Train2Game News Evil Genius 2 On Consoles

Rebellion, one of the world’s most successful independent studios, has today released Evil Genius 2: World Domination on Xbox Game Pass, Xbox One, Xbox Series X|S, Windows Store, and PlayStation 4 and 5.

Available to buy now, Evil Genius 2 lets you unleash your own unique brand of super-villainy as you build your lair and create a cover operation as you plot to take over the world.

Watch the new launch trailer for Evil Genius 2 on console here
 

Released on Steam earlier this year, Rebellion is delighted to be bringing the incredible strategy game to consoles for the first time complete with fully enabled gamepad controls, while also supporting mouse and keyboard.
 

The Deluxe Edition of Evil Genius 2 also includes all of the currently released Season Pass content, which is also available to purchase individually at launch on console, giving players access to additional henchmen, missions, lair items and more.
 

In Evil Genius 2 players are tasked with taking over the world. You will need to recruit and train a workforce of loyal minions and powerful henchmen to defend your base from the meddling Forces of Justice and help you in your quest to rule the planet one dastardly scheme at a time.
 

The game features:
 

Four unique campaigns – play as narcissist despot Max, heavy-muscle madman Ivan, manipulative ex-spymaster Emma or scientist zealot Zalika. Guide your chosen evil genius through their own distinct story-based campaign as they impose their twisted vision upon an unsuspecting globe.
 

Three island locations – choose where to build your supervillain HQ from three island paradises, each with their own gameplay challenges. From the outside your base looks like a beautiful casino resort, but behind closed doors lies all manner of unimaginable evil.
 

Intuitive lair-building – design, build and customise your lair as you see fit. With modern base-building mechanics and loads of gameplay features totally new to the series, including multiple-floored lairs, strategy fans will feel right at home with Evil Genius 2.
 

New rooms, henchmen, agents, contraptions, traps and more – Evil Genius 2 features tons of menacing characters and devilish devices to use to your advantage. From the deliciously fatal Sushi Chef to the always famished Venus Spy-Trap, you have a huge number of ways to stop the Forces of Justice from foiling your dastardly plans.
 

World Domination 2.0 – Take to the world stage and execute your campaign of total supremacy. Send your minions and henchmen on missions across the globe as you exert your influence and control over world regions. Complete lucrative schemes, expand your criminal network, recruit new henchmen and steal all manner of useful loot – from the Doors to Fort Knox to a living, breathing dodo.

For more information about Evil Genius 2 please visit EvilGeniusGame.com and follow the game on social media: Twitter, Facebook, Instagram and YouTube.

Train2Game news: Gabe Newell – Apple will make consoles ‘disappear’

Train2Game students will be well aware of the impact Apple has had on the games industry, but they won’t stop with mobiles, they’ll make a move for the home console market too.

That’s according to Valve co-founder Gabe Newell, who made the comments to The Seattle Times.

“I suspect Apple will launch a living-room product that redefines people’s expectations really strongly and the notion of a separate console platform will disappear,” he said.

Newell’s comments echo those of owner of cloud gaming service Gaikai Dave Perry, who as previously reported by the Train2Game blog, believes the main threat to traditional consoles is actually Apple.

Newell however was critical of Apple, and other gaming platforms, accusing them of being too closed and stifling innovation.

I’m worried that the things that traditionally have been the source of a lot of innovation are going,” he said.

“There’s going to be an attempt to close those off so somebody will say, ‘I’m tired of competing with Google, I’m tired of competing with Facebook, I’ll apply a console model and exclude the competitors I don’t like from my world.’

“I consider Apple to be very closed,” Newell added

“Let’s say you have a book business and you are charging 5 to 7 percent gross margins. You can’t exist in an Apple world because they want 30 percent and they don’t care that you only have 7 percent to play with.” he said.

Valve are currently working on CS:GO, and you can find out more about its development in an interview with writer Chet Faliszek here on the Train2Game blog.

So Train2Game, is Apple a threat to consoles? And what do you make of Newell’s comments about closed systems?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: Seattle Times via Industry Gamers]

Train2Game news: Consoles will continue to be the ‘gold standard’

 

Train2Game students will be aware about the huge increase in digital gaming over the last few years, with smartphones, Steam and as seen at the Eurogamer Expo, OnLive, all giving consumers ways of downloading or streaming games.

And as reported by the Train2Game blog, some have even speculated that there will eventually be no place for traditional consoles.

However, retailer GameStop believes that consoles are very much here to stay and for a long while yet.

“We continue to believe that the console is a strong platform and will continue to be the gold standard” GameStop President Tony Bartel told Industry Gamers

And he believes that digital content will become an increasingly important area for consoles.

“People will begin to digitally download first a lot more downloadable content. Eventually, full games will become more relevant to some consumers who want to do that”

“Then we think that streaming will continue to grow. As you get additional bandwidth, we think that it’s going to become more prevalent over time, which is why we’ve invested in it.” Bartel concluded.

The increasing importance of digital to consoles echoes comments made by THQ CEO Brian Farrell. As reported by the Train2Game blog, he believes future consoles won’t use discs and this will only be a good thing for game developers.

Meanwhile, Crytek believe that the games industry isn’t quite ready for an all digital cloud gaming way of working.

So Train2Game, do you believe consoles will always be a part of gaming? Or does the rise of digital mean that they have limited time left in the spotlight?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: Industry Gamers]