Train2Game News Next-Gen Purchase Intent Report

Global video game research firm VGM and communication agency White Label PR have released a new Next-gen Console Preorder and Purchase Intent Report, based on the survey of UK-based gamers.

This is a follow-up survey to its U.S. Next-Gen Purchase Intent report published in October.

Download the report:

Key Takeaways:

– 26% of U.K. respondents say that they have successfully preordered a next-generation console, but a slightly higher percentage of participants (30%) say that they tried to preorder a next-gen console and were unable to do so.
– Among U.K. respondents that successfully preordered one or more next-gen consoles, 58% preordered a disc edition of the PlayStation 5, 38% preordered an Xbox Series X, 24% preordered a PlayStation 5 digital edition, and 7% preordered an Xbox Series S. 21% of respondents said they pre-ordered more than one next-gen console.
The survey was conducted in October 2020.

The full report also contains info on the most anticipated games and can be downloaded here:

Train2Game News Rockstar planning next gen game

Rockstar_GamesRockstar Games is working on an unannounced new-gen game planned for release sometime this fiscal year, parent company Take-Two revealed in a conference call with investors.

Its 2015 fiscal year began in April 2014 and will end in March 2015. Take-Two confirmed in the call Tuesday that Rockstar has not announced any presence at E3 2014 next month.

It did not provide any indication of what the game will be, whether it will represent an existing franchise or a new IP from the studio. Rockstar has not announced any new projects since shipping Grand Theft Auto V in September 2013.

Take-Two CEO Strauss Zelnick said Rockstar is expected to account for 45 per cent of the firm’s fiscal year 2015 revenue.

It has long been rumoured that Rockstar plans to release a PS4 and Xbox One version of GTA 5, which has shipped 33 million units on PS3 and Xbox 360. However, the company has largely refused to comment on the possibility of a new-gen release for the blockbuster open-world game.

Rockstar said last year: “We don’t have anything to share about the possibility of a next-gen or a PC platform release at this time and we are completely focused on delivering the best possible experience for the consoles people have right now.”

In July 2013, Zelnick referred to Red Dead Redemption as one of the publisher’s “permanent” franchises, perhaps suggesting that a sequel to 2010’s game is being worked on behind closed doors.

In the same month, Take-Two filed two trademark registrations for Agent, indicating that the publisher hadn’t given up on the idea of releasing the Rockstar North game.

Train2Game News: Microsoft hiring developer for next-gen Halo

Microsoft appears to be hiring for a next-gen addition to the Halo series. An advert on their careers website states that Halo 4 producers 343 Studios are looking for an experienced graphics developer.

“Microsoft Studios 343 Industries is looking for an experienced graphics developer to help create the current and next generation of game visuals in the Halo universe. Work on one of the most exciting and creative properties in the industry; Work with the incredible 343 team to help drive the future of Halo.” reads the job advert.

“We are looking for an experienced graphics developer to help us deliver cutting edge graphics technologies for AAA experiences. Candidates should understand and have experience with how to bring great graphics to life.”

While it’s entirely possible that Microsoft may have a nex-gen Xbox console in development, the company says there won’t be any reveal this year.

Microsoft studio 343 are currently working on Halo 4, so be sure to keep reading The Train2Game Blog for the latest news on its development.

Halo 4 isn’t the first title in the series from 343, who produced last year’s Halo: Anniversary, which you can find out about the development of in this Train2Game Blog interview with producers Dan Ayoub and Dennis Ries.

What are your thoughts on the possibility of a next-gen Halo?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game News: Sony on PlayStation 4 – “The number one goal is to be the best machine”

Sony believe that the quality of PlayStation 4 will be more important than rushing their next console out to complete with the Xbox 720. That’s according to Sony Computer Entertainment America CEO Jack Tretton.

Of course, neither Microsoft or Sony has confirmed they’re working on a next-gen console, but various signs from both have pointed in that direction.

“The number one goal is to be the best machine”. Tretton told GameTrailers when asked if it was important for PlayStation 4 to launch before Xbox 720.

“We’ve never been first, we’ve never been cheapest, it’s about being best, and I think if you can build a better machine and it’s going to come out a little bit later, that’s better than rushing something to market that’s going to run out of gas for the long-term.” he said.

