Train2Game News CopperCube game engine now FREE

CopperCube is the most easy to use 3D game engine and now it’s free to use.

CopperCube is a 3D authoring tool for creating interactive 3D games, apps and websites, without programming developed by Ambiera. It focuses on a user friendly interface which makes it possible create 3D games very easily and Ambiera have now announced the release of CopperCube 6.0.

The just released version 6.0 is a big step forward.

In addition, CopperCube 6 is now free to use. Users can develop games, sell them, publish them on Steam, any App Store, any website, with the free edition.

A major new version of the game engine with new features like post processing effects, new lighting system, WebGL 2 support, FBX import, and much more.

In order to support the development of CopperCube, there are two editions which have a few more features: CopperCube 6 Professional and CopperCube 6 Studio Edition, which can be bought if wished.

The following new features are added in version 6:

– CopperCube now comes as free edition, which includes nearly all of the features previously only available in the professional edition.
– Post-Processing Effects
– Full FBX import with Animation
– New lighting system
– Unified colors and lighting
– DDS support
– WebGL 2 support
– Loading screen image
– Multi Selection
– WebGL automatic pointer lock
– Freeze Scale command
– Better Wireframe mode
– Automatic DirectX installer
– Scene Metrics tool
– Nicer User Interface
– More terrain generation options
– Lots of performance improvements
– Updated Lightmapper
– Improved OpenGL renderer
– Improved WebGL font rendering
– Automatic clip prevention for FPS camera children
– and many more smaller new features.

To learn more visit https://www.ambiera.com/coppercube/

Train2Game News Fancensus update

Fancensus’ pioneering, bespoke analytical tool Fusion sees its first major update since its launch in September 2017.

Fancensus.com, founded in 2004, provides unique in-depth business and communications analytics, to video games and movie companies, globally. 2017 saw the company launch Fusion, it’s pioneering, bespoke platform offering, with an intuitive UI, which grants clients a real-time, fully customisable monitoring solution. Fancensus also publish free reports, analysing key industry events and a monthly publication, Tactics, which includes industry insights, opinion pieces and interesting stats.

Several big new features have been added, along with many smaller optimisations. The all-new sentiment functionality enables PR activities to be categorised into positive, negative or neutral, a first step into machine learning for full automation of sentiment analysis to follow down the line. Facebook Reactions enhances this sentiment insight even further, allowing users to filter the interactions with posts by type of reaction, going beyond just the number of likes. Lastly, the introduction of a word cloud function enables a visualisation of the top used words on press sites or social relating to any particular product, again highlighting any positive or negative reactions.

As Fancensus gathers data on all video games, from independent through to AAA products, past, present and unreleased, Fusion now provides an immediate Gap analysis insight, giving clients the ability to directly compare the campaigns of two products, with a clear colouring system providing instant, visual results. Other smaller additions include the ability to schedule reports for a specific time and day with multiple email recipients, the facility for the user to create their own bespoke groupings of data to view EMEA together or plot Europe to USA instantly, plus various security, speed and overall performance enhancements.

Fusion was launched Q3 last year and is Fancensus’ custom-built, totally unique analytical platform that puts the user in complete control. Easily one of the World’s most powerful, intuitive dashboards, Fusion allows you to effortlessly monitor, compare and interpret complex, real time data in an instant.

“Our deep understanding of the video games sector enables us to offer clients a bespoke service that no other media monitoring agency can provide” Kerri Davies Managing Director and Founder of Fancensus commented.

She continued, “Each one of our new features are driven by client feedback and our flexible Fusion platform offers such a pioneering approach that appeals to PR manager through to upper management. Being involved in a fast moving industry means we are always striving to give more meaningful tools and still have many exciting new ideas to implement over the coming months, widening the gap even further between us and our competitors”

To find out more about Fancenus visit http://www.fancensus.com/

Train2game News Warhammer 4k Tactical Objectives App Update

homescreenDerp Studios release 2.0 update to Warhammer 40,000: Tactical Objectives App.

Studio with former Train2Game students release major update to its Games Workshop licenced app.

Our friends at Derp Studios are releasing a major update to its Warhammer 40,000 tactical objectives app. Building on its already successful first release and taking part in the wider Games Workshop ‘Digital Assault’ and Warhammer Fest, which take place this weekend.

