Train2Game students who think like The Witcher 2 lead level artist Marek Ziemak will probably support the CD Projekt developer in wanting much improved graphics and animation for next-gen consoles, in order to create better experiences.
“Sure, I’m a level artist so for me, it’s all about the visual quality, I want more creative freedom and more great graphics, that’s what really makes me want to create games.” CVG report the level artist saying at this week’s Witcher 2 developer Q&A at BAFTA.
“I’m looking for like real-life animations. It’s like pushing the limit again and again, creating bigger and greater stuff,” Ziemack continued. “I don’t know when it’s going to happen, but I want to see this, these great graphics being there on the screen.
“I hope its time comes soon and we won’t have to fight about pixels on the screen but worry more about delivering a true experience, the real emotion we can deliver through the game.” he added.
The Witcher 2 lead level artist has previously spoken to the Train2Game Blog, with our full interview with Marek Ziemak available to read here.
The Witcher 2: Assassin’s of Kings is released for Xbox 360 on Tuesday 17th April. For more news about The Witcher 2, keep reading The Train2Game Blog.
What are your thoughts on Ziemaks comments? Would better graphics bring more creative freedom?
Leave your comments here on The Train2Game Blog, or on the Train2Game forum.