“I think, ideally, in a perfect world, you want the best machine that ships first, that’s cheapest, but the number one goal is to be the best machine and that’s what we’re always focused on.” The SCEA CEO added.

There’s more about next-gen consoles here on The Train2Game Blog.

What are your thoughts on Jack Tretton’s comments? Do you agree that quality is better to focus on than rushing a new console out?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game News: Square Enix show off next-gen Final Fantasy tech demo

Square Enix has used E3 to show off a tech demo of what will be powering their games on next-gen consoles, and it’s really quite impressive.

Agni’s Philosophy, the Final Fantasy real time tech demo gives us a glimpse at what Square Enix are developing behind the scenes with Luminous Studios.

“The Luminous Studio game engine aims to bring about greater productivity within game production teams, while simultaneously offering an environment to create games of fantastic quality,” said a statement from Square Enix.

“Furthermore, the Luminous Studio game engine is planned to support game consoles, PC, smartphones, and the web, encapsulating the many platforms of the next generation of quality”

Watch the Final Fantasy tech demo from Square Enix below, right here on The Train2Game Blog.

There’s more Square Enix news here on The Train2Game Blog.

What are your thoughts on the Agni’s Philosophy tech demo? Does it make you more excited for next-gen consoles?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game News: Take-Two not worried about a lack of next-gen consoles at E3

There’s no need to panic if no new console systems are shown off at E3 next week. In fact, an extended life cycle for the PlayStation 3 and Xbox 360 is good for game developers and publishers.

That’s the view of Take-Two CEO Strauss Zelnick in an interview with MCV.

“There is still ample opportunity in the market with the current generation, provided that you deliver the highest quality entertainment experiences – which we always aim to do,” he said.

“We’re seeing some evidence of an ageing console cycle, which generally is a good thing for a company with very high quality titles, like Take-Two.”

Games coming from Take-Two in the near future include Borderlands 2, XCOM: Enemy Unknown, BioShock Infinite and Grand Theft Auto V, the latter of which doesn’t have a release date as of yet.

“Hardware transitions historically have created both challenges and opportunities for third-party publishers. In order to succeed, it seems to me that any company needs: talent, tech, IP, and a strong balance sheet.” Zelnick continued.

“Take-Two has all four. As always, we’ll need to make triple-A titles that delight consumers. Frankly, our creative folks will be thrilled to have an opportunity to do just that.” he added.

Keep reading The Train2Game Blog for the latest news on next gen consoles.

What are your thoughts on the possibility of next-gen consoles not turning up at E3? Do you think their needed yet? Or are developers doing just fine with the current crop?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game news: Next-gen consoles will increase “creative freedom” says Witcher 2 developer

Train2Game students who think like The Witcher 2 lead level artist Marek Ziemak will probably support the CD Projekt developer in wanting much improved graphics and animation for next-gen consoles, in order to create better experiences.

“Sure, I’m a level artist so for me, it’s all about the visual quality, I want more creative freedom and more great graphics, that’s what really makes me want to create games.” CVG report the level artist saying at this week’s Witcher 2 developer Q&A at BAFTA.

“I’m looking for like real-life animations. It’s like pushing the limit again and again, creating bigger and greater stuff,” Ziemack continued. “I don’t know when it’s going to happen, but I want to see this, these great graphics being there on the screen.

“I hope its time comes soon and we won’t have to fight about pixels on the screen but worry more about delivering a true experience, the real emotion we can deliver through the game.” he added.

The Witcher 2 lead level artist has previously spoken to the Train2Game Blog, with our full interview with Marek Ziemak available to read here.

The Witcher 2: Assassin’s of Kings is released for Xbox 360 on Tuesday 17th April. For more news about The Witcher 2, keep reading The Train2Game Blog.

What are your thoughts on Ziemaks comments? Would better graphics bring more creative freedom?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game news: Next-gen consoles won’t solve ‘creative problems’ of games says Warren Spector

Train2Game students might be eagerly anticipating news of next-gen consoles, but the arrival of PlayStation 4 or Xbox 720 won’t help solve the most common problems of game design in video games.

At least that’s according to Deus Ex creator Warren Spector, who is currently working on the recently announced Epic Mickey 2: The Power Of Two for Nintendo Wii, PlayStation 3 and Xbox 360.

“If it comes, it comes; when it comes, it comes,” he told Edge on the on subject of next-gen consoles.

“I’m not a tech guy, particularly. I’m a design, story, character guy. I think most of the problems we have to solve are creative ones, not technical ones.” said Spector, not revealing what he believes the creative problems of game design are.

“Obviously we make software, so there’s always a technical element to what we do, but I will make games that do whatever I want them to do at the end of the day, and I will use whatever technology available.” the Deus Ex creator added.

Other developers, such as Epic Game’s Cliff Bleszinski, have previously stated they’d like next-gen consoles to come with extremely high-end technology.

For the latest news and reports about next-gen consoles, keep reading The Train2Game Blog.

So, what are your thoughts on Spector’s comments? Should developers be focusing on creative problems rather than technical ones?

Leave your comments here on The Train2Game Blog, or on the Train2Game forum.

Train2Game news: Devs need to be ‘surgical’ and ‘creative’ with next gen games – Bleszinski

Train2Game students will see fewer Triple-A titles when the next generation of consoles arrives, and they’ll need to be developed in a surgical manner.  At least that’s according to Epic Games Cliff Bleszinski, who wants the next gen to have Avatar style visuals.

“The six-to-eight hour triple-A game might be going away, maybe there’s only three or four that come out a year, and those are the established brands.” he told OXM when asked about next gen hardware.

The Gears of War designer argued that the key for game developers to survive is to understand the market, both from a business and development point of view.

“The key is to bet on people who understand technology, but also understand creative and business. Too many games are made just because somebody says ‘A bullfighting game sounds cool!’ And you’re like ‘That would only play in Spain.’ said Bleszinski.

“People just get these random things they want to make, and other people throw money at them without looking at the business. We need not only to be creative but also to be surgical in terms of the games we make.” he added.

It isn’t the first time Bleszinski has commented on what’s needed to get by in the games industry. Indeed, as previously reported by the Train2Game blog, he’s given advice on what games industry professionals should do to make a name for themselves.

And while Bleszinski has previously hinted he has knowledge of next-gen consoles, the Train2Game blog has previously reported that he believes there’s much more to come from the current crop. It looks like Triple-A titles still have some time left then!

What are your thoughts on Bleszinski’s comments? Are the days of huge Triple-A titles numbered? Will developers have to think more about the games they produce?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: OXM]

Train2Game news: Gears of War director Cliff Bleszinski wants Avatar visuals for next-gen

Train2Game students will agree that there are some games with amazing graphics out there, but Gears of War 3 Design Director Cliff Bleszinski believes that they can get much better.

How much better is that? Well, the Epic man believes next-gen games should be able recreate the CG visuals of Avatar!

“I’m sorry, do you think graphics are good enough? No they’re not!” he told OXM.

“The Xbox 360 is great, we’ve pushed it further than we ever have with Gears of War 3, but I want Avatar in real-time and beyond, I want fully realistic CG, and are we there? Absolutely not. I think there’s absolutely room for improvement,”

But while Blesizinski – along with Train2Game students, no doubt! – wants better graphics, he admits that looks aren’t everything but they can make a gameplay experience much more impressive.

“Do graphics make gameplay? No. But when I fire up my projector back at my house, put Avatar on – it still makes your jaw drop, it’s like a giant portal to another planet. I think we still have a long way to go before we get there, and I want us to get there.”

However, the Gears of War Director added that it’s online that’ll be the most important thing for games and their developers in future.

“My money for the future of everything is on those who understand the online space the best. Because this is the world we live in, we’re always connected” he said.

The whole OXM article about what Epic wants for next-gen consoles should make interesting reading for Train2Game students.

Despite Bleszinski’s desire for games to be developed with Avatar like quality, the Train2Game blog has previously reported that he believes there’s still much more to come from current gen consoles.

And not so long ago, he gave some advice on what aspiring game developers, such as Train2Game students, should do to stand out. Read it here on the Train2Game blog.

Cliff Bleszinski is Design Director at Epic Games, and as Train2Game students will know, Epic has partnered with Train2Game for the Train2Game & Epic Game Jam which takes place on 4th, 5th and 6th of November. 

What are your thoughts on Bleszinski’s comments? Do games need Avatar like visuals? Can you see it happening?

Leave your comments here on the Train2Game blog, or on the Train2Game forum.

[Source: OXM via Industry Gamers]