The update includes New Decks for the Tau Empire, Farsight Enclaves, Cadia, Raven Guard and Chaos Daemons. The update also includes some major new features: Users now have the ability to draw a card without advancing the turn counter, users may now manually add and subtract victory points from their total score and all purchased tactical objective cards are now downloaded from a server which has reduced the core app size significantly.

The latest update went live on Monday 9th May 2016 on both the Apple and Google Play app stores. To promote the release of the 2.0 update Derp are participating in Games Workshops’ “Digital Assault” on the Apple App store on 12th-19th May 2016. The Warhammer 40,000: Tactical Objectives App AND all other Games Workshop Products are 50% off (including in app purchases).

The event coincides and celebrates Warhammer Fest, in which Derp Studios will be attending at the Ricoh Arena, Coventry, UK on the 14th and 15th May.

Chris Ledger, Derp Studios: ‘We’re delighted to launch 2.0. It’s been a long time coming, the community suggested some things and Games Workshop had released some new decks as well which we wanted to ship.’

‘The release of the original app was received really well. I know it can do a lot better though. Raising awareness of the app is the most challenging part. The app’s been doing fine, people are enjoying the convenience of it and should do even more with the latest update.’

‘It’s a nice feeling when people enjoy something you’ve designed. It’s nice in general to see a project come to fruition, especially a project that is well received. The UK, USA and Canada are the ones mostly buying it. We’ve had the odd download from the Far East which is pretty exciting. Even though Games Workshop is a UK company, their franchises are known worldwide.’

‘Most people either play at home or at their local gaming club or Games Workshop store. However we’ve been asked whether the app will be compatible for tournaments (which are extremely popular in the USA).’

‘Games Workshop have been fab, they’re very supportive and help out wherever they possibly can. Massive shout out to the licensing team, they’re the ones working with developers and publishers of all sizes.’

‘The previous version took up a lot of storage space on device. We’ve managed to fix that so IAP’s are purchased and then downloaded as opposed to them all being on the app behind a paywall. So we’ve resolved that issue.’

To see the full list of games and apps that are half price during this period go to: https://itunes.apple.com/collection/games-workshop/id25182?fcId=1107612129&ls=1&app=itunes

If you’d like to keep up to date with the Warhammer 40,000: Tactical Objectives App and Derp you can do so at the following social media addresses:

http://www.derpstudios.com
http://facebook.com/derpstudios
http://facebook.com/WH40kTO
@DerpStudios

For more information contact: mark@train2game.com

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Train2Game News Unreal Engine 4 update

Unreal Engine 4Epic Games has released the first major update to Unreal Engine 4 since its public launch as a $19 per month subscription-based service at the 2014 Game Developers Conference (GDC).

With the release of Unreal Engine 4.1, all subscribers who are registered Xbox or PlayStation developers, including members of the ID@Xbox independent developer program, can receive access to the engine’s complete source code for their respective console platforms, at no extra cost.

For the past two years, some of the world’s leading console developers have been using UE4 to build their next-generation games, so the widespread console availability of this engine is highly notable for the indie developer community.

The 4.1 update also includes SteamOS and Linux support, refined iOS and Android workflow, new game templates both for C++ programmers and designers using Blueprint visual scripting, and more than 100 improvements based on community feedback. In addition, Epic’s Elemental demo is now available for free for subscribers to download from the engine’s Marketplace so that developers can learn from its construction and use its assets in their own projects.

As a demonstration of UE4’s high-end console support, the engine includes “Shooter Game,” a sample project created by Epic and released for free on Marketplace.  The sample is now undergoing certification on PlayStation 4 and Xbox One.

Driven by feedback from the community and informed by Epic’s experience building games such as “Fortnite,” Unreal Engine 4 is evolving at an incredible pace.  Its first month has seen thousands of development forks created on GitHub to improve and extend the engine in an open, collaborative manner.  Starting now, developers on GitHub can see Epic’s internal development process in real-time, with live-streaming source code updates.

To learn more about UE4 or to download the tools, visit www.unrealengine.com.

Train2Game News PlayStation 4 hits huge landmark

PS4PlayStation 4 has passed seven million units sold worldwide as of April 6th, Sony has confirmed today. Sony’s console is outselling Microsoft’s Xbox One by more than a third.

Microsoft said earlier this year that its console has been selling more quickly than the Xbox 360 and original Xbox when they debuted, but has admitted that it needs to be in more markets. The console will be coming to 26 more countries in September.

The Xbox maker last gave firm sales figures of 3.9 million in January, but with the March release of Titanfall MCV reported a sales spike of 96 per cent.

