“With respect to the Wii U system, when we began working on it, one of our goals was to have a variety of purchase options and additional e-commerce options available at its launch,” said Iwata.
“And because of that, we have prepared a Digital Rights Management system. We have designed the system from a technical standpoint to allow developers to freely take advantage of things like free to play and micro transactions.” he added.
While free-to-play has become a popular model for PC, it isn’t as popular on consoles. Ghost Recon Online, a free-to-play version of Ubisoft’s tactical shooter is one of the game’s following the model that’ll be arriving on Nintendo Wii U.
What are your thoughts on Nintendo introducing free-to-play to their console? Will it be a success?
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