Train2Game students will agree that there are some games with amazing graphics out there, but Gears of War 3 Design Director Cliff Bleszinski believes that they can get much better.
How much better is that? Well, the Epic man believes next-gen games should be able recreate the CG visuals of Avatar!
“I’m sorry, do you think graphics are good enough? No they’re not!” he told OXM.
“The Xbox 360 is great, we’ve pushed it further than we ever have with Gears of War 3, but I want Avatar in real-time and beyond, I want fully realistic CG, and are we there? Absolutely not. I think there’s absolutely room for improvement,”
But while Blesizinski – along with Train2Game students, no doubt! – wants better graphics, he admits that looks aren’t everything but they can make a gameplay experience much more impressive.
“Do graphics make gameplay? No. But when I fire up my projector back at my house, put Avatar on – it still makes your jaw drop, it’s like a giant portal to another planet. I think we still have a long way to go before we get there, and I want us to get there.”
However, the Gears of War Director added that it’s online that’ll be the most important thing for games and their developers in future.
“My money for the future of everything is on those who understand the online space the best. Because this is the world we live in, we’re always connected” he said.
The whole OXM article about what Epic wants for next-gen consoles should make interesting reading for Train2Game students.
Despite Bleszinski’s desire for games to be developed with Avatar like quality, the Train2Game blog has previously reported that he believes there’s still much more to come from current gen consoles.
Cliff Bleszinski is Design Director at Epic Games, and as Train2Game students will know, Epic has partnered with Train2Game for the Train2Game & Epic Game Jam which takes place on 4th, 5th and 6th of November.
What are your thoughts on Bleszinski’s comments? Do games need Avatar like visuals? Can you see it happening?
Leave your comments here on the Train2Game blog, or on the Train2Game forum.