to in 2014.”

“Destiny is the most ambitious game we have ever made and it’s our chance to transform the way you experience a new Bungie universe,” said Harold Ryan, Bungie president. “From day one Destiny has been an incredibly bold vision that Activision shares with Bungie. Destiny is a massive universe that is populated by the players and for that reason we need fans to get their hands on the game, fans all around the world. We can’t wait!”

Destiny Beta Redemption Codes are only available while supplies last. Upon pre-ordering the game at a participating retailer, fans can visit http://bungie.net/beta and follow the instructions on the page to secure their spot in the Beta.

You can view the new trailer below:

For more information visit www.DestinyTheGame.com

Train2Game News: Halo: Spartan Assault coming to mobile

Halo Spartan AssaultA new Halo game is being added to the franchise, this time for the mobile market. The game will be released in July.

Halo: Spartan Assault is a top-down shooter built for mobiles and tablets, with the iconic sights and sounds you would expect from a Halo title.

Spartan Assault however is only available for Windows Phone 8 and tablets such as the Surface. Dan Ayoub, the executive producer for publishing at 343, explains that the purpose here is to drive interest in these Microsoft platforms, which is pretty honest and straightforward of him.

Whether or not it’ll make you buy one of those cool Nokia phones, Spartan Assault is nevertheless a high quality experience when it rolls under your thumbs. Though it plays like it was born in the 16-bit era of top-down shooters, the presentation is excellent.

Ayoub said that his team’s main goal was to, as he puts it, “un-tether Halo”.

“We had to let it be something that you can take with you wherever you go. But we also had to make the right Halo game, we couldn’t just copy and paste the experience onto mobiles and tablets.

“We also wanted to change the dialogue about what’s possible on mobiles. A lot of people have preconceptions about what a mobile game is. They think it’s not going to look great and it’s not going to sound great. We wanted to crush those perceptions.”

The biggest achievement is the controls. Those familiar with using virtual analogues on touch-screens will notice how, due to the lack of resistance, thumbs will naturally glide away from the analogues. Spartan Assault, however, features virtual sticks that follow your thumbs, meaning that control remains on the tip of your fingers.

It’s not perfect but it’s as close as any mobile developer has come.

Other elements are more traditional. Set within a narrative that bridges the gap between Halo 3 and 4, in Spartan Assault players will command an UNSC Infinity Spartan who is limited to two weapons, an assortment of grenades and a trusty melee attack. Enemies come in waves and shields need to be recharged before the next burst of action.

Other parts are entirely new. There will be microtransactions for certain upgrades and new weapons. The game saves to the cloud, meaning you can start on mobile and continue on tablet or desktop.

The game’s 25 levels will take about several hours to get though, and certain milestones will unlock Achievements on Halo 4. This being a mobile game, post-release content is already planned, with weekly challenges in place and content add-ons penciled in.

Series custodian 343 Industries has partnered with Netherlands studio Vanguard Games to build this, which in itself is interesting as that studio was co-founded by Martin de Ronde – the man who helped establish Killzone outfit Guerrilla.

“We are a team of console developers learning a new space, so we had to unlearn things really quickly,” says Ayoub.

While it’s been a challenge for those console developers to un-think their approach to a project, what they have brought to the mobile games space is encouraging. This is an attractive, light-weight version of Halo for both commuters and hardcore fans of the series.

You can enjoy the trailer for the game below

Train2Game News: Xbox One Launch Games

Xbox OneInstead of the normal news round up on a Friday I thought, with the announcement of the Xbox One I would do a round up of the games announced for the next generation machine.

First of is the one that everyone guessed, Call Of Duty: Ghosts. Published by Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, and developed by Infinity Ward, the studio that created the original Call of Duty and the seminal Call of Duty: Modern Warfare series, Call of Duty: Ghosts ushers in the next generation of the franchise. The new title delivers a riveting all-new gameplay experience built on an entirely new story, setting and cast of characters, all powered by a new, next generation Call of Duty engine that redefines the series for the next generation. Call of Duty: Ghosts releases globally on November 5, 2013. You can enjoy the trailer for the game here, http://www.youtube.com/watch?v=L4pqW0Mtc9c

For the war game fans that don’t enjoy the Call Of Duty series, Battlefield 4 was also announced. Developed by DICE, an EA owned Studio, the game will be availble this holiday series for Xbox One and PS4. Powered by the advanced Frostbite 3 engine, Battlefield 4 delivers a genre-defining all-out war experience brought to life with unmatched visual and audio fidelity, superior character animations and dynamic destruction that ensures no two matches are alike. Players that pre-order Battlefield 4 will receive the Battlefield 4 China Rising premium digital expansion pack at no additional cost. In this sprawling expansion, players fight for dominance across the vast and majestic Chinese mainland in four massive multiplayer maps, using all-new vehicles and high-tech military equipment. Separately, players that pre-order the Battlefield 4 Digital Deluxe exclusively on Origin will receive the base game, bonus in-game digital items, the Battlefield 4 China Rising digital expansion pack and access to the exclusive Battlefield 4 multiplayer beta. More information will be released on the game at E3 in June. You can view the trailer for the game here, http://www.youtube.com/watch?v=-Y1PhCzUe2w

Electronic Arts Inc. announced that it has developed EA SPORTS IGNITE, a new game engine that will power EA SPORTS games on Xbox One and PS4. One of which being launched with the Xbox One is FIFA 14. Fuelled by EA SPORTS IGNITE, EA SPORTS games will be alive with players who think, move, and behave like real athletes and dynamic living worlds, transforming the way people play and experience games on next gen consoles. With the new engine players are alive with contextual awareness and instincts—thinking, anticipating, and reacting—just like real athletes, and players are conscious of their environment. In FIFA 14, a player’s sense of urgency increases as the match draws on and a goal is needed, rushing to take a free kick, corner, or goal-kick if time is running down. You can enjoy a trailer for the EA SPORTS IGNITE engine here, http://www.youtube.com/watch?v=bexvqjJ9TD4

One of two new IP’s to launch with the Xbox One is the next project from Bungie, Destiny. In the game, you are a Guardian of the last safe city on Earth, able to wield incredible power and have to defend the City and the World. The game features an incredible story set within a newly-imagined, always-connected universe filled with action and adventure where you can create your character. You forge your legend by defeating powerful foes and earn unique, customizable weapons, gear, and vehicles. There is an unprecedented variety of FPS gameplay, including story, cooperative and competitive multiplayer modes combined with public and social activities. You can enjoy a sixty second trailer for the game here, http://www.youtube.com/embed/ChicpIzV5vM?rel=0

Finally, the second new IP to launch with the Xbox One is Quantum Break. Created by Remedy Entertainment, the game will feature live-action videos blended with regular gameplay. A Quantum Break television series is also in production, with Remedy stating that “how you play the game impacts the show, and the show informs how you play the game.” This is the same as how the Defiance game for PC is working. Remedy didn’t reveal more than this teaser trailer, http://www.youtube.com/watch?v=NYcHyOo6AWU&feature=player_embedded You can look forward to more information at E3 on this game and, hopefully, many more.