“The response from the global gaming community for PS4 has been overwhelming and we are truly humbled that gamers are selecting PS4 as their next generation console of choice,” said SCEI president and group CEO Andrew House.

“The PS4 journey has just begun, and although we are still facing difficulties keeping up with the strong demand worldwide, we remain steadfast in our commitment to meet the needs of our customers, and surpassing the wildest expectations of gamers by delivering new user experiences that inspire and engage.”

For PS4 owners, of more interest than sales figures will be the 1.70 firmware update that’s coming to consoles next week. Sony said includes a new video editing tool called ShareFactory. The app will allow users to more easily edit their recorded footage, adding transitions, commentary and custom soundtracks.

The update will also let users automatically download games they’ve pre-ordered, a feature that may help relieve server crashes on game launch days.

Train2Game News: Xbox One update beta testers

Xbox OneSome lucky Xbox One users may have the chance to beta test future updates. This would be incredibly helpful for Train2Game students on the QA Course.

The Xbox NewsWire states “Beginning today, Xbox is inviting select Xbox Live members to preview new features coming to Xbox One in a March system update and future system updates as they become available, asking them to provide valuable feedback before the updates are implemented worldwide. Selected participants will receive an Xbox Live message with a token to register. The next system update will begin rolling out next week to those who will preview the new features.

Once registered, participants will be able to test the early features included in the update and provide feedback on a private forum and can opt out of future waves.””

The next Xbox one update will improve multiplayer and party features ready for the release of the highly anticipated Titanfall.

So if you own an Xbox One keep an eye on your Xbox Live messages as you might just be lucky enough to be a part of the Xbox One’s future!

Train2Game News: Xbox One System Update

Xbox One Dash updateMicrosoft are releasing the first Xbox One dashboard update. The update was due today but has been pushed back for later this week.

The system update will add the ability to manage storage, improve Kinect voice commands and add lots of behind-the-scenes updates for developers.

Chief product officer Marc Whitten wrote on Xbox Wire “Just as we did with Xbox 360, Xbox One will have regular updates to deliver new features and platform experiences designed to delight you,

“It features many new improvements – including lots of behind-the-scenes updates for developers building apps and games for Xbox One, several new features we believe Xbox fans will love, stability and product updates to improve the customer experience, and continuous improvements to the quality of Kinect voice so commands become more fluid and responsive over time.”

Some of the updates that will be coming are as follows:

  • The ability to see and manage your storage space. With this update, you will find it easy to find how much space your content takes up and better manage your content. You can also control your install lineup and more easily manage your download queue. Microsoft have separated My Games and My Apps into separate lists, so you can easily create separate queues for both. Now you can pick the order in which you want your content to load and we’ve added a boot progress indicator so you can better track updates while they load.
  • The battery power indicator is back! You can see it right on the home screen, so you can easily track how much battery life is left on your controller.
  • And, you will be able to use your USB keyboard with your Xbox One.

Another update will follow on March 4 to prepare your Xbox One for Titanfall – it will offer many new features and improvements, most significantly a new party and multiplayer system.

“This post is the first of many announcements and sneak peeks at features in the system updates,” Whitten added. “We’ve been carefully listening to your feedback and look forward to delivering many new features that will make Xbox One even better. We’re just getting started and can’t wait to share more information in the coming weeks.”

Train2Game News: New Steam update

SteamThe new Steam update will now allow users to toggle whether they want to be able to download games whilst still playing another game or not.

The update also lets you choose what time of day future updates will occur.

The full list of updates are below:

General

  • Add ability to limit what time of day Steam is allowed to automatically update apps
  • Add option to let other games download while a game is running (this is a per-game setting)
  • Add download regions for Calgary, Edmonton, Winnipeg, and Ottawa in Canada
  • Add ‘Copy all text to clipboard’ context menu option in the System Information dialog.

Steam client UI

  • Improve downloading status text at the bottom of the main window

Big Picture

  • Added ability to opt into game betas and edit launch options
  • Added Inbox item under Linux if your machine requires a reboot due to OS level updates
  • Fix infinite loop of Cloud sync error dialogs on game launch
  • Fixed mouse cursor being visible during startup animation even if it hadn’t moved

Linux

  • Fix paste pasting stale text.
  • Fix Ctrl+C/Ctrl+V in client-hosted web page text controls.
  • Fix incorrect foregrounding of a blank window in some silent startup